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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.57 by root, Sun May 21 00:02:00 2006 UTC vs.
Revision 1.110 by root, Sun Jul 30 17:43:26 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient - undocumented utility garbage for our crossfire client 3CFPlus - undocumented utility garbage for our crossfire client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient; 7 use CFPlus;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient; 15package CFPlus;
16 16
17BEGIN { 17BEGIN {
18 $VERSION = '0.1'; 18 $VERSION = '0.1';
19 19
20 use XSLoader; 20 use XSLoader;
21 XSLoader::load "CFClient", $VERSION; 21 XSLoader::load "CFPlus", $VERSION;
22} 22}
23
24use utf8;
23 25
24use Carp (); 26use Carp ();
25use AnyEvent (); 27use AnyEvent ();
26use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
27 32
28use CFClient::OpenGL; 33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
29 41
30our %GL_EXT; 42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
31our $GL_VERSION; 43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
32 49
33our $GL_NPOT; 50=item guard { BLOCK }
34our $GL_DEBUG = 1;
35 51
36sub gl_init { 52Returns an object that executes the given block as soon as it is destroyed.
37 $GL_VERSION = gl_version * 1;
38 %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions;
39 53
40 $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; 54=cut
41 55
42 glDisable GL_COLOR_MATERIAL; 56sub guard(&) {
43 glShadeModel GL_FLAT; 57 bless \(my $cb = $_[0]), "CFPlus::Guard"
44 glDisable GL_DITHER;
45 glDisable GL_DEPTH_TEST;
46 glDepthMask 0;
47 glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST;
48
49 CFClient::Texture::restore_state ();
50} 58}
51 59
52sub gl_check { 60sub CFPlus::Guard::DESTROY {
53 return unless $GL_DEBUG; 61 ${$_[0]}->()
54
55 if (my $error = glGetError) {
56 Carp::cluck sprintf "opengl error %x while %s", $error, &sprintf(@_);
57 }
58} 62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFPlus::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFPlus;
59 97
60sub find_rcfile($) { 98sub find_rcfile($) {
61 my $path; 99 my $path;
62 100
63 for (grep !ref, @INC) { 101 for (grep !ref, @INC) {
64 $path = "$_/CFClient/resources/$_[0]"; 102 $path = "$_/CFPlus/resources/$_[0]";
65 return $path if -r $path; 103 return $path if -r $path;
66 } 104 }
67 105
68 die "FATAL: can't find required file $_[0]\n"; 106 die "FATAL: can't find required file $_[0]\n";
69} 107}
70 108
109BEGIN {
110 use Crossfire::Protocol::Base ();
111 *to_json = \&Crossfire::Protocol::Base::to_json;
112 *from_json = \&Crossfire::Protocol::Base::from_json;
113}
114
71sub read_cfg { 115sub read_cfg {
72 my ($file) = @_; 116 my ($file) = @_;
73 117
74 open CFG, $file 118 open my $fh, $file
75 or return; 119 or return;
76 120
77 my $CFG;
78
79 local $/; 121 local $/;
80 $CFG = eval <CFG>; 122 my $CFG = <$fh>;
81 123
82 $::CFG = $CFG; 124 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
83 125 require YAML;
84 close CFG; 126 utf8::decode $CFG;
127 $::CFG = YAML::Load ($CFG);
128 } elsif ($CFG =~ /^\{/) {
129 $::CFG = from_json $CFG;
130 } else {
131 $::CFG = eval $CFG; ## todo comaptibility cruft
132 }
85} 133}
86 134
87sub write_cfg { 135sub write_cfg {
88 my ($file) = @_; 136 my ($file) = @_;
89 137
90 open CFG, ">$file" 138 $::CFG->{VERSION} = $::VERSION;
139
140 open my $fh, ">:utf8", $file
91 or return; 141 or return;
92 142 print $fh to_json $::CFG;
93 {
94 require Data::Dumper;
95 local $Data::Dumper::Purity = 1;
96 $::CFG->{VERSION} = $::VERSION;
97 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
98 }
99
100 close CFG;
101} 143}
102 144
145our $DB_ENV;
146
147{
148 use strict;
149
103mkdir "$Crossfire::VARDIR/pclient", 0777; 150 mkdir "$Crossfire::VARDIR/cfplus", 0777;
151 my $recover = $BerkeleyDB::db_version >= 4.4
152 ? eval "DB_REGISTER | DB_RECOVER"
153 : 0;
104 154
105our $DB_ENV = new BerkeleyDB::Env 155 $DB_ENV = new BerkeleyDB::Env
106 -Home => "$Crossfire::VARDIR/pclient", 156 -Home => "$Crossfire::VARDIR/cfplus",
107 -Cachesize => 1_000_000, 157 -Cachesize => 1_000_000,
108 -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt", 158 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
