… | |
… | |
117 | my ($class, $ttf, $text) = @_; |
117 | my ($class, $ttf, $text) = @_; |
118 | |
118 | |
119 | utf8::encode $text; |
119 | utf8::encode $text; |
120 | |
120 | |
121 | my $surface = SDL::TTFRenderUTF8Blended $ttf, $text, |
121 | my $surface = SDL::TTFRenderUTF8Blended $ttf, $text, |
122 | (new SDL::Color -r => 255, -g => 255, -b => 255); |
122 | (new SDL::Color -r => 0, -g => 0, -b => 0); |
123 | |
123 | |
124 | $class->new_from_surface (bless \$surface, SDL::Surface::) |
124 | $class->new_from_surface (bless \$surface, SDL::Surface::) |
125 | } |
125 | } |
126 | |
126 | |
127 | sub new_from_opengl { |
127 | sub new_from_opengl { |
128 | my ($class, $w, $h, $cb) = @_; |
128 | my ($class, $w, $h, $cb) = @_; |
129 | |
129 | |
130 | $class->_new (width => $w, height => $h, render => $cb) |
130 | $class->_new (width => $w, height => $h, rendercb => $cb) |
131 | } |
131 | } |
132 | |
132 | |
133 | sub upload { |
133 | sub upload { |
134 | my ($self) = @_; |
134 | my ($self) = @_; |
135 | |
135 | |
… | |
… | |
139 | |
139 | |
140 | if (exists $self->{data}) { |
140 | if (exists $self->{data}) { |
141 | $data = $self->{data}; |
141 | $data = $self->{data}; |
142 | } elsif (exists $self->{rendercb}) { |
142 | } elsif (exists $self->{rendercb}) { |
143 | glViewport 0, 0, $self->{width}, $self->{height}; |
143 | glViewport 0, 0, $self->{width}, $self->{height}; |
|
|
144 | glMatrixMode GL_PROJECTION; |
|
|
145 | glLoadIdentity; |
|
|
146 | glOrtho 0, $self->{width}, 0, $self->{height}, -100, 100; |
|
|
147 | glMatrixMode GL_MODELVIEW; |
|
|
148 | glPushmatrix; |
|
|
149 | glLoadIdentity; |
144 | glClear GL_COLOR_BUFFER_BIT; |
150 | glClear GL_COLOR_BUFFER_BIT; |
145 | |
151 | |
146 | $self->{rendercb}->($self, $self->{width}, $self->{height}); |
152 | $self->{rendercb}->($self, $self->{width}, $self->{height}); |
147 | } else { |
153 | } else { |
148 | my $pb = new Gtk2::Gdk::PixbufLoader; |
154 | my $pb = new Gtk2::Gdk::PixbufLoader; |
… | |
… | |
160 | |
166 | |
161 | ($self->{name}) = @{glGenTextures 1}; |
167 | ($self->{name}) = @{glGenTextures 1}; |
162 | |
168 | |
163 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
169 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
164 | |
170 | |
165 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
171 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; |
166 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
172 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;#_MIPMAP_LINEAR; |
167 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
173 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
168 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
174 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
169 | |
175 | |
170 | if (defined $data) { |
176 | if (defined $data) { |
171 | glTexImage2D GL_TEXTURE_2D, 0, |
177 | glTexImage2D GL_TEXTURE_2D, 0, |
… | |
… | |
174 | 0, |
180 | 0, |
175 | GL_RGBA, |
181 | GL_RGBA, |
176 | GL_UNSIGNED_BYTE, |
182 | GL_UNSIGNED_BYTE, |
177 | $data; |
183 | $data; |
178 | } else { |
184 | } else { |
|
|
185 | warn "I{DTEDRAW TEX: $self->{width} $self->{height} \n"; |
|
|
186 | warn "ERR: ". (glGetError). "\n"; |
|
|
187 | my ($bd, $br) = (glGet (GL_DRAW_BUFFER), glGet (GL_READ_BUFFER)); |
|
|
188 | warn "BUF:[$bd $br]\n"; |
|
|
189 | |
179 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
190 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
180 | GL_RGBA8, |
191 | GL_RGBA8, |
181 | 0, 0, |
192 | 0, 0, |
182 | $self->{width}, $self->{height}, |
193 | $self->{width}, $self->{height}, |
183 | 0; |
194 | 0; |
|
|
195 | glPopmatrix; |
|
|
196 | warn "ERR: ". (glGetError). "\n"; |
|
|
197 | SDL::GLSwapBuffers; |
|
|
198 | sleep 1; |
184 | } |
199 | } |
185 | } |
200 | } |
186 | |
201 | |
187 | sub DESTROY { |
202 | sub DESTROY { |
188 | my ($self) = @_; |
203 | my ($self) = @_; |