… | |
… | |
25 | BEGIN { *time = \&EV::time } |
25 | BEGIN { *time = \&EV::time } |
26 | |
26 | |
27 | use List::Util qw(max min); |
27 | use List::Util qw(max min); |
28 | |
28 | |
29 | use Deliantra; |
29 | use Deliantra; |
|
|
30 | use Deliantra::Util; |
30 | use Deliantra::Protocol::Constants; |
31 | use Deliantra::Protocol::Constants; |
31 | |
32 | |
32 | use AnyEvent::Util (); |
33 | use AnyEvent::Util (); |
33 | use AnyEvent::Socket (); |
34 | use AnyEvent::Socket (); |
34 | use AnyEvent::DNS (); |
35 | use AnyEvent::DNS (); |
35 | |
36 | |
36 | use Compress::LZF; |
37 | use Compress::LZF; |
37 | use JSON::XS; |
38 | use JSON::XS; |
|
|
39 | use Urlader; |
38 | |
40 | |
39 | use DC; |
41 | use DC; |
40 | |
42 | |
41 | sub crash($;$) { |
43 | sub crash($;$) { |
42 | # nop at compiletime |
44 | # nop at compiletime |
… | |
… | |
44 | |
46 | |
45 | BEGIN { |
47 | BEGIN { |
46 | $SIG{__DIE__} = sub { |
48 | $SIG{__DIE__} = sub { |
47 | return if $^S; # quick reject |
49 | return if $^S; # quick reject |
48 | |
50 | |
49 | # return if there are any eval contexts in the csall stack |
51 | # return if there are any eval contexts in the call stack |
50 | for my $i (0..999) { |
52 | for my $i (0..999) { |
51 | my ($sub, $is_require) = (caller $i)[3, 7] |
53 | my ($sub, $is_require) = (caller $i)[3, 7] |
52 | or last; |
54 | or last; |
53 | return if $sub eq "(eval)" && !$is_require; |
55 | return if $sub eq "(eval)" && !$is_require; |
54 | } |
56 | } |
… | |
… | |
72 | use DC::MessageDistributor; |
74 | use DC::MessageDistributor; |
73 | use DC::Pod; |
75 | use DC::Pod; |
74 | use DC::MapWidget; |
76 | use DC::MapWidget; |
75 | use DC::Macro; |
77 | use DC::Macro; |
76 | |
78 | |
|
|
79 | # printf "%5d %5d %5d %5d\n", $_, DC::minpot $_, DC::ld32 $_, 2 << ((DC::ld32 $_ - 1)); |
|
|
80 | |
77 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
81 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
78 | $SIG{PIPE} = 'IGNORE'; |
82 | $SIG{PIPE} = 'IGNORE'; |
79 | |
83 | |
80 | $EV::DIED = sub { |
84 | $EV::DIED = sub { |
81 | crash "CRASH/EV::DIED: $@" => 0; |
85 | crash "CRASH/EV::DIED: $@" => 0; |
… | |
… | |
127 | our $MENUBAR; # the hbox at the top |
131 | our $MENUBAR; # the hbox at the top |
128 | our $MENUPOPUP; |
132 | our $MENUPOPUP; |
129 | our $BUTTONBAR; # the menu buttons |
133 | our $BUTTONBAR; # the menu buttons |
130 | our $METASERVER; |
134 | our $METASERVER; |
131 | our $LOGIN_BUTTON; |
135 | our $LOGIN_BUTTON; |
|
|
136 | our $LOGIN_ERROR; |
132 | our $QUIT_DIALOG; |
137 | our $QUIT_DIALOG; |
133 | our $HOST_ENTRY; |
138 | our $HOST_ENTRY; |
134 | our $FULLSCREEN_ENABLE; |
139 | our $FULLSCREEN_ENABLE; |
135 | our $PICKUP_ENABLE; |
140 | our $PICKUP_ENABLE; |
136 | our $SERVER_INFO; |
141 | our $SERVER_INFO; |
… | |
… | |
250 | : "[<span foreground='#888'>num</span>]"; |
255 | : "[<span foreground='#888'>num</span>]"; |
251 | |
256 | |
252 | # <tt> around next statement works around some bug that keeps the |
257 | # <tt> around next statement works around some bug that keeps the |
253 | # "font =>" from being used on windows |
258 | # "font =>" from being used on windows |
254 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
259 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
|
|
260 | } |
|
|
261 | |
|
|
262 | sub errorbox { |
|
|
263 | my ($msg) = @_; |
|
|
264 | |
|
|
265 | status $msg; |
|
|
266 | |
|
|
267 | my $dialog = new DC::UI::Toplevel |
|
|
268 | x => "center", |
|
|
269 | y => "center", |
|
|
270 | z => 200, |
|
|
271 | title => "Error", |
|
|
272 | child => my $vbox = new DC::UI::VBox, |
|
|
273 | has_close_button => 1, |
|
|
274 | on_delete => sub { |
|
|
275 | $_[0]->destroy; |
|
|
276 | }, |
|
|
277 | ; |
|
|
278 | |
|
|
