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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.26 by root, Wed Apr 12 02:00:06 2006 UTC vs.
Revision 1.105 by root, Sun Jul 23 16:11:12 2006 UTC

19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFClient", $VERSION;
22} 22}
23 23
24use SDL::OpenGL; 24use utf8;
25 25
26our %GL_EXT; 26use Carp ();
27our $GL_VERSION; 27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
28 32
29our $GL_NPOT; 33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 41
31sub gl_init { 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
32 $GL_VERSION = gl_version * 1; 43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
33 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
34 49
35 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 50=item guard { BLOCK }
36 51
37 glClearColor 0.45, 0.45, 0.45, 1; 52Returns an object that executes the given block as soon as it is destroyed.
38 53
39 glEnable GL_TEXTURE_2D; 54=cut
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44 55
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 56sub guard(&) {
46 57 bless \(my $cb = $_[0]), "CFClient::Guard"
47 CFClient::Texture::restore_state ();
48} 58}
59
60sub CFClient::Guard::DESTROY {
61 ${$_[0]}->()
62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFClient::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFClient;
49 97
50sub find_rcfile($) { 98sub find_rcfile($) {
51 my $path; 99 my $path;
52 100
53 for (@INC) { 101 for (grep !ref, @INC) {
54 $path = "$_/CFClient/resources/$_[0]"; 102 $path = "$_/CFClient/resources/$_[0]";
55 return $path if -r $path; 103 return $path if -r $path;
56 } 104 }
57 105
58 die "FATAL: can't find required file $_[0]\n"; 106 die "FATAL: can't find required file $_[0]\n";
88 } 136 }
89 137
90 close CFG; 138 close CFG;
91} 139}
92 140
141our $DB_ENV;
142
143{
144 use strict;
145
146 mkdir "$Crossfire::VARDIR/cfplus", 0777;
147 my $recover = $BerkeleyDB::db_version >= 4.4
148 ? eval "DB_REGISTER | DB_RECOVER"
149 : 0;
150
151 $DB_ENV = new BerkeleyDB::Env
152 -Home => "$Crossfire::VARDIR/cfplus",
153 -Cachesize => 1_000_000,
154 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
155# -ErrPrefix => "DATABASE",
156 -Verbose => 1,
157 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
158 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
159 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
160}
161
162sub db_table($) {
163 my ($table) = @_;
164
165 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
166
167 new CFClient::Database
168 -Env => $DB_ENV,
169 -Filename => $table,
170# -Filename => "database",
171# -Subname => $table,
172 -Property => DB_CHKSUM,
173 -Flags => DB_CREATE | DB_UPGRADE,
174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
175}
176
177package CFClient::Layout;
178
179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
180 reset_glyph_cache;
181};
182
93package CFClient::Texture; 183package CFClient::Item;
94 184
95use strict; 185use strict;
186use Crossfire::Protocol::Constants;
96 187
97use Scalar::Util; 188my $last_enter_count = 1;
98 189
99use SDL::OpenGL; 190sub desc_string {
100
101my @textures;
102
103sub new {
104 my ($class, %data) = @_;
105
106 my $self = bless {
107 internalformat => GL_RGBA,
108 format => GL_RGBA,
109 %data,
110 }, $class;
111
112 push @textures, $self;
113 Scalar::Util::weaken $textures[-1];
114
115 $self->upload;
116
117 $self
118}
119
120sub new_from_image {
121 my ($class, $image) = @_;
122
123 $class->new (image => $image)
124}
125
126sub new_from_file {
127 my ($class, $path) = @_;
128
129 open my $fh, "<:raw", $path
130 or die "$path: $!";
131
132 local $/;
133 $class->new_from_image (<$fh>)
134}
135
136#sub new_from_surface {
137# my ($class, $surface) = @_;
138#
139# $surface->rgba;
140#
141# $class->new (
