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Revision: 1.108
Committed: Sun Jul 30 13:16:44 2006 UTC (17 years, 9 months ago) by root
Branch: MAIN
Changes since 1.107: +40 -34 lines
Log Message:
the big rename

File Contents

# Content
1 =head1 NAME
2
3 CFPlus - undocumented utility garbage for our crossfire client
4
5 =head1 SYNOPSIS
6
7 use CFPlus;
8
9 =head1 DESCRIPTION
10
11 =over 4
12
13 =cut
14
15 package CFPlus;
16
17 BEGIN {
18 $VERSION = '0.1';
19
20 use XSLoader;
21 XSLoader::load "CFPlus", $VERSION;
22 }
23
24 use utf8;
25
26 use Carp ();
27 use AnyEvent ();
28 use BerkeleyDB;
29 use Pod::POM ();
30 use Scalar::Util ();
31 use JSON::Syck ();
32 use Storable (); # finally
33
34 our %STAT_TOOLTIP = (
35 Str => "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack",
36 Dex => "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed",
37 Con => "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have",
38 Int => "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have",
39 Wis => "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have",
40 Pow => "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up",
41 Cha => "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops.",
42
43 Wc => "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72.",
44 Ac => "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases.",
45 Dam => "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack.",
46 Arm => "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance.",
47 Spd => "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed.",
48 WSp => "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed.",
49 );
50
51 =item guard { BLOCK }
52
53 Returns an object that executes the given block as soon as it is destroyed.
54
55 =cut
56
57 sub guard(&) {
58 bless \(my $cb = $_[0]), "CFPlus::Guard"
59 }
60
61 sub CFPlus::Guard::DESTROY {
62 ${$_[0]}->()
63 }
64
65 sub asxml($) {
66 local $_ = $_[0];
67
68 s/&/&amp;/g;
69 s/>/&gt;/g;
70 s/</&lt;/g;
71
72 $_
73 }
74
75 package CFPlus::Database;
76
77 our @ISA = BerkeleyDB::Btree::;
78
79 sub get($$) {
80 my $data;
81
82 $_[0]->db_get ($_[1], $data) == 0
83 ? $data
84 : ()
85 }
86
87 my %DB_SYNC;
88
89 sub put($$$) {
90 my ($db, $key, $data) = @_;
91
92 $DB_SYNC{$db} = AnyEvent->timer (after => 5, cb => sub { $db->db_sync });
93
94 $db->db_put ($key => $data)
95 }
96
97 package CFPlus;
98
99 sub find_rcfile($) {
100 my $path;
101
102 for (grep !ref, @INC) {
103 $path = "$_/CFPlus/resources/$_[0]";
104 return $path if -r $path;
105 }
106
107 die "FATAL: can't find required file $_[0]\n";
108 }
109
110 $JSON::Syck::ImplicitUnicode = 1;
111
112 sub from_json {
113 JSON::Syck::Load $_[0]
114 }
115
116 sub to_json {
117 JSON::Syck::Dump $_[0]
118 }
119
120 sub read_cfg {
121 my ($file) = @_;
122
123 open my $fh, $file
124 or return;
125
126 local $/;
127 my $CFG = <$fh>;
128
129 if ($CFG =~ /^---/) { ## TODO compatibility cruft, remove
130 require YAML;
131 utf8::decode $CFG;
132 $::CFG = YAML::Load ($CFG);
133 } elsif ($CFG =~ /^\{/) {
134 $::CFG = from_json $CFG;
135 } else {
136 $::CFG = eval $CFG; ## todo comaptibility cruft
137 }
138 }
139
140 sub write_cfg {
141 my ($file) = @_;
142
143 $::CFG->{VERSION} = $::VERSION;
144
145 open my $fh, ">:utf8", $file
146 or return;
147 print $fh to_json $::CFG;
148 }
149
150 our $DB_ENV;
151
152 {
153 use strict;
154
155 mkdir "$Crossfire::VARDIR/cfplus", 0777;
