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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.86 by elmex, Fri Jun 2 16:27:27 2006 UTC vs.
Revision 1.106 by root, Mon Jul 24 04:24:42 2006 UTC

24use utf8; 24use utf8;
25 25
26use Carp (); 26use Carp ();
27use AnyEvent (); 27use AnyEvent ();
28use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
32
33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
41
42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
49
50=item guard { BLOCK }
51
52Returns an object that executes the given block as soon as it is destroyed.
53
54=cut
55
56sub guard(&) {
57 bless \(my $cb = $_[0]), "CFClient::Guard"
58}
59
60sub CFClient::Guard::DESTROY {
61 ${$_[0]}->()
62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFClient::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFClient;
29 97
30sub find_rcfile($) { 98sub find_rcfile($) {
31 my $path; 99 my $path;
32 100
33 for (grep !ref, @INC) { 101 for (grep !ref, @INC) {
68 } 136 }
69 137
70 close CFG; 138 close CFG;
71} 139}
72 140
73mkdir "$Crossfire::VARDIR/cfplus", 0777;
74
75our $DB_ENV; 141our $DB_ENV;
76 142
77{ 143{
78 use strict; 144 use strict;
79 145
146 mkdir "$Crossfire::VARDIR/cfplus", 0777;
80 my $recover = $BerkeleyDB::db_version >= 4.4 147 my $recover = $BerkeleyDB::db_version >= 4.4
81 ? eval "DB_REGISTER | DB_RECOVER" 148 ? eval "DB_REGISTER | DB_RECOVER"
82 : 0; 149 : 0;
83 150
84 $DB_ENV = new BerkeleyDB::Env 151 $DB_ENV = new BerkeleyDB::Env
105 -Property => DB_CHKSUM, 172 -Property => DB_CHKSUM,
106 -Flags => DB_CREATE | DB_UPGRADE, 173 -Flags => DB_CREATE | DB_UPGRADE,
107 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error" 174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
108} 175}
109 176
110sub pod_to_pango($) { 177package CFClient::Layout;
111 my ($pom) = @_;
112 178
113 $pom->present ("CFClient::PodToPango") 179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
114} 180 reset_glyph_cache;
115
116sub pod_to_pango_list($) {
117 my ($pom) = @_;
118
119 [
120 map s/^(\s*)// && [40 * length $1, length $_ ? $_ : " "],
121 split /\n/, $pom->present ("CFClient::PodToPango")
122 ]
123}
124
125package CFClient::PodToPango;
126
127use base Pod::POM::View::Text;
128
129our $indent = 0;
130
131*view_seq_code =
132*view_seq_bold = sub { "<b>$_[1]</b>" };
133*view_seq_italic = sub { "<i>$_[1]</i>" };
134*view_seq_space =
135*view_seq_link =
136*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
137
138sub view_seq_text {
139 my $text = $_[1];
140 $text =~ s/\s+/ /g;
141 CFClient::UI::Label::escape ($text)
142}
143
144sub view_item {
145 ("\t" x ($indent / 4))
146 . $_[1]->title->present ($_[0])
147 . "\n"
148 . $_[1]->content->present ($_[0])
149}
150
151sub view_verbatim {
152 (join "",
153 map +("\t" x ($indent / 2)) . "<tt>$_</tt>\n",
154 split /\n/, CFClient::UI::Label::escape ($_[1]))
155 . "\n"
156}
157
158sub view_textblock {
159 ("\t" x ($indent / 2)) . "$_[1]\n\n"
160}
161
162sub view_head1 {
163 "\n\n<span foreground='#ffff00' size='x-large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
164 . $_[1]->content->present ($_[0])
165}; 181};
166
167sub view_head2 {
168 "\n<span foreground='#ccccff' size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
169 . $_[1]->content->present ($_[0])
170};
171
172sub view_head3 {
173 "\n<span size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
174 . $_[1]->content->present ($_[0])
175};
176
177sub view_over {
178 local $indent = $indent + $_[1]->indent;
179 $_[1]->content->present ($_[0])
180}
181
182package CFClient::Database;
183
184our @ISA = BerkeleyDB::Btree::;
185
186sub get($$) {
187 my $data;
188
189 $_[0]->db_get ($_[1], $data) == 0
190 ? $data
191 : ()
192}
193
194my %DB_SYNC;
195
196sub put($$$) {
197 my ($db, $key, $data) = @_;
198
