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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.4 by root, Fri Apr 7 18:49:52 2006 UTC vs.
Revision 1.109 by elmex, Sun Jul 30 13:40:17 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire::Client - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Crossfire::Client; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package Crossfire::Client; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "Crossfire::Client", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23 23
24package Crossfire::Client::Texture; 24use utf8;
25 25
26use Carp ();
27use AnyEvent ();
28use BerkeleyDB;
29use Pod::POM ();
26use Scalar::Util; 30use Scalar::Util ();
31use JSON::Syck ();
32use Storable (); # finally
27 33
28use SDL::OpenGL; 34our %STAT_TOOLTIP = (
35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
29 42
30my @textures; 43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49);
31 50
32sub _new { 51=item guard { BLOCK }
33 my ($class, %data) = @_;
34 52
35 my $self = bless \%data, $class; 53Returns an object that executes the given block as soon as it is destroyed.
36 54
37 push @textures, $self; 55=cut
38 Scalar::Util::weaken $textures[-1];
39 56
40 $self->upload; 57sub guard(&) {
41 58 bless \(my $cb = $_[0]), "CFPlus::Guard"
42 $self
43} 59}
44 60
45sub new_from_image { 61sub CFPlus::Guard::DESTROY {
46 my ($class, $image) = @_; 62 ${$_[0]}->()
47
48 $class->_new (image => $image)
49} 63}
50 64
51sub new_from_file { 65sub asxml($) {
52 my ($class, $path) = @_; 66 local $_ = $_[0];
53 67
54 open my $fh, "<:raw", $path 68 s/&/&amp;/g;
55 or die "$path: $!"; 69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73}
74
75package CFPlus::Database;
76
77our @ISA = BerkeleyDB::Btree::;
78
79sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85}
86
87my %DB_SYNC;
88
89sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95}
96
97package CFPlus;
98
99sub find_rcfile($) {
100 my $path;
101
102 for (grep !ref, @INC) {
103 $path = "$_/CFPlus/resources/$_[0]";
104 return $path if -r $path;
105 }
106
107 die "FATAL: can't find required file $_[0]\n";
108}
109
110$JSON::Syck::ImplicitUnicode = 1;
111
112sub from_json {
113 JSON::Syck::Load $_[0]
114}
115
116sub to_json {
117 JSON::Syck::Dump $_[0]
118}
119
120sub read_cfg {
121 my ($file) = @_;
122
123 open my $fh, $file
124 or return;
56 125
57 local $/; 126 local $/;
58 $class->new_from_image (<$fh>) 127 my $CFG = <$fh>;
59}
60 128
61sub new_from_surface { 129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
62 my ($class, $surface) = @_; 130 require YAML;
63 131 utf8::decode $CFG;
64 $surface->rgba; 132 $::CFG = YAML::Load ($CFG);
65 133 } elsif ($CFG =~ /^\{/) {
66 $class->_new ( 134 $::CFG = from_json $CFG;
67 data => $surface->pixels, 135 } else {
68 width => $surface->width, 136 $::CFG = eval $CFG; ## todo comaptibility cruft
69 height => $surface->height,
70 ) 137 }
71} 138}
72 139
73sub upload { 140sub write_cfg {
141 my ($file) = @_;
142
143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
146 or return;
147 print $fh to_json $::CFG;
148}
149
150our $DB_ENV;
151
152{
153 use strict;
154
155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
159
160 $DB_ENV = new BerkeleyDB::Env
161 -Home => "$Crossfire::VARDIR/cfplus",
162 -Cachesize => 1_000_000,
163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
164# -ErrPrefix => "DATABASE",
165 -Verbose => 1,
166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
169}
170
171sub db_table($) {
172 my ($table) = @_;
173
174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
175
176 new CFPlus::Database
177 -Env => $DB_ENV,
178 -Filename => $table,
179# -Filename => "database",
180# -Subname => $table,
181 -Property => DB_CHKSUM,
182 -Flags => DB_CREATE | DB_UPGRADE,
183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
184}
185
186package CFPlus::Layout;
187
188$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
189 reset_glyph_cache;
190};
191
192package CFPlus::Item;
193
194use strict;
195use Crossfire::Protocol::Constants;
196
197my $last_enter_count = 1;
198
199sub desc_string {
74 my ($self) = @_; 200 my ($self) = @_;
75 201
76 return unless $SDL::App::USING_OPENGL; 202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
77 206
78 my ($data, $width, $height); 207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
79 221
80 if (exists $self->{data}) { 222 $desc
81 ($data, $width, $height) = ($self->{data}, $self->{width}, $self->{height}); 223}