156 my $recover = $BerkeleyDB::db_version >= 4.4
157 ? eval "DB_REGISTER | DB_RECOVER"
158 : 0;
159
160 $DB_ENV = new BerkeleyDB::Env
161 -Home => "$Crossfire::VARDIR/cfplus",
162 -Cachesize => 1_000_000,
163 -ErrFile => "$Crossfire::VARDIR/cfplus/errorlog.txt",
164 # -ErrPrefix => "DATABASE",
165 -Verbose => 1,
166 -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN | $recover,
167 -SetFlags => DB_AUTO_COMMIT | DB_LOG_AUTOREMOVE,
168 or die "unable to create/open database home $Crossfire::VARDIR/cfplus: $BerkeleyDB::Error";
169 }
170
171 sub db_table($) {
172 my ($table) = @_;
173
174 $table =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
175
176 new CFPlus::Database
177 -Env => $DB_ENV,
178 -Filename => $table,
179 # -Filename => "database",
180 # -Subname => $table,
181 -Property => DB_CHKSUM,
182 -Flags => DB_CREATE | DB_UPGRADE,
183 or die "unable to create/open database table $_[0]: $BerkeleyDB::Error"
184 }
185
186 package CFPlus::Layout;
187
188 $CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Layout"} = sub {
189 reset_glyph_cache;
190 };
191
192 package CFPlus::Item;
193
194 use strict;
195 use Crossfire::Protocol::Constants;
196
197 my $last_enter_count = 1;
198
199 sub desc_string {
200 my ($self) = @_;
201
202 my $desc =
203 $self->{nrof} < 2
204 ? $self->{name}
205 : "$self->{nrof} × $self->{name_pl}";
206
207 $self->{flags} & F_OPEN
208 and $desc .= " (open)";
209 $self->{flags} & F_APPLIED
210 and $desc .= " (applied)";
211 $self->{flags} & F_UNPAID
212 and $desc .= " (unpaid)";
213 $self->{flags} & F_MAGIC
214 and $desc .= " (magic)";
215 $self->{flags} & F_CURSED
216 and $desc .= " (cursed)";
217 $self->{flags} & F_DAMNED
218 and $desc .= " (damned)";
219 $self->{flags} & F_LOCKED
220 and $desc .= " *";
221
222 $desc
223 }
224
225 sub weight_string {
226 my ($self) = @_;
227
228 my $weight = ($self->{nrof} || 1) * $self->{weight};
229
230 $weight < 0 ? "?" : $weight * 0.001
231 }
232
233 sub do_n_dialog {
234 my ($cb) = @_;
235
236 my $w = new CFPlus::UI::FancyFrame
237 on_delete => sub { $_[0]->destroy; 1 },
238 has_close_button => 1,
239 ;
240
241 $w->add (my $vb = new CFPlus::UI::VBox x => "center", y => "center");
242 $vb->add (new CFPlus::UI::Label text => "Enter item count:");
243 $vb->add (my $entry = new CFPlus::UI::Entry
244 text => $last_enter_count,
245 on_activate => sub {
246 my ($entry) = @_;
247 $last_enter_count = $entry->get_text;
248 $cb->($last_enter_count);
249 $w->hide;
250 $w->destroy;
251
252 0
253 },
254 on_escape => sub { $w->destroy; 1 },
255 );
256 $entry->grab_focus;
257 $w->show;
258 }
259
260 sub update_widgets {
261 my ($self) = @_;
262
263 # necessary to avoid cyclic references
264 Scalar::Util::weaken $self;
265
266 my $button_cb = sub {
267 my (undef, $ev, $x, $y) = @_;
268
269 my $targ = $::CONN->{player}{tag};
270
271 if ($self->{container} == $::CONN->{player}{tag}) {
272 $targ = $::CONN->{open_container};
273 }
274
275 if (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 1) {
276 $::CONN->send ("move $targ $self->{tag} 0")
277 if $targ || !($self->{flags} & F_LOCKED);
278 } elsif (($ev->{mod} & CFPlus::KMOD_SHIFT) && $ev->{button} == 2) {
279 $self->{flags} & F_LOCKED
280 ? $::CONN->send ("lock " . pack "CN", 0, $self->{tag})
281 : $::CONN->send ("lock " . pack "CN", 1, $self->{tag})
282 } elsif ($ev->{button} == 1) {
283 $::CONN->send ("examine $self->{tag}");
284 } elsif ($ev->{button} == 2) {