279 | add $vbox new DC::UI::Label |
|
|
280 | align => 0.5, |
|
|
281 | ellipsise => 0, |
|
|
282 | text => $msg; |
|
|
283 | |
|
|
284 | add $vbox new DC::UI::Button |
|
|
285 | expand => 1, |
|
|
286 | text => "OK", |
|
|
287 | on_activate => sub { |
|
|
288 | $dialog->destroy; |
|
|
289 | 0 |
|
|
290 | } |
|
|
291 | ; |
|
|
292 | |
|
|
293 | $dialog->show; |
255 | } |
294 | } |
256 | |
295 | |
257 | ############################################################################# |
296 | ############################################################################# |
258 | #TODO: maybe move into own audio module... |
297 | #TODO: maybe move into own audio module... |
259 | |
298 | |
… | |
… | |
474 | audio_music_push; |
513 | audio_music_push; |
475 | } |
514 | } |
476 | |
515 | |
477 | sub audio_init { |
516 | sub audio_init { |
478 | if ($CFG->{audio_enable}) { |
517 | if ($CFG->{audio_enable}) { |
479 | DC::Audio::init $CFG->{audio_driver}; |
518 | DC::Audio::init; |
480 | |
519 | |
481 | if ($SDL_MIXER) { |
520 | if ($SDL_MIXER) { |
482 | audio_music_finished; |
521 | audio_music_finished; |
483 | } else { |
522 | } else { |
484 | status "Unable to open sound device: there will be no sound"; |
523 | status "Unable to open sound device: there will be no sound"; |
… | |
… | |
688 | ::message { markup => "Server has no newer version." }; |
727 | ::message { markup => "Server has no newer version." }; |
689 | } |
728 | } |
690 | } else { |
729 | } else { |
691 | ::message { markup => "Server does not support software update." }; |
730 | ::message { markup => "Server does not support software update." }; |
692 | } |
731 | } |
693 | |
|
|
694 | # $self->register_face_handler ($exp_table, sub { |
|
|
695 | # my ($face) = @_; |
|
|
696 | |
|
|
697 | # $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data}); |
|
|
698 | # $_->() for values %{ $self->{on_exp_update} || {} }; |
|
|
699 | # }); |
|
|
700 | |
732 | |
701 | () |
733 | () |
702 | }); |
734 | }); |
703 | } |
735 | } |
704 | |
736 | |
… | |
… | |
934 | $vbox->add (@dialog); |
966 | $vbox->add (@dialog); |
935 | $dialog->show; |
967 | $dialog->show; |
936 | } |
968 | } |
937 | |
969 | |
938 | sub dc_connect { |
970 | sub dc_connect { |
939 | my ($host, $port) = @_; |
971 | my ($host, $port, $create) = @_; |
940 | |
972 | |
941 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
973 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
942 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
974 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
943 | |
975 | |
944 | $CONN = |
976 | $CONN = |
945 | new DC::Protocol |
977 | new DC::Protocol |
946 | host => $host, |
978 | host => $host, |
947 | port => $port, |
979 | port => $port, |
|
|
980 | create_login => $create, |
948 | user => $PROFILE->{user}, |
981 | user => $PROFILE->{user}, |
949 | pass => $PROFILE->{password}, |
982 | pass => (pack "H*", $PROFILE->{password}), |
950 | mapw => $mapw, |
983 | mapw => $mapw, |
951 | maph => $maph, |
984 | maph => $maph, |
952 | |
985 | |
953 | c_version => { |
986 | c_version => { |
954 | client => "deliantra", |
987 | client => "deliantra", |
… | |
… | |
974 | ota_update_check; |
1007 | ota_update_check; |
975 | |
1008 | |
976 | status "successfully connected to the server"; |
1009 | status "successfully connected to the server"; |
977 | } else { |
1010 | } else { |
978 | undef $CONN; |
1011 | undef $CONN; |
979 | status "unable to connect: $!"; |
1012 | $LOGIN_ERROR->{fg} = [1, 0, 0]; |
|
|
1013 | $LOGIN_ERROR->set_text ("Unable to connect to server: $!"); |
980 | stop_game(); |
1014 | stop_game(); |
981 | } |
1015 | } |
982 | }, |
1016 | }, |
|
|
1017 | |
|
|
1018 | on_addme => sub { |
|
|
1019 | my ($ok, $msg) = @_; |
|
|
1020 | |
|
