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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.24 by root, Tue Apr 11 18:06:52 2006 UTC vs.
Revision 1.36 by root, Sat Apr 15 23:24:59 2006 UTC

18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFClient", $VERSION;
22} 22}
23
24use AnyEvent;
25use BerkeleyDB;
26use SDL::OpenGL;
23 27
24our %GL_EXT; 28our %GL_EXT;
25our $GL_VERSION; 29our $GL_VERSION;
26 30
27our $GL_NPOT; 31our $GL_NPOT;
29sub gl_init { 33sub gl_init {
30 $GL_VERSION = gl_version * 1; 34 $GL_VERSION = gl_version * 1;
31 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 35 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
32 36
33 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 37 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2;
38
39 glEnable GL_TEXTURE_2D;
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST;
34 46
35 CFClient::Texture::restore_state (); 47 CFClient::Texture::restore_state ();
36} 48}
37 49
38sub find_rcfile($) { 50sub find_rcfile($) {
76 } 88 }
77 89
78 close CFG; 90 close CFG;
79} 91}
80 92
93mkdir "$Crossfire::VARDIR/pclient", 0777;
94
95our $DB_ENV = new BerkeleyDB::Env
96 -Home => "$Crossfire::VARDIR/pclient",
97 -Cachesize => 1_000_000,
98 -ErrFile => "/proc/self/fd/2",
99 -ErrPrefix => "DATABASE",
100 -Verbose => 1,
101 -Flags => DB_CREATE | DB_JOINENV | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN,
102 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error";
103
104sub db_table($) {
105 new CFClient::Database
106 -Env => $DB_ENV,
107 -Filename => "database",
108 -Subname => $_[0],
109 -Flags => DB_CREATE | DB_UPGRADE,
110 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error";
111}
112
113package CFClient::Database;
114
115our @ISA = BerkeleyDB::Btree::;
116
117sub get($$) {
118 my $data;
119
120 $_[0]->db_get ($_[1], $data) == 0
121 ? $data
122 : ();
123}
124
125my %DB_SYNC;
126
127sub put($$$) {
128 my ($db, $key, $data) = @_;
129
130 $db->db_put ($key => $data);
131
132 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
133
134}
135
81package CFClient::Texture; 136package CFClient::Texture;
82 137
138use strict;
139
83use Scalar::Util; 140use Scalar::Util;
84 141
85use SDL::OpenGL; 142use SDL::OpenGL;
86 143
87my @textures; 144my %TEXTURES;
88 145
89sub new { 146sub new {
90 my ($class, %data) = @_; 147 my ($class, %data) = @_;
91 148
92 my $self = bless { 149 my $self = bless {
93 internalformat => GL_RGBA, 150 internalformat => GL_RGBA,
94 format => GL_RGBA, 151 format => GL_RGBA,
152 type => GL_UNSIGNED_BYTE,
95 %data, 153 %data,
96 }, $class; 154 }, $class;
97 155
98 push @textures, $self; 156 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
99 Scalar::Util::weaken $textures[-1];
100 157
101 $self->upload; 158 $self->upload;
102 159
103 $self 160 $self
104} 161}
105 162
106sub new_from_image { 163sub new_from_image {
107 my ($class, $image) = @_; 164 my ($class, $image, %arg) = @_;
108 165
109 $class->new (image => $image) 166 $class->new (image => $image, %arg)
110} 167}
111 168
112sub new_from_file { 169sub new_from_file {
113 my ($class, $path) = @_; 170 my ($class, $path) = @_;
114 171
140 w => $w, 197 w => $w,
141 h => $h, 198 h => $h,
142 data => $data, 199 data => $data,
143 internalformat => GL_ALPHA4, 200 internalformat => GL_ALPHA4,
144 format => GL_ALPHA, 201 format => GL_ALPHA,
202 type => GL_UNSIGNED_BYTE,
145 ) 203 )
146} 204}
147 205
148sub new_from_opengl { 206sub new_from_opengl {
149 my ($class, $w, $h, $cb) = @_; 207 my ($class, $w, $h, $cb) = @_;
156} 214}
157 215
158sub upload { 216sub upload {
159 my ($self) = @_; 217 my ($self) = @_;
160 218
161 return unless $SDL::App::USING_OPENGL; 219 return unless $GL_VERSION;
162 220
163 my $data; 221 my $data;
164 222
165 if (exists $self->{data}) { 223 if (exists $self->{data}) {
166 $data = $self->{data}; 224 $data = $self->{data};
225
167 } elsif (exists $self->{render_cb}) { 226 } elsif (exists $self->{render_cb}) {
168 glViewport 0, 0, $self->{w}, $self->{h}; 227 glViewport 0, 0, $self->{w}, $self->{h};
