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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.19 by root, Mon Apr 10 19:34:03 2006 UTC vs.
Revision 1.41 by root, Wed Apr 19 23:37:48 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire::Client - undocumented utility garbage for our crossfire client 3CFClient - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Crossfire::Client; 7 use CFClient;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package Crossfire::Client; 15package CFClient;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "Crossfire::Client", $VERSION; 21 XSLoader::load "CFClient", $VERSION;
22} 22}
23
24use AnyEvent;
25use BerkeleyDB;
26use CFClient::OpenGL;
23 27
24our %GL_EXT; 28our %GL_EXT;
25our $GL_VERSION; 29our $GL_VERSION;
26 30
27our $GL_NPOT; 31our $GL_NPOT;
30 $GL_VERSION = gl_version * 1; 34 $GL_VERSION = gl_version * 1;
31 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; 35 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
32 36
33 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 37 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2;
34 38
39 glEnable GL_TEXTURE_2D;
40 glEnable GL_COLOR_MATERIAL;
41 glShadeModel GL_FLAT;
42 glDisable GL_DEPTH_TEST;
43 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
44
45 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST;
46
35 Crossfire::Client::Texture::restore_state (); 47 CFClient::Texture::restore_state ();
36
37# $GL_NPOT=0;#d#
38} 48}
39 49
40sub find_rcfile($) { 50sub find_rcfile($) {
41 my $path; 51 my $path;
42 52
43 for (@INC) { 53 for (@INC) {
44 $path = "$_/Crossfire/resources/$_[0]"; 54 $path = "$_/CFClient/resources/$_[0]";
45 return $path if -r $path; 55 return $path if -r $path;
46 } 56 }
47 57
48 die "FATAL: can't find required file $_[0]\n"; 58 die "FATAL: can't find required file $_[0]\n";
49} 59}
78 } 88 }
79 89
80 close CFG; 90 close CFG;
81} 91}
82 92
93mkdir "$Crossfire::VARDIR/pclient", 0777;
94
95our $DB_ENV = new BerkeleyDB::Env
96 -Home => "$Crossfire::VARDIR/pclient",
97 -Cachesize => 1_000_000,
98 -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt",
99# -ErrPrefix => "DATABASE",
100 -Verbose => 1,
101 -Flags => DB_CREATE | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN,
102 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error";
103
104sub db_table($) {
105 my ($table) = @_;
106
107 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
108
109 new CFClient::Database
110 -Env => $DB_ENV,
111 -Filename => $table,
112# -Filename => "database",
113# -Subname => $table,
114 -Flags => DB_CREATE | DB_UPGRADE,
115 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error";
116}
117
118package CFClient::Database;
119
120our @ISA = BerkeleyDB::Btree::;
121
122sub get($$) {
123 my $data;
124
125 $_[0]->db_get ($_[1], $data) == 0
126 ? $data
127 : ()
128}
129
130my %DB_SYNC;
131
132sub put($$$) {
133 my ($db, $key, $data) = @_;
134
135 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
136
137 $db->db_put ($key => $data)
138}
139
83package Crossfire::Client::Texture; 140package CFClient::Texture;
141
142use strict;
84 143
85use Scalar::Util; 144use Scalar::Util;
86 145
87use SDL::OpenGL; 146use CFClient::OpenGL;
88 147
89my @textures; 148my %TEXTURES;
90 149
91sub new { 150sub new {
92 my ($class, %data) = @_; 151 my ($class, %data) = @_;
93 152
94 my $self = bless { 153 my $self = bless {
95 internalformat => GL_RGBA, 154 internalformat => GL_RGBA,
96 format => GL_RGBA, 155 format => GL_RGBA,
156 type => GL_UNSIGNED_BYTE,
97 %data, 157 %data,
98 }, $class; 158 }, $class;
99 159
100 push @textures, $self; 160 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
101 Scalar::Util::weaken $textures[-1];
102 161
103 $self->upload; 162 $self->upload;
104 163
105 $self 164 $self
106} 165}
107 166
108sub new_from_image { 167sub new_from_image {
109 my ($class, $image) = @_; 168 my ($class, $image, %arg) = @_;
110 169
111 $class->new (image => $image) 170 $class->new (image => $image, %arg)
112} 171}
113 172
114sub new_from_file { 173sub new_from_file {
115 my ($class, $path) = @_; 174 my ($class, $path) = @_;
116 175
126# 185#
127# $surface->rgba; 186# $surface->rgba;
128# 187#
129# $class->new ( 188# $class->new (
130# data => $surface->pixels, 189# data => $surface->pixels,
131# width => $surface->width, 190# w => $surface->width,
132# height => $surface->height, 191# h => $surface->height,
133# ) 192# )
134#} 193#}
135 194
136sub new_from_text { 195sub new_from_layout {
137 my ($class, $text, $height) = @_; 196 my ($class, $layout) = @_;
138 197
139 my ($w, $h, $data) = Crossfire::Client::font_render $text, $height; 198 my ($w, $h, $data) = $layout->render;
140 199
141 $class->new ( 200 $class->new (
142 width => $w, 201 w => $w,
143 height => $h, 202 h => $h,
144 data => $data, 203 data => $data,
145 internalformat => GL_ALPHA4, 204 internalformat => GL_ALPHA4,
146 format => GL_ALPHA, 205 format => GL_ALPHA,
206 type => GL_UNSIGNED_BYTE,
147 ) 207 )
148} 208}
149 209
150sub new_from_opengl { 210sub new_from_opengl {