|
1021 | $LOGIN_ERROR->{fg} = $ok ? [0, 1, 0] : [1, 0, 0]; |
|
|
1022 | $LOGIN_ERROR->set_text ($msg); |
|
|
1023 | }, |
983 | ; |
1024 | ; |
984 | } |
1025 | } |
985 | |
1026 | |
986 | sub start_game { |
1027 | sub start_game($) { |
|
|
1028 | my ($create) = @_; |
|
|
1029 | |
987 | status "logging in..."; |
1030 | status "logging in..."; |
988 | |
1031 | |
989 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
1032 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
990 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
1033 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
991 | or return status "$server: unable to parse server address, try an empty field."; |
1034 | or return status "$server: unable to parse server address, try an empty field."; |
… | |
… | |
1006 | status "dns failure, using hardcoded address"; |
1049 | status "dns failure, using hardcoded address"; |
1007 | $host = "194.126.175.154"; |
1050 | $host = "194.126.175.154"; |
1008 | } |
1051 | } |
1009 | } |
1052 | } |
1010 | |
1053 | |
1011 | dc_connect $host, $port; |
1054 | dc_connect $host, $port, $create; |
1012 | }; |
1055 | }; |
1013 | } else { |
1056 | } else { |
1014 | dc_connect $host, $port; |
1057 | dc_connect $host, $port, $create; |
1015 | } |
1058 | } |
1016 | } |
1059 | } |
1017 | |
1060 | |
1018 | sub stop_game { |
1061 | sub stop_game { |
1019 | crash "stop_game"; |
1062 | crash "stop_game"; |
… | |
… | |
1137 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
1180 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
1138 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1181 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1139 | state => $CFG->{texture_compression}, |
1182 | state => $CFG->{texture_compression}, |
1140 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
1183 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
1141 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
1184 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
1142 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
1185 | . "The compression algorithm can differ from card to card, so your mileage may vary. This setting is ignored in " |
1143 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
1186 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
1144 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1187 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1145 | ); |
1188 | ); |
1146 | |
1189 | |
1147 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
1190 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
… | |
… | |
1499 | $DELIANTRA_DEBUG ^= $_[0]; |
1542 | $DELIANTRA_DEBUG ^= $_[0]; |
1500 | |
1543 | |
1501 | if ($DELIANTRA_DEBUG & 16) { |
1544 | if ($DELIANTRA_DEBUG & 16) { |
1502 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
1545 | $BW_WATCHER = EV::periodic 0, 1, 0, sub { |
1503 | return unless $CONN; |
1546 | return unless $CONN; |
1504 | debug sprintf "%8.2gKB/s", $CONN->{octets_in} / 1e3; |
1547 | debug sprintf "%8.2gkB/s", $CONN->{octets_in} / 1e3; |
1505 | $CONN->{octets_in} = 0; |
1548 | $CONN->{octets_in} = 0; |
1506 | }; |
1549 | }; |
1507 | } else { |
1550 | } else { |
1508 | undef $BW_WATCHER; |
1551 | undef $BW_WATCHER; |
1509 | } |
1552 | } |
… | |
… | |
1852 | $vbox->add (new DC::UI::FancyFrame |
1895 | $vbox->add (new DC::UI::FancyFrame |
1853 | label => "Login Settings", |
1896 | label => "Login Settings", |
1854 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1897 | child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1855 | ); |
1898 | ); |
1856 | |
1899 | |
|
|
1900 | my $nullpw = "\x00" x 16; |
|
|
1901 | |
1857 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1902 | $table->add_at (0, 0, new DC::UI::Label align => 1, text => "Username"); |
