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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.56 by root, Fri May 19 23:18:40 2006 UTC vs.
Revision 1.109 by elmex, Sun Jul 30 13:40:17 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23
24use utf8;
23 25
24use Carp (); 26use Carp ();
25use AnyEvent (); 27use AnyEvent ();
26use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use JSON::Syck ();
32use Storable (); # finally
27 33
28use CFClient::OpenGL; 34our %STAT_TOOLTIP = (
35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
29 42
30our %GL_EXT; 43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
31our $GL_VERSION; 44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49);
32 50
33our $GL_NPOT; 51=item guard { BLOCK }
34our $GL_DEBUG = 1;
35 52
36sub gl_init { 53Returns an object that executes the given block as soon as it is destroyed.
37 $GL_VERSION = gl_version * 1;
38 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
39 54
40 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 55=cut
41 56
42 glDisable GL_COLOR_MATERIAL; 57sub guard(&) {
43 glShadeModel GL_FLAT; 58 bless \(my $cb = $_[0]), "CFPlus::Guard"
44 glDisable GL_DITHER;
45 glDisable GL_DEPTH_TEST;
46 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST;
47
48 CFClient::Texture::restore_state ();
49} 59}
50 60
51sub gl_check { 61sub CFPlus::Guard::DESTROY {
52 return unless $GL_DEBUG; 62 ${$_[0]}->()
53
54 if (my $error = glGetError) {
55 Carp::cluck sprintf "opengl error %x while %s", $error, &sprintf(@_);
56 }
57} 63}
64
65sub asxml($) {
66 local $_ = $_[0];
67
68 s/&/&amp;/g;
69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73}
74
75package CFPlus::Database;
76
77our @ISA = BerkeleyDB::Btree::;
78
79sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85}
86
87my %DB_SYNC;
88
89sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95}
96
97package CFPlus;
58 98
59sub find_rcfile($) { 99sub find_rcfile($) {
60 my $path; 100 my $path;
61 101
62 for (grep !ref, @INC) { 102 for (grep !ref, @INC) {
63 $path = "$_/CFClient/resources/$_[0]"; 103 $path = "$_/CFPlus/resources/$_[0]";
64 return $path if -r $path; 104 return $path if -r $path;
65 } 105 }
66 106
67 die "FATAL: can't find required file $_[0]\n"; 107 die "FATAL: can't find required file $_[0]\n";
68} 108}
69 109
110$JSON::Syck::ImplicitUnicode = 1;
111
112sub from_json {
113 JSON::Syck::Load $_[0]
114}
115
116sub to_json {
117 JSON::Syck::Dump $_[0]
118}
119
70sub read_cfg { 120sub read_cfg {
71 my ($file) = @_; 121 my ($file) = @_;
72 122
73 open CFG, $file 123 open my $fh, $file
74 or return; 124 or return;
75 125
76 my $CFG;
77
78 local $/; 126 local $/;
79 $CFG = eval <CFG>; 127 my $CFG = <$fh>;
80 128
81 $::CFG = $CFG; 129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
82 130 require YAML;
83 close CFG; 131 utf8::decode $CFG;
132 $::CFG = YAML::Load ($CFG);
133 } elsif ($CFG =~ /^\{/) {
134 $::CFG = from_json $CFG;
135 } else {
136 $::CFG = eval $CFG; ## todo comaptibility cruft
137 }
84} 138}
85 139
86sub write_cfg { 140sub write_cfg {
87 my ($file) = @_; 141 my ($file) = @_;
88 142
89 open CFG, ">$file" 143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
90 or return; 146 or return;
91 147 print $fh to_json $::CFG;
92 {
93 require Data::Dumper;
94 local $Data::Dumper::Purity = 1;
95 $::CFG->{VERSION} = $::VERSION;
96 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
97 }
98
99 close CFG;
100} 148}
101 149
150our $DB_ENV;
151
152{
153 use strict;
154
102mkdir "$Crossfire::VARDIR/pclient", 0777; 155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
103 159
104our $DB_ENV = new BerkeleyDB::Env 160 $DB_ENV = new BerkeleyDB::Env
105 -Home => "$Crossfire::VARDIR/pclient", 161 -Home => "$Crossfire::VARDIR/cfplus",
106 -Cachesize => 1_000_000, 162 -Cachesize => 1_000_000,
107 -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt", 163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
108# -ErrPrefix => "DATABASE", 164# -ErrPrefix => "DATABASE",
109 -Verbose => 1, 165 -Verbose => 1,
110 -Flags => DB_CREATE | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, 166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
111 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; 168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
169}
112 170
113sub db_table($) { 171sub db_table($) {
114 my ($table) = @_; 172 my ($table) = @_;
115 173
116 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; 174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
117 175
118 new CFClient::Database 176 new CFPlus::Database
119 -Env => $DB_ENV, 177 -Env => $DB_ENV,
120 -Filename => $table, 178 -Filename => $table,
121# -Filename => "database", 179# -Filename => "database",
122# -Subname => $table, 180# -Subname => $table,
123 -Property => DB_CHKSUM, 181 -Property => DB_CHKSUM,
124 -Flags => DB_CREATE | DB_UPGRADE, 182 -Flags => DB_CREATE | DB_UPGRADE,