151 my ($class, $w, $h, $cb) = @_; 211 my ($class, $w, $h, $cb) = @_;
152 212
153 $class->new (width => $w, height => $h, rendercb => $cb) 213 $class->new (w => $w, h => $h, render_cb => $cb)
154} 214}
155 215
156sub topot { 216sub topot {
157 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] 217 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
158} 218}
159 219
160sub upload { 220sub upload {
161 my ($self) = @_; 221 my ($self) = @_;
162 222
163 return unless $SDL::App::USING_OPENGL; 223 return unless $GL_VERSION;
164 224
165 my $data; 225 my $data;
166 226
167 if (exists $self->{data}) { 227 if (exists $self->{data}) {
168 $data = $self->{data}; 228 $data = $self->{data};
229
169 } elsif (exists $self->{rendercb}) { 230 } elsif (exists $self->{render_cb}) {
170 glViewport 0, 0, $self->{width}, $self->{height}; 231 glViewport 0, 0, $self->{w}, $self->{h};
171 glMatrixMode GL_PROJECTION; 232 glMatrixMode GL_PROJECTION;
172 glLoadIdentity; 233 glLoadIdentity;
173 glOrtho 0, $self->{width}, 0, $self->{height}, -10000, 10000; 234 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
174 glMatrixMode GL_MODELVIEW; 235 glMatrixMode GL_MODELVIEW;
175 glPushmatrix;
176 glLoadIdentity; 236 glLoadIdentity;
177 glClear GL_COLOR_BUFFER_BIT;
178
179 $self->{rendercb}->($self, $self->{width}, $self->{height}); 237 $self->{render_cb}->($self, $self->{w}, $self->{h});
238
180 } else { 239 } else {
181 my $pb = new Gtk2::Gdk::PixbufLoader; 240 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type})
182 $pb->write ($self->{image}); 241 = CFClient::load_image_inline $self->{image};
183 $pb->close;
184
185 $pb = $pb->get_pixbuf;
186 $pb = $pb->add_alpha (0, 0, 0, 0);
187
188 $self->{width} = $pb->get_width;
189 $self->{height} = $pb->get_height;
190
191 $data = $pb->get_pixels;
192 } 242 }
193 243
194 my ($tw, $th) = @$self{qw(width height)}; 244 my ($tw, $th) = @$self{qw(w h)};
195 245
246 unless ($tw && $th) {
247 $tw = $th = 1;
248 $data = "\x00" x 64;
249 }
250
251 $self->{minified} = [CFClient::average $tw, $th, $data]
252 if $self->{minify};
253
196 unless ($NPOT) { 254 unless ($GL_NPOT) {
255 # TODO: does not work for zero-sized textures
197 $tw = topot $tw; 256 $tw = topot $tw;
198 $th = topot $th; 257 $th = topot $th;
199 258
200 if (defined $data) { 259 if ($tw != $self->{w} || $th != $self->{h} && defined $data) {
201 $data = pack "(a$tw)*", (unpack "(a$self->{width})*", $data); 260 my $bpp = (length $data) / ($self->{w} * $self->{h});
261 $data = pack "(a" . ($tw * $bpp) . ")*",
262 unpack "(a" . ($self->{w} * $bpp) . ")*", $data;
202 $data .= ("\x00" x $tw) x ($th - $self->{height}); 263 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h});
203 } 264 }
204 } 265 }
205 266
206 $self->{u} = $self->{width} / $tw; 267 $self->{s} = $self->{w} / $tw;
207 $self->{v} = $self->{height} / $th; 268 $self->{t} = $self->{h} / $th;
208 269
270 glGetError;
271
209 $self->{name} ||= (glGenTextures 1)->[0]; 272 $self->{name} ||= glGenTexture;
210 273
211 glBindTexture GL_TEXTURE_2D, $self->{name}; 274 glBindTexture GL_TEXTURE_2D, $self->{name};
212 275
213 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; 276 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR;
214 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;#_MIPMAP_LINEAR; 277 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR;
215 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 278 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
216 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 279 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
217 280
218 glGetError;
219 if (defined $data) { 281 if (defined $data) {
220 glTexImage2D GL_TEXTURE_2D, 0, 282 glTexImage2D GL_TEXTURE_2D, 0,
221 $self->{internalformat}, 283 $self->{internalformat},
222 $tw, $th, # need to pad texture first 284 $tw, $th, # need to pad texture first
223 0, 285 0,
224 $self->{format}, 286 $self->{format},
225 GL_UNSIGNED_BYTE, 287 $self->{type},
226 $data; 288 $data;
227 glGetError and die; 289 if (my $error = glGetError) {
290 warn sprintf "texture upload error: %x %dx%d i=%x f=%x t=%x\n",
291 $error, $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
292 }
228 } else { 293 } else {
229 glCopyTexImage2D GL_TEXTURE_2D, 0, 294 glCopyTexImage2D GL_TEXTURE_2D, 0,
230 $self->{internalformat}, 295 $self->{internalformat},
231 0, 0, 296 0, 0,
232 $tw, $th, 297 $tw, $th,
233 0; 298 0;
234 glPopmatrix; 299 glGetError and die "glCopyTexImage2D $tw,$th";
235 } 300 }
236} 301}
237 302
238sub DESTROY { 303sub DESTROY {
239 my ($self) = @_; 304 my ($self) = @_;
240 305
241 return unless exists $self->{name}; 306 delete $TEXTURES{$self+0};
242 307
243 glDeleteTextures delete $self->{name}; 308 glDeleteTexture delete $self->{name}
309 if $self->{name};
244} 310}
245 311
246sub restore_state{ 312sub restore_state{
247 $_->upload 313 $_->upload
248 for grep $_, @textures; 314 for values %TEXTURES;
249}; 315};
250 316
2511; 3171;
252 318
253=back 319=back

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