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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.32 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.111 by root, Sun Jul 30 18:23:50 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.2';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24use SDL::OpenGL; 24use utf8;
25 25
26our %GL_EXT; 26use Carp ();
27our $GL_VERSION; 27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
28 32
29our $GL_NPOT; 33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 41
31sub gl_init { 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
32 $GL_VERSION = gl_version * 1; 43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
33 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
34 49
35 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 50=item guard { BLOCK }
36 51
37 glEnable GL_TEXTURE_2D; 52Returns an object that executes the given block as soon as it is destroyed.
38 glEnable GL_COLOR_MATERIAL;
39 glShadeModel GL_FLAT;
40 glDisable GL_DEPTH_TEST;
41 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
42 53
43 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 54=cut
44 55
45 CFClient::Texture::restore_state (); 56sub guard(&) {
57 bless \(my $cb = $_[0]), "CFPlus::Guard"
46} 58}
59
60sub CFPlus::Guard::DESTROY {
61 ${$_[0]}->()
62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFPlus::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFPlus;
47 97
48sub find_rcfile($) { 98sub find_rcfile($) {
49 my $path; 99 my $path;
50 100
51 for (@INC) { 101 for (grep !ref, @INC) {
52 $path = "$_/CFClient/resources/$_[0]"; 102 $path = "$_/CFPlus/resources/$_[0]";
53 return $path if -r $path; 103 return $path if -r $path;
54 } 104 }
55 105
56 die "FATAL: can't find required file $_[0]\n"; 106 die "FATAL: can't find required file $_[0]\n";
57} 107}
58 108
109BEGIN {
110 use Crossfire::Protocol::Base ();
111 *to_json = \&Crossfire::Protocol::Base::to_json;
112 *from_json = \&Crossfire::Protocol::Base::from_json;
113}
114
59sub read_cfg { 115sub read_cfg {
60 my ($file) = @_; 116 my ($file) = @_;
61 117
62 open CFG, $file 118 open my $fh, $file
63 or return; 119 or return;
64 120
65 my $CFG;
66
67 local $/; 121 local $/;
68 $CFG = eval <CFG>; 122 my $CFG = <$fh>;
69 123
70 $::CFG = $CFG; 124 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
71 125 require YAML;
72 close CFG; 126 utf8::decode $CFG;
127 $::CFG = YAML::Load ($CFG);
128 } elsif ($CFG =~ /^\{/) {
129 $::CFG = from_json $CFG;
130 } else {
131 $::CFG = eval $CFG; ## todo comaptibility cruft
132 }
73} 133}
74 134
75sub write_cfg { 135sub write_cfg {
76 my ($file) = @_; 136 my ($file) = @_;
77 137
78 open CFG, ">$file" 138 $::CFG->{VERSION} = $::VERSION;
139
140 open my $fh, ">:utf8", $file
79 or return; 141 or return;
80 142 print $fh to_json $::CFG;
81 {
82 require Data::Dumper;
83 local $Data::Dumper::Purity = 1;
84 $::CFG->{VERSION} = $::VERSION;
85 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
86 }
87
88 close CFG;
89} 143}
90 144
91package CFClient::Texture; 145our $DB_ENV;
146
147{
148 use strict;
149
150 mkdir "$Crossfire::VARDIR/cfplus", 0777;
151 my $recover = $BerkeleyDB::db_version >= 4.4
152 ? eval "DB_REGISTER | DB_RECOVER"
153 : 0;
154
155 $DB_ENV = new BerkeleyDB::Env
156 -Home => "$Crossfire::VARDIR/cfplus",
157 -Cachesize => 1_000_000,
158 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
159# -ErrPrefix => "DATABASE",
160 -Verbose => 1,
161 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
162 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
163 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
164}
165
166sub db_table($) {
167 my ($table) = @_;
168
169 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
170
171 new CFPlus::Database
172 -Env => $DB_ENV,
173 -Filename => $table,
174# -Filename => "database",
175# -Subname => $table,
176 -Property => DB_CHKSUM,
177 -Flags => DB_CREATE | DB_UPGRADE,
178 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
179}
180
181package CFPlus::Layout;
182
183$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
184 reset_glyph_cache;
185};
186
187package CFPlus::Item;
92 188
93use strict; 189use strict;
190use Crossfire::Protocol::Constants;
94 191
95use Scalar::Util; 192my $last_enter_count = 1;
96 193
97use SDL::OpenGL; 194sub desc_string {
98
99my @textures;
100
101sub new {
102 my ($class, %data) = @_;
103
104 my $self = bless {
105 internalformat => GL_RGBA,
