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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.37 by root, Sun Apr 16 07:25:29 2006 UTC vs.
Revision 1.111 by root, Sun Jul 30 18:23:50 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.2';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24use utf8;
25
26use Carp ();
24use AnyEvent; 27use AnyEvent ();
25use BerkeleyDB; 28use BerkeleyDB;
26use SDL::OpenGL; 29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
27 32
28our %GL_EXT; 33our %STAT_TOOLTIP = (
29our $GL_VERSION; 34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 41
31our $GL_NPOT; 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
32 49
33sub gl_init { 50=item guard { BLOCK }
34 $GL_VERSION = gl_version * 1;
35 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
36 51
37 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 52Returns an object that executes the given block as soon as it is destroyed.
38 53
39 glEnable GL_TEXTURE_2D; 54=cut
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44 55
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 56sub guard(&) {
46 57 bless \(my $cb = $_[0]), "CFPlus::Guard"
47 CFClient::Texture::restore_state ();
48} 58}
49 59
50sub find_rcfile($) { 60sub CFPlus::Guard::DESTROY {
51 my $path; 61 ${$_[0]}->()
52
53 for (@INC) {
54 $path = "$_/CFClient/resources/$_[0]";
55 return $path if -r $path;
56 }
57
58 die "FATAL: can't find required file $_[0]\n";
59} 62}
60 63
61sub read_cfg { 64sub asxml($) {
62 my ($file) = @_; 65 local $_ = $_[0];
63 66
64 open CFG, $file 67 s/&/&amp;/g;
65 or return; 68 s/>/&gt;/g;
69 s/</&lt;/g;
66 70
67 my $CFG; 71 $_
68
69 local $/;
70 $CFG = eval <CFG>;
71
72 $::CFG = $CFG;
73
74 close CFG;
75} 72}
76 73
77sub write_cfg {
78 my ($file) = @_;
79
80 open CFG, ">$file"
81 or return;
82
83 {
84 require Data::Dumper;
85 local $Data::Dumper::Purity = 1;
86 $::CFG->{VERSION} = $::VERSION;
87 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
88 }
89
90 close CFG;
91}
92
93mkdir "$Crossfire::VARDIR/pclient", 0777;
94
95our $DB_ENV = new BerkeleyDB::Env
96 -Home => "$Crossfire::VARDIR/pclient",
97 -Cachesize => 1_000_000,
98 -ErrFile => "/proc/self/fd/2",
99 -ErrPrefix => "DATABASE",
100 -Verbose => 1,
101 -Flags => DB_CREATE | DB_JOINENV | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN,
102 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error";
103
104sub db_table($) {
105 new CFClient::Database
106 -Env => $DB_ENV,
107 -Filename => "database",
108 -Subname => $_[0],
109 -Flags => DB_CREATE | DB_UPGRADE,
110 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error";
111}
112
113package CFClient::Database; 74package CFPlus::Database;
114 75
115our @ISA = BerkeleyDB::Btree::; 76our @ISA = BerkeleyDB::Btree::;
116 77
117sub get($$) { 78sub get($$) {
118 my $data; 79 my $data;
130 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync }); 91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
131 92
132 $db->db_put ($key => $data) 93 $db->db_put ($key => $data)
133} 94}
134 95
135package CFClient::Texture; 96package CFPlus;
97
98sub find_rcfile($) {
99 my $path;
100
101 for (grep !ref, @INC) {
102 $path = "$_/CFPlus/resources/$_[0]";
103 return $path if -r $path;
104 }
105
106 die "FATAL: can't find required file $_[0]\n";
107}
108
109BEGIN {
110 use Crossfire::Protocol::Base ();
111 *to_json = \&Crossfire::Protocol::Base::to_json;
112 *from_json = \&Crossfire::Protocol::Base::from_json;
113}
114
115sub read_cfg {
116 my ($file) = @_;
117
118 open my $fh, $file
119 or return;
120
121 local $/;
122 my $CFG = <$fh>;
123
124 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
125 require YAML;
126 utf8::decode $CFG;
127 $::CFG = YAML::Load ($CFG);
128 } elsif ($CFG =~ /^\{/) {
129 $::CFG = from_json $CFG;
130 } else {
131 $::CFG = eval $CFG; ## todo comaptibility cruft
132 }
133}
134
135sub write_cfg {
136 my ($file) = @_;
137
138 $::CFG->{VERSION} = $::VERSION;
139
140 open my $fh, ">:utf8", $file
141 or return;
142 print $fh to_json $::CFG;
143}
144
145our $DB_ENV;
146
147{
148 use strict;
149
150 mkdir "$Crossfire::VARDIR/cfplus", 0777;
151 my $recover = $BerkeleyDB::db_version >= 4.4
152 ? eval "DB_REGISTER | DB_RECOVER"
153 : 0;
154
155 $DB_ENV = new BerkeleyDB::Env
156 -Home => "$Crossfire::VARDIR/cfplus",
157 -Cachesize => 1_000_000,
158 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
159# -ErrPrefix => "DATABASE",
160 -Verbose => 1,
161 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
162 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
163 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
164}
165
166sub db_table($) {
167 my ($table) = @_;
168
169 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
170
171 new CFPlus::Database
172 -Env => $DB_ENV,
