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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.20 by root, Mon Apr 10 22:16:33 2006 UTC vs.
Revision 1.109 by elmex, Sun Jul 30 13:40:17 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire::Client - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Crossfire::Client; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package Crossfire::Client; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "Crossfire::Client", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24our %GL_EXT; 24use utf8;
25our $GL_VERSION;
26 25
27our $GL_NPOT; 26use Carp ();
27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use JSON::Syck ();
32use Storable (); # finally
28 33
29sub gl_init { 34our %STAT_TOOLTIP = (
30 $GL_VERSION = gl_version * 1; 35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
31 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
32 42
33 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49);
34 50
35 Crossfire::Client::Texture::restore_state (); 51=item guard { BLOCK }
52
53Returns an object that executes the given block as soon as it is destroyed.
54
55=cut
56
57sub guard(&) {
58 bless \(my $cb = $_[0]), "CFPlus::Guard"
36} 59}
60
61sub CFPlus::Guard::DESTROY {
62 ${$_[0]}->()
63}
64
65sub asxml($) {
66 local $_ = $_[0];
67
68 s/&/&amp;/g;
69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73}
74
75package CFPlus::Database;
76
77our @ISA = BerkeleyDB::Btree::;
78
79sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85}
86
87my %DB_SYNC;
88
89sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95}
96
97package CFPlus;
37 98
38sub find_rcfile($) { 99sub find_rcfile($) {
39 my $path; 100 my $path;
40 101
41 for (@INC) { 102 for (grep !ref, @INC) {
42 $path = "$_/Crossfire/resources/$_[0]"; 103 $path = "$_/CFPlus/resources/$_[0]";
43 return $path if -r $path; 104 return $path if -r $path;
44 } 105 }
45 106
46 die "FATAL: can't find required file $_[0]\n"; 107 die "FATAL: can't find required file $_[0]\n";
47} 108}
48 109
110$JSON::Syck::ImplicitUnicode = 1;
111
112sub from_json {
113 JSON::Syck::Load $_[0]
114}
115
116sub to_json {
117 JSON::Syck::Dump $_[0]
118}
119
49sub read_cfg { 120sub read_cfg {
50 my ($file) = @_; 121 my ($file) = @_;
51 122
52 open CFG, $file 123 open my $fh, $file
53 or return; 124 or return;
54 125
55 my $CFG;
56
57 local $/; 126 local $/;
58 $CFG = eval <CFG>; 127 my $CFG = <$fh>;
59 128
60 $::CFG = $CFG; 129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
61 130 require YAML;
62 close CFG; 131 utf8::decode $CFG;
132 $::CFG = YAML::Load ($CFG);
133 } elsif ($CFG =~ /^\{/) {
134 $::CFG = from_json $CFG;
135 } else {
136 $::CFG = eval $CFG; ## todo comaptibility cruft
137 }
63} 138}
64 139
65sub write_cfg { 140sub write_cfg {
66 my ($file) = @_; 141 my ($file) = @_;
67 142
68 open CFG, ">$file" 143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
69 or return; 146 or return;
70 147 print $fh to_json $::CFG;
71 {
72 require Data::Dumper;
73 local $Data::Dumper::Purity = 1;
74 $::CFG->{VERSION} = $::VERSION;
75 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
76 }
77
78 close CFG;
79} 148}
80 149
81package Crossfire::Client::Texture; 150our $DB_ENV;
82 151
83use Scalar::Util; 152{
153 use strict;
84 154
85use SDL::OpenGL; 155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
86 159
87my @textures; 160 $DB_ENV = new BerkeleyDB::Env
88 161 -Home => "$Crossfire::VARDIR/cfplus",
89sub new { 162 -Cachesize => 1_000_000,
90 my ($class, %data) = @_; 163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
91 164# -ErrPrefix => "DATABASE",
92 my $self = bless { 165 -Verbose => 1,
93 internalformat => GL_RGBA, 166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
94 format => GL_RGBA, 167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
95 %data, 168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
