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/cvs/deliantra/Deliantra-Client/DC.pm
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Comparing deliantra/Deliantra-Client/DC.pm (file contents):
Revision 1.87 by root, Mon Jun 5 05:23:19 2006 UTC vs.
Revision 1.105 by root, Sun Jul 23 16:11:12 2006 UTC

24use utf8; 24use utf8;
25 25
26use Carp (); 26use Carp ();
27use AnyEvent (); 27use AnyEvent ();
28use BerkeleyDB; 28use BerkeleyDB;
29use Pod::POM; 29use Pod::POM ();
30use Scalar::Util ();
31use Storable (); # finally
32
33our %STAT_TOOLTIP = (
34 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
35 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
36 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
37 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
38 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
39 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
40 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
41
42 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
43 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
44 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
45 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
46 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
47 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
48);
49
50=item guard { BLOCK }
51
52Returns an object that executes the given block as soon as it is destroyed.
53
54=cut
55
56sub guard(&) {
57 bless \(my $cb = $_[0]), "CFClient::Guard"
58}
59
60sub CFClient::Guard::DESTROY {
61 ${$_[0]}->()
62}
63
64sub asxml($) {
65 local $_ = $_[0];
66
67 s/&/&amp;/g;
68 s/>/&gt;/g;
69 s/</&lt;/g;
70
71 $_
72}
73
74package CFClient::Database;
75
76our @ISA = BerkeleyDB::Btree::;
77
78sub get($$) {
79 my $data;
80
81 $_[0]->db_get ($_[1], $data) == 0
82 ? $data
83 : ()
84}
85
86my %DB_SYNC;
87
88sub put($$$) {
89 my ($db, $key, $data) = @_;
90
91 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
92
93 $db->db_put ($key => $data)
94}
95
96package CFClient;
30 97
31sub find_rcfile($) { 98sub find_rcfile($) {
32 my $path; 99 my $path;
33 100
34 for (grep !ref, @INC) { 101 for (grep !ref, @INC) {
67 $::CFG->{VERSION} = $::VERSION; 134 $::CFG->{VERSION} = $::VERSION;
68 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]); 135 print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]);
69 } 136 }
70 137
71 close CFG; 138 close CFG;
72}
73
74sub load_pod($) {
75 my $pod = do {
76 local $/;
77 open my $pod, "<:utf8", $_[0]
78 or die "$_[0]: $!";
79 <$pod>
80 };
81
82 Pod::POM->new->parse_text ($pod);
83} 139}
84 140
85our $DB_ENV; 141our $DB_ENV;
86 142
87{ 143{
116 -Property => DB_CHKSUM, 172 -Property => DB_CHKSUM,
117 -Flags => DB_CREATE | DB_UPGRADE, 173 -Flags => DB_CREATE | DB_UPGRADE,
118 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error" 174 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
119} 175}
120 176
121sub pod_to_pango($) { 177package CFClient::Layout;
122 my ($pom) = @_;
123 178
124 $pom->present ("CFClient::PodToPango") 179$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Layout"} = sub {
125} 180 reset_glyph_cache;
126
127sub pod_to_pango_list($) {
128 my ($pom) = @_;
129
130 [
131 map s/^(\s*)// && [40 * length $1, length $_ ? $_ : " "],
132 split /\n/, $pom->present ("CFClient::PodToPango")
133 ]
134}
135
136package CFClient::PodToPango;
137
138use base Pod::POM::View::Text;
139
140our $indent = 0;
141
142*view_seq_code =
143*view_seq_bold = sub { "<b>$_[1]</b>" };
144*view_seq_italic = sub { "<i>$_[1]</i>" };
145*view_seq_space =
146*view_seq_link =
147*view_seq_index = sub { CFClient::UI::Label::escape ($_[1]) };
148
149sub view_seq_text {
150 my $text = $_[1];
151 $text =~ s/\s+/ /g;
152 CFClient::UI::Label::escape ($text)
153}
154
155sub view_item {
156 ("\t" x ($indent / 4))
157 . $_[1]->title->present ($_[0])
158 . "\n"
159 . $_[1]->content->present ($_[0])
160}
161
162sub view_verbatim {
163 (join "",
164 map +("\t" x ($indent / 2)) . "<tt>$_</tt>\n",
165 split /\n/, CFClient::UI::Label::escape ($_[1]))
166 . "\n"
167}
168
169sub view_textblock {
170 ("\t" x ($indent / 2)) . "$_[1]\n\n"
171}
172
173sub view_head1 {
174 "\n\n<span foreground='#ffff00' size='x-large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
175 . $_[1]->content->present ($_[0])
176}; 181};
177
178sub view_head2 {
179 "\n<span foreground='#ccccff' size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
180 . $_[1]->content->present ($_[0])
181};
182
183sub view_head3 {
184 "\n<span size='large'>" . $_[1]->title->present ($_[0]) . "</span>\n\n"
185 . $_[1]->content->present ($_[0])
186};
187
188sub view_over {
189 local $indent = $indent + $_[1]->indent;
190 $_[1]->content->present ($_[0])
191}
192
193package CFClient::Database;
194
195our @ISA = BerkeleyDB::Btree::;
196
197sub get($$) {
198 my $data;
199
200 $_[0]->db_get ($_[1], $data) == 0
201 ? $data
202 : ()
203}
204
205my %DB_SYNC;
206
207sub put($$$) {
208 my ($db, $key, $data) = @_;
209
210 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
211
