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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.100 by root, Sun Jul 16 20:04:07 2006 UTC vs.
Revision 1.105 by root, Sun Jul 23 16:11:12 2006 UTC

28use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM (); 29use Pod::POM ();
30use Scalar::Util (); 30use Scalar::Util ();
31use Storable (); # finally 31use Storable (); # finally
32 32
33package CFClient::PodToPango; 33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
34 41
35use base Pod::POM::View::Text; 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
36 49
37our $VERSION = 1; # bump if resultant formatting changes 50=item guard { BLOCK }
38 51
39our $indent = 0; 52Returns an object that executes the given block as soon as it is destroyed.
40 53
41*view_seq_code = 54=cut
42*view_seq_bold = sub { "<b>$_[1]</b>" };
43*view_seq_italic = sub { "<i>$_[1]</i>" };
44*view_seq_space =
45*view_seq_link =
46*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
47 55
48sub view_seq_text { 56sub guard(&) {
49 my $text = $_[1]; 57 bless \(my $cb = $_[0]), "CFClient::Guard"
50 $text =~ s/\s+/ /g;
51 CFClient::UI::Label::escape ($text)
52} 58}
53 59
54sub view_item { 60sub CFClient::Guard::DESTROY {
55 ("\t" x ($indent / 4)) 61 ${$_[0]}->()
56 . $_[1]->title->present ($_[0])
57 . "\n\n"
58 . $_[1]->content->present ($_[0])
59} 62}
60 63
61sub view_verbatim { 64sub asxml($) {
62 (join "", 65 local $_ = $_[0];
63 map +("\t" x ($indent / 2)) . "<tt>$_</tt>\n",
64 split /\n/, CFClient::UI::Label::escape ($_[1]))
65 . "\n"
66}
67 66
68sub view_textblock { 67 s/&/&amp;/g;
69 ("\t" x ($indent / 2)) . "$_[1]\n\n" 68 s/>/&gt;/g;
70} 69 s/</&lt;/g;
71 70
72sub view_head1 { 71 $_
73 "\n\n<span foreground='#ffff00' size='x-large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
74 . $_[1]->content->present ($_[0])
75};
76
77sub view_head2 {
78 "\n<span foreground='#ccccff' size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
79 . $_[1]->content->present ($_[0])
80};
81
82sub view_head3 {
83 "\n<span size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
84 . $_[1]->content->present ($_[0])
85};
86
87sub view_over {
88 local $indent = $indent + $_[1]->indent;
89 $_[1]->content->present ($_[0])
90} 72}
91 73
92package CFClient::Database; 74package CFClient::Database;
93 75
94our @ISA = BerkeleyDB::Btree::; 76our @ISA = BerkeleyDB::Btree::;
188# -Filename => "database", 170# -Filename => "database",
189# -Subname => $table, 171# -Subname => $table,
190 -Property => DB_CHKSUM, 172 -Property => DB_CHKSUM,
191 -Flags => DB_CREATE | DB_UPGRADE, 173 -Flags => DB_CREATE | DB_UPGRADE,
192 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error" 174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
193}
194
195my $pod_cache = db_table "pod_cache";
196
197sub load_pod($$$$) {
198 my ($path, $filtertype, $filterversion, $filtercb) = @_;
199
200 stat $path
201 or die "$path: $!";
202
203 my $phash = join ",", $filterversion, $CFClient::PodToPango::VERSION, (stat _)[7,9];
204
205 my ($chash, $pom) = eval { @{ Storable::thaw $pod_cache->get ("$path/$filtertype") } };
206
207 return $pom if $chash eq $phash;
208
209 my $pod = do {
210 local $/;
211 open my $pod, "<:utf8", $_[0]
212 or die "$_[0]: $!";
213 <$pod>
214 };
215
216 #utf8::downgrade $pod;
217
218 $pom = $filtercb-> (Pod::POM->new->parse_text ($pod));
219
220 $pod_cache->put ("$path/$filtertype" => Storable::nfreeze [$phash, $pom]);
221
222 $pom
223}
224
225sub pod_to_pango($) {
226 my ($pom) = @_;
227
228 $pom->present ("CFClient::PodToPango")
229}
230
231sub pod_to_pango_list($) {
232 my ($pom) = @_;
233
234 [
235 map s/^(\s*)// && [40 * length $1, length $_ ? $_ : " "],
236 split /\n/, $pom->present ("CFClient::PodToPango")
237 ]
238} 175}
239 176
240package CFClient::Layout; 177package CFClient::Layout;
241 178
242$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub { 179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
336 } elsif ($ev->{button} == 1) { 273 } elsif ($ev->{button} == 1) {
337 $::CONN->send ("examine $self->{tag}"); 274 $::CONN->send ("examine $self->{tag}");
338 } elsif ($ev->{button} == 2) { 275 } elsif ($ev->{button} == 2) {
339 $::CONN->send ("apply $self->{tag}"); 276 $::CONN->send ("apply $self->{tag}");
340 } elsif ($ev->{button} == 3) { 277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
341 my @menu_items = ( 283 my @menu_items = (
342 ["examine", sub { $::CONN->send ("examine $self->{tag}") }], 284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
343 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }], 285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
344 ["ignite/thaw", # first try of an easier use of flint&steel 286 ["ignite/thaw", # first try of an easier use of flint&steel
345 sub { 287 sub {
353 ? ( 295 ? (
354 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }], 296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
355 ) 297 )
356 : ( 298 : (
357 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }], 299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
358 ["drop", sub { $::CONN->send ("move $::CONN->{open_container} $self->{tag} 0") }], 300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
359 ["move n", 301 ["$move_prefix &lt;n&gt;",
360 sub { 302 sub {
361 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") }) 303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
362 } 304 }
363 ] 305 ]
364 ) 306 )

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