--- deliantra/Deliantra-Client/DC.pm 2006/04/11 17:02:35 1.23 +++ deliantra/Deliantra-Client/DC.pm 2006/04/11 18:06:52 1.24 @@ -126,8 +126,8 @@ # # $class->new ( # data => $surface->pixels, -# width => $surface->width, -# height => $surface->height, +# w => $surface->width, +# h => $surface->height, # ) #} @@ -137,8 +137,8 @@ my ($w, $h, $data) = $layout->render; $class->new ( - width => $w, - height => $h, + w => $w, + h => $h, data => $data, internalformat => GL_ALPHA4, format => GL_ALPHA, @@ -148,7 +148,7 @@ sub new_from_opengl { my ($class, $w, $h, $cb) = @_; - $class->new (width => $w, height => $h, rendercb => $cb) + $class->new (w => $w, h => $h, render_cb => $cb) } sub topot { @@ -164,17 +164,17 @@ if (exists $self->{data}) { $data = $self->{data}; - } elsif (exists $self->{rendercb}) { - glViewport 0, 0, $self->{width}, $self->{height}; + } elsif (exists $self->{render_cb}) { + glViewport 0, 0, $self->{w}, $self->{h}; glMatrixMode GL_PROJECTION; glLoadIdentity; - glOrtho 0, $self->{width}, 0, $self->{height}, -10000, 10000; + glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; glMatrixMode GL_MODELVIEW; glPushmatrix; glLoadIdentity; glClear GL_COLOR_BUFFER_BIT; - $self->{rendercb}->($self, $self->{width}, $self->{height}); + $self->{render_cb}->($self, $self->{w}, $self->{h}); } else { my $pb = new Gtk2::Gdk::PixbufLoader; $pb->write ($self->{image}); @@ -183,28 +183,34 @@ $pb = $pb->get_pixbuf; $pb = $pb->add_alpha (0, 0, 0, 0); - $self->{width} = $pb->get_width; - $self->{height} = $pb->get_height; + $self->{w} = $pb->get_width; + $self->{h} = $pb->get_height; $data = $pb->get_pixels; } - my ($tw, $th) = @$self{qw(width height)}; + my ($tw, $th) = @$self{qw(w h)}; - unless ($GL_NPOT && $tw && $th) { + unless ($tw || $th) { + $tw = $th = 1; + $data = "\x00" x 64; + } + + unless ($GL_NPOT) { + # TODO: does not work for zero-sized textures $tw = topot $tw; $th = topot $th; if (defined $data) { - my $bpp = (length $data) / ($self->{width} * $self->{height}); + my $bpp = (length $data) / ($self->{w} * $self->{h}); $data = pack "(a" . ($tw * $bpp) . ")*", - unpack "(a" . ($self->{width} * $bpp) . ")*", $data; - $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{height}); + unpack "(a" . ($self->{w} * $bpp) . ")*", $data; + $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); } } - $self->{s} = $self->{width} / $tw; - $self->{t} = $self->{height} / $th; + $self->{s} = $self->{w} / $tw; + $self->{t} = $self->{h} / $th; $self->{name} ||= (glGenTextures 1)->[0];