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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.27 by root, Wed Apr 12 18:09:21 2006 UTC vs.
Revision 1.109 by elmex, Sun Jul 30 13:40:17 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24use SDL::OpenGL; 24use utf8;
25 25
26our %GL_EXT; 26use Carp ();
27our $GL_VERSION; 27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use JSON::Syck ();
32use Storable (); # finally
28 33
29our $GL_NPOT; 34our %STAT_TOOLTIP = (
35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 42
31sub gl_init { 43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
32 $GL_VERSION = gl_version * 1; 44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
33 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49);
34 50
35 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 51=item guard { BLOCK }
36 52
37 glClearColor 0.45, 0.45, 0.45, 1; 53Returns an object that executes the given block as soon as it is destroyed.
38 54
39 glEnable GL_TEXTURE_2D; 55=cut
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44 56
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 57sub guard(&) {
46 58 bless \(my $cb = $_[0]), "CFPlus::Guard"
47 CFClient::Texture::restore_state ();
48} 59}
60
61sub CFPlus::Guard::DESTROY {
62 ${$_[0]}->()
63}
64
65sub asxml($) {
66 local $_ = $_[0];
67
68 s/&/&amp;/g;
69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73}
74
75package CFPlus::Database;
76
77our @ISA = BerkeleyDB::Btree::;
78
79sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85}
86
87my %DB_SYNC;
88
89sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95}
96
97package CFPlus;
49 98
50sub find_rcfile($) { 99sub find_rcfile($) {
51 my $path; 100 my $path;
52 101
53 for (@INC) { 102 for (grep !ref, @INC) {
54 $path = "$_/CFClient/resources/$_[0]"; 103 $path = "$_/CFPlus/resources/$_[0]";
55 return $path if -r $path; 104 return $path if -r $path;
56 } 105 }
57 106
58 die "FATAL: can't find required file $_[0]\n"; 107 die "FATAL: can't find required file $_[0]\n";
59} 108}
60 109
110$JSON::Syck::ImplicitUnicode = 1;
111
112sub from_json {
113 JSON::Syck::Load $_[0]
114}
115
116sub to_json {
117 JSON::Syck::Dump $_[0]
118}
119
61sub read_cfg { 120sub read_cfg {
62 my ($file) = @_; 121 my ($file) = @_;
63 122
64 open CFG, $file 123 open my $fh, $file
65 or return; 124 or return;
66 125
67 my $CFG;
68
69 local $/; 126 local $/;
70 $CFG = eval <CFG>; 127 my $CFG = <$fh>;
71 128
72 $::CFG = $CFG; 129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
73 130 require YAML;
74 close CFG; 131 utf8::decode $CFG;
132 $::CFG = YAML::Load ($CFG);
133 } elsif ($CFG =~ /^\{/) {
134 $::CFG = from_json $CFG;
135 } else {
136 $::CFG = eval $CFG; ## todo comaptibility cruft
137 }
75} 138}
76 139
77sub write_cfg { 140sub write_cfg {
78 my ($file) = @_; 141 my ($file) = @_;
79 142
80 open CFG, ">$file" 143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
81 or return; 146 or return;
82 147 print $fh to_json $::CFG;
83 {
84 require Data::Dumper;
85 local $Data::Dumper::Purity = 1;
86 $::CFG->{VERSION} = $::VERSION;
87 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
88 }
89
90 close CFG;
91} 148}
92 149
93package CFClient::Texture; 150our $DB_ENV;
151
152{
153 use strict;
154
155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
159
160 $DB_ENV = new BerkeleyDB::Env
161 -Home => "$Crossfire::VARDIR/cfplus",
162 -Cachesize => 1_000_000,
163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
164# -ErrPrefix => "DATABASE",
165 -Verbose => 1,
166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
169}
170
171sub db_table($) {
172 my ($table) = @_;
173
174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
175
176 new CFPlus::Database
177 -Env => $DB_ENV,
178 -Filename => $table,
179# -Filename => "database",
180# -Subname => $table,
