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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.59 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.106 by root, Mon Jul 24 04:24:42 2006 UTC

18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFClient", $VERSION;
22} 22}
23
24use utf8;
23 25
24use Carp (); 26use Carp ();
25use AnyEvent (); 27use AnyEvent ();
26use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
27 32
28use CFClient::OpenGL; 33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
29 41
30our %GL_EXT; 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
31our $GL_VERSION; 43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
32 49
33our $GL_NPOT; 50=item guard { BLOCK }
34our $GL_DEBUG = 1;
35 51
36sub gl_init { 52Returns an object that executes the given block as soon as it is destroyed.
37 $GL_VERSION = gl_version * 1;
38 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
39 53
40 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 54=cut
41 $GL_NPOT = 0 if gl_vendor =~ /ATI Technologies/; # ATI doesn't get it right...
42 55
43 glDisable GL_COLOR_MATERIAL; 56sub guard(&) {
44 glShadeModel GL_FLAT; 57 bless \(my $cb = $_[0]), "CFClient::Guard"
45 glDisable GL_DITHER;
46 glDisable GL_DEPTH_TEST;
47 glDepthMask 0;
48 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST;
49
50 CFClient::Texture::restore_state ();
51} 58}
52 59
53sub gl_check { 60sub CFClient::Guard::DESTROY {
54 return unless $GL_DEBUG; 61 ${$_[0]}->()
55
56 if (my $error = glGetError) {
57 Carp::cluck sprintf "opengl error %x while %s", $error, &sprintf(@_);
58 }
59} 62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFClient::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFClient;
60 97
61sub find_rcfile($) { 98sub find_rcfile($) {
62 my $path; 99 my $path;
63 100
64 for (grep !ref, @INC) { 101 for (grep !ref, @INC) {
99 } 136 }
100 137
101 close CFG; 138 close CFG;
102} 139}
103 140
141our $DB_ENV;
142
143{
144 use strict;
145
104mkdir "$Crossfire::VARDIR/pclient", 0777; 146 mkdir "$Crossfire::VARDIR/cfplus", 0777;
147 my $recover = $BerkeleyDB::db_version >= 4.4
148 ? eval "DB_REGISTER | DB_RECOVER"
149 : 0;
105 150
106our $DB_ENV = new BerkeleyDB::Env 151 $DB_ENV = new BerkeleyDB::Env
107 -Home => "$Crossfire::VARDIR/pclient", 152 -Home => "$Crossfire::VARDIR/cfplus",
108 -Cachesize => 1_000_000, 153 -Cachesize => 1_000_000,
109 -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt", 154 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
110# -ErrPrefix => "DATABASE", 155# -ErrPrefix => "DATABASE",
111 -Verbose => 1, 156 -Verbose => 1,
112 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, 157 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
158 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
113 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; 159 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
160}
114 161
115sub db_table($) { 162sub db_table($) {
116 my ($table) = @_; 163 my ($table) = @_;
117 164
118 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; 165 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
119 166
120 new CFClient::Database 167 new CFClient::Database
121 -Env => $DB_ENV, 168 -Env => $DB_ENV,
122 -Filename => $table, 169 -Filename => $table,
123# -Filename => "database", 170# -Filename => "database",
124# -Subname => $table, 171# -Subname => $table,
125 -Property => DB_CHKSUM, 172 -Property => DB_CHKSUM,
126 -Flags => DB_CREATE | DB_UPGRADE, 173 -Flags => DB_CREATE | DB_UPGRADE,
127 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"; 174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
128} 175}
129 176
130sub pod_to_pango($) { 177package CFClient::Layout;