199 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
200
201 $db->db_put ($key => $data)
202}
203 182
204package CFClient::Item; 183package CFClient::Item;
205 184
206use strict; 185use strict;
207use Crossfire::Protocol::Constants; 186use Crossfire::Protocol::Constants;
243} 222}
244 223
245sub do_n_dialog { 224sub do_n_dialog {
246 my ($cb) = @_; 225 my ($cb) = @_;
247 226
248 my $w = new CFClient::UI::FancyFrame; 227 my $w = new CFClient::UI::FancyFrame
228 on_delete => sub { $_[0]->destroy; 1 },
229 has_close_button => 1,
230 ;
231
249 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center"); 232 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center");
250 $vb->add (new CFClient::UI::Label text => "Enter item count:"); 233 $vb->add (new CFClient::UI::Label text => "Enter item count:");
251 $vb->add (my $entry = new CFClient::UI::Entry 234 $vb->add (my $entry = new CFClient::UI::Entry
252 text => $last_enter_count, 235 text => $last_enter_count,
253 on_activate => sub { 236 on_activate => sub {
254 my ($entry) = @_; 237 my ($entry) = @_;
255 $last_enter_count = $entry->get_text; 238 $last_enter_count = $entry->get_text;
256 $cb->($last_enter_count); 239 $cb->($last_enter_count);
257 $w->hide; 240 $w->hide;
258 $w = undef; 241 $w->destroy;
242
243 0
259 } 244 },
245 on_escape => sub { $w->destroy; 1 },
260 ); 246 );
261 $entry->focus_in; 247 $entry->grab_focus;
262 $w->show; 248 $w->show;
263
264} 249}
265 250
266sub update_widgets { 251sub update_widgets {
267 my ($self) = @_; 252 my ($self) = @_;
253
254 # necessary to avoid cyclic references
255 Scalar::Util::weaken $self;
268 256
269 my $button_cb = sub { 257 my $button_cb = sub {
270 my (undef, $ev, $x, $y) = @_; 258 my (undef, $ev, $x, $y) = @_;
271 259
272 my $targ = $::CONN->{player}{tag}; 260 my $targ = $::CONN->{player}{tag};
285 } elsif ($ev->{button} == 1) { 273 } elsif ($ev->{button} == 1) {
286 $::CONN->send ("examine $self->{tag}"); 274 $::CONN->send ("examine $self->{tag}");
287 } elsif ($ev->{button} == 2) { 275 } elsif ($ev->{button} == 2) {
288 $::CONN->send ("apply $self->{tag}"); 276 $::CONN->send ("apply $self->{tag}");
289 } elsif ($ev->{button} == 3) { 277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
290 my @menu_items = ( 283 my @menu_items = (
291 ["examine", sub { $::CONN->send ("examine $self->{tag}") }], 284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
292 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }], 285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
286 ["ignite/thaw", # first try of an easier use of flint&steel
287 sub {
288 $::CONN->send ("mark ". pack "N", $self->{tag});
289 $::CONN->send ("command apply flint and steel");
290 }
291 ],
293 ["apply", sub { $::CONN->send ("apply $self->{tag}") }], 292 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
294 ( 293 (
295 $self->{flags} & F_LOCKED 294 $self->{flags} & F_LOCKED
296 ? ( 295 ? (
297 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }], 296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
298 ) 297 )
299 : ( 298 : (
300 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }], 299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
301 ["drop", sub { $::CONN->send ("move $::CONN->{open_container} $self->{tag} 0") }], 300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
302 ["move n", 301 ["$move_prefix &lt;n&gt;",
303 sub { 302 sub {
304 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") }) 303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
305 } 304 }
306 ] 305 ]
307 ) 306 )
320 . "Middle click - apply\n" 319 . "Middle click - apply\n"
321 . "Shift-Middle click - lock/unlock\n" 320 . "Shift-Middle click - lock/unlock\n"
322 . "Right click - further options" 321 . "Right click - further options"
323 . "</small>\n"; 322 . "</small>\n";