181 -Property => DB_CHKSUM,
182 -Flags => DB_CREATE | DB_UPGRADE,
183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
184}
185
186package CFPlus::Layout;
187
188$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
189 reset_glyph_cache;
190};
191
192package CFPlus::Item;
94 193
95use strict; 194use strict;
195use Crossfire::Protocol::Constants;
96 196
97use Scalar::Util; 197my $last_enter_count = 1;
98 198
99use SDL::OpenGL; 199sub desc_string {
100
101my @textures;
102
103sub new {
104 my ($class, %data) = @_;
105
106 my $self = bless {
107 internalformat => GL_RGBA,
108 format => GL_RGBA,
109 %data,
110 }, $class;
111
112 push @textures, $self;
113 Scalar::Util::weaken $textures[-1];
114
115 $self->upload;
116
117 $self
118}
119
120sub new_from_image {
121 my ($class, $image) = @_;
122
123 $class->new (image => $image)
124}
125
126sub new_from_file {
127 my ($class, $path) = @_;
128
129 open my $fh, "<:raw", $path
130 or die "$path: $!";
131
132 local $/;
133 $class->new_from_image (<$fh>)
134}
135
136#sub new_from_surface {
137# my ($class, $surface) = @_;
138#
139# $surface->rgba;
140#
141# $class->new (
142# data => $surface->pixels,
143# w => $surface->width,
144# h => $surface->height,
145# )
146#}
147
148sub new_from_layout {
149 my ($class, $layout) = @_;
150
151 my ($w, $h, $data) = $layout->render;
152
153 $class->new (
154 w => $w,
155 h => $h,
156 data => $data,
157 internalformat => GL_ALPHA4,
158 format => GL_ALPHA,
159 )
160}
161
162sub new_from_opengl {
163 my ($class, $w, $h, $cb) = @_;
164
165 $class->new (w => $w, h => $h, render_cb => $cb)
166}
167
168sub topot {
169 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
170}
171
172sub upload {
173 my ($self) = @_; 200 my ($self) = @_;
174 201
175 return unless $GL_VERSION; 202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
176 206
177 my $data; 207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
178 221
179 if (exists $self->{data}) { 222 $desc
180 $data = $self->{data}; 223}
181 224
182 } elsif (exists $self->{render_cb}) { 225sub weight_string {
183 glViewport 0, 0, $self->{w}, $self->{h}; 226 my ($self) = @_;
184 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
185 glMatrixMode GL_PROJECTION;
186 glLoadIdentity;
187 glMatrixMode GL_MODELVIEW;
188 glLoadIdentity;
189 glClear GL_COLOR_BUFFER_BIT;
190 $self->{render_cb}->($self, $self->{w}, $self->{h});
191 227
192 } else { 228 my $weight = ($self->{nrof} || 1) * $self->{weight};
193 my $pb = new Gtk2::Gdk::PixbufLoader;
194 $pb->write ($self->{image});
195 $pb->close;
196 229
197 $pb = $pb->get_pixbuf; 230 $weight < 0 ? "?" : $weight * 0.001
198 $pb = $pb->add_alpha (0, 0, 0, 0); 231}
199 232
200 $self->{w} = $pb->get_width; 233sub do_n_dialog {
201 $self->{h} = $pb->get_height; 234 my ($cb) = @_;
202 235
203 $data = $pb->get_pixels; 236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
204 } 239 ;
205 240
206 my ($tw, $th) = @$self{qw(w h)}; 241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
207 251
208 unless ($tw && $th) { 252 0
209 $tw = $th = 1; 253 },
210 $data = "\x00" x 64; 254 on_escape => sub { $w->destroy; 1 },
211 } 255 );
256 $entry->grab_focus;
257 $w->show;
258}
212 259
213 unless ($GL_NPOT) { 260sub update_widgets {
214 # TODO: does not work for zero-sized textures 261 my ($self) = @_;
215 $tw = topot $tw;
216 $th = topot $th;
217 262
218 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 263 # necessary to avoid cyclic references
219 my $bpp = (length $data) / ($self->{w} * $self->{h}); 264 Scalar::Util::weaken $self;
220 $data = pack "(a" . ($tw * $bpp) . ")*", 265
221 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 266 my $button_cb = sub {
222 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 267 my (undef, $ev, $x, $y) = @_;
268
269 my $targ = $::CONN->{player}{tag};
270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
