… | |
… | |
19 | |
19 | |
20 | use XSLoader; |
20 | use XSLoader; |
21 | XSLoader::load "Crossfire::Client", $VERSION; |
21 | XSLoader::load "Crossfire::Client", $VERSION; |
22 | } |
22 | } |
23 | |
23 | |
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24 | our %GL_EXT; |
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25 | our $GL_VERSION; |
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26 | |
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27 | our $GL_NPOT; |
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28 | |
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29 | sub gl_init { |
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30 | $GL_VERSION = gl_version * 1; |
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31 | %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; |
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32 | |
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33 | $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; |
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34 | |
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35 | Crossfire::Client::Texture::restore_state (); |
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36 | |
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37 | # $GL_NPOT=0;#d# |
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38 | } |
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39 | |
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40 | sub find_rcfile($) { |
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41 | my $path; |
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42 | |
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43 | for (@INC) { |
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44 | $path = "$_/Crossfire/resources/$_[0]"; |
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45 | return $path if -r $path; |
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46 | } |
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47 | |
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48 | die "FATAL: can't find required file $_[0]\n"; |
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49 | } |
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50 | |
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51 | sub read_cfg { |
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52 | my ($file) = @_; |
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53 | |
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54 | open CFG, $file |
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55 | or return; |
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56 | |
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57 | my $CFG; |
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58 | |
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59 | local $/; |
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60 | $CFG = eval <CFG>; |
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61 | |
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62 | $::CFG = $CFG; |
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63 | |
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64 | close CFG; |
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65 | } |
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66 | |
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67 | sub write_cfg { |
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68 | my ($file) = @_; |
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69 | |
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70 | open CFG, ">$file" |
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71 | or return; |
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72 | |
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73 | { |
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74 | require Data::Dumper; |
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75 | local $Data::Dumper::Purity = 1; |
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76 | $::CFG->{VERSION} = $::VERSION; |
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77 | print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]); |
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78 | } |
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79 | |
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80 | close CFG; |
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81 | } |
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82 | |
24 | package Crossfire::Client::Texture; |
83 | package Crossfire::Client::Texture; |
25 | |
84 | |
26 | use Scalar::Util; |
85 | use Scalar::Util; |
27 | |
86 | |
28 | use SDL::OpenGL; |
87 | use SDL::OpenGL; |
29 | |
88 | |
30 | my @textures; |
89 | my @textures; |
31 | |
90 | |
32 | sub _new { |
91 | sub new { |
33 | my ($class, %data) = @_; |
92 | my ($class, %data) = @_; |
34 | |
93 | |
35 | my $self = bless \%data, $class; |
94 | my $self = bless { |
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95 | internalformat => GL_RGBA, |
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96 | format => GL_RGBA, |
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97 | %data, |
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98 | }, $class; |
36 | |
99 | |
37 | push @textures, $self; |
100 | push @textures, $self; |
38 | Scalar::Util::weaken $textures[-1]; |
101 | Scalar::Util::weaken $textures[-1]; |
39 | |
102 | |
40 | $self->upload; |
103 | $self->upload; |
… | |
… | |
43 | } |
106 | } |
44 | |
107 | |
45 | sub new_from_image { |
108 | sub new_from_image { |
46 | my ($class, $image) = @_; |
109 | my ($class, $image) = @_; |
47 | |
110 | |
48 | $class->_new (image => $image) |
111 | $class->new (image => $image) |
49 | } |
112 | } |
50 | |
113 | |
51 | sub new_from_file { |
114 | sub new_from_file { |
52 | my ($class, $path) = @_; |
115 | my ($class, $path) = @_; |
53 | |
116 | |
… | |
… | |
56 | |
119 | |
57 | local $/; |
120 | local $/; |
58 | $class->new_from_image (<$fh>) |
121 | $class->new_from_image (<$fh>) |
59 | } |
122 | } |
60 | |
123 | |
61 | sub new_from_surface { |
124 | #sub new_from_surface { |
62 | my ($class, $surface) = @_; |
125 | # my ($class, $surface) = @_; |
63 | |
126 | # |
64 | $surface->rgba; |
127 | # $surface->rgba; |
65 | |
128 | # |
66 | $class->_new ( |
129 | # $class->new ( |
67 | data => $surface->pixels, |
130 | # data => $surface->pixels, |
68 | width => $surface->width, |
131 | # width => $surface->width, |
69 | height => $surface->height, |
132 | # height => $surface->height, |
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133 | # ) |
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134 | #} |
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135 | |
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136 | sub new_from_text { |
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137 | my ($class, $text, $height) = @_; |
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138 | |
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139 | my ($w, $h, $data) = Crossfire::Client::font_render $text, $height; |
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140 | |
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141 | $class->new ( |