212 $db->db_put ($key => $data)
213}
214 182
215package CFClient::Item; 183package CFClient::Item;
216 184
217use strict; 185use strict;
218use Crossfire::Protocol::Constants; 186use Crossfire::Protocol::Constants;
254} 222}
255 223
256sub do_n_dialog { 224sub do_n_dialog {
257 my ($cb) = @_; 225 my ($cb) = @_;
258 226
259 my $w = new CFClient::UI::FancyFrame; 227 my $w = new CFClient::UI::FancyFrame
228 on_delete => sub { $_[0]->destroy; 1 },
229 has_close_button => 1,
230 ;
231
260 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center"); 232 $w->add (my $vb = new CFClient::UI::VBox x => "center", y => "center");
261 $vb->add (new CFClient::UI::Label text => "Enter item count:"); 233 $vb->add (new CFClient::UI::Label text => "Enter item count:");
262 $vb->add (my $entry = new CFClient::UI::Entry 234 $vb->add (my $entry = new CFClient::UI::Entry
263 text => $last_enter_count, 235 text => $last_enter_count,
264 on_activate => sub { 236 on_activate => sub {
265 my ($entry) = @_; 237 my ($entry) = @_;
266 $last_enter_count = $entry->get_text; 238 $last_enter_count = $entry->get_text;
267 $cb->($last_enter_count); 239 $cb->($last_enter_count);
268 $w->hide; 240 $w->hide;
269 $w = undef; 241 $w->destroy;
242
243 0
270 } 244 },
245 on_escape => sub { $w->destroy; 1 },
271 ); 246 );
272 $entry->focus_in; 247 $entry->grab_focus;
273 $w->show; 248 $w->show;
274
275} 249}
276 250
277sub update_widgets { 251sub update_widgets {
278 my ($self) = @_; 252 my ($self) = @_;
253
254 # necessary to avoid cyclic references
255 Scalar::Util::weaken $self;
279 256
280 my $button_cb = sub { 257 my $button_cb = sub {
281 my (undef, $ev, $x, $y) = @_; 258 my (undef, $ev, $x, $y) = @_;
282 259
283 my $targ = $::CONN->{player}{tag}; 260 my $targ = $::CONN->{player}{tag};
296 } elsif ($ev->{button} == 1) { 273 } elsif ($ev->{button} == 1) {
297 $::CONN->send ("examine $self->{tag}"); 274 $::CONN->send ("examine $self->{tag}");
298 } elsif ($ev->{button} == 2) { 275 } elsif ($ev->{button} == 2) {
299 $::CONN->send ("apply $self->{tag}"); 276 $::CONN->send ("apply $self->{tag}");
300 } elsif ($ev->{button} == 3) { 277 } elsif ($ev->{button} == 3) {
278 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
279 if ($self->{container} == $::CONN->{open_container}) {
280 $move_prefix = "take";
281 }
282
301 my @menu_items = ( 283 my @menu_items = (
302 ["examine", sub { $::CONN->send ("examine $self->{tag}") }], 284 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
303 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }], 285 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
286 ["ignite/thaw", # first try of an easier use of flint&steel
287 sub {
288 $::CONN->send ("mark ". pack "N", $self->{tag});
289 $::CONN->send ("command apply flint and steel");
290 }
291 ],
304 ["apply", sub { $::CONN->send ("apply $self->{tag}") }], 292 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
305 ( 293 (
306 $self->{flags} & F_LOCKED 294 $self->{flags} & F_LOCKED
307 ? ( 295 ? (
308 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }], 296 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
309 ) 297 )
310 : ( 298 : (
311 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }], 299 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
312 ["drop", sub { $::CONN->send ("move $::CONN->{open_container} $self->{tag} 0") }], 300 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
313 ["move n", 301 ["$move_prefix &lt;n&gt;",
314 sub { 302 sub {
315 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") }) 303 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
316 } 304 }
317 ] 305 ]
318 ) 306 )
376 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ") 364 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
377 . "\n\n$tooltip_std" 365 . "\n\n$tooltip_std"
378 ); 366 );
379} 367}
380 368
381package CFClient::Binder;
382
383my @ALLOWED_MODIFIER_KEYS = (
384 CFClient::SDLK_LSHIFT,
385 CFClient::SDLK_LCTRL ,
386 CFClient::SDLK_LALT ,
387 CFClient::SDLK_LMETA ,
388
389 CFClient::SDLK_RSHIFT,
390 CFClient::SDLK_RCTRL ,
391 CFClient::SDLK_RALT ,
392 CFClient::SDLK_RMETA ,
393);
394
395my %ALLOWED_MODIFIERS = (
396 CFClient::KMOD_LSHIFT => "LSHIFT",
397 CFClient::KMOD_LCTRL => "LCTRL",
398 CFClient::KMOD_LALT => "LALT",
399 CFClient::KMOD_LMETA => "LMETA",
400
401 CFClient::KMOD_RSHIFT => "RSHIFT",
402 CFClient::KMOD_RCTRL => "RCTRL",
403 CFClient::KMOD_RALT => "RALT",
404 CFClient::KMOD_RMETA => "RMETA",
405);
406
407my %DIRECT_BIND_CHARS = map { $_ => 1 } qw/0 1 2 3 4 5 6 7 8 9/;
408my @DIRECT_BIND_KEYS = (
409 CFClient::SDLK_F1,
410 CFClient::SDLK_F2,
411 CFClient::SDLK_F3,
412 CFClient::SDLK_F4,
413 CFClient::SDLK_F5,
414 CFClient::SDLK_F6,
415 CFClient::SDLK_F7,
416 CFClient::SDLK_F8,
417 CFClient::SDLK_F9,
418 CFClient::SDLK_F10,
419 CFClient::SDLK_F11,
420 CFClient::SDLK_F12,
421 CFClient::SDLK_F13,
422 CFClient::SDLK_F14,
423 CFClient::SDLK_F15,
424);
425
426# this binding dialog asks for a key-combo to be pressed
427# and if successful it calls the $cb with $mod and $sym as args.