223 } 273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["inscribe", # first try of an easier use of flint&steel
302 sub {
303 &::open_string_query ("Text to inscribe", sub {
304 my ($entry, $txt) = @_;
305 $::CONN->send ("mark ". pack "N", $self->{tag});
306 $::CONN->send ("command use_skill inscription $txt");
307 });
308 }
309 ],
310 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
311 (
312 $self->{flags} & F_LOCKED
313 ? (
314 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
315 )
316 : (
317 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
318 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
319 ["$move_prefix &lt;n&gt;",
320 sub {
321 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
322 }
323 ]
324 )
325 ),
326 );
327
328 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
329 }
330
331 1
224 } 332 };
225 333
226 $self->{s} = $self->{w} / $tw; 334 my $tooltip_std = "<small>"
227 $self->{t} = $self->{h} / $th; 335 . "Left click - examine item\n"
336 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
337 . "Middle click - apply\n"
338 . "Shift-Middle click - lock/unlock\n"
339 . "Right click - further options"
340 . "</small>\n";
228 341
229 $self->{name} ||= (glGenTextures 1)->[0]; 342 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
343 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
344 : undef;
230 345
231 glBindTexture GL_TEXTURE_2D, $self->{name}; 346 $self->{face_widget} ||= new CFPlus::UI::Face
232 347 can_events => 1,
233 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 348 can_hover => 1,
234 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 349 anim => $self->{anim},
235 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 350 animspeed => $self->{animspeed}, # TODO# must be set at creation time
236 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 351 on_button_down => $button_cb,
352 ;
353 $self->{face_widget}{bg} = $bg;
354 $self->{face_widget}{face} = $self->{face};
355 $self->{face_widget}{anim} = $self->{anim};
356 $self->{face_widget}{animspeed} = $self->{animspeed};
357 $self->{face_widget}->set_tooltip (
358 "<b>Face/Animation.</b>\n"
359 . "Item uses face #$self->{face}. "
360 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
361 . "\n\n$tooltip_std"
362 );
237 363
238 if (defined $data) { 364 $self->{desc_widget} ||= new CFPlus::UI::Label
239 glTexImage2D GL_TEXTURE_2D, 0, 365 can_events => 1,
240 $self->{internalformat}, 366 can_hover => 1,
241 $tw, $th, # need to pad texture first 367 ellipsise => 2,
242 0, 368 align => -1,
243 $self->{format}, 369 on_button_down => $button_cb,
244 GL_UNSIGNED_BYTE,
245 $data;
246 glGetError and die;
247 } else {
248 glCopyTexImage2D GL_TEXTURE_2D, 0,
249 $self->{internalformat},
250 0, 0,
251 $tw, $th,
252 0;
253 glGetError and die;
254 } 370 ;
255} 371 my $desc = CFPlus::Item::desc_string $self;
372 $self->{desc_widget}{bg} = $bg;
373 $self->{desc_widget}->set_text ($desc);
374 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
256 375
257sub DESTROY { 376 $self->{weight_widget} ||= new CFPlus::UI::Label
258 my ($self) = @_; 377 can_events => 1,
259 378 can_hover => 1,
260 return unless exists $self->{name}; 379 ellipsise => 0,
261 380 align => 0,
262 glDeleteTextures delete $self->{name}; 381 on_button_down => $button_cb,
382 ;
383 $self->{weight_widget}{bg} = $bg;
384 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
385 $self->{weight_widget}->set_tooltip (
386 "<b>Weight</b>.\n"
387 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
388 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
389 . "\n\n$tooltip_std"
390 );
263} 391}
264
265sub restore_state{
266 $_->upload
267 for grep $_, @textures;
268};
269 392
2701; 3931;
271 394
272=back 395=back
273 396

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