82 } else {
83 my $pb = new Gtk2::Gdk::PixbufLoader;
84 $pb->write ($self->{image});
85 $pb->close;
86 224
87 $pb = $pb->get_pixbuf; 225sub weight_string {
88 $pb = $pb->add_alpha (0, 0, 0, 0); 226 my ($self) = @_;
89 227
90 ($data, $width, $height) = ($pb->get_pixels, $pb->get_width, $pb->get_height); 228 my $weight = ($self->{nrof} || 1) * $self->{weight};
229
230 $weight < 0 ? "?" : $weight * 0.001
231}
232
233sub do_n_dialog {
234 my ($cb) = @_;
235
236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
239 ;
240
241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
251
252 0
253 },
254 on_escape => sub { $w->destroy; 1 },
255 );
256 $entry->grab_focus;
257 $w->show;
258}
259
260sub update_widgets {
261 my ($self) = @_;
262
263 # necessary to avoid cyclic references
264 Scalar::Util::weaken $self;
265
266 my $button_cb = sub {
267 my (undef, $ev, $x, $y) = @_;
268
269 my $targ = $::CONN->{player}{tag};
270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["inscribe", # first try of an easier use of flint&steel
302 sub {
303 &::open_string_query ("Text to inscribe", sub {
304 my ($entry, $txt) = @_;
305 $::CONN->send ("mark ". pack "N", $self->{tag});
306 $::CONN->send ("command use_skill inscription $txt");
307 });
308 }
309 ],
310 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
311 (
312 $self->{flags} & F_LOCKED
313 ? (
314 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
315 )
316 : (
317 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
318 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
319 ["$move_prefix &lt;n&gt;",
320 sub {
321 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
322 }
323 ]
324 )
325 ),
326 );
327
328 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
329 }
330
331 1
91 } 332 };
92 333
93 ($self->{name}) = @{glGenTextures 1}; 334 my $tooltip_std = "<small>"
335 . "Left click - examine item\n"
336 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
337 . "Middle click - apply\n"
338 . "Shift-Middle click - lock/unlock\n"
339 . "Right click - further options"
340 . "</small>\n";
94 341
95 glBindTexture GL_TEXTURE_2D, $self->{name}; 342 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
343 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
344 : undef;
96 345
97 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 346 $self->{face_widget} ||= new CFPlus::UI::Face
98 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; 347 can_events => 1,
99 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 348 can_hover => 1,
100 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 349 anim => $self->{anim},
350 animspeed => $self->{animspeed}, # TODO# must be set at creation time
351 on_button_down => $button_cb,
352 ;
353 $self->{face_widget}{bg} = $bg;
354 $self->{face_widget}{face} = $self->{face};
355 $self->{face_widget}{anim} = $self->{anim};
356 $self->{face_widget}{animspeed} = $self->{animspeed};
357 $self->{face_widget}->set_tooltip (
358 "<b>Face/Animation.</b>\n"
359 . "Item uses face #$self->{face}. "
360 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
361 . "\n\n$tooltip_std"
362 );
101 363
102 glTexImage2D GL_TEXTURE_2D, 0, 364 $self->{desc_widget} ||= new CFPlus::UI::Label
103 GL_RGBA8, 365 can_events => 1,
104 $width, $height, 366 can_hover => 1,
105 0, 367 ellipsise => 2,
106 GL_RGBA, 368 align => -1,
107 GL_UNSIGNED_BYTE, 369 on_button_down => $button_cb,
108 $data; 370 ;
109} 371 my $desc = CFPlus::Item::desc_string $self;
372 $self->{desc_widget}{bg} = $bg;
373 $self->{desc_widget}->set_text ($desc);
374 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
110 375
111sub DESTROY { 376 $self->{weight_widget} ||= new CFPlus::UI::Label
112 my ($self) = @_; 377 can_events => 1,
113 378 can_hover => 1,
114 return unless exists $self->{name}; 379 ellipsise => 0,
115 380 align => 0,
116 glDeleteTextures delete $self->{name}; 381 on_button_down => $button_cb,
382 ;
383 $self->{weight_widget}{bg} = $bg;
384 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
385 $self->{weight_widget}->set_tooltip (
386 "<b>Weight</b>.\n"
387 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
388 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
389 . "\n\n$tooltip_std"
390 );
117} 391}
118
119push @::GLINIT, sub {
120 $_->upload
121 for grep $_, @textures;
122};
123 392
1241; 3931;
125 394
126=back 395=back
127 396

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