109# -ErrPrefix => "DATABASE", 159# -ErrPrefix => "DATABASE",
110 -Verbose => 1, 160 -Verbose => 1,
111 -Flags => DB_CREATE | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, 161 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
162 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
112 or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; 163 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
164}
113 165
114sub db_table($) { 166sub db_table($) {
115 my ($table) = @_; 167 my ($table) = @_;
116 168
117 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; 169 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
118 170
119 new CFClient::Database 171 new CFPlus::Database
120 -Env => $DB_ENV, 172 -Env => $DB_ENV,
121 -Filename => $table, 173 -Filename => $table,
122# -Filename => "database", 174# -Filename => "database",
123# -Subname => $table, 175# -Subname => $table,
124 -Property => DB_CHKSUM, 176 -Property => DB_CHKSUM,
125 -Flags => DB_CREATE | DB_UPGRADE, 177 -Flags => DB_CREATE | DB_UPGRADE,
126 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"; 178 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
127} 179}
128 180
129sub pod_to_pango($) { 181package CFPlus::Layout;
130 my ($pom) = @_;
131 182
132 $pom->present ("CFClient::PodToPango") 183$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
133} 184 reset_glyph_cache;
134
135package CFClient::PodToPango;
136
137use base Pod::POM::View::Text;
138
139our $indent = 0;
140
141*view_seq_code =
142*view_seq_bold = sub { "<b>$_[1]</b>" };
143*view_seq_italic = sub { "<i>$_[1]</i>" };
144*view_seq_space =
145*view_seq_link =
146*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
147
148sub view_seq_text {
149 my $text = $_[1];
150 $text =~ s/\s+/ /g;
151 CFClient::UI::Label::escape ($text)
152}
153
154sub view_item {
155 ("\t" x ($indent / 4))
156 . $_[1]->title->present ($_[0])
157 . "\n"
158 . $_[1]->content->present ($_[0])
159}
160
161sub view_verbatim {
162 (join "",
163 map +("\t" x ($indent / 2)) . "$_\n",
164 split /\n/, CFClient::UI::Label::escape ($_[1]))
165 . "\n"
166}
167
168sub view_textblock {
169 ("\t" x ($indent / 2)) . "$_[1]\n\n"
170}
171
172sub view_head2 {
173 "<big>" . $_[1]->title->present ($_[0]) . "</big>\n\n"
174 . $_[1]->content->present ($_[0])
175}; 185};
176 186
177sub view_over { 187package CFPlus::Item;
178 local $indent = $indent + $_[1]->indent;
179 $_[1]->content->present ($_[0])
180}
181
182package CFClient::Database;
183
184our @ISA = BerkeleyDB::Btree::;
185
186sub get($$) {
187 my $data;
188
189 $_[0]->db_get ($_[1], $data) == 0
190 ? $data
191 : ()
192}
193
194my %DB_SYNC;
195
196sub put($$$) {
197 my ($db, $key, $data) = @_;
198
199 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
200
201 $db->db_put ($key => $data)
202}
203
204package CFClient::Texture;
205 188
206use strict; 189use strict;
190use Crossfire::Protocol::Constants;
207 191
208use Scalar::Util; 192my $last_enter_count = 1;
209 193
210use CFClient::OpenGL; 194sub desc_string {
211
212my %TEXTURES;
213
214sub new {
215 my ($class, %data) = @_;
216
217 my $self = bless {
218 internalformat => GL_RGBA,
219 format => GL_RGBA,
220 type => GL_UNSIGNED_BYTE,
221 %data,
222 }, $class;
223
224 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
225
226 $self->upload;
227
228 $self
229}
230
231sub new_from_image {
232 my ($class, $image, %arg) = @_;
233
234 $class->new (image => $image, %arg)
235}
236
237sub new_from_file {
238 my ($class, $path, %arg) = @_;
239
240 open my $fh, "<:raw", $path
241 or die "$path: $!";
242
243 local $/;
244 $class->new_from_image (<$fh>, %arg)
245}
246
247#sub new_from_surface {
248# my ($class, $surface) = @_;
249#
250# $surface->rgba;
251#
252# $class->new (
253# data => $surface->pixels,
254# w => $surface->width,
255# h => $surface->height,
256# )
257#}
258
259sub new_from_layout {
260 my ($class, $layout, %arg) = @_;
261
262 my ($w, $h, $data, $format, $internalformat) = $layout->render;
263
264 $class->new (
265 w => $w,
266 h => $h,
267 data => $data,
268 format => $format,
269 internalformat => $format,
270 type => GL_UNSIGNED_BYTE,
271 %arg,
272 )
273}
274
275sub new_from_opengl {
276 my ($class, $w, $h, $cb) = @_;
277
278 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb)