1858 | $table->add_at (1, 4, new DC::UI::Entry |
1903 | $table->add_at (1, 0, new DC::UI::Entry |
1859 | text => $PROFILE->{user}, |
1904 | text => $PROFILE->{user}, |
1860 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1905 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1861 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1906 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1862 | ); |
1907 | ); |
1863 | |
1908 | |
1864 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1909 | $table->add_at (0, 1, new DC::UI::Label align => 1, text => "Password"); |
1865 | $table->add_at (1, 5, new DC::UI::Entry |
1910 | $table->add_at (1, 1, my $pw1 = new DC::UI::Entry |
1866 | text => $PROFILE->{password}, |
1911 | text => $PROFILE->{password} ? $nullpw : "", |
1867 | hidden => 1, |
1912 | hidden => 1, |
1868 | tooltip => "The password for your character.", |
1913 | tooltip => "The password for your character.", |
1869 | on_changed => sub { my ($self, $value) = @_; $PROFILE->{password} = $value; 1 } |
1914 | on_focus_in => sub { |
|
|
1915 | my ($self) = @_; |
|
|
1916 | $self->set_text ("") |
|
|
1917 | if $self->{text} eq $nullpw; |
|
|
1918 | 0 |
|
|
1919 | }, |
|
|
1920 | on_changed => sub { |
|
|
1921 | my ($self, $value) = @_; |
|
|
1922 | $PROFILE->{password} = unpack "H*", Deliantra::Util::hash_pw $value |
|
|
1923 | if length $value && $value ne $nullpw; |
|
|
1924 | 1 |
|
|
1925 | }, |
1870 | ); |
1926 | ); |
1871 | |
1927 | |
1872 | $table->add_at (1, 11, $LOGIN_BUTTON = new DC::UI::Button |
1928 | $table->add_at (1, 2, $LOGIN_BUTTON = new DC::UI::Button |
1873 | expand => 1, |
1929 | expand => 1, |
1874 | text => "Login / Register", |
1930 | text => "Login to Existing Account", |
1875 | tooltip => "This button will either login to the account configured above or register a new account.", |
1931 | tooltip => "This button will login to the account given by the <b>Username</b> and <b>Password</b> fields above.", |
1876 | on_activate => sub { |
1932 | on_activate => sub { |
1877 | $CONN ? stop_game |
1933 | $CONN ? stop_game |
1878 | : start_game; |
1934 | : start_game 0; |
1879 | 1 |
1935 | 1 |
1880 | }, |
1936 | }, |
1881 | ); |
1937 | ); |
1882 | |
1938 | |
|
|
1939 | $table->add_at (0, 3, new DC::UI::Label align => 1, text => "Password"); |
|
|
1940 | $table->add_at (1, 3, my $pw2 = new DC::UI::Entry |
|
|
1941 | hidden => 1, |
|
|
1942 | tooltip => "The new password for your character", |
|
|
1943 | ); |
|
|
1944 | |
|
|
1945 | $table->add_at (1, 4, new DC::UI::Button |
|
|
1946 | expand => 1, |
|
|
1947 | text => "Create New Account", |
|
|
1948 | tooltip => "This button will try to create a new account - you need to fill out the <b>Username</b> and the two <b>Password</b> fields above, using the same password for both <b>Password</b> fields.", |
|
|
1949 | on_activate => sub { |
|
|
1950 | if ($pw1->{text} ne $pw2->{text}) { |
|
|
1951 | $LOGIN_ERROR->{fg} = [1, 0, 0]; |
|
|
1952 | $LOGIN_ERROR->set_text ("The passwords do not match - try to enter them again."); |
|
|
1953 | } else { |
|
|
1954 | $CONN or start_game 1; |
|
|
1955 | } |
|
|
1956 | 1 |
|
|
1957 | }, |
|
|
1958 | ); |
|
|
1959 | |
|
|
1960 | $vbox->add (new DC::UI::FancyFrame |
|
|
1961 | label => "Server Message", |
|
|
1962 | tooltip => "The last message, or error, from the server.", |
|
|
1963 | child => ($LOGIN_ERROR = new DC::UI::Label valign => 0, ellipsise => 0), |
|
|
1964 | ); |
|
|
1965 | |
1883 | $vbox->add (new DC::UI::FancyFrame |
1966 | $vbox->add (new DC::UI::FancyFrame |
1884 | label => "How to Play", |
1967 | label => "How to Play", |
1885 | min_h => 240, |
1968 | min_h => 240,#d# should not be necessary - widget bug |