173 -Filename => $table,
174# -Filename => "database",
175# -Subname => $table,
176 -Property => DB_CHKSUM,
177 -Flags => DB_CREATE | DB_UPGRADE,
178 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
179}
180
181package CFPlus::Layout;
182
183$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
184 reset_glyph_cache;
185};
186
187package CFPlus::Item;
136 188
137use strict; 189use strict;
190use Crossfire::Protocol::Constants;
138 191
139use Scalar::Util; 192my $last_enter_count = 1;
140 193
141use SDL::OpenGL; 194sub desc_string {
142
143my %TEXTURES;
144
145sub new {
146 my ($class, %data) = @_;
147
148 my $self = bless {
149 internalformat => GL_RGBA,
150 format => GL_RGBA,
151 type => GL_UNSIGNED_BYTE,
152 %data,
153 }, $class;
154
155 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
156
157 $self->upload;
158
159 $self
160}
161
162sub new_from_image {
163 my ($class, $image, %arg) = @_;
164
165 $class->new (image => $image, %arg)
166}
167
168sub new_from_file {
169 my ($class, $path) = @_;
170
171 open my $fh, "<:raw", $path
172 or die "$path: $!";
173
174 local $/;
175 $class->new_from_image (<$fh>)
176}
177
178#sub new_from_surface {
179# my ($class, $surface) = @_;
180#
181# $surface->rgba;
182#
183# $class->new (
184# data => $surface->pixels,
185# w => $surface->width,
186# h => $surface->height,
187# )
188#}
189
190sub new_from_layout {
191 my ($class, $layout) = @_;
192
193 my ($w, $h, $data) = $layout->render;
194
195 $class->new (
196 w => $w,
197 h => $h,
198 data => $data,
199 internalformat => GL_ALPHA4,
200 format => GL_ALPHA,
201 type => GL_UNSIGNED_BYTE,
202 )
203}
204
205sub new_from_opengl {
206 my ($class, $w, $h, $cb) = @_;
207
208 $class->new (w => $w, h => $h, render_cb => $cb)
209}
210
211sub topot {
212 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
213}
214
215sub upload {
216 my ($self) = @_; 195 my ($self) = @_;
217 196
218 return unless $GL_VERSION; 197 my $desc =
198 $self->{nrof} < 2
199 ? $self->{name}
200 : "$self->{nrof} × $self->{name_pl}";
219 201
220 my $data; 202 $self->{flags} & F_OPEN
203 and $desc .= " (open)";
204 $self->{flags} & F_APPLIED
205 and $desc .= " (applied)";
206 $self->{flags} & F_UNPAID
207 and $desc .= " (unpaid)";
208 $self->{flags} & F_MAGIC
209 and $desc .= " (magic)";
210 $self->{flags} & F_CURSED
211 and $desc .= " (cursed)";
212 $self->{flags} & F_DAMNED
213 and $desc .= " (damned)";
214 $self->{flags} & F_LOCKED
215 and $desc .= " *";
221 216
222 if (exists $self->{data}) { 217 $desc
223 $data = $self->{data}; 218}
224 219
225 } elsif (exists $self->{render_cb}) { 220sub weight_string {
226 glViewport 0, 0, $self->{w}, $self->{h}; 221 my ($self) = @_;
227 glMatrixMode GL_PROJECTION;
228 glLoadIdentity;
229 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
230 glMatrixMode GL_MODELVIEW;
231 glLoadIdentity;
232 $self->{render_cb}->($self, $self->{w}, $self->{h});
233 222
234 } else { 223 my $weight = ($self->{nrof} || 1) * $self->{weight};
235 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 224
236 = CFClient::load_image_inline $self->{image}; 225 $weight < 0 ? "?" : $weight * 0.001
226}
227
228sub do_n_dialog {
229 my ($cb) = @_;
230
231 my $w = new CFPlus::UI::FancyFrame
232 on_delete => sub { $_[0]->destroy; 1 },
233 has_close_button => 1,
237 } 234 ;
238 235
239 my ($tw, $th) = @$self{qw(w h)}; 236 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
237 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
238 $vb->add (my $entry = new CFPlus::UI::Entry
239 text => $last_enter_count,
240 on_activate => sub {
241 my ($entry) = @_;
242 $last_enter_count = $entry->get_text;
243 $cb->($last_enter_count);
244 $w->hide;
245 $w->destroy;
240 246
241 unless ($tw && $th) { 247 0
242 $tw = $th = 1; 248 },
243 $data = "\x00" x 64; 249 on_escape => sub { $w->destroy; 1 },
244 } 250 );
251 $entry->grab_focus;
252 $w->show;
253}
245 254
246 $self->{minified} = [CFClient::average $tw, $th, $data] 255sub update_widgets {
247 if $self->{minify}; 256 my ($self) = @_;
248 257
249 unless ($GL_NPOT) { 258 # necessary to avoid cyclic references
250 # TODO: does not work for zero-sized textures 259 Scalar::Util::weaken $self;
251 $tw = topot $tw;
252 $th = topot $th;
253 260
254 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 261 my $button_cb = sub {
255 my $bpp = (length $data) / ($self->{w} * $self->{h}); 262 my (undef, $ev, $x, $y) = @_;
256 $data = pack "(a" . ($tw * $bpp) . ")*", 263
257 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 264 my $targ = $::CONN->{player}{tag};
258 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 265
266 if ($self->{container} == $::CONN->{player}{tag}) {
267 $targ = $::CONN->{open_container};
259 } 268 }
269
270 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
