--- deliantra/Deliantra-Client/DC.pm 2006/04/10 11:55:16 1.18 +++ deliantra/Deliantra-Client/DC.pm 2006/04/11 17:02:35 1.23 @@ -1,10 +1,10 @@ =head1 NAME -Crossfire::Client - undocumented utility garbage for our crossfire client +CFClient - undocumented utility garbage for our crossfire client =head1 SYNOPSIS - use Crossfire::Client; + use CFClient; =head1 DESCRIPTION @@ -12,20 +12,34 @@ =cut -package Crossfire::Client; +package CFClient; BEGIN { $VERSION = '0.1'; use XSLoader; - XSLoader::load "Crossfire::Client", $VERSION; + XSLoader::load "CFClient", $VERSION; +} + +our %GL_EXT; +our $GL_VERSION; + +our $GL_NPOT; + +sub gl_init { + $GL_VERSION = gl_version * 1; + %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; + + $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; + + CFClient::Texture::restore_state (); } sub find_rcfile($) { my $path; for (@INC) { - $path = "$_/Crossfire/resources/$_[0]"; + $path = "$_/CFClient/resources/$_[0]"; return $path if -r $path; } @@ -64,7 +78,7 @@ close CFG; } -package Crossfire::Client::Texture; +package CFClient::Texture; use Scalar::Util; @@ -117,10 +131,10 @@ # ) #} -sub new_from_text { - my ($class, $text, $height) = @_; +sub new_from_layout { + my ($class, $layout) = @_; - my ($w, $h, $data) = Crossfire::Client::font_render $text, $height; + my ($w, $h, $data) = $layout->render; $class->new ( width => $w, @@ -137,6 +151,10 @@ $class->new (width => $w, height => $h, rendercb => $cb) } +sub topot { + (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] +} + sub upload { my ($self) = @_; @@ -171,12 +189,29 @@ $data = $pb->get_pixels; } - ($self->{name}) = @{glGenTextures 1}; + my ($tw, $th) = @$self{qw(width height)}; + + unless ($GL_NPOT && $tw && $th) { + $tw = topot $tw; + $th = topot $th; + + if (defined $data) { + my $bpp = (length $data) / ($self->{width} * $self->{height}); + $data = pack "(a" . ($tw * $bpp) . ")*", + unpack "(a" . ($self->{width} * $bpp) . ")*", $data; + $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{height}); + } + } + + $self->{s} = $self->{width} / $tw; + $self->{t} = $self->{height} / $th; + + $self->{name} ||= (glGenTextures 1)->[0]; glBindTexture GL_TEXTURE_2D, $self->{name}; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;#_MIPMAP_LINEAR; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; @@ -184,7 +219,7 @@ if (defined $data) { glTexImage2D GL_TEXTURE_2D, 0, $self->{internalformat}, - $self->{width}, $self->{height}, + $tw, $th, # need to pad texture first 0, $self->{format}, GL_UNSIGNED_BYTE, @@ -194,7 +229,7 @@ glCopyTexImage2D GL_TEXTURE_2D, 0, $self->{internalformat}, 0, 0, - $self->{width}, $self->{height}, + $tw, $th, 0; glPopmatrix; } @@ -208,7 +243,7 @@ glDeleteTextures delete $self->{name}; } -push @::GL_INIT, sub { +sub restore_state{ $_->upload for grep $_, @textures; };