131 my ($pom) = @_;
132 178
133 $pom->present ("CFClient::PodToPango") 179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
134} 180 reset_glyph_cache;
135
136package CFClient::PodToPango;
137
138use base Pod::POM::View::Text;
139
140our $indent = 0;
141
142*view_seq_code =
143*view_seq_bold = sub { "<b>$_[1]</b>" };
144*view_seq_italic = sub { "<i>$_[1]</i>" };
145*view_seq_space =
146*view_seq_link =
147*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
148
149sub view_seq_text {
150 my $text = $_[1];
151 $text =~ s/\s+/ /g;
152 CFClient::UI::Label::escape ($text)
153}
154
155sub view_item {
156 ("\t" x ($indent / 4))
157 . $_[1]->title->present ($_[0])
158 . "\n"
159 . $_[1]->content->present ($_[0])
160}
161
162sub view_verbatim {
163 (join "",
164 map +("\t" x ($indent / 2)) . "$_\n",
165 split /\n/, CFClient::UI::Label::escape ($_[1]))
166 . "\n"
167}
168
169sub view_textblock {
170 ("\t" x ($indent / 2)) . "$_[1]\n\n"
171}
172
173sub view_head2 {
174 "<big>" . $_[1]->title->present ($_[0]) . "</big>\n\n"
175 . $_[1]->content->present ($_[0])
176}; 181};
177 182
178sub view_over {
179 local $indent = $indent + $_[1]->indent;
180 $_[1]->content->present ($_[0])
181}
182
183package CFClient::Database; 183package CFClient::Item;
184
185our @ISA = BerkeleyDB::Btree::;
186
187sub get($$) {
188 my $data;
189
190 $_[0]->db_get ($_[1], $data) == 0
191 ? $data
192 : ()
193}
194
195my %DB_SYNC;
196
197sub put($$$) {
198 my ($db, $key, $data) = @_;
199
200 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
201
202 $db->db_put ($key => $data)
203}
204
205package CFClient::Texture;
206 184
207use strict; 185use strict;
186use Crossfire::Protocol::Constants;
208 187
209use Scalar::Util; 188my $last_enter_count = 1;
210 189
211use CFClient::OpenGL; 190sub desc_string {
212
213my %TEXTURES;
214
215sub new {
216 my ($class, %data) = @_;
217
218 my $self = bless {
219 internalformat => GL_RGBA,
220 format => GL_RGBA,
221 type => GL_UNSIGNED_BYTE,
222 %data,
223 }, $class;
224
225 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
226
227 $self->upload;
228
229 $self
230}
231
232sub new_from_image {
233 my ($class, $image, %arg) = @_;
234
235 $class->new (image => $image, %arg)
236}
237
238sub new_from_file {
239 my ($class, $path, %arg) = @_;
240
241 open my $fh, "<:raw", $path
242 or die "$path: $!";
243
244 local $/;
245 $class->new_from_image (<$fh>, %arg)
246}
247
248#sub new_from_surface {
249# my ($class, $surface) = @_;
250#
251# $surface->rgba;
252#
253# $class->new (
254# data => $surface->pixels,
255# w => $surface->width,
256# h => $surface->height,
257# )
258#}
259
260sub new_from_layout {
261 my ($class, $layout, %arg) = @_;
262
263 my ($w, $h, $data, $format, $internalformat) = $layout->render;
264
265 $class->new (
266 w => $w,
267 h => $h,
268 data => $data,
269 format => $format,
270 internalformat => $format,
271 type => GL_UNSIGNED_BYTE,
272 %arg,
273 )
274}
275
276sub new_from_opengl {
277 my ($class, $w, $h, $cb) = @_;
278
279 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb)
280}
281
282sub topot {
283 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
284}
285
286sub upload {
287 my ($self) = @_; 191 my ($self) = @_;
288 192
289 return unless $GL_VERSION; 193 my $desc =
194 $self->{nrof} < 2
195 ? $self->{name}
196 : "$self->{nrof} × $self->{name_pl}";
290 197
291 my $data; 198 $self->{flags} & F_OPEN
199 and $desc .= " (open)";
200 $self->{flags} & F_APPLIED
201 and $desc .= " (applied)";
202 $self->{flags} & F_UNPAID
203 and $desc .= " (unpaid)";
204 $self->{flags} & F_MAGIC
205 and $desc .= " (magic)";
206 $self->{flags} & F_CURSED
207 and $desc .= " (cursed)";
208 $self->{flags} & F_DAMNED