271 $::CONN->send ("move $targ $self->{tag} 0")
272 if $targ || !($self->{flags} & F_LOCKED);
273 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
274 $self->{flags} & F_LOCKED
275 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
276 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
277 } elsif ($ev->{button} == 1) {
278 $::CONN->send ("examine $self->{tag}");
279 } elsif ($ev->{button} == 2) {
280 $::CONN->send ("apply $self->{tag}");
281 } elsif ($ev->{button} == 3) {
282 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
283 if ($self->{container} == $::CONN->{open_container}) {
284 $move_prefix = "take";
285 }
286
287 my @menu_items = (
288 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
289 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
290 ["ignite/thaw", # first try of an easier use of flint&steel
291 sub {
292 $::CONN->send ("mark ". pack "N", $self->{tag});
293 $::CONN->send ("command apply flint and steel");
294 }
295 ],
296 ["inscribe", # first try of an easier use of flint&steel
297 sub {
298 &::open_string_query ("Text to inscribe", sub {
299 my ($entry, $txt) = @_;
300 $::CONN->send ("mark ". pack "N", $self->{tag});
301 $::CONN->send ("command use_skill inscription $txt");
302 });
303 }
304 ],
305 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
306 (
307 $self->{flags} & F_LOCKED
308 ? (
309 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
310 )
311 : (
312 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
313 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
314 ["$move_prefix &lt;n&gt;",
315 sub {
316 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
317 }
318 ]
319 )
320 ),
321 );
322
323 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
324 }
325
326 1
260 } 327 };
261 328
262 $self->{s} = $self->{w} / $tw; 329 my $tooltip_std = "<small>"
263 $self->{t} = $self->{h} / $th; 330 . "Left click - examine item\n"
331 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
332 . "Middle click - apply\n"
333 . "Shift-Middle click - lock/unlock\n"
334 . "Right click - further options"
335 . "</small>\n";
264 336
265 $self->{name} ||= (glGenTextures 1)->[0]; 337 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
338 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
339 : undef;
266 340
267 glBindTexture GL_TEXTURE_2D, $self->{name}; 341 $self->{face_widget} ||= new CFPlus::UI::Face
268 342 can_events => 1,
269 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 343 can_hover => 1,
270 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 344 anim => $self->{anim},
271 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 345 animspeed => $self->{animspeed}, # TODO# must be set at creation time
272 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 346 on_button_down => $button_cb,
347 ;
348 $self->{face_widget}{bg} = $bg;
349 $self->{face_widget}{face} = $self->{face};
350 $self->{face_widget}{anim} = $self->{anim};
351 $self->{face_widget}{animspeed} = $self->{animspeed};
352 $self->{face_widget}->set_tooltip (
353 "<b>Face/Animation.</b>\n"
354 . "Item uses face #$self->{face}. "
355 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
356 . "\n\n$tooltip_std"
357 );
273 358
274 if (defined $data) { 359 $self->{desc_widget} ||= new CFPlus::UI::Label
275 glTexImage2D GL_TEXTURE_2D, 0, 360 can_events => 1,
276 $self->{internalformat}, 361 can_hover => 1,
277 $tw, $th, # need to pad texture first 362 ellipsise => 2,
278 0, 363 align => -1,
279 $self->{format}, 364 on_button_down => $button_cb,
280 $self->{type},
281 $data;
282 glGetError and die;
283 } else {
284 glCopyTexImage2D GL_TEXTURE_2D, 0,
285 $self->{internalformat},
286 0, 0,
287 $tw, $th,
288 0;
289 glGetError and die "glCopyTexImage2D $tw,$th";
290 } 365 ;
291} 366 my $desc = CFPlus::Item::desc_string $self;
367 $self->{desc_widget}{bg} = $bg;
368 $self->{desc_widget}->set_text ($desc);
369 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
292 370
293sub DESTROY { 371 $self->{weight_widget} ||= new CFPlus::UI::Label
294 my ($self) = @_; 372 can_events => 1,
295 373 can_hover => 1,
296 delete $TEXTURES{$self+0}; 374 ellipsise => 0,
297 375 align => 0,
298 glDeleteTextures delete $self->{name} 376 on_button_down => $button_cb,
299 if $self->{name}; 377 ;
378 $self->{weight_widget}{bg} = $bg;
379 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
380 $self->{weight_widget}->set_tooltip (
381 "<b>Weight</b>.\n"
382 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
383 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
384 . "\n\n$tooltip_std"
385 );
300} 386}
301
302sub restore_state{
303 $_->upload
304 for values %TEXTURES;
305};
306 387
3071; 3881;
308 389
309=back 390=back
310 391

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