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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.30 by root, Wed Apr 12 21:35:10 2006 UTC vs.
Revision 1.108 by root, Sun Jul 30 13:16:44 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24use SDL::OpenGL; 24use utf8;
25 25
26our %GL_EXT; 26use Carp ();
27our $GL_VERSION; 27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use JSON::Syck ();
32use Storable (); # finally
28 33
29our $GL_NPOT; 34our %STAT_TOOLTIP = (
35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 42
31sub gl_init { 43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
32 $GL_VERSION = gl_version * 1; 44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
33 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49);
34 50
35 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 51=item guard { BLOCK }
36 52
37 glEnable GL_TEXTURE_2D; 53Returns an object that executes the given block as soon as it is destroyed.
38 glEnable GL_COLOR_MATERIAL;
39 glShadeModel GL_FLAT;
40 glDisable GL_DEPTH_TEST;
41 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
42 54
43 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 55=cut
44 56
45 CFClient::Texture::restore_state (); 57sub guard(&) {
58 bless \(my $cb = $_[0]), "CFPlus::Guard"
46} 59}
60
61sub CFPlus::Guard::DESTROY {
62 ${$_[0]}->()
63}
64
65sub asxml($) {
66 local $_ = $_[0];
67
68 s/&/&amp;/g;
69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73}
74
75package CFPlus::Database;
76
77our @ISA = BerkeleyDB::Btree::;
78
79sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85}
86
87my %DB_SYNC;
88
89sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95}
96
97package CFPlus;
47 98
48sub find_rcfile($) { 99sub find_rcfile($) {
49 my $path; 100 my $path;
50 101
51 for (@INC) { 102 for (grep !ref, @INC) {
52 $path = "$_/CFClient/resources/$_[0]"; 103 $path = "$_/CFPlus/resources/$_[0]";
53 return $path if -r $path; 104 return $path if -r $path;
54 } 105 }
55 106
56 die "FATAL: can't find required file $_[0]\n"; 107 die "FATAL: can't find required file $_[0]\n";
57} 108}
58 109
110$JSON::Syck::ImplicitUnicode = 1;
111
112sub from_json {
113 JSON::Syck::Load $_[0]
114}
115
116sub to_json {
117 JSON::Syck::Dump $_[0]
118}
119
59sub read_cfg { 120sub read_cfg {
60 my ($file) = @_; 121 my ($file) = @_;
61 122
62 open CFG, $file 123 open my $fh, $file
63 or return; 124 or return;
64 125
65 my $CFG;
66
67 local $/; 126 local $/;
68 $CFG = eval <CFG>; 127 my $CFG = <$fh>;
69 128
70 $::CFG = $CFG; 129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
71 130 require YAML;
72 close CFG; 131 utf8::decode $CFG;
132 $::CFG = YAML::Load ($CFG);
133 } elsif ($CFG =~ /^\{/) {
134 $::CFG = from_json $CFG;
135 } else {
136 $::CFG = eval $CFG; ## todo comaptibility cruft
137 }
73} 138}
74 139
75sub write_cfg { 140sub write_cfg {
76 my ($file) = @_; 141 my ($file) = @_;
77 142
78 open CFG, ">$file" 143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
79 or return; 146 or return;
80 147 print $fh to_json $::CFG;
81 {
82 require Data::Dumper;
83 local $Data::Dumper::Purity = 1;
84 $::CFG->{VERSION} = $::VERSION;
85 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
86 }
87
88 close CFG;
89} 148}
90 149
91package CFClient::Texture; 150our $DB_ENV;
151
152{
153 use strict;
154
155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
159
160 $DB_ENV = new BerkeleyDB::Env
161 -Home => "$Crossfire::VARDIR/cfplus",
162 -Cachesize => 1_000_000,
163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
164# -ErrPrefix => "DATABASE",
165 -Verbose => 1,
166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
169}
170
171sub db_table($) {
172 my ($table) = @_;
173
