1 |
package DC::Main; |
2 |
|
3 |
# "dummy" package, which contains the real "main" program |
4 |
# bin/deliantra is just a wrapper, to reduce the amount |
5 |
# of code that needs to be in BEGIN clauses, and |
6 |
# to make upgrades easier. |
7 |
|
8 |
package main; |
9 |
|
10 |
if ($ENV{DELIANTRA_CORO_DEBUG}) { |
11 |
eval ' |
12 |
use Coro; |
13 |
use Coro::EV; |
14 |
use Coro::Debug; |
15 |
our $debug = new_unix_server Coro::Debug "/tmp/dc"; |
16 |
'; |
17 |
die if $@; |
18 |
} |
19 |
|
20 |
use common::sense; |
21 |
use Carp 'verbose'; |
22 |
use Cwd (); |
23 |
use Digest::MD5 (); |
24 |
use EV; |
25 |
BEGIN { *time = \&EV::time } |
26 |
|
27 |
use List::Util qw(max min); |
28 |
|
29 |
use Deliantra; |
30 |
use Deliantra::Util; |
31 |
use Deliantra::Protocol::Constants; |
32 |
|
33 |
use AnyEvent::Util (); |
34 |
use AnyEvent::Socket (); |
35 |
use AnyEvent::DNS (); |
36 |
|
37 |
use Compress::LZF; |
38 |
use JSON::XS; |
39 |
use Urlader; |
40 |
|
41 |
use DC; |
42 |
|
43 |
sub crash($;$) { |
44 |
# nop at compiletime |
45 |
} |
46 |
|
47 |
BEGIN { |
48 |
$SIG{__DIE__} = sub { |
49 |
return if $^S; # quick reject |
50 |
|
51 |
# return if there are any eval contexts in the call stack |
52 |
for my $i (0..999) { |
53 |
my ($sub, $is_require) = (caller $i)[3, 7] |
54 |
or last; |
55 |
return if $sub eq "(eval)" && !$is_require; |
56 |
} |
57 |
|
58 |
crash "CRASH/DIE: $_[0]" => 1; |
59 |
DC::fatal Carp::longmess "$_[0]"; |
60 |
} |
61 |
} |
62 |
|
63 |
use DC::OpenGL (); |
64 |
use DC::Audio (); |
65 |
use DC::Protocol; |
66 |
use DC::DB; |
67 |
use DC::UI; |
68 |
use DC::UI::Canvas; |
69 |
use DC::UI::Inventory; |
70 |
use DC::UI::SpellList; |
71 |
use DC::UI::Dockable; |
72 |
use DC::UI::Dockbar; |
73 |
use DC::UI::ChatView; |
74 |
use DC::MessageDistributor; |
75 |
use DC::Pod; |
76 |
use DC::MapWidget; |
77 |
use DC::Macro; |
78 |
|
79 |
# printf "%5d %5d %5d %5d\n", $_, DC::minpot $_, DC::ld32 $_, 2 << ((DC::ld32 $_ - 1)); |
80 |
|
81 |
$SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
82 |
$SIG{PIPE} = 'IGNORE'; |
83 |
|
84 |
$EV::DIED = sub { |
85 |
crash "CRASH/EV::DIED: $@" => 0; |
86 |
DC::fatal Carp::longmess $@; |
87 |
}; |
88 |
|
89 |
# initialise the resolver before going fullscreen, |
90 |
# as vista forces us back to the desktop |
91 |
# when doing this later. |
92 |
use AnyEvent::DNS; |
93 |
AnyEvent::DNS::resolver (); |
94 |
|
95 |
our $MAX_FPS = 60; |
96 |
|
97 |
our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
98 |
|
99 |
our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
100 |
|
101 |
our $LAST_REFRESH; |
102 |
our $NOW; |
103 |
|
104 |
our $CFG; |
105 |
our $PROFILE; # current profile |
106 |
our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
107 |
our $DELIANTRA_DEBUG = $ENV{DELIANTRA_DEBUG} * 1; |
108 |
|
109 |
our $WANT_REFRESH; |
110 |
|
111 |
our $MODE_SLIDER; |
112 |
our $CAVEAT_LABEL; |
113 |
|
114 |
our @SDL_MODES; |
115 |
our $SDL_REINIT = 1; |
116 |
our $WIDTH; |
117 |
our $HEIGHT; |
118 |
our $FULLSCREEN; |
119 |
our $FONTSIZE; |
120 |
|
121 |
our $FONT_PROP; |
122 |
our $FONT_FIXED; |
123 |
|
124 |
our $CONN; |
125 |
|
126 |
our $MAP; |
127 |
our $MAPMAP; |
128 |
our $MAPWIDGET; |
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our $COMPLETER; |
130 |
our $MENUFRAME; # the rectangle at the top |
131 |
our $MENUBAR; # the hbox at the top |
132 |
our $MENUPOPUP; |
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our $BUTTONBAR; # the menu buttons |
134 |
our $METASERVER; |
135 |
our $LOGIN_BUTTON; |
136 |
our $LOGIN_ERROR; |
137 |
our $QUIT_DIALOG; |
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our $HOST_ENTRY; |
139 |
our $FULLSCREEN_ENABLE; |
140 |
our $PICKUP_ENABLE; |
141 |
our $SERVER_INFO; |
142 |
|