209 and $desc .= " (damned)";
210 $self->{flags} & F_LOCKED
211 and $desc .= " *";
292 212
293 if (exists $self->{data}) { 213 $desc
294 $data = $self->{data}; 214}
295 215
296 } elsif (exists $self->{render_cb}) { 216sub weight_string {
297 glViewport 0, 0, $self->{w}, $self->{h}; 217 my ($self) = @_;
298 glMatrixMode GL_PROJECTION;
299 glLoadIdentity;
300 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
301 glMatrixMode GL_MODELVIEW;
302 glLoadIdentity;
303 $self->{render_cb}->($self, $self->{w}, $self->{h});
304 218
305 } else { 219 my $weight = ($self->{nrof} || 1) * $self->{weight};
306 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 220
307 = CFClient::load_image_inline $self->{image}; 221 $weight < 0 ? "?" : $weight * 0.001
222}
223
224sub do_n_dialog {
225 my ($cb) = @_;
226
227 my $w = new CFClient::UI::FancyFrame
228 on_delete => sub { $_[0]->destroy; 1 },
229 has_close_button => 1,
308 } 230 ;
309 231
310 my ($tw, $th) = @$self{qw(w h)}; 232 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center");
233 $vb->add (new CFClient::UI::Label text => "Enter item count:");
234 $vb->add (my $entry = new CFClient::UI::Entry
235 text => $last_enter_count,
236 on_activate => sub {
237 my ($entry) = @_;
238 $last_enter_count = $entry->get_text;
239 $cb->($last_enter_count);
240 $w->hide;
241 $w->destroy;
311 242
312 unless ($tw > 0 && $th > 0) { 243 0
313 $tw = $th = 1; 244 },
314 $data = "\x00" x 64; 245 on_escape => sub { $w->destroy; 1 },
315 } 246 );
247 $entry->grab_focus;
248 $w->show;
249}
316 250
317 $self->{minified} = [CFClient::average $tw, $th, $data] 251sub update_widgets {
318 if $self->{minify}; 252 my ($self) = @_;
319 253
320 unless ($GL_NPOT) { 254 # necessary to avoid cyclic references
321 # TODO: does not work for zero-sized textures 255 Scalar::Util::weaken $self;
322 $tw = topot $tw;
323 $th = topot $th;
324 256
325 if (($tw != $self->{w} || $th != $self->{h}) && defined $data) { 257 my $button_cb = sub {
326 my $bpp = (length $data) / ($self->{w} * $self->{h}); 258 my (undef, $ev, $x, $y) = @_;
327 $data = pack "(a" . ($tw * $bpp) . ")*", 259
328 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 260 my $targ = $::CONN->{player}{tag};
329 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 261
262 if ($self->{container} == $::CONN->{player}{tag}) {
263 $targ = $::CONN->{open_container};
330 } 264 }
265
266 if (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 1) {
267 $::CONN->send ("move $targ $self->{tag} 0")
268 if $targ || !($self->{flags} & F_LOCKED);
269 } elsif (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 2) {
270 $self->{flags} & F_LOCKED
271 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
272 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
273 } elsif ($ev->{button} == 1) {
274 $::CONN->send ("examine $self->{tag}");
275 } elsif ($ev->{button} == 2) {
276 $::CONN->send ("apply $self->{tag}");
277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
283 my @menu_items = (
284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
286 ["ignite/thaw", # first try of an easier use of flint&steel
287 sub {
288 $::CONN->send ("mark ". pack "N", $self->{tag});
289 $::CONN->send ("command apply flint and steel");
290 }
291 ],
292 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
293 (
294 $self->{flags} & F_LOCKED
295 ? (
296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
297 )
298 : (
299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
301 ["$move_prefix &lt;n&gt;",
302 sub {
303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
304 }
305 ]
306 )
307 ),
308 );
309
310 CFClient::UI::Menu->new (items => \@menu_items)->popup ($ev);
311 }
312
313 1
331 } 314 };