285 $::CONN->send ("apply $self->{tag}");
286 } elsif ($ev->{button} == 3) {
287 my $move_prefix = $::CONN->{open_container} ? 'put' : 'drop';
288 if ($self->{container} == $::CONN->{open_container}) {
289 $move_prefix = "take";
290 }
291
292 my @menu_items = (
293 ["examine", sub { $::CONN->send ("examine $self->{tag}") }],
294 ["mark", sub { $::CONN->send ("mark ". pack "N", $self->{tag}) }],
295 ["ignite/thaw", # first try of an easier use of flint&steel
296 sub {
297 $::CONN->send ("mark ". pack "N", $self->{tag});
298 $::CONN->send ("command apply flint and steel");
299 }
300 ],
301 ["apply", sub { $::CONN->send ("apply $self->{tag}") }],
302 (
303 $self->{flags} & F_LOCKED
304 ? (
305 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $self->{tag}) }],
306 )
307 : (
308 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $self->{tag}) }],
309 ["$move_prefix all", sub { $::CONN->send ("move $targ $self->{tag} 0") }],
310 ["$move_prefix &lt;n&gt;",
311 sub {
312 do_n_dialog (sub { $::CONN->send ("move $targ $self->{tag} $_[0]") })
313 }
314 ]
315 )
316 ),
317 );
318
319 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
320 }
321
322 1
323 };
324
325 my $tooltip_std = "<small>"
326 . "Left click - examine item\n"
327 . "Shift-Left click - " . ($self->{container} ? "move or drop" : "take") . " item\n"
328 . "Middle click - apply\n"
329 . "Shift-Middle click - lock/unlock\n"
330 . "Right click - further options"
331 . "</small>\n";
332
333 my $bg = $self->{flags} & F_CURSED ? [1 , 0 , 0, 0.5]
334 : $self->{flags} & F_MAGIC ? [0.2, 0.2, 1, 0.5]
335 : undef;
336
337 $self->{face_widget} ||= new CFPlus::UI::Face
338 can_events => 1,
339 can_hover => 1,
340 anim => $self->{anim},
341 animspeed => $self->{animspeed}, # TODO# must be set at creation time
342 on_button_down => $button_cb,
343 ;
344 $self->{face_widget}{bg} = $bg;
345 $self->{face_widget}{face} = $self->{face};
346 $self->{face_widget}{anim} = $self->{anim};
347 $self->{face_widget}{animspeed} = $self->{animspeed};
348 $self->{face_widget}->set_tooltip (
349 "<b>Face/Animation.</b>\n"
350 . "Item uses face #$self->{face}. "
351 . ($self->{animspeed} ? "Item uses animation #$self->{anim} at " . (1 / $self->{animspeed}) . "fps. " : "Item is not animated. ")
352 . "\n\n$tooltip_std"
353 );
354
355 $self->{desc_widget} ||= new CFPlus::UI::Label
356 can_events => 1,
357 can_hover => 1,
358 ellipsise => 2,
359 align => -1,
360 on_button_down => $button_cb,
361 ;
362 my $desc = CFPlus::Item::desc_string $self;
363 $self->{desc_widget}{bg} = $bg;
364 $self->{desc_widget}->set_text ($desc);
365 $self->{desc_widget}->set_tooltip ("<b>$desc</b>.\n$tooltip_std");
366
367 $self->{weight_widget} ||= new CFPlus::UI::Label
368 can_events => 1,
369 can_hover => 1,
370 ellipsise => 0,
371 align => 0,
372 on_button_down => $button_cb,
373 ;
374 $self->{weight_widget}{bg} = $bg;
375 $self->{weight_widget}->set_text (CFPlus::Item::weight_string $self);
376 $self->{weight_widget}->set_tooltip (
377 "<b>Weight</b>.\n"
378 . ($self->{weight} >= 0 ? "One item weighs $self->{weight}g. " : "You have no idea how much this weighs. ")
379 . ($self->{nrof} ? "You have $self->{nrof} of it. " : "Item cannot stack with others of it's kind. ")
380 . "\n\n$tooltip_std"
381 );
382 }
383
384 1;
385
386 =back
387
388 =head1 AUTHOR
389
390 Marc Lehmann <schmorp@schmorp.de>
391 http://home.schmorp.de/
392
393 =cut
394