=head1 NAME Crossfire::Client - undocumented utility garbage for our crossfire client =head1 SYNOPSIS use Crossfire::Client; =head1 DESCRIPTION =over 4 =cut package Crossfire::Client; BEGIN { $VERSION = '0.1'; use XSLoader; XSLoader::load "Crossfire::Client", $VERSION; } sub find_rcfile($) { my $path; for (@INC) { $path = "$_/Crossfire/resources/$_[0]"; return $path if -r $path; } die "FATAL: can't find required file $_[0]\n"; } sub read_cfg { my ($file) = @_; open CFG, $file or return; my $CFG; local $/; $CFG = eval ; $::CFG = $CFG; close CFG; } sub write_cfg { my ($file) = @_; open CFG, ">$file" or return; { require Data::Dumper; local $Data::Dumper::Purity = 1; $::CFG->{VERSION} = $::VERSION; print CFG Data::Dumper->Dump ([$::CFG], [qw/CFG/]); } close CFG; } package Crossfire::Client::Texture; use Scalar::Util; use SDL::OpenGL; my @textures; sub _new { my ($class, %data) = @_; my $self = bless \%data, $class; push @textures, $self; Scalar::Util::weaken $textures[-1]; $self->upload; $self } sub new_from_image { my ($class, $image) = @_; $class->_new (image => $image) } sub new_from_file { my ($class, $path) = @_; open my $fh, "<:raw", $path or die "$path: $!"; local $/; $class->new_from_image (<$fh>) } sub new_from_surface { my ($class, $surface) = @_; $surface->rgba; $class->_new ( data => $surface->pixels, width => $surface->width, height => $surface->height, ) } sub new_from_ttf { my ($class, $ttf, $text) = @_; utf8::encode $text; my $surface = SDL::TTFRenderUTF8Blended $ttf, $text, (new SDL::Color -r => 255, -g => 255, -b => 255); $class->new_from_surface (bless \$surface, SDL::Surface::) } sub new_from_opengl { my ($class, $w, $h, $cb) = @_; $class->_new (width => $w, height => $h, rendercb => $cb) } sub upload { my ($self) = @_; return unless $SDL::App::USING_OPENGL; my $data; if (exists $self->{data}) { $data = $self->{data}; } elsif (exists $self->{rendercb}) { glViewport 0, 0, $self->{width}, $self->{height}; glClear GL_COLOR_BUFFER_BIT; $self->{rendercb}->($self, $self->{width}, $self->{height}); } else { my $pb = new Gtk2::Gdk::PixbufLoader; $pb->write ($self->{image}); $pb->close; $pb = $pb->get_pixbuf; $pb = $pb->add_alpha (0, 0, 0, 0); $self->{width} = $pb->get_width; $self->{height} = $pb->get_height; $data = $pb->get_pixels; } ($self->{name}) = @{glGenTextures 1}; glBindTexture GL_TEXTURE_2D, $self->{name}; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; if (defined $data) { glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA8, $self->{width}, $self->{height}, 0, GL_RGBA, GL_UNSIGNED_BYTE, $data; } else { glCopyTexImage2D GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, $self->{width}, $self->{height}, 0; } } sub DESTROY { my ($self) = @_; return unless exists $self->{name}; glDeleteTextures delete $self->{name}; } push @::GLINIT, sub { $_->upload for grep $_, @textures; }; 1; =back =head1 AUTHOR Marc Lehmann http://home.schmorp.de/ =cut