332 315
333 $self->{s} = $self->{w} / $tw; 316 my $tooltip_std = "<small>"
334 $self->{t} = $self->{h} / $th; 317 . "Left click - examine item\n"
318 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
319 . "Middle click - apply\n"
320 . "Shift-Middle click - lock/unlock\n"
321 . "Right click - further options"
322 . "</small>\n";
335 323
336 $self->{name} ||= glGenTexture; 324 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
325 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
326 : undef;
337 327
338 glBindTexture GL_TEXTURE_2D, $self->{name}; 328 $self->{face_widget} ||= new CFClient::UI::Face
339 329 can_events => 1,
340 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 330 can_hover => 1,
341 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 331 anim => $self->{anim},
342 332 animspeed => $self->{animspeed}, # TODO# must be set at creation time
343 if ($::FAST) { 333 on_button_down => $button_cb,
344 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
345 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
346 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
347 # alternatively check for 0x8191
348 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
349 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
350 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
351 } else {
352 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
353 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
354 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
355 } 334 ;
335 $self->{face_widget}{bg} = $bg;
336 $self->{face_widget}{face} = $self->{face};
337 $self->{face_widget}{anim} = $self->{anim};
338 $self->{face_widget}{animspeed} = $self->{animspeed};
339 $self->{face_widget}->set_tooltip (
340 "<b>Face/Animation.</b>\n"
341 . "Item uses face #$self->{face}. "
342 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
343 . "\n\n$tooltip_std"
344 );
356 345
357 glGetError; 346 $self->{desc_widget} ||= new CFClient::UI::Label
358 347 can_events => 1,
359 if (defined $data) { 348 can_hover => 1,
360 glTexImage2D GL_TEXTURE_2D, 0, 349 ellipsise => 2,
361 $self->{internalformat}, 350 align => -1,
362 $tw, $th, 351 on_button_down => $button_cb,
363 0,
364 $self->{format},
365 $self->{type},
366 $data;
367 CFClient::gl_check "uploading texture %dx%d if=%x f=%x t=%x",
368 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
369 } else {
370 glCopyTexImage2D GL_TEXTURE_2D, 0,
371 $self->{internalformat},
372 0, 0,
373 $tw, $th,
374 0;
375 CFClient::gl_check "copying to texture %dx%d if=%x",
376 $tw, $th, $self->{internalformat};
377 } 352 ;
353 my $desc = CFClient::Item::desc_string $self;
354 $self->{desc_widget}{bg} = $bg;
355 $self->{desc_widget}->set_text ($desc);
356 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
378 357
379 glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side 358 $self->{weight_widget} ||= new CFClient::UI::Label
380} 359 can_events => 1,
381 360 can_hover => 1,
382sub DESTROY { 361 ellipsise => 0,
383 my ($self) = @_; 362 align => 0,
384 363 on_button_down => $button_cb,
385 delete $TEXTURES{$self+0}; 364 ;
386 365 $self->{weight_widget}{bg} = $bg;
387 glDeleteTexture delete $self->{name} 366 $self->{weight_widget}->set_text (CFClient::Item::weight_string $self);
388 if $self->{name}; 367 $self->{weight_widget}->set_tooltip (
389} 368 "<b>Weight</b>.\n"
390 369 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
391sub restore_state { 370 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
392 $_->upload 371 . "\n\n$tooltip_std"
393 for values %TEXTURES; 372 );
394} 373}
395 374
3961; 3751;
397 376
398=back 377=back

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