106 format => GL_RGBA,
107 type => GL_UNSIGNED_BYTE,
108 %data,
109 }, $class;
110
111 push @textures, $self;
112 Scalar::Util::weaken $textures[-1];
113
114 $self->upload;
115
116 $self
117}
118
119sub new_from_image {
120 my ($class, $image) = @_;
121
122 $class->new (image => $image)
123}
124
125sub new_from_file {
126 my ($class, $path) = @_;
127
128 open my $fh, "<:raw", $path
129 or die "$path: $!";
130
131 local $/;
132 $class->new_from_image (<$fh>)
133}
134
135#sub new_from_surface {
136# my ($class, $surface) = @_;
137#
138# $surface->rgba;
139#
140# $class->new (
141# data => $surface->pixels,
142# w => $surface->width,
143# h => $surface->height,
144# )
145#}
146
147sub new_from_layout {
148 my ($class, $layout) = @_;
149
150 my ($w, $h, $data) = $layout->render;
151
152 $class->new (
153 w => $w,
154 h => $h,
155 data => $data,
156 internalformat => GL_ALPHA4,
157 format => GL_ALPHA,
158 type => GL_UNSIGNED_BYTE,
159 )
160}
161
162sub new_from_opengl {
163 my ($class, $w, $h, $cb) = @_;
164
165 $class->new (w => $w, h => $h, render_cb => $cb)
166}
167
168sub topot {
169 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
170}
171
172sub upload {
173 my ($self) = @_; 195 my ($self) = @_;
174 196
175 return unless $GL_VERSION; 197 my $desc =
198 $self->{nrof} < 2
199 ? $self->{name}
200 : "$self->{nrof} × $self->{name_pl}";
176 201
177 my $data; 202 $self->{flags} & F_OPEN
203 and $desc .= " (open)";
204 $self->{flags} & F_APPLIED
205 and $desc .= " (applied)";
206 $self->{flags} & F_UNPAID
207 and $desc .= " (unpaid)";
208 $self->{flags} & F_MAGIC
209 and $desc .= " (magic)";
210 $self->{flags} & F_CURSED
211 and $desc .= " (cursed)";
212 $self->{flags} & F_DAMNED
213 and $desc .= " (damned)";
214 $self->{flags} & F_LOCKED
215 and $desc .= " *";
178 216
179 if (exists $self->{data}) { 217 $desc
180 $data = $self->{data}; 218}
181 219
182 } elsif (exists $self->{render_cb}) { 220sub weight_string {
183 glViewport 0, 0, $self->{w}, $self->{h}; 221 my ($self) = @_;
184 glMatrixMode GL_PROJECTION;
185 glLoadIdentity;
186 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
187 glMatrixMode GL_MODELVIEW;
188 glLoadIdentity;
189 $self->{render_cb}->($self, $self->{w}, $self->{h});
190 222
191 } else { 223 my $weight = ($self->{nrof} || 1) * $self->{weight};
192 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 224
193 = CFClient::load_image_inline $self->{image}; 225 $weight < 0 ? "?" : $weight * 0.001
226}
227
228sub do_n_dialog {
229 my ($cb) = @_;
230
231 my $w = new CFPlus::UI::FancyFrame
232 on_delete => sub { $_[0]->destroy; 1 },
233 has_close_button => 1,
194 } 234 ;
195 235
196 my ($tw, $th) = @$self{qw(w h)}; 236 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
237 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
238 $vb->add (my $entry = new CFPlus::UI::Entry
239 text => $last_enter_count,
240 on_activate => sub {
241 my ($entry) = @_;
242 $last_enter_count = $entry->get_text;
243 $cb->($last_enter_count);
244 $w->hide;
245 $w->destroy;
197 246
198 unless ($tw && $th) { 247 0
199 $tw = $th = 1; 248 },
200 $data = "\x00" x 64; 249 on_escape => sub { $w->destroy; 1 },
201 } 250 );
251 $entry->grab_focus;
252 $w->show;
253}
202 254
203 $self->{minified} = [CFClient::average $tw, $th, $data] 255sub update_widgets {
204 if defined $data; 256 my ($self) = @_;
205 257
206 unless ($GL_NPOT) { 258 # necessary to avoid cyclic references
207 # TODO: does not work for zero-sized textures 259 Scalar::Util::weaken $self;
208 $tw = topot $tw;
209 $th = topot $th;
210 260
211 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 261 my $button_cb = sub {
212 my $bpp = (length $data) / ($self->{w} * $self->{h}); 262 my (undef, $ev, $x, $y) = @_;
213 $data = pack "(a" . ($tw * $bpp) . ")*", 263
214 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 264 my $targ = $::CONN->{player}{tag};
215 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 265
266 if ($self->{container} == $::CONN->{player}{tag}) {
267 $targ = $::CONN->{open_container};
216 } 268 }
269
270 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
271 $::CONN->send ("move $targ $self->{tag} 0")
272 if $targ || !($self->{flags} & F_LOCKED);
273 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
274 $self->{flags} & F_LOCKED
275 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
276 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
277 } elsif ($ev->{button} == 1) {