428sub open_binding_dialog {
429 my ($cb) = @_;
430
431 my $w = new CFClient::UI::FancyFrame
432 title => "Bind Action",
433 x => "center",
434 y => "center";
435
436 $w->add (my $vb = new CFClient::UI::VBox);
437 $vb->add (new CFClient::UI::Label
438 text => "Press a modifier (CTRL, ALT and/or SHIFT) and a key."
439 ."You can only bind 0-9 and F1-F15 without modifiers."
440 );
441 $vb->add (my $entry = new CFClient::UI::Entry
442 text => "",
443 on_key_down => sub {
444 my ($entry, $ev) = @_;
445
446 my $mod = $ev->{mod};
447 my $sym = $ev->{sym};
448
449 # XXX: This seems a little bit hackisch to me, but i have to ignore them
450 if (grep { $_ == $sym } @ALLOWED_MODIFIER_KEYS) {
451 return;
452 }
453
454 if ($mod == CFClient::KMOD_NONE
455 and not $DIRECT_BIND_CHARS{chr ($ev->{unicode})}
456 and not grep { $sym == $_ } @DIRECT_BIND_KEYS)
457 {
458 $::STATUSBOX->add (
459 "Can't bind key ".CFClient::SDL_GetKeyName ($sym)
460 ." directly without modifier! It would damage the completer handling."
461 );
462 return;
463 }
464
465 $entry->focus_out;
466
467 $cb->($mod, $sym);
468
469 $w->destroy
470 });
471
472 $entry->focus_in;
473 $w->show;
474}
475
476sub keycombo_to_name {
477 my ($mod, $sym) = @_;
478
479 my $mods = join '+',
480 map { $ALLOWED_MODIFIERS{$_} }
481 grep { ($_ + 0) & ($mod + 0) }
482 keys %ALLOWED_MODIFIERS;
483 $mods .= "+" if $mods ne '';
484
485 return $mods . CFClient::SDL_GetKeyName ($sym);
486}
487
488package CFClient::Pickup;
489# some pickup constants
490sub PU_NOTHING { 0x00000000 }
491
492sub PU_DEBUG { 0x10000000 }
493sub PU_INHIBIT { 0x20000000 }
494sub PU_STOP { 0x40000000 }
495sub PU_NEWMODE { 0x80000000 }
496
497sub PU_RATIO { 0x0000000F }
498
499sub PU_FOOD { 0x00000010 }
500sub PU_DRINK { 0x00000020 }
501sub PU_VALUABLES { 0x00000040 }
502sub PU_BOW { 0x00000080 }
503
504sub PU_ARROW { 0x00000100 }
505sub PU_HELMET { 0x00000200 }
506sub PU_SHIELD { 0x00000400 }
507sub PU_ARMOUR { 0x00000800 }
508
509sub PU_BOOTS { 0x00001000 }
510sub PU_GLOVES { 0x00002000 }
511sub PU_CLOAK { 0x00004000 }
512sub PU_KEY { 0x00008000 }
513
514sub PU_MISSILEWEAPON { 0x00010000 }
515sub PU_ALLWEAPON { 0x00020000 }
516sub PU_MAGICAL { 0x00040000 }
517sub PU_POTION { 0x00080000 }
518
519sub PU_SPELLBOOK { 0x00100000 }
520sub PU_SKILLSCROLL { 0x00200000 }
521sub PU_READABLES { 0x00400000 }
522sub PU_MAGIC_DEVICE { 0x00800000 }
523
524sub PU_NOT_CURSED { 0x01000000 }
525
526sub PU_JEWELS { 0x02000000 }
527
528
5291; 3691;
530 370
531=back 371=back
532 372
533=head1 AUTHOR 373=head1 AUTHOR

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