142# data => $surface->pixels,
143# w => $surface->width,
144# h => $surface->height,
145# )
146#}
147
148sub new_from_layout {
149 my ($class, $layout) = @_;
150
151 my ($w, $h, $data) = $layout->render;
152
153 $class->new (
154 w => $w,
155 h => $h,
156 data => $data,
157 internalformat => GL_ALPHA4,
158 format => GL_ALPHA,
159 )
160}
161
162sub new_from_opengl {
163 my ($class, $w, $h, $cb) = @_;
164
165 $class->new (w => $w, h => $h, render_cb => $cb)
166}
167
168sub topot {
169 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
170}
171
172sub upload {
173 my ($self) = @_; 191 my ($self) = @_;
174 192
175 return unless $SDL::App::USING_OPENGL; 193 my $desc =
194 $self->{nrof} < 2
195 ? $self->{name}
196 : "$self->{nrof} × $self->{name_pl}";
176 197
177 my $data; 198 $self->{flags} & F_OPEN
199 and $desc .= " (open)";
200 $self->{flags} & F_APPLIED
201 and $desc .= " (applied)";
202 $self->{flags} & F_UNPAID
203 and $desc .= " (unpaid)";
204 $self->{flags} & F_MAGIC
205 and $desc .= " (magic)";
206 $self->{flags} & F_CURSED
207 and $desc .= " (cursed)";
208 $self->{flags} & F_DAMNED
209 and $desc .= " (damned)";
210 $self->{flags} & F_LOCKED
211 and $desc .= " *";
178 212
179 if (exists $self->{data}) { 213 $desc
180 $data = $self->{data}; 214}
181 215
182 } elsif (exists $self->{render_cb}) { 216sub weight_string {
183 glViewport 0, 0, $self->{w}, $self->{h}; 217 my ($self) = @_;
184 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
185 glMatrixMode GL_PROJECTION;
186 glLoadIdentity;
187 glMatrixMode GL_MODELVIEW;
188 glLoadIdentity;
189 glClear GL_COLOR_BUFFER_BIT;
190 $self->{render_cb}->($self, $self->{w}, $self->{h});
191 218
192 } else { 219 my $weight = ($self->{nrof} || 1) * $self->{weight};
193 my $pb = new Gtk2::Gdk::PixbufLoader;
194 $pb->write ($self->{image});
195 $pb->close;
196 220
197 $pb = $pb->get_pixbuf; 221 $weight < 0 ? "?" : $weight * 0.001
198 $pb = $pb->add_alpha (0, 0, 0, 0); 222}
199 223
200 $self->{w} = $pb->get_width; 224sub do_n_dialog {
201 $self->{h} = $pb->get_height; 225 my ($cb) = @_;
202 226
203 $data = $pb->get_pixels; 227 my $w = new CFClient::UI::FancyFrame
228 on_delete => sub { $_[0]->destroy; 1 },
229 has_close_button => 1,
204 } 230 ;
205 231
206 my ($tw, $th) = @$self{qw(w h)}; 232 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center");
233 $vb->add (new CFClient::UI::Label text => "Enter item count:");
234 $vb->add (my $entry = new CFClient::UI::Entry
235 text => $last_enter_count,
236 on_activate => sub {
237 my ($entry) = @_;
238 $last_enter_count = $entry->get_text;
239 $cb->($last_enter_count);
240 $w->hide;
241 $w->destroy;
207 242
208 unless ($tw && $th) { 243 0
209 $tw = $th = 1; 244 },
210 $data = "\x00" x 64; 245 on_escape => sub { $w->destroy; 1 },
211 } 246 );
247 $entry->grab_focus;
248 $w->show;
249}
212 250
213 unless ($GL_NPOT) { 251sub update_widgets {
214 # TODO: does not work for zero-sized textures 252 my ($self) = @_;
215 $tw = topot $tw;
216 $th = topot $th;
217 253
218 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 254 # necessary to avoid cyclic references
219 my $bpp = (length $data) / ($self->{w} * $self->{h}); 255 Scalar::Util::weaken $self;
220 $data = pack "(a" . ($tw * $bpp) . ")*", 256
221 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 257 my $button_cb = sub {
222 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 258 my (undef, $ev, $x, $y) = @_;
259
260 my $targ = $::CONN->{player}{tag};
261
262 if ($self->{container} == $::CONN->{player}{tag}) {
263 $targ = $::CONN->{open_container};
223 } 264 }
265
266 if (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 1) {
267 $::CONN->send ("move $targ $self->{tag} 0")
268 if $targ || !($self->{flags} & F_LOCKED);
269 } elsif (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 2) {
270 $self->{flags} & F_LOCKED