96 }, $class;
97
98 push @textures, $self;
99 Scalar::Util::weaken $textures[-1];
100
101 $self->upload;
102
103 $self
104} 169}
105 170
106sub new_from_image { 171sub db_table($) {
107 my ($class, $image) = @_; 172 my ($table) = @_;
108 173
109 $class->new (image => $image) 174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
110}
111 175
112sub new_from_file { 176 new CFPlus::Database
113 my ($class, $path) = @_; 177 -Env => $DB_ENV,
114 178 -Filename => $table,
115 open my $fh, "<:raw", $path 179# -Filename => "database",
116 or die "$path: $!"; 180# -Subname => $table,
117 181 -Property => DB_CHKSUM,
118 local $/; 182 -Flags => DB_CREATE | DB_UPGRADE,
119 $class->new_from_image (<$fh>) 183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
120} 184}
121 185
122#sub new_from_surface { 186package CFPlus::Layout;
123# my ($class, $surface) = @_;
124#
125# $surface->rgba;
126#
127# $class->new (
128# data => $surface->pixels,
129# width => $surface->width,
130# height => $surface->height,
131# )
132#}
133 187
134sub new_from_text { 188$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
135 my ($class, $text, $height) = @_; 189 reset_glyph_cache;
190};
136 191
137 my ($w, $h, $data) = Crossfire::Client::font_render $text, $height; 192package CFPlus::Item;
138 193
139 $class->new ( 194use strict;
140 width => $w, 195use Crossfire::Protocol::Constants;
141 height => $h,
142 data => $data,
143 internalformat => GL_ALPHA4,
144 format => GL_ALPHA,
145 )
146}
147 196
148sub new_from_opengl { 197my $last_enter_count = 1;
149 my ($class, $w, $h, $cb) = @_;
150 198
151 $class->new (width => $w, height => $h, rendercb => $cb) 199sub desc_string {
152}
153
154sub topot {
155 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
156}
157
158sub upload {
159 my ($self) = @_; 200 my ($self) = @_;
160 201
161 return unless $SDL::App::USING_OPENGL; 202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
162 206
163 my $data; 207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
164 221
165 if (exists $self->{data}) { 222 $desc
166 $data = $self->{data}; 223}
167 } elsif (exists $self->{rendercb}) {
168 glViewport 0, 0, $self->{width}, $self->{height};
169 glMatrixMode GL_PROJECTION;
170 glLoadIdentity;
171 glOrtho 0, $self->{width}, 0, $self->{height}, -10000, 10000;
172 glMatrixMode GL_MODELVIEW;
173 glPushmatrix;
174 glLoadIdentity;
175 glClear GL_COLOR_BUFFER_BIT;
176 224
177 $self->{rendercb}->($self, $self->{width}, $self->{height}); 225sub weight_string {
178 } else { 226 my ($self) = @_;
179 my $pb = new Gtk2::Gdk::PixbufLoader;
180 $pb->write ($self->{image});
181 $pb->close;
182 227
183 $pb = $pb->get_pixbuf; 228 my $weight = ($self->{nrof} || 1) * $self->{weight};
184 $pb = $pb->add_alpha (0, 0, 0, 0);
185 229
186 $self->{width} = $pb->get_width; 230 $weight < 0 ? "?" : $weight * 0.001
187 $self->{height} = $pb->get_height; 231}
188 232
189 $data = $pb->get_pixels; 233sub do_n_dialog {
234 my ($cb) = @_;
235
236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
190 } 239 ;
191 240
192 my ($tw, $th) = @$self{qw(width height)}; 241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
193 251
194 unless ($GL_NPOT) { 252 0
195 $tw = topot $tw; 253 },
196 $th = topot $th; 254 on_escape => sub { $w->destroy; 1 },
255 );
256 $entry->grab_focus;
257 $w->show;
258}
197 259
198 if (defined $data) { 260sub update_widgets {
199 my $bpp = (length $data) / ($self->{width} * $self->{height}); 261 my ($self) = @_;
200 $data = pack "(a" . ($tw * $bpp) . ")*", 262
201 unpack "(a" . ($self->{width} * $bpp) . ")*", $data; 263 # necessary to avoid cyclic references
202 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{height}); 264 Scalar::Util::weaken $self;
265
266 my $button_cb = sub {
267 my (undef, $ev, $x, $y) = @_;
268
269 my $targ = $::CONN->{player}{tag};