125 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"; 183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
126} 184}
127 185
128sub pod_to_pango($) { 186package CFPlus::Layout;
129 my ($pom) = @_;
130 187
131 $pom->present ("CFClient::PodToPango") 188$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
132} 189 reset_glyph_cache;
133
134package CFClient::PodToPango;
135
136use base Pod::POM::View::Text;
137
138our $indent = 0;
139
140*view_seq_code =
141*view_seq_bold = sub { "<b>$_[1]</b>" };
142*view_seq_italic = sub { "<i>$_[1]</i>" };
143*view_seq_space =
144*view_seq_link =
145*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
146
147sub view_seq_text {
148 my $text = $_[1];
149 $text =~ s/\s+/ /g;
150 CFClient::UI::Label::escape ($text)
151}
152
153sub view_item {
154 ("\t" x ($indent / 4))
155 . $_[1]->title->present ($_[0])
156 . "\n"
157 . $_[1]->content->present ($_[0])
158}
159
160sub view_verbatim {
161 (join "",
162 map +("\t" x ($indent / 2)) . "$_\n",
163 split /\n/, CFClient::UI::Label::escape ($_[1]))
164 . "\n"
165}
166
167sub view_textblock {
168 ("\t" x ($indent / 2)) . "$_[1]\n\n"
169}
170
171sub view_head2 {
172 "<big>" . $_[1]->title->present ($_[0]) . "</big>\n\n"
173 . $_[1]->content->present ($_[0])
174}; 190};
175 191
176sub view_over { 192package CFPlus::Item;
177 local $indent = $indent + $_[1]->indent;
178 $_[1]->content->present ($_[0])
179}
180
181package CFClient::Database;
182
183our @ISA = BerkeleyDB::Btree::;
184
185sub get($$) {
186 my $data;
187
188 $_[0]->db_get ($_[1], $data) == 0
189 ? $data
190 : ()
191}
192
193my %DB_SYNC;
194
195sub put($$$) {
196 my ($db, $key, $data) = @_;
197
198 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
199
200 $db->db_put ($key => $data)
201}
202
203package CFClient::Texture;
204 193
205use strict; 194use strict;
195use Crossfire::Protocol::Constants;
206 196
207use Scalar::Util; 197my $last_enter_count = 1;
208 198
209use CFClient::OpenGL; 199sub desc_string {
210
211my %TEXTURES;
212
213sub new {
214 my ($class, %data) = @_;
215
216 my $self = bless {
217 internalformat => GL_RGBA,
218 format => GL_RGBA,
219 type => GL_UNSIGNED_BYTE,
220 %data,
221 }, $class;
222
223 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
224
225 $self->upload;
226
227 $self
228}
229
230sub new_from_image {
231 my ($class, $image, %arg) = @_;
232
233 $class->new (image => $image, %arg)
234}
235
236sub new_from_file {
237 my ($class, $path, %arg) = @_;
238
239 open my $fh, "<:raw", $path
240 or die "$path: $!";
241
242 local $/;
243 $class->new_from_image (<$fh>, %arg)
244}
245
246#sub new_from_surface {
247# my ($class, $surface) = @_;
248#
249# $surface->rgba;
250#
251# $class->new (
252# data => $surface->pixels,
253# w => $surface->width,
254# h => $surface->height,
255# )
256#}
257
258sub new_from_layout {
259 my ($class, $layout, %arg) = @_;
260
261 my ($w, $h, $data, $format, $internalformat) = $layout->render;
262
263 $class->new (
264 w => $w,
265 h => $h,
266 data => $data,
267 format => $format,
268 internalformat => $format,
269 type => GL_UNSIGNED_BYTE,
270 %arg,
271 )
272}
273
274sub new_from_opengl {
275 my ($class, $w, $h, $cb) = @_;
276
277 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb)
278}
279
280sub topot {
281 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
282}
283
284sub upload {
285 my ($self) = @_; 200 my ($self) = @_;
286 201
287 return unless $GL_VERSION; 202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
288 206
289 my $data; 207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
290 221
291 if (exists $self->{data}) { 222 $desc
292 $data = $self->{data}; 223}
293 224
294 } elsif (exists $self->{render_cb}) { 225sub weight_string {
295 glViewport 0, 0, $self->{w}, $self->{h}; 226 my ($self) = @_;
296 glMatrixMode GL_PROJECTION;
297 glLoadIdentity;
298 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
299 glMatrixMode GL_MODELVIEW;
300 glLoadIdentity;
301 $self->{render_cb}->($self, $self->{w}, $self->{h});
302 227
303 } else { 228 my $weight = ($self->{nrof} || 1) * $self->{weight};
304 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 229
305 = CFClient::load_image_inline $self->{image}; 230 $weight < 0 ? "?" : $weight * 0.001
231}
232
233sub do_n_dialog {
234 my ($cb) = @_;
235
236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
306 } 239 ;
307 240
308 my ($tw, $th) = @$self{qw(w h)}; 241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
309 251
310 unless ($tw > 0 && $th > 0) { 252 0
311 $tw = $th = 1; 253 },
312 $data = "\x00" x 64; 254 on_escape => sub { $w->destroy; 1 },
313 } 255 );
256 $entry->grab_focus;
257 $w->show;
258}
314 259
315 $self->{minified} = [CFClient::average $tw, $th, $data] 260sub update_widgets {
316 if $self->{minify}; 261 my ($self) = @_;
317 262
318 unless ($GL_NPOT) { 263 # necessary to avoid cyclic references
319 # TODO: does not work for zero-sized textures 264 Scalar::Util::weaken $self;
320 $tw = topot $tw;