271 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
272 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
273 } elsif ($ev->{button} == 1) {
274 $::CONN->send ("examine $self->{tag}");
275 } elsif ($ev->{button} == 2) {
276 $::CONN->send ("apply $self->{tag}");
277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
283 my @menu_items = (
284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
286 ["ignite/thaw", # first try of an easier use of flint&steel
287 sub {
288 $::CONN->send ("mark ". pack "N", $self->{tag});
289 $::CONN->send ("command apply flint and steel");
290 }
291 ],
292 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
293 (
294 $self->{flags} & F_LOCKED
295 ? (
296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
297 )
298 : (
299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
301 ["$move_prefix &lt;n&gt;",
302 sub {
303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
304 }
305 ]
306 )
307 ),
308 );
309
310 CFClient::UI::Menu->new (items => \@menu_items)->popup ($ev);
311 }
312
313 1
224 } 314 };
225 315
226 $self->{s} = $self->{w} / $tw; 316 my $tooltip_std = "<small>"
227 $self->{t} = $self->{h} / $th; 317 . "Left click - examine item\n"
318 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
319 . "Middle click - apply\n"
320 . "Shift-Middle click - lock/unlock\n"
321 . "Right click - further options"
322 . "</small>\n";
228 323
229 $self->{name} ||= (glGenTextures 1)->[0]; 324 $self->{face_widget} ||= new CFClient::UI::Face
230 325 can_events => 1,
231 glBindTexture GL_TEXTURE_2D, $self->{name}; 326 can_hover => 1,
232 327 anim => $self->{anim},
233 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 328 animspeed => $self->{animspeed}, # TODO# must be set at creation time
234 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 329 on_button_down => $button_cb,
235 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 330 ;
236 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 331 $self->{face_widget}{face} = $self->{face};
332 $self->{face_widget}{anim} = $self->{anim};
333 $self->{face_widget}{animspeed} = $self->{animspeed};
334 $self->{face_widget}->set_tooltip (
335 "<b>Face/Animation.</b>\n"
336 . "Item uses face #$self->{face}. "
337 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
338 . "\n\n$tooltip_std"
339 );
237 340
238 if (defined $data) { 341 $self->{desc_widget} ||= new CFClient::UI::Label
239 glTexImage2D GL_TEXTURE_2D, 0, 342 can_events => 1,
240 $self->{internalformat}, 343 can_hover => 1,
241 $tw, $th, # need to pad texture first 344 ellipsise => 2,
242 0, 345 align => -1,
243 $self->{format}, 346 on_button_down => $button_cb,
244 GL_UNSIGNED_BYTE,
245 $data;
246 glGetError and die;
247 } else {
248 glCopyTexImage2D GL_TEXTURE_2D, 0,
249 $self->{internalformat},
250 0, 0,
251 $tw, $th,
252 0;
253 glGetError and die;
254 } 347 ;
255} 348 my $desc = CFClient::Item::desc_string $self;
349 $self->{desc_widget}->set_text ($desc);
350 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
256 351
257sub DESTROY { 352 $self->{weight_widget} ||= new CFClient::UI::Label
258 my ($self) = @_; 353 can_events => 1,
354 can_hover => 1,
355 ellipsise => 0,
356 align => 0,
357 on_button_down => $button_cb,
358 ;
359 $self->{weight_widget}->set_text (CFClient::Item::weight_string $self);
259 360
260 return unless exists $self->{name}; 361 $self->{weight_widget}->set_tooltip (
261 362 "<b>Weight</b>.\n"
262 glDeleteTextures delete $self->{name}; 363 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
364 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
365 . "\n\n$tooltip_std"
366 );
263} 367}
264
265sub restore_state{
266 $_->upload
267 for grep $_, @textures;
268};
269 368
2701; 3691;
271 370
272=back 371=back
273 372

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