324 323
324 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
325 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
326 : undef;
327
325 $self->{face_widget} ||= new CFClient::UI::Face 328 $self->{face_widget} ||= new CFClient::UI::Face
326 can_events => 1, 329 can_events => 1,
327 can_hover => 1, 330 can_hover => 1,
328 anim => $self->{anim}, 331 anim => $self->{anim},
329 animspeed => $self->{animspeed}, # TODO# must be set at creation time 332 animspeed => $self->{animspeed}, # TODO# must be set at creation time
330 on_button_down => $button_cb, 333 on_button_down => $button_cb,
331 ; 334 ;
335 $self->{face_widget}{bg} = $bg;
332 $self->{face_widget}{face} = $self->{face}; 336 $self->{face_widget}{face} = $self->{face};
333 $self->{face_widget}{anim} = $self->{anim}; 337 $self->{face_widget}{anim} = $self->{anim};
334 $self->{face_widget}{animspeed} = $self->{animspeed}; 338 $self->{face_widget}{animspeed} = $self->{animspeed};
335 $self->{face_widget}->set_tooltip ( 339 $self->{face_widget}->set_tooltip (
336 "<b>Face/Animation.</b>\n" 340 "<b>Face/Animation.</b>\n"
345 ellipsise => 2, 349 ellipsise => 2,
346 align => -1, 350 align => -1,
347 on_button_down => $button_cb, 351 on_button_down => $button_cb,
348 ; 352 ;
349 my $desc = CFClient::Item::desc_string $self; 353 my $desc = CFClient::Item::desc_string $self;
354 $self->{desc_widget}{bg} = $bg;
350 $self->{desc_widget}->set_text ($desc); 355 $self->{desc_widget}->set_text ($desc);
351 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std"); 356 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
352 357
353 $self->{weight_widget} ||= new CFClient::UI::Label 358 $self->{weight_widget} ||= new CFClient::UI::Label
354 can_events => 1, 359 can_events => 1,
355 can_hover => 1, 360 can_hover => 1,
356 ellipsise => 0, 361 ellipsise => 0,
357 align => 0, 362 align => 0,
358 on_button_down => $button_cb, 363 on_button_down => $button_cb,
359 ; 364 ;
365 $self->{weight_widget}{bg} = $bg;
360 $self->{weight_widget}->set_text (CFClient::Item::weight_string $self); 366 $self->{weight_widget}->set_text (CFClient::Item::weight_string $self);
361
362 $self->{weight_widget}->set_tooltip ( 367 $self->{weight_widget}->set_tooltip (
363 "<b>Weight</b>.\n" 368 "<b>Weight</b>.\n"
364 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ") 369 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
365 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ") 370 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
366 . "\n\n$tooltip_std" 371 . "\n\n$tooltip_std"
367 ); 372 );
368} 373}
369 374
370package CFClient::Binder;
371
372my @ALLOWED_MODIFIER_KEYS = (
373 CFClient::SDLK_LSHIFT,
374 CFClient::SDLK_LCTRL ,
375 CFClient::SDLK_LALT ,
376 CFClient::SDLK_LMETA ,
377
378 CFClient::SDLK_RSHIFT,
379 CFClient::SDLK_RCTRL ,
380 CFClient::SDLK_RALT ,
381 CFClient::SDLK_RMETA ,
382);
383
384my %ALLOWED_MODIFIERS = (
385 CFClient::KMOD_LSHIFT => "LSHIFT",
386 CFClient::KMOD_LCTRL => "LCTRL",
387 CFClient::KMOD_LALT => "LALT",
388 CFClient::KMOD_LMETA => "LMETA",
389
390 CFClient::KMOD_RSHIFT => "RSHIFT",
391 CFClient::KMOD_RCTRL => "RCTRL",
392 CFClient::KMOD_RALT => "RALT",
393 CFClient::KMOD_RMETA => "RMETA",
394);
395
396my %DIRECT_BIND_CHARS = map { $_ => 1 } qw/0 1 2 3 4 5 6 7 8 9/;
397my @DIRECT_BIND_KEYS = (
398 CFClient::SDLK_F1,
399 CFClient::SDLK_F2,
400 CFClient::SDLK_F3,
401 CFClient::SDLK_F4,
402 CFClient::SDLK_F5,
403 CFClient::SDLK_F6,
404 CFClient::SDLK_F7,
405 CFClient::SDLK_F8,
406 CFClient::SDLK_F9,
407 CFClient::SDLK_F10,
408 CFClient::SDLK_F11,
409 CFClient::SDLK_F12,
410 CFClient::SDLK_F13,
411 CFClient::SDLK_F14,
412 CFClient::SDLK_F15,
413);
414
415# this binding dialog asks for a key-combo to be pressed
416# and if successful it calls the $cb with $mod and $sym as args.