321 $th = topot $th;
322 265
323 if (($tw != $self->{w} || $th != $self->{h}) && defined $data) { 266 my $button_cb = sub {
324 my $bpp = (length $data) / ($self->{w} * $self->{h}); 267 my (undef, $ev, $x, $y) = @_;
325 $data = pack "(a" . ($tw * $bpp) . ")*", 268
326 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 269 my $targ = $::CONN->{player}{tag};
327 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
328 } 273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["inscribe", # first try of an easier use of flint&steel
302 sub {
303 &::open_string_query ("Text to inscribe", sub {
304 my ($entry, $txt) = @_;
305 $::CONN->send ("mark ". pack "N", $self->{tag});
306 $::CONN->send ("command use_skill inscription $txt");
307 });
308 }
309 ],
310 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
311 (
312 $self->{flags} & F_LOCKED
313 ? (
314 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
315 )
316 : (
317 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
318 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
319 ["$move_prefix &lt;n&gt;",
320 sub {
321 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
322 }
323 ]
324 )
325 ),
326 );
327
328 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
329 }
330
331 1
329 } 332 };
330 333
331 $self->{s} = $self->{w} / $tw; 334 my $tooltip_std = "<small>"
332 $self->{t} = $self->{h} / $th; 335 . "Left click - examine item\n"
336 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
337 . "Middle click - apply\n"
338 . "Shift-Middle click - lock/unlock\n"
339 . "Right click - further options"
340 . "</small>\n";
333 341
334 $self->{name} ||= glGenTexture; 342 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
343 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
344 : undef;
335 345
336 glBindTexture GL_TEXTURE_2D, $self->{name}; 346 $self->{face_widget} ||= new CFPlus::UI::Face
337 347 can_events => 1,
338 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 348 can_hover => 1,
339 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 349 anim => $self->{anim},
340 350 animspeed => $self->{animspeed}, # TODO# must be set at creation time
341 if ($::FAST) { 351 on_button_down => $button_cb,
342 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
343 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
344 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
345 # alternatively check for 0x8191
346 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
347 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
348 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
349 } else {
350 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
351 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
352 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
353 } 352 ;
353 $self->{face_widget}{bg} = $bg;
354 $self->{face_widget}{face} = $self->{face};
355 $self->{face_widget}{anim} = $self->{anim};
356 $self->{face_widget}{animspeed} = $self->{animspeed};
357 $self->{face_widget}->set_tooltip (
358 "<b>Face/Animation.</b>\n"
359 . "Item uses face #$self->{face}. "
360 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
361 . "\n\n$tooltip_std"
362 );
354 363
355 glGetError; 364 $self->{desc_widget} ||= new CFPlus::UI::Label
356 365 can_events => 1,
357 if (defined $data) { 366 can_hover => 1,
358 glTexImage2D GL_TEXTURE_2D, 0, 367 ellipsise => 2,
359 $self->{internalformat}, 368 align => -1,
360 $tw, $th, 369 on_button_down => $button_cb,
361 0,
362 $self->{format},
363 $self->{type},
364 $data;
365 CFClient::gl_check "uploading texture %dx%d if=%x f=%x t=%x",
366 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
367 } else {
368 glCopyTexImage2D GL_TEXTURE_2D, 0,
369 $self->{internalformat},
370 0, 0,
371 $tw, $th,
372 0;
373 CFClient::gl_check "copying to texture %dx%d if=%x",
374 $tw, $th, $self->{internalformat};
375 } 370 ;
371 my $desc = CFPlus::Item::desc_string $self;
372 $self->{desc_widget}{bg} = $bg;
373 $self->{desc_widget}->set_text ($desc);
374 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
376 375
377 glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side 376 $self->{weight_widget} ||= new CFPlus::UI::Label
378} 377 can_events => 1,
379 378 can_hover => 1,
380sub DESTROY { 379 ellipsise => 0,
381 my ($self) = @_; 380 align => 0,
382 381 on_button_down => $button_cb,
383 delete $TEXTURES{$self+0}; 382 ;
384 383 $self->{weight_widget}{bg} = $bg;
385 glDeleteTexture delete $self->{name} 384 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
386 if $self->{name}; 385 $self->{weight_widget}->set_tooltip (
387} 386 "<b>Weight</b>.\n"
388 387 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
389sub restore_state { 388 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
390 $_->upload 389 . "\n\n$tooltip_std"
391 for values %TEXTURES; 390 );
392} 391}
393 392
3941; 3931;
395 394
396=back 395=back

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