174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
175
176 new CFPlus::Database
177 -Env => $DB_ENV,
178 -Filename => $table,
179# -Filename => "database",
180# -Subname => $table,
181 -Property => DB_CHKSUM,
182 -Flags => DB_CREATE | DB_UPGRADE,
183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
184}
185
186package CFPlus::Layout;
187
188$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
189 reset_glyph_cache;
190};
191
192package CFPlus::Item;
92 193
93use strict; 194use strict;
195use Crossfire::Protocol::Constants;
94 196
95use Scalar::Util; 197my $last_enter_count = 1;
96 198
97use SDL::OpenGL; 199sub desc_string {
98
99my @textures;
100
101sub new {
102 my ($class, %data) = @_;
103
104 my $self = bless {
105 internalformat => GL_RGBA,
106 format => GL_RGBA,
107 type => GL_UNSIGNED_BYTE,
108 %data,
109 }, $class;
110
111 push @textures, $self;
112 Scalar::Util::weaken $textures[-1];
113
114 $self->upload;
115
116 $self
117}
118
119sub new_from_image {
120 my ($class, $image) = @_;
121
122 $class->new (image => $image)
123}
124
125sub new_from_file {
126 my ($class, $path) = @_;
127
128 open my $fh, "<:raw", $path
129 or die "$path: $!";
130
131 local $/;
132 $class->new_from_image (<$fh>)
133}
134
135#sub new_from_surface {
136# my ($class, $surface) = @_;
137#
138# $surface->rgba;
139#
140# $class->new (
141# data => $surface->pixels,
142# w => $surface->width,
143# h => $surface->height,
144# )
145#}
146
147sub new_from_layout {
148 my ($class, $layout) = @_;
149
150 my ($w, $h, $data) = $layout->render;
151
152 $class->new (
153 w => $w,
154 h => $h,
155 data => $data,
156 internalformat => GL_ALPHA4,
157 format => GL_ALPHA,
158 type => GL_UNSIGNED_BYTE,
159 )
160}
161
162sub new_from_opengl {
163 my ($class, $w, $h, $cb) = @_;
164
165 $class->new (w => $w, h => $h, render_cb => $cb)
166}
167
168sub topot {
169 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
170}
171
172sub upload {
173 my ($self) = @_; 200 my ($self) = @_;
174 201
175 return unless $GL_VERSION; 202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
176 206
177 my $data; 207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
178 221
179 if (exists $self->{data}) { 222 $desc
180 $data = $self->{data}; 223}
181 224
182 } elsif (exists $self->{render_cb}) { 225sub weight_string {
183 glViewport 0, 0, $self->{w}, $self->{h}; 226 my ($self) = @_;
184 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
185 glMatrixMode GL_PROJECTION;
186 glLoadIdentity;
187 glMatrixMode GL_MODELVIEW;
188 glLoadIdentity;
189 glClear GL_COLOR_BUFFER_BIT;
190 $self->{render_cb}->($self, $self->{w}, $self->{h});
191 227
192 } else { 228 my $weight = ($self->{nrof} || 1) * $self->{weight};
193 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 229
194 = CFClient::load_image_inline $self->{image}; 230 $weight < 0 ? "?" : $weight * 0.001
231}
232
233sub do_n_dialog {
234 my ($cb) = @_;
235
236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
195 } 239 ;
196 240
197 my ($tw, $th) = @$self{qw(w h)}; 241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
198 251
199 unless ($tw && $th) { 252 0
200 $tw = $th = 1; 253 },
201 $data = "\x00" x 64; 254 on_escape => sub { $w->destroy; 1 },
202 } 255 );
256 $entry->grab_focus;
257 $w->show;
258}
203 259
204 unless ($GL_NPOT) { 260sub update_widgets {
205 # TODO: does not work for zero-sized textures 261 my ($self) = @_;
206 $tw = topot $tw;
207 $th = topot $th;
208 262
209 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 263 # necessary to avoid cyclic references
210 my $bpp = (length $data) / ($self->{w} * $self->{h}); 264 Scalar::Util::weaken $self;
211 $data = pack "(a" . ($tw * $bpp) . ")*", 265
212 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 266 my $button_cb = sub {