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our $SETUP_DIALOG; |
144 |
our $SETUP_NOTEBOOK; |
145 |
our $SETUP_SERVER; |
146 |
our $SETUP_LOGIN; |
147 |
our $SETUP_KEYBOARD; |
148 |
|
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our $PL_NOTEBOOK; |
150 |
our $PL_WINDOW; |
151 |
|
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our $MUSIC_PLAYING_WIDGET; |
153 |
our $LICENSE_WIDGET; |
154 |
our $DOWNLOADS_WIDGET; |
155 |
|
156 |
our $PICKUP_PAGE; |
157 |
our $INVENTORY_PAGE; |
158 |
our $STATS_PAGE; |
159 |
our $SKILL_PAGE; |
160 |
our $SPELL_PAGE; |
161 |
our $SPELL_LIST; |
162 |
|
163 |
our $HELP_WINDOW; |
164 |
our $MESSAGE_WINDOW; |
165 |
our $MESSAGE_DIST; |
166 |
our $FLOORBOX; |
167 |
our $GAUGES; |
168 |
our $STATWIDS; |
169 |
|
170 |
our $SDL_ACTIVE; |
171 |
our @SDL_CB; |
172 |
|
173 |
our $ALT_ENTER_MESSAGE; |
174 |
our $STATUSBOX; |
175 |
our $MODBOX; |
176 |
our $DEBUG_STATUS; |
177 |
|
178 |
our $INV; |
179 |
our $INVR; |
180 |
our $INVR_HB; |
181 |
|
182 |
############################################################################# |
183 |
|
184 |
# write a crash message blockingly to the socket, if possible |
185 |
# this is a bit too complicated for my tastes, but it was easy. |
186 |
*crash = sub($;$) { |
187 |
my ($msg, $backtrace) = @_; |
188 |
|
189 |
warn $msg; |
190 |
|
191 |
return unless $CONN; |
192 |
|
193 |
my $fh = $CONN->{fh} |
194 |
or return; |
195 |
|
196 |
my $buf = delete $CONN->{wbuf}; |
197 |
|
198 |
$buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
199 |
|
200 |
AnyEvent::Util::fh_nonblocking $fh, 0; |
201 |
syswrite $fh, $buf; |
202 |
AnyEvent::Util::fh_nonblocking $fh, 1; |
203 |
|
204 |
$msg =~ s/\s+$//; |
205 |
|
206 |
# backtrace as second step, in case it crashes, too |
207 |
crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION$Urlader::EXE_VER, generated" |
208 |
if $backtrace; |
209 |
}; |
210 |
|
211 |
sub clienterror($;$) { |
212 |
my ($msg, $backtrace) = @_; |
213 |
|
214 |
warn $msg; |
215 |
|
216 |
return unless $CONN; |
217 |
|
218 |
$CONN->send_exti_msg (clientlog => $msg); |
219 |
$CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION$Urlader::EXE_VER, generated") if $backtrace; |
220 |
} |
221 |
|
222 |
############################################################################# |
223 |
|
224 |
sub status { |
225 |
$STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
226 |
} |
227 |
|
228 |
sub debug { |
229 |
$DEBUG_STATUS->set_text ($_[0]); |
230 |
} |
231 |
|
232 |
sub message { |
233 |
$MESSAGE_DIST->message (@_); |
234 |
} |
235 |
|
236 |
sub update_modbox { |
237 |
my $mod = DC::SDL_GetModState; |
238 |
|
239 |
my $markup; |
240 |
|
241 |
$markup .= $mod & DC::KMOD_CTRL |
242 |
? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]") |
243 |
: "[<span foreground='#888'> once </span>]"; |
244 |
|
245 |
$markup .= $mod & DC::KMOD_SHIFT |
246 |
? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]") |
247 |
: "[<span foreground='#888'>move</span>]"; |
248 |
|
249 |
$markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) |
250 |
? "[ALT]" |
251 |
: "[<span foreground='#888'>alt</span>]"; |
252 |
|
253 |
$markup .= $mod & DC::KMOD_NUM |
254 |
? "[NUM]" |
255 |
: "[<span foreground='#888'>num</span>]"; |
256 |
|
257 |
# <tt> around next statement works around some bug that keeps the |
258 |
# "font =>" from being used on windows |
259 |
$MODBOX->set_markup ("<tt>$markup</tt>"); |
260 |
} |
261 |
|
262 |
sub errorbox { |
263 |
my ($msg) = @_; |
264 |
|
265 |
status $msg; |
266 |
|
267 |
my $dialog = new DC::UI::Toplevel |
268 |
x => "center", |
269 |
y => "center", |
270 |
z => 200, |
271 |
title => "Error", |
272 |
child => my $vbox = new DC::UI::VBox, |
273 |
has_close_button => 1, |
274 |
on_delete => sub { |
275 |
$_[0]->destroy; |
276 |
}, |
277 |