279}
280
281sub topot {
282 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
283}
284
285sub upload {
286 my ($self) = @_; 195 my ($self) = @_;
287 196
288 return unless $GL_VERSION; 197 my $desc =
198 $self->{nrof} < 2
199 ? $self->{name}
200 : "$self->{nrof} × $self->{name_pl}";
289 201
290 my $data; 202 $self->{flags} & F_OPEN
203 and $desc .= " (open)";
204 $self->{flags} & F_APPLIED
205 and $desc .= " (applied)";
206 $self->{flags} & F_UNPAID
207 and $desc .= " (unpaid)";
208 $self->{flags} & F_MAGIC
209 and $desc .= " (magic)";
210 $self->{flags} & F_CURSED
211 and $desc .= " (cursed)";
212 $self->{flags} & F_DAMNED
213 and $desc .= " (damned)";
214 $self->{flags} & F_LOCKED
215 and $desc .= " *";
291 216
292 if (exists $self->{data}) { 217 $desc
293 $data = $self->{data}; 218}
294 219
295 } elsif (exists $self->{render_cb}) { 220sub weight_string {
296 glViewport 0, 0, $self->{w}, $self->{h}; 221 my ($self) = @_;
297 glMatrixMode GL_PROJECTION;
298 glLoadIdentity;
299 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
300 glMatrixMode GL_MODELVIEW;
301 glLoadIdentity;
302 $self->{render_cb}->($self, $self->{w}, $self->{h});
303 222
304 } else { 223 my $weight = ($self->{nrof} || 1) * $self->{weight};
305 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 224
306 = CFClient::load_image_inline $self->{image}; 225 $weight < 0 ? "?" : $weight * 0.001
226}
227
228sub do_n_dialog {
229 my ($cb) = @_;
230
231 my $w = new CFPlus::UI::FancyFrame
232 on_delete => sub { $_[0]->destroy; 1 },
233 has_close_button => 1,
307 } 234 ;
308 235
309 my ($tw, $th) = @$self{qw(w h)}; 236 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
237 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
238 $vb->add (my $entry = new CFPlus::UI::Entry
239 text => $last_enter_count,
240 on_activate => sub {
241 my ($entry) = @_;
242 $last_enter_count = $entry->get_text;
243 $cb->($last_enter_count);
244 $w->hide;
245 $w->destroy;
310 246
311 unless ($tw > 0 && $th > 0) { 247 0
312 $tw = $th = 1; 248 },
313 $data = "\x00" x 64; 249 on_escape => sub { $w->destroy; 1 },
314 } 250 );
251 $entry->grab_focus;
252 $w->show;
253}
315 254
316 $self->{minified} = [CFClient::average $tw, $th, $data] 255sub update_widgets {
317 if $self->{minify}; 256 my ($self) = @_;
318 257
319 unless ($GL_NPOT) { 258 # necessary to avoid cyclic references
320 # TODO: does not work for zero-sized textures 259 Scalar::Util::weaken $self;
321 $tw = topot $tw;
322 $th = topot $th;
323 260
324 if (($tw != $self->{w} || $th != $self->{h}) && defined $data) { 261 my $button_cb = sub {
325 my $bpp = (length $data) / ($self->{w} * $self->{h}); 262 my (undef, $ev, $x, $y) = @_;
326 $data = pack "(a" . ($tw * $bpp) . ")*", 263
327 unpack "(a" . ($self->{w} * $bpp) . ")*", $data; 264 my $targ = $::CONN->{player}{tag};
328 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); 265
266 if ($self->{container} == $::CONN->{player}{tag}) {
267 $targ = $::CONN->{open_container};
329 } 268 }
269
270 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
271 $::CONN->send ("move $targ $self->{tag} 0")
272 if $targ || !($self->{flags} & F_LOCKED);
273 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
274 $self->{flags} & F_LOCKED
275 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
276 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
277 } elsif ($ev->{button} == 1) {
278 $::CONN->send ("examine $self->{tag}");
279 } elsif ($ev->{button} == 2) {
280 $::CONN->send ("apply $self->{tag}");
281 } elsif ($ev->{button} == 3) {
282 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
283 if ($self->{container} == $::CONN->{open_container}) {
284 $move_prefix = "take";
285 }
286
287 my @menu_items = (
288 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
289 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
290 ["ignite/thaw", # first try of an easier use of flint&steel
291 sub {
292 $::CONN->send ("mark ". pack "N", $self->{tag});
293 $::CONN->send ("command apply flint and steel");
294 }
295 ],
296 ["inscribe", # first try of an easier use of flint&steel
297 sub {
298 &::open_string_query ("Text to inscribe", sub {
299 my ($entry, $txt) = @_;
300 $::CONN->send ("mark ". pack "N", $self->{tag});