1886 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1969 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1887 | markup => |
1970 | markup => |
1888 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
1971 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
1889 | . "Then register a new account (or use an existing one if you have one). " |
1972 | . "Then create a new account (or use an existing one if you have one).\n\n" |
1890 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1973 | . "To create an account, choose a username that hasn't been taken yet (just guess) and " |
1891 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1974 | . "fill out the top two <b>Password</b> fields using the same password, then press <b>Create New Account</b>.", |
1892 | ), |
1975 | ), |
1893 | ); |
1976 | ); |
1894 | |
1977 | |
1895 | $vbox |
1978 | $vbox |
1896 | } |
1979 | } |
… | |
… | |
1947 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); |
2030 | $table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); |
1948 | $table->add_at (1, $row, new DC::UI::Entry |
2031 | $table->add_at (1, $row, new DC::UI::Entry |
1949 | text => $CFG->{output_rate}, |
2032 | text => $CFG->{output_rate}, |
1950 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
2033 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
1951 | . "when sending data. When 0 or unset, the server " |
2034 | . "when sending data. When 0 or unset, the server " |
1952 | . "default will be used, which is usually around 100kb/s. Most servers will " |
2035 | . "default will be used, which is usually around 100kB/s. Most servers will " |
1953 | . "dynamically find an optimal rate, so adjust this only when necessary.", |
2036 | . "dynamically find an optimal rate, so adjust this only when necessary.", |
1954 | on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
2037 | on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
1955 | ); |
2038 | ); |
1956 | |
2039 | |
1957 | $vbox->add (new DC::UI::FancyFrame |
2040 | $vbox->add (new DC::UI::FancyFrame |
… | |
… | |
2514 | make_playerbook; |
2597 | make_playerbook; |
2515 | |
2598 | |
2516 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
2599 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
2517 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
2600 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
2518 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
2601 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
2519 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
2602 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
2520 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
2603 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
2521 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
2604 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
2522 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
2605 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
2523 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
2606 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
2524 | ["Quit…" , sub { |
2607 | ["Quit…" , sub { |
2525 | if ($CONN) { |
2608 | if ($CONN) { |
2526 | open_quit_dialog; |
2609 | open_quit_dialog; |
2527 | } else { |
2610 | } else { |
2528 | EV::unloop EV::UNLOOP_ALL; |
2611 | EV::break EV::BREAK_ALL; |
2529 | } |
2612 | } |
2530 | }], |
2613 | }], |
2531 | ]); |
2614 | ]); |
2532 | |
2615 | |
2533 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
2616 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
… | |
… | |
2660 | DC::set_theme $CFG->{uitheme}; |
2743 | DC::set_theme $CFG->{uitheme}; |
2661 | |
2744 | |
2662 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2745 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2663 | $SDL_REINIT = 0; |
