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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.38 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.106 by root, Mon Jul 24 04:24:42 2006 UTC

19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFClient", $VERSION;
22} 22}
23 23
24use utf8;
25
26use Carp ();
24use AnyEvent; 27use AnyEvent ();
25use BerkeleyDB; 28use BerkeleyDB;
26use SDL::OpenGL; 29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
27 32
28our %GL_EXT; 33our %STAT_TOOLTIP = (
29our $GL_VERSION; 34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
30 41
31our $GL_NPOT; 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
32 49
33sub gl_init { 50=item guard { BLOCK }
34 $GL_VERSION = gl_version * 1;
35 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
36 51
37 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 52Returns an object that executes the given block as soon as it is destroyed.
38 53
39 glEnable GL_TEXTURE_2D; 54=cut
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44 55
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; 56sub guard(&) {
46 57 bless \(my $cb = $_[0]), "CFClient::Guard"
47 CFClient::Texture::restore_state ();
48} 58}
59
60sub CFClient::Guard::DESTROY {
61 ${$_[0]}->()
62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFClient::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFClient;
49 97
50sub find_rcfile($) { 98sub find_rcfile($) {
51 my $path; 99 my $path;
52 100
53 for (@INC) { 101 for (grep !ref, @INC) {
54 $path = "$_/CFClient/resources/$_[0]"; 102 $path = "$_/CFClient/resources/$_[0]";
55 return $path if -r $path; 103 return $path if -r $path;
56 } 104 }
57 105
58 die "FATAL: can't find required file $_[0]\n"; 106 die "FATAL: can't find required file $_[0]\n";
88 } 136 }
89 137
90 close CFG; 138 close CFG;
91} 139}
92 140
141our $DB_ENV;
142
143{
144 use strict;
145
93mkdir "$Crossfire::VARDIR/pclient", 0777; 146 mkdir "$Crossfire::VARDIR/cfplus", 0777;
147 my $recover = $BerkeleyDB::db_version >= 4.4
148 ? eval "DB_REGISTER | DB_RECOVER"
149 : 0;
94 150
95our $DB_ENV = new BerkeleyDB::Env 151 $DB_ENV = new BerkeleyDB::Env
96 -Home => "$Crossfire::VARDIR/pclient", 152 -Home => "$Crossfire::VARDIR/cfplus",
97 -Cachesize => 1_000_000, 153 -Cachesize => 1_000_000,
98 -ErrFile => "/proc/self/fd/2", 154 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
99 -ErrPrefix => "DATABASE", 155# -ErrPrefix => "DATABASE",
100 -Verbose => 1, 156 -Verbose => 1,
101 -Flags => DB_CREATE | DB_JOINENV | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, 157 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
158 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
102 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; 159 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
160}
103 161
104sub db_table($) { 162sub db_table($) {
105 my ($table) = @_; 163 my ($table) = @_;
106 164
107 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; 165 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
108 166
109 new CFClient::Database 167 new CFClient::Database
110 -Env => $DB_ENV, 168 -Env => $DB_ENV,
111 -Filename => $table, 169 -Filename => $table,
112# -Filename => "database", 170# -Filename => "database",
113# -Subname => $table, 171# -Subname => $table,
172 -Property => DB_CHKSUM,
114 -Flags => DB_CREATE | DB_UPGRADE, 173 -Flags => DB_CREATE | DB_UPGRADE,
115 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"; 174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
116} 175}
117 176
177package CFClient::Layout;
178
179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
180 reset_glyph_cache;
181};
182
118package CFClient::Database; 183package CFClient::Item;
119
120our @ISA = BerkeleyDB::Btree::;
121
122sub get($$) {
123 my $data;
124
125 $_[0]->db_get ($_[1], $data) == 0
126 ? $data
127 : ()
128}
129
130my %DB_SYNC;
131
132sub put($$$) {
133 my ($db, $key, $data) = @_;
134
135 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
136
137 $db->db_put ($key => $data)
138}
139
140package CFClient::Texture;
141 184
142use strict; 185use strict;
186use Crossfire::Protocol::Constants;
143 187
144use Scalar::Util; 188my $last_enter_count = 1;
145 189
146use SDL::OpenGL; 190sub desc_string {
147
148my %TEXTURES;