301 $::CONN->send ("command use_skill inscription $txt");
302 });
303 }
304 ],
305 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
306 (
307 $self->{flags} & F_LOCKED
308 ? (
309 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
310 )
311 : (
312 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
313 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
314 ["$move_prefix &lt;n&gt;",
315 sub {
316 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
317 }
318 ]
319 )
320 ),
321 );
322
323 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
324 }
325
326 1
330 } 327 };
331 328
332 $self->{s} = $self->{w} / $tw; 329 my $tooltip_std = "<small>"
333 $self->{t} = $self->{h} / $th; 330 . "Left click - examine item\n"
331 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
332 . "Middle click - apply\n"
333 . "Shift-Middle click - lock/unlock\n"
334 . "Right click - further options"
335 . "</small>\n";
334 336
335 $self->{name} ||= glGenTexture; 337 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
338 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
339 : undef;
336 340
337 glBindTexture GL_TEXTURE_2D, $self->{name}; 341 $self->{face_widget} ||= new CFPlus::UI::Face
338 342 can_events => 1,
339 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 343 can_hover => 1,
340 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 344 anim => $self->{anim},
341 345 animspeed => $self->{animspeed}, # TODO# must be set at creation time
342 if ($::FAST) { 346 on_button_down => $button_cb,
343 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
344 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
345 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
346 # alternatively check for 0x8191
347 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
348 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
349 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
350 } else {
351 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
352 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
353 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
354 } 347 ;
348 $self->{face_widget}{bg} = $bg;
349 $self->{face_widget}{face} = $self->{face};
350 $self->{face_widget}{anim} = $self->{anim};
351 $self->{face_widget}{animspeed} = $self->{animspeed};
352 $self->{face_widget}->set_tooltip (
353 "<b>Face/Animation.</b>\n"
354 . "Item uses face #$self->{face}. "
355 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
356 . "\n\n$tooltip_std"
357 );
355 358
356 glGetError; 359 $self->{desc_widget} ||= new CFPlus::UI::Label
357 360 can_events => 1,
358 if (defined $data) { 361 can_hover => 1,
359 glTexImage2D GL_TEXTURE_2D, 0, 362 ellipsise => 2,
360 $self->{internalformat}, 363 align => -1,
361 $tw, $th, 364 on_button_down => $button_cb,
362 0,
363 $self->{format},
364 $self->{type},
365 $data;
366 CFClient::gl_check "uploading texture %dx%d if=%x f=%x t=%x",
367 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
368 } else {
369 glCopyTexImage2D GL_TEXTURE_2D, 0,
370 $self->{internalformat},
371 0, 0,
372 $tw, $th,
373 0;
374 CFClient::gl_check "copying to texture %dx%d if=%x",
375 $tw, $th, $self->{internalformat};
376 } 365 ;
366 my $desc = CFPlus::Item::desc_string $self;
367 $self->{desc_widget}{bg} = $bg;
368 $self->{desc_widget}->set_text ($desc);
369 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
377 370
378 glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side 371 $self->{weight_widget} ||= new CFPlus::UI::Label
379} 372 can_events => 1,
380 373 can_hover => 1,
381sub DESTROY { 374 ellipsise => 0,
382 my ($self) = @_; 375 align => 0,
383 376 on_button_down => $button_cb,
384 delete $TEXTURES{$self+0}; 377 ;
385 378 $self->{weight_widget}{bg} = $bg;
386 glDeleteTexture delete $self->{name} 379 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
387 if $self->{name}; 380 $self->{weight_widget}->set_tooltip (
388} 381 "<b>Weight</b>.\n"
389 382 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
390sub restore_state { 383 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
391 $_->upload 384 . "\n\n$tooltip_std"
392 for values %TEXTURES; 385 );
393} 386}
394 387
3951; 3881;
396 389
397=back 390=back

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