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142 | width => $w, |
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143 | height => $h, |
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144 | data => $data, |
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145 | internalformat => GL_ALPHA4, |
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146 | format => GL_ALPHA, |
70 | ) |
147 | ) |
|
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148 | } |
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149 | |
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150 | sub new_from_opengl { |
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151 | my ($class, $w, $h, $cb) = @_; |
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152 | |
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153 | $class->new (width => $w, height => $h, rendercb => $cb) |
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154 | } |
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155 | |
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156 | sub topot { |
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157 | (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] |
71 | } |
158 | } |
72 | |
159 | |
73 | sub upload { |
160 | sub upload { |
74 | my ($self) = @_; |
161 | my ($self) = @_; |
75 | |
162 | |
76 | return unless $SDL::App::USING_OPENGL; |
163 | return unless $SDL::App::USING_OPENGL; |
77 | |
164 | |
78 | my ($data, $width, $height); |
165 | my $data; |
79 | |
166 | |
80 | if (exists $self->{data}) { |
167 | if (exists $self->{data}) { |
81 | ($data, $width, $height) = ($self->{data}, $self->{width}, $self->{height}); |
168 | $data = $self->{data}; |
|
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169 | } elsif (exists $self->{rendercb}) { |
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170 | glViewport 0, 0, $self->{width}, $self->{height}; |
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171 | glMatrixMode GL_PROJECTION; |
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172 | glLoadIdentity; |
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173 | glOrtho 0, $self->{width}, 0, $self->{height}, -10000, 10000; |
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174 | glMatrixMode GL_MODELVIEW; |
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175 | glPushmatrix; |
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176 | glLoadIdentity; |
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177 | glClear GL_COLOR_BUFFER_BIT; |
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178 | |
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179 | $self->{rendercb}->($self, $self->{width}, $self->{height}); |
82 | } else { |
180 | } else { |
83 | my $pb = new Gtk2::Gdk::PixbufLoader; |
181 | my $pb = new Gtk2::Gdk::PixbufLoader; |
84 | $pb->write ($self->{image}); |
182 | $pb->write ($self->{image}); |
85 | $pb->close; |
183 | $pb->close; |
86 | |
184 | |
87 | $pb = $pb->get_pixbuf; |
185 | $pb = $pb->get_pixbuf; |
88 | $pb = $pb->add_alpha (0, 0, 0, 0); |
186 | $pb = $pb->add_alpha (0, 0, 0, 0); |
89 | |
187 | |
90 | ($data, $width, $height) = ($pb->get_pixels, $pb->get_width, $pb->get_height); |
188 | $self->{width} = $pb->get_width; |
91 | } |
189 | $self->{height} = $pb->get_height; |
92 | |
190 | |
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191 | $data = $pb->get_pixels; |
|
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192 | } |
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193 | |
|
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194 | my ($tw, $th) = @$self{qw(width height)}; |
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195 | |
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196 | unless ($NPOT) { |
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197 | $tw = topot $tw; |
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198 | $th = topot $th; |
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199 | |
|
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200 | if (defined $data) { |
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201 | $data = pack "(a$tw)*", (unpack "(a$self->{width})*", $data); |
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202 | $data .= ("\x00" x $tw) x ($th - $self->{height}); |
|
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203 | } |
|
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204 | } |
|
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205 | |
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206 | $self->{u} = $self->{width} / $tw; |
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207 | $self->{v} = $self->{height} / $th; |
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208 | |
93 | ($self->{name}) = @{glGenTextures 1}; |
209 | $self->{name} ||= (glGenTextures 1)->[0]; |
94 | |
210 | |
95 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
211 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
96 | |
212 | |
97 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
213 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; |
98 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
214 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;#_MIPMAP_LINEAR; |
99 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
215 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
100 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
216 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
101 | |
217 | |
|
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218 | glGetError; |
|
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219 | if (defined $data) { |
102 | glTexImage2D GL_TEXTURE_2D, 0, |
220 | glTexImage2D GL_TEXTURE_2D, 0, |
103 | GL_RGBA8, |
221 | $self->{internalformat}, |
104 | $width, $height, |
222 | $tw, $th, # need to pad texture first |
105 | 0, |
223 | 0, |
106 | GL_RGBA, |
224 | $self->{format}, |
107 | GL_UNSIGNED_BYTE, |
225 | GL_UNSIGNED_BYTE, |
108 | $data; |
226 | $data; |
|
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227 | glGetError and die; |
|
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228 | } else { |
|
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229 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
|
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230 | $self->{internalformat}, |
|
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231 | 0, 0, |
|
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232 | $tw, $th, |
|
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233 | 0; |
|
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234 | glPopmatrix; |
|
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235 | } |
109 | } |
236 | } |
110 | |
237 | |
111 | sub DESTROY { |
238 | sub DESTROY { |
112 | my ($self) = @_; |
239 | my ($self) = @_; |
113 | |
240 | |
114 | return unless exists $self->{name}; |
241 | return unless exists $self->{name}; |
115 | |
242 | |
116 | glDeleteTextures delete $self->{name}; |
243 | glDeleteTextures delete $self->{name}; |
117 | } |
244 | } |
118 | |
245 | |
119 | push @::GLINIT, sub { |
246 | sub restore_state{ |
120 | $_->upload |
247 | $_->upload |
121 | for grep $_, @textures; |
248 | for grep $_, @textures; |
122 | }; |
249 | }; |
123 | |
250 | |
124 | 1; |
251 | 1; |