149
150sub new {
151 my ($class, %data) = @_;
152
153 my $self = bless {
154 internalformat => GL_RGBA,
155 format => GL_RGBA,
156 type => GL_UNSIGNED_BYTE,
157 %data,
158 }, $class;
159
160 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
161
162 $self->upload;
163
164 $self
165}
166
167sub new_from_image {
168 my ($class, $image, %arg) = @_;
169
170 $class->new (image => $image, %arg)
171}
172
173sub new_from_file {
174 my ($class, $path) = @_;
175
176 open my $fh, "<:raw", $path
177 or die "$path: $!";
178
179 local $/;
180 $class->new_from_image (<$fh>)
181}
182
183#sub new_from_surface {
184# my ($class, $surface) = @_;
185#
186# $surface->rgba;
187#
188# $class->new (
189# data => $surface->pixels,
190# w => $surface->width,
191# h => $surface->height,
192# )
193#}
194
195sub new_from_layout {
196 my ($class, $layout) = @_;
197
198 my ($w, $h, $data) = $layout->render;
199
200 $class->new (
201 w => $w,
202 h => $h,
203 data => $data,
204 internalformat => GL_ALPHA4,
205 format => GL_ALPHA,
206 type => GL_UNSIGNED_BYTE,
207 )
208}
209
210sub new_from_opengl {
211 my ($class, $w, $h, $cb) = @_;
212
213 $class->new (w => $w, h => $h, render_cb => $cb)
214}
215
216sub topot {
217 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
218}
219
220sub upload {
221 my ($self) = @_; 191 my ($self) = @_;
222 192
223 return unless $GL_VERSION; 193 my $desc =
194 $self->{nrof} < 2
195 ? $self->{name}
196 : "$self->{nrof} × $self->{name_pl}";
224 197
225 my $data; 198 $self->{flags} & F_OPEN
199 and $desc .= " (open)";
200 $self->{flags} & F_APPLIED
201 and $desc .= " (applied)";
202 $self->{flags} & F_UNPAID
203 and $desc .= " (unpaid)";
204 $self->{flags} & F_MAGIC
205 and $desc .= " (magic)";
206 $self->{flags} & F_CURSED
207 and $desc .= " (cursed)";
208 $self->{flags} & F_DAMNED
209 and $desc .= " (damned)";
210 $self->{flags} & F_LOCKED
211 and $desc .= " *";
226 212
227 if (exists $self->{data}) { 213 $desc
228 $data = $self->{data}; 214}
229 215
230 } elsif (exists $self->{render_cb}) { 216sub weight_string {
231 glViewport 0, 0, $self->{w}, $self->{h}; 217 my ($self) = @_;
232 glMatrixMode GL_PROJECTION;
233 glLoadIdentity;
234 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
235 glMatrixMode GL_MODELVIEW;
236 glLoadIdentity;
237 $self->{render_cb}->($self, $self->{w}, $self->{h});
238 218
239 } else { 219 my $weight = ($self->{nrof} || 1) * $self->{weight};
240 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 220
241 = CFClient::load_image_inline $self->{image}; 221 $weight < 0 ? "?" : $weight * 0.001
222}
223
224sub do_n_dialog {
225 my ($cb) = @_;
226
227 my $w = new CFClient::UI::FancyFrame
228 on_delete => sub { $_[0]->destroy; 1 },
229 has_close_button => 1,
242 } 230 ;
243 231
244 my ($tw, $th) = @$self{qw(w h)}; 232 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center");
233 $vb->add (new CFClient::UI::Label text => "Enter item count:");
234 $vb->add (my $entry = new CFClient::UI::Entry
235 text => $last_enter_count,
236 on_activate => sub {
237 my ($entry) = @_;
238 $last_enter_count = $entry->get_text;
239 $cb->($last_enter_count);
240 $w->hide;
241 $w->destroy;
245 242
246 unless ($tw && $th) { 243 0
247 $tw = $th = 1; 244 },
248 $data = "\x00" x 64; 245 on_escape => sub { $w->destroy; 1 },
249 } 246 );
247 $entry->grab_focus;
248 $w->show;
249}
250 250
251 $self->{minified} = [CFClient::average $tw, $th, $data] 251sub update_widgets {
252 if $self->{minify}; 252 my ($self) = @_;
253 253
254 unless ($GL_NPOT) { 254 # necessary to avoid cyclic references
255 # TODO: does not work for zero-sized textures 255 Scalar::Util::weaken $self;
256 $tw = topot $tw;
257 $th = topot $th;
258 256
259 if ($tw != $self->{w} || $th != $self->{h} && defined $data) { 257 my $button_cb = sub {
260 my $bpp = (length $data) / ($self->{w} * $self->{h}); 258 my (undef, $ev, $x, $y) = @_;
261 $data = pack "(a" . ($tw * $bpp) . ")*", 259
262 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 260 my $targ = $::CONN->{player}{tag};
263 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 261
262 if ($self->{container} == $::CONN->{player}{tag}) {
263 $targ = $::CONN->{open_container};
264 } 264 }
265
266 if (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 1) {