2746 | $SDL_REINIT = 0; |
2664 | |
2747 | |
2665 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2748 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 2; |
2666 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2749 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2667 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2750 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2668 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2751 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2669 | |
2752 | |
2670 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2753 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
… | |
… | |
2904 | delete $animate_object{$widget}; |
2987 | delete $animate_object{$widget}; |
2905 | } |
2988 | } |
2906 | |
2989 | |
2907 | $SDL_CB[DC::SDL_QUIT] = sub { |
2990 | $SDL_CB[DC::SDL_QUIT] = sub { |
2908 | crash "SDL_QUIT"; |
2991 | crash "SDL_QUIT"; |
2909 | EV::unloop EV::UNLOOP_ALL; |
2992 | EV::break EV::BREAK_ALL; |
2910 | }; |
2993 | }; |
2911 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2994 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2912 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2995 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2913 | DC::UI::full_refresh; |
2996 | DC::UI::full_refresh; |
2914 | }; |
2997 | }; |
… | |
… | |
2947 | }; |
3030 | }; |
2948 | |
3031 | |
2949 | ############################################################################# |
3032 | ############################################################################# |
2950 | |
3033 | |
2951 | $SIG{INT} = $SIG{TERM} = sub { |
3034 | $SIG{INT} = $SIG{TERM} = sub { |
2952 | EV::unloop; |
3035 | EV::break; |
2953 | #d# TODO calling exit here hangs the process in some futex |
3036 | #d# TODO calling exit here hangs the process in some futex |
2954 | }; |
3037 | }; |
2955 | |
3038 | |
2956 | # due to mac os x + sdl combined braindamage, we need this contortion |
3039 | # due to mac os x + sdl combined braindamage, we need this contortion |
2957 | sub DC::Main::run { |
3040 | sub DC::Main::run { |
… | |
… | |
2999 | |
3082 | |
3000 | $CFG->{profile}{$profile} ||= {}; |
3083 | $CFG->{profile}{$profile} ||= {}; |
3001 | $PROFILE = $CFG->{profile}{$profile}; |
3084 | $PROFILE = $CFG->{profile}{$profile}; |
3002 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
3085 | $PROFILE->{host} ||= "gameserver.deliantra.net"; |
3003 | |
3086 | |
3004 | $PROFILE->{host} = $args[0] if @args > 0; |
3087 | $PROFILE->{host} = $args[0] if @args > 0; |
3005 | $PROFILE->{user} = $args[1] if @args > 1; |
3088 | $PROFILE->{user} = $args[1] if @args > 1; |
3006 | $PROFILE->{password} = $args[2] if @args > 2; |
3089 | $PROFILE->{password} = unpack "H*", Deliantra::Util::hash_pw $args[2] if @args > 2; |
3007 | |
3090 | |
3008 | # convert old bindings (only default profile matters) |
3091 | # convert old bindings (only default profile matters) |
3009 | if (my $bindings = delete $PROFILE->{bindings}) { |
3092 | if (my $bindings = delete $PROFILE->{bindings}) { |
3010 | while (my ($mod, $syms) = each %$bindings) { |
3093 | while (my ($mod, $syms) = each %$bindings) { |
3011 | while (my ($sym, $cmds) = each %$syms) { |
3094 | while (my ($sym, $cmds) = each %$syms) { |
… | |
… | |
3074 | }; |
3157 | }; |
3075 | |
3158 | |
3076 | debug_toggle 0; |
3159 | debug_toggle 0; |
3077 | |
3160 | |
3078 | delete $SIG{__DIE__}; |
3161 | delete $SIG{__DIE__}; |
3079 | EV::loop; |
3162 | EV::run; |
3080 | |
3163 | |
3081 | DC::save_cfg if $CFG->{config_autosave}; |
3164 | DC::save_cfg if $CFG->{config_autosave}; |
3082 | |
3165 | |
3083 | #video_shutdown; |
3166 | #video_shutdown; |
3084 | #audio_shutdown; |
3167 | #audio_shutdown; |