169 glMatrixMode GL_PROJECTION; 228 glMatrixMode GL_PROJECTION;
170 glLoadIdentity; 229 glLoadIdentity;
171 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; 230 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
172 glMatrixMode GL_MODELVIEW; 231 glMatrixMode GL_MODELVIEW;
173 glPushmatrix;
174 glLoadIdentity; 232 glLoadIdentity;
175 glClear GL_COLOR_BUFFER_BIT;
176
177 $self->{render_cb}->($self, $self->{w}, $self->{h}); 233 $self->{render_cb}->($self, $self->{w}, $self->{h});
234
178 } else { 235 } else {
179 my $pb = new Gtk2::Gdk::PixbufLoader; 236 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type})
180 $pb->write ($self->{image}); 237 = CFClient::load_image_inline $self->{image};
181 $pb->close;
182
183 $pb = $pb->get_pixbuf;
184 $pb = $pb->add_alpha (0, 0, 0, 0);
185
186 $self->{w} = $pb->get_width;
187 $self->{h} = $pb->get_height;
188
189 $data = $pb->get_pixels;
190 } 238 }
191 239
192 my ($tw, $th) = @$self{qw(w h)}; 240 my ($tw, $th) = @$self{qw(w h)};
193 241
194 unless ($tw || $th) { 242 unless ($tw && $th) {
195 $tw = $th = 1; 243 $tw = $th = 1;
196 $data = "\x00" x 64; 244 $data = "\x00" x 64;
197 } 245 }
246
247 $self->{minified} = [CFClient::average $tw, $th, $data]
248 if $self->{minify};
198 249
199 unless ($GL_NPOT) { 250 unless ($GL_NPOT) {
200 # TODO: does not work for zero-sized textures 251 # TODO: does not work for zero-sized textures
201 $tw = topot $tw; 252 $tw = topot $tw;
202 $th = topot $th; 253 $th = topot $th;
203 254
204 if (defined $data) { 255 if ($tw != $self->{w} || $th != $self->{h} && defined $data) {
205 my $bpp = (length $data) / ($self->{w} * $self->{h}); 256 my $bpp = (length $data) / ($self->{w} * $self->{h});
206 $data = pack "(a" . ($tw * $bpp) . ")*", 257 $data = pack "(a" . ($tw * $bpp) . ")*",
207 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 258 unpack "(a" . ($self->{w} * $bpp) . ")*", $data;
208 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 259 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h});
209 } 260 }
214 265
215 $self->{name} ||= (glGenTextures 1)->[0]; 266 $self->{name} ||= (glGenTextures 1)->[0];
216 267
217 glBindTexture GL_TEXTURE_2D, $self->{name}; 268 glBindTexture GL_TEXTURE_2D, $self->{name};
218 269
219 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 270 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR;
220 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; 271 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR;
221 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 272 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
222 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 273 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
223 274
224 glGetError;
225 if (defined $data) { 275 if (defined $data) {
226 glTexImage2D GL_TEXTURE_2D, 0, 276 glTexImage2D GL_TEXTURE_2D, 0,
227 $self->{internalformat}, 277 $self->{internalformat},
228 $tw, $th, # need to pad texture first 278 $tw, $th, # need to pad texture first
229 0, 279 0,
230 $self->{format}, 280 $self->{format},
231 GL_UNSIGNED_BYTE, 281 $self->{type},
232 $data; 282 $data;
233 glGetError and die; 283 glGetError and die;
234 } else { 284 } else {
235 glCopyTexImage2D GL_TEXTURE_2D, 0, 285 glCopyTexImage2D GL_TEXTURE_2D, 0,
236 $self->{internalformat}, 286 $self->{internalformat},
237 0, 0, 287 0, 0,
238 $tw, $th, 288 $tw, $th,
239 0; 289 0;
240 glPopmatrix; 290 glGetError and die "glCopyTexImage2D $tw,$th";
241 } 291 }
242} 292}
243 293
244sub DESTROY { 294sub DESTROY {
245 my ($self) = @_; 295 my ($self) = @_;
246 296
247 return unless exists $self->{name}; 297 delete $TEXTURES{$self+0};
248 298
249 glDeleteTextures delete $self->{name}; 299 glDeleteTextures delete $self->{name}
300 if $self->{name};
250} 301}
251 302
252sub restore_state{ 303sub restore_state{
253 $_->upload 304 $_->upload
254 for grep $_, @textures; 305 for values %TEXTURES;
255}; 306};
256 307
2571; 3081;
258 309
259=back 310=back

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