--- deliantra/Deliantra-Client/DC.pm 2006/04/12 18:09:21 1.27 +++ deliantra/Deliantra-Client/DC.pm 2006/04/15 01:13:45 1.33 @@ -34,8 +34,6 @@ $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; - glClearColor 0.45, 0.45, 0.45, 1; - glEnable GL_TEXTURE_2D; glEnable GL_COLOR_MATERIAL; glShadeModel GL_FLAT; @@ -106,6 +104,7 @@ my $self = bless { internalformat => GL_RGBA, format => GL_RGBA, + type => GL_UNSIGNED_BYTE, %data, }, $class; @@ -118,9 +117,9 @@ } sub new_from_image { - my ($class, $image) = @_; + my ($class, $image, %arg) = @_; - $class->new (image => $image) + $class->new (image => $image, %arg) } sub new_from_file { @@ -156,6 +155,7 @@ data => $data, internalformat => GL_ALPHA4, format => GL_ALPHA, + type => GL_UNSIGNED_BYTE, ) } @@ -181,26 +181,16 @@ } elsif (exists $self->{render_cb}) { glViewport 0, 0, $self->{w}, $self->{h}; - glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; glMatrixMode GL_PROJECTION; glLoadIdentity; + glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; glMatrixMode GL_MODELVIEW; glLoadIdentity; - glClear GL_COLOR_BUFFER_BIT; $self->{render_cb}->($self, $self->{w}, $self->{h}); } else { - my $pb = new Gtk2::Gdk::PixbufLoader; - $pb->write ($self->{image}); - $pb->close; - - $pb = $pb->get_pixbuf; - $pb = $pb->add_alpha (0, 0, 0, 0); - - $self->{w} = $pb->get_width; - $self->{h} = $pb->get_height; - - $data = $pb->get_pixels; + ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) + = CFClient::load_image_inline $self->{image}; } my ($tw, $th) = @$self{qw(w h)}; @@ -210,6 +200,9 @@ $data = "\x00" x 64; } + $self->{minified} = [CFClient::average $tw, $th, $data] + if $self->{minify}; + unless ($GL_NPOT) { # TODO: does not work for zero-sized textures $tw = topot $tw; @@ -241,7 +234,7 @@ $tw, $th, # need to pad texture first 0, $self->{format}, - GL_UNSIGNED_BYTE, + $self->{type}, $data; glGetError and die; } else { @@ -250,7 +243,7 @@ 0, 0, $tw, $th, 0; - glGetError and die; + glGetError and die "glCopyTexImage2D $tw,$th"; } }