270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
203 } 273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["inscribe", # first try of an easier use of flint&steel
302 sub {
303 &::open_string_query ("Text to inscribe", sub {
304 my ($entry, $txt) = @_;
305 $::CONN->send ("mark ". pack "N", $self->{tag});
306 $::CONN->send ("command use_skill inscription $txt");
307 });
308 }
309 ],
310 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
311 (
312 $self->{flags} & F_LOCKED
313 ? (
314 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
315 )
316 : (
317 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
318 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
319 ["$move_prefix &lt;n&gt;",
320 sub {
321 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
322 }
323 ]
324 )
325 ),
326 );
327
328 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
329 }
330
331 1
204 } 332 };
205 333
206 $self->{s} = $self->{width} / $tw; 334 my $tooltip_std = "<small>"
207 $self->{t} = $self->{height} / $th; 335 . "Left click - examine item\n"
336 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
337 . "Middle click - apply\n"
338 . "Shift-Middle click - lock/unlock\n"
339 . "Right click - further options"
340 . "</small>\n";
208 341
209 $self->{name} ||= (glGenTextures 1)->[0]; 342 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
343 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
344 : undef;
210 345
211 glBindTexture GL_TEXTURE_2D, $self->{name}; 346 $self->{face_widget} ||= new CFPlus::UI::Face
212 347 can_events => 1,
213 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 348 can_hover => 1,
214 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; 349 anim => $self->{anim},
215 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 350 animspeed => $self->{animspeed}, # TODO# must be set at creation time
216 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 351 on_button_down => $button_cb,
352 ;
353 $self->{face_widget}{bg} = $bg;
354 $self->{face_widget}{face} = $self->{face};
355 $self->{face_widget}{anim} = $self->{anim};
356 $self->{face_widget}{animspeed} = $self->{animspeed};
357 $self->{face_widget}->set_tooltip (
358 "<b>Face/Animation.</b>\n"
359 . "Item uses face #$self->{face}. "
360 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
361 . "\n\n$tooltip_std"
362 );
217 363
218 glGetError; 364 $self->{desc_widget} ||= new CFPlus::UI::Label
219 if (defined $data) { 365 can_events => 1,
220 glTexImage2D GL_TEXTURE_2D, 0, 366 can_hover => 1,
221 $self->{internalformat}, 367 ellipsise => 2,
222 $tw, $th, # need to pad texture first 368 align => -1,
223 0, 369 on_button_down => $button_cb,
224 $self->{format},
225 GL_UNSIGNED_BYTE,
226 $data;
227 glGetError and die;
228 } else {
229 glCopyTexImage2D GL_TEXTURE_2D, 0,
230 $self->{internalformat},
231 0, 0,
232 $tw, $th,
233 0;
234 glPopmatrix;
235 } 370 ;
236} 371 my $desc = CFPlus::Item::desc_string $self;
372 $self->{desc_widget}{bg} = $bg;
373 $self->{desc_widget}->set_text ($desc);
374 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
237 375
238sub DESTROY { 376 $self->{weight_widget} ||= new CFPlus::UI::Label
239 my ($self) = @_; 377 can_events => 1,
240 378 can_hover => 1,
241 return unless exists $self->{name}; 379 ellipsise => 0,
242 380 align => 0,
243 glDeleteTextures delete $self->{name}; 381 on_button_down => $button_cb,
382 ;
383 $self->{weight_widget}{bg} = $bg;
384 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
385 $self->{weight_widget}->set_tooltip (
386 "<b>Weight</b>.\n"
387 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
388 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
389 . "\n\n$tooltip_std"
390 );
244} 391}
245
246sub restore_state{
247 $_->upload
248 for grep $_, @textures;
249};
250 392
2511; 3931;
252 394
253=back 395=back
254 396

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