213 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 267 my (undef, $ev, $x, $y) = @_;
268
269 my $targ = $::CONN->{player}{tag};
270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
214 } 273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
302 (
303 $self->{flags} & F_LOCKED
304 ? (
305 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
306 )
307 : (
308 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
309 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
310 ["$move_prefix &lt;n&gt;",
311 sub {
312 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
313 }
314 ]
315 )
316 ),
317 );
318
319 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
320 }
321
322 1
215 } 323 };
216 324
217 $self->{s} = $self->{w} / $tw; 325 my $tooltip_std = "<small>"
218 $self->{t} = $self->{h} / $th; 326 . "Left click - examine item\n"
327 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
328 . "Middle click - apply\n"
329 . "Shift-Middle click - lock/unlock\n"
330 . "Right click - further options"
331 . "</small>\n";
219 332
220 $self->{name} ||= (glGenTextures 1)->[0]; 333 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
334 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
335 : undef;
221 336
222 glBindTexture GL_TEXTURE_2D, $self->{name}; 337 $self->{face_widget} ||= new CFPlus::UI::Face
223 338 can_events => 1,
224 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 339 can_hover => 1,
225 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 340 anim => $self->{anim},
226 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 341 animspeed => $self->{animspeed}, # TODO# must be set at creation time
227 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 342 on_button_down => $button_cb,
343 ;
344 $self->{face_widget}{bg} = $bg;
345 $self->{face_widget}{face} = $self->{face};
346 $self->{face_widget}{anim} = $self->{anim};
347 $self->{face_widget}{animspeed} = $self->{animspeed};
348 $self->{face_widget}->set_tooltip (
349 "<b>Face/Animation.</b>\n"
350 . "Item uses face #$self->{face}. "
351 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
352 . "\n\n$tooltip_std"
353 );
228 354
229 if (defined $data) { 355 $self->{desc_widget} ||= new CFPlus::UI::Label
230 glTexImage2D GL_TEXTURE_2D, 0, 356 can_events => 1,
231 $self->{internalformat}, 357 can_hover => 1,
232 $tw, $th, # need to pad texture first 358 ellipsise => 2,
233 0, 359 align => -1,
234 $self->{format}, 360 on_button_down => $button_cb,
235 $self->{type},
236 $data;
237 glGetError and die;
238 } else {
239 glCopyTexImage2D GL_TEXTURE_2D, 0,
240 $self->{internalformat},
241 0, 0,
242 $tw, $th,
243 0;
244 glGetError and die;
245 } 361 ;
246} 362 my $desc = CFPlus::Item::desc_string $self;
363 $self->{desc_widget}{bg} = $bg;
364 $self->{desc_widget}->set_text ($desc);
365 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
247 366
248sub DESTROY { 367 $self->{weight_widget} ||= new CFPlus::UI::Label
249 my ($self) = @_; 368 can_events => 1,
250 369 can_hover => 1,
251 return unless exists $self->{name}; 370 ellipsise => 0,
252 371 align => 0,
253 glDeleteTextures delete $self->{name}; 372 on_button_down => $button_cb,
373 ;
374 $self->{weight_widget}{bg} = $bg;
375 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
376 $self->{weight_widget}->set_tooltip (
377 "<b>Weight</b>.\n"
378 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
379 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
380 . "\n\n$tooltip_std"
381 );
254} 382}
255
256sub restore_state{
257 $_->upload
258 for grep $_, @textures;
259};
260 383
2611; 3841;
262 385
263=back 386=back
264 387

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