267 $::CONN->send ("move $targ $self->{tag} 0")
268 if $targ || !($self->{flags} & F_LOCKED);
269 } elsif (($ev->{mod} & CFClient::KMOD_SHIFT) && $ev->{button} == 2) {
270 $self->{flags} & F_LOCKED
271 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
272 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
273 } elsif ($ev->{button} == 1) {
274 $::CONN->send ("examine $self->{tag}");
275 } elsif ($ev->{button} == 2) {
276 $::CONN->send ("apply $self->{tag}");
277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
283 my @menu_items = (
284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
286 ["ignite/thaw", # first try of an easier use of flint&steel
287 sub {
288 $::CONN->send ("mark ". pack "N", $self->{tag});
289 $::CONN->send ("command apply flint and steel");
290 }
291 ],
292 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
293 (
294 $self->{flags} & F_LOCKED
295 ? (
296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
297 )
298 : (
299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
301 ["$move_prefix &lt;n&gt;",
302 sub {
303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
304 }
305 ]
306 )
307 ),
308 );
309
310 CFClient::UI::Menu->new (items => \@menu_items)->popup ($ev);
311 }
312
313 1
265 } 314 };
266 315
267 $self->{s} = $self->{w} / $tw; 316 my $tooltip_std = "<small>"
268 $self->{t} = $self->{h} / $th; 317 . "Left click - examine item\n"
318 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
319 . "Middle click - apply\n"
320 . "Shift-Middle click - lock/unlock\n"
321 . "Right click - further options"
322 . "</small>\n";
269 323
270 $self->{name} ||= (glGenTextures 1)->[0]; 324 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
325 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
326 : undef;
271 327
272 glBindTexture GL_TEXTURE_2D, $self->{name}; 328 $self->{face_widget} ||= new CFClient::UI::Face
273 329 can_events => 1,
274 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 330 can_hover => 1,
275 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; 331 anim => $self->{anim},
276 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 332 animspeed => $self->{animspeed}, # TODO# must be set at creation time
277 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 333 on_button_down => $button_cb,
334 ;
335 $self->{face_widget}{bg} = $bg;
336 $self->{face_widget}{face} = $self->{face};
337 $self->{face_widget}{anim} = $self->{anim};
338 $self->{face_widget}{animspeed} = $self->{animspeed};
339 $self->{face_widget}->set_tooltip (
340 "<b>Face/Animation.</b>\n"
341 . "Item uses face #$self->{face}. "
342 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
343 . "\n\n$tooltip_std"
344 );
278 345
279 if (defined $data) { 346 $self->{desc_widget} ||= new CFClient::UI::Label
280 glTexImage2D GL_TEXTURE_2D, 0, 347 can_events => 1,
281 $self->{internalformat}, 348 can_hover => 1,
282 $tw, $th, # need to pad texture first 349 ellipsise => 2,
283 0, 350 align => -1,
284 $self->{format}, 351 on_button_down => $button_cb,
285 $self->{type},
286 $data;
287 glGetError and die;
288 } else {
289 glCopyTexImage2D GL_TEXTURE_2D, 0,
290 $self->{internalformat},
291 0, 0,
292 $tw, $th,
293 0;
294 glGetError and die "glCopyTexImage2D $tw,$th";
295 } 352 ;
296} 353 my $desc = CFClient::Item::desc_string $self;
354 $self->{desc_widget}{bg} = $bg;
355 $self->{desc_widget}->set_text ($desc);
356 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
297 357
298sub DESTROY { 358 $self->{weight_widget} ||= new CFClient::UI::Label
299 my ($self) = @_; 359 can_events => 1,
300 360 can_hover => 1,
301 delete $TEXTURES{$self+0}; 361 ellipsise => 0,
302 362 align => 0,
303 glDeleteTextures delete $self->{name} 363 on_button_down => $button_cb,
304 if $self->{name}; 364 ;
365 $self->{weight_widget}{bg} = $bg;
366 $self->{weight_widget}->set_text (CFClient::Item::weight_string $self);
367 $self->{weight_widget}->set_tooltip (
368 "<b>Weight</b>.\n"
369 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
370 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
371 . "\n\n$tooltip_std"
372 );
305} 373}
306
307sub restore_state{
308 $_->upload
309 for values %TEXTURES;
310};
311 374
3121; 3751;
313 376
314=back 377=back
315 378

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