278 $::CONN->send ("examine $self->{tag}");
279 } elsif ($ev->{button} == 2) {
280 $::CONN->send ("apply $self->{tag}");
281 } elsif ($ev->{button} == 3) {
282 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
283 if ($self->{container} == $::CONN->{open_container}) {
284 $move_prefix = "take";
285 }
286
287 my @menu_items = (
288 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
289 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
290 ["ignite/thaw", # first try of an easier use of flint&steel
291 sub {
292 $::CONN->send ("mark ". pack "N", $self->{tag});
293 $::CONN->send ("command apply flint and steel");
294 }
295 ],
296 ["inscribe", # first try of an easier use of flint&steel
297 sub {
298 &::open_string_query ("Text to inscribe", sub {
299 my ($entry, $txt) = @_;
300 $::CONN->send ("mark ". pack "N", $self->{tag});
301 $::CONN->send ("command use_skill inscription $txt");
302 });
303 }
304 ],
305 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
306 (
307 $self->{flags} & F_LOCKED
308 ? (
309 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
310 )
311 : (
312 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
313 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
314 ["$move_prefix &lt;n&gt;",
315 sub {
316 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
317 }
318 ]
319 )
320 ),
321 );
322
323 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
324 }
325
326 1
217 } 327 };
218 328
219 $self->{s} = $self->{w} / $tw; 329 my $tooltip_std = "<small>"
220 $self->{t} = $self->{h} / $th; 330 . "Left click - examine item\n"
331 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
332 . "Middle click - apply\n"
333 . "Shift-Middle click - lock/unlock\n"
334 . "Right click - further options"
335 . "</small>\n";
221 336
222 $self->{name} ||= (glGenTextures 1)->[0]; 337 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
338 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
339 : undef;
223 340
224 glBindTexture GL_TEXTURE_2D, $self->{name}; 341 $self->{face_widget} ||= new CFPlus::UI::Face
225 342 can_events => 1,
226 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 343 can_hover => 1,
227 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 344 anim => $self->{anim},
228 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 345 animspeed => $self->{animspeed}, # TODO# must be set at creation time
229 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 346 on_button_down => $button_cb,
347 ;
348 $self->{face_widget}{bg} = $bg;
349 $self->{face_widget}{face} = $self->{face};
350 $self->{face_widget}{anim} = $self->{anim};
351 $self->{face_widget}{animspeed} = $self->{animspeed};
352 $self->{face_widget}->set_tooltip (
353 "<b>Face/Animation.</b>\n"
354 . "Item uses face #$self->{face}. "
355 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
356 . "\n\n$tooltip_std"
357 );
230 358
231 if (defined $data) { 359 $self->{desc_widget} ||= new CFPlus::UI::Label
232 glTexImage2D GL_TEXTURE_2D, 0, 360 can_events => 1,
233 $self->{internalformat}, 361 can_hover => 1,
234 $tw, $th, # need to pad texture first 362 ellipsise => 2,
235 0, 363 align => -1,
236 $self->{format}, 364 on_button_down => $button_cb,
237 $self->{type},
238 $data;
239 glGetError and die;
240 } else {
241 glCopyTexImage2D GL_TEXTURE_2D, 0,
242 $self->{internalformat},
243 0, 0,
244 $tw, $th,
245 0;
246 glGetError and die "glCopyTexImage2D $tw,$th";
247 } 365 ;
248} 366 my $desc = CFPlus::Item::desc_string $self;
367 $self->{desc_widget}{bg} = $bg;
368 $self->{desc_widget}->set_text ($desc);
369 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
249 370
250sub DESTROY { 371 $self->{weight_widget} ||= new CFPlus::UI::Label
251 my ($self) = @_; 372 can_events => 1,
252 373 can_hover => 1,
253 return unless exists $self->{name}; 374 ellipsise => 0,
254 375 align => 0,
255 glDeleteTextures delete $self->{name}; 376 on_button_down => $button_cb,
377 ;
378 $self->{weight_widget}{bg} = $bg;
379 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
380 $self->{weight_widget}->set_tooltip (
381 "<b>Weight</b>.\n"
382 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
383 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
384 . "\n\n$tooltip_std"
385 );
256} 386}
257
258sub restore_state{
259 $_->upload
260 for grep $_, @textures;
261};
262 387
2631; 3881;
264 389
265=back 390=back
266 391

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