417sub open_binding_dialog {
418 my ($cb) = @_;
419
420 my $w = new CFClient::UI::FancyFrame
421 title => "Bind Action",
422 x => "center",
423 y => "center";
424
425 $w->add (my $vb = new CFClient::UI::VBox);
426 $vb->add (new CFClient::UI::Label
427 text => "Press a modifier (CTRL, ALT and/or SHIFT) and a key."
428 ."You can only bind 0-9 and F1-F15 without modifiers."
429 );
430 $vb->add (my $entry = new CFClient::UI::Entry
431 text => "",
432 on_key_down => sub {
433 my ($entry, $ev) = @_;
434
435 my $mod = $ev->{mod};
436 my $sym = $ev->{sym};
437
438 # XXX: This seems a little bit hackisch to me, but i have to ignore them
439 if (grep { $_ == $sym } @ALLOWED_MODIFIER_KEYS) {
440 return;
441 }
442
443 if ($mod == CFClient::KMOD_NONE
444 and not $DIRECT_BIND_CHARS{chr ($ev->{unicode})}
445 and not grep { $sym == $_ } @DIRECT_BIND_KEYS)
446 {
447 $::STATUSBOX->add (
448 "Can't bind key ".CFClient::SDL_GetKeyName ($sym)
449 ." directly without modifier! It would damage the completer handling."
450 );
451 return;
452 }
453
454 $entry->focus_out;
455
456 $cb->($mod, $sym);
457
458 $w->destroy
459 });
460
461 $entry->focus_in;
462 $w->show;
463}
464
465sub keycombo_to_name {
466 my ($mod, $sym) = @_;
467
468 my $mods = join '+',
469 map { $ALLOWED_MODIFIERS{$_} }
470 grep { ($_ + 0) & ($mod + 0) }
471 keys %ALLOWED_MODIFIERS;
472 $mods .= "+" if $mods ne '';
473
474 return $mods . CFClient::SDL_GetKeyName ($sym);
475}
476
477package CFClient::Pickup;
478# some pickup constants
479sub PU_NOTHING { 0x00000000 }
480
481sub PU_DEBUG { 0x10000000 }
482sub PU_INHIBIT { 0x20000000 }
483sub PU_STOP { 0x40000000 }
484sub PU_NEWMODE { 0x80000000 }
485
486sub PU_RATIO { 0x0000000F }
487
488sub PU_FOOD { 0x00000010 }
489sub PU_DRINK { 0x00000020 }
490sub PU_VALUABLES { 0x00000040 }
491sub PU_BOW { 0x00000080 }
492
493sub PU_ARROW { 0x00000100 }
494sub PU_HELMET { 0x00000200 }
495sub PU_SHIELD { 0x00000400 }
496sub PU_ARMOUR { 0x00000800 }
497
498sub PU_BOOTS { 0x00001000 }
499sub PU_GLOVES { 0x00002000 }
500sub PU_CLOAK { 0x00004000 }
501sub PU_KEY { 0x00008000 }
502
503sub PU_MISSILEWEAPON { 0x00010000 }
504sub PU_ALLWEAPON { 0x00020000 }
505sub PU_MAGICAL { 0x00040000 }
506sub PU_POTION { 0x00080000 }
507
508sub PU_SPELLBOOK { 0x00100000 }
509sub PU_SKILLSCROLL { 0x00200000 }
510sub PU_READABLES { 0x00400000 }
511sub PU_MAGIC_DEVICE { 0x00800000 }
512
513sub PU_NOT_CURSED { 0x01000000 }
514
515sub PU_JEWELS { 0x02000000 }
516
517
5181; 3751;
519 376
520=back 377=back
521 378
522=head1 AUTHOR 379=head1 AUTHOR

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