; |
278 |
|
279 |
add $vbox new DC::UI::Label |
280 |
align => 0.5, |
281 |
ellipsise => 0, |
282 |
text => $msg; |
283 |
|
284 |
add $vbox new DC::UI::Button |
285 |
expand => 1, |
286 |
text => "OK", |
287 |
on_activate => sub { |
288 |
$dialog->destroy; |
289 |
0 |
290 |
} |
291 |
; |
292 |
|
293 |
$dialog->show; |
294 |
} |
295 |
|
296 |
############################################################################# |
297 |
#TODO: maybe move into own audio module... |
298 |
|
299 |
our $SDL_MIXER; |
300 |
|
301 |
our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
302 |
our $MUSIC_WANT; # arryref of ambient music we want to play |
303 |
our @MUSIC_HAVE; # ambient music we have on disk |
304 |
our $MUSIC_START; |
305 |
our @MUSIC_JINGLE; # which jingles to play next |
306 |
our $MUSIC_PLAYING_DATA; |
307 |
our $MUSIC_PLAYING_META; |
308 |
our $MUSIC_PLAYER; |
309 |
our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before |
310 |
|
311 |
our %AUDIO_CHUNK; # audio "files" |
312 |
our %AUDIO_PLAY; # which audio faces should be played |
313 |
|
314 |
sub audio_channel_finished { |
315 |
my ($channel) = @_; |
316 |
|
317 |
# warn "channel $channel finished\n";#d# |
318 |
} |
319 |
|
320 |
sub audio_sound_push($) { |
321 |
my ($face) = @_; |
322 |
|
323 |
$CFG->{effects_enable} |
324 |
or return; |
325 |
|
326 |
$AUDIO_PLAY{$face} |
327 |
or return; |
328 |
|
329 |
if (my $chunk = $AUDIO_CHUNK{$face}) { |
330 |
for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) { |
331 |
my (undef, $dx, $dy, $vol) = @$_; |
332 |
|
333 |
my $channel = DC::Channel::find; |
334 |
$channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); |
335 |
$channel->set_position_r ($dx, $dy, 20); |
336 |
$chunk->play ($channel); |
337 |
} |
338 |
} else { |
339 |
# sound_meta not set means data is in flight either way |
340 |
my $meta = $CONN->{face}[$face] |
341 |
or return; |
342 |
|
343 |
$meta->{data} |
344 |
or return; |
345 |
|
346 |
# if it's a jingle, play it as ambient music |
347 |
if ($meta->{data}{jingle}) { |
348 |
if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
349 |
push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
350 |
&audio_music_push ($face); |
351 |
} |
352 |
} else { |
353 |
# fetch from database |
354 |
DC::DB::get res_data => $meta->{name}, sub { |
355 |
my $rwops = new DC::RW $_[0]; |
356 |
my $chunk = new DC::MixChunk $rwops |
357 |
or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
358 |
$chunk->volume (($meta->{data}{volume} || 1) * 128); |
359 |
$AUDIO_CHUNK{$face} = $chunk; |
360 |
|
361 |
audio_sound_push ($face); |
362 |
}; |
363 |
} |
364 |
} |
365 |
} |
366 |
|
367 |
sub audio_sound_play { |
368 |
my ($face, $dx, $dy, $vol) = @_; |
369 |
|
370 |
$SDL_MIXER |
371 |
or return; |
372 |
$CFG->{effects_enable} |
373 |
or return; |
374 |
|
375 |
my $queue = $AUDIO_PLAY{$face} ||= []; |
376 |
push @$queue, [EV::now + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events |
377 |
audio_sound_push $face |
378 |
unless @$queue > 1; |
379 |
} |
380 |
|
381 |
sub audio_music_set_meta { |
382 |
my ($meta) = @_; |
383 |
|
384 |
$MUSIC_PLAYING_META = $meta; |
385 |
$MUSIC_PLAYING_WIDGET->set_markup ( |
386 |
"<b>Name</b>: " . (DC::asxml $meta->{data}{name}) . "\n" |
387 |
. "<b>Author</b>: " . (DC::asxml $meta->{data}{author}) . "\n" |
388 |
. "<b>Source</b>: " . (DC::asxml $meta->{data}{source}) . "\n" |
389 |
. "<b>License</b>: " . (DC::asxml $meta->{data}{license}) |
390 |
); |
391 |
} |
392 |
|
393 |
sub audio_music_update_volume { |
394 |
return unless $MUSIC_PLAYING_META; |
395 |
my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1; |
396 |
my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume}; |
397 |
DC::MixMusic::volume $base * $volume * 128; |
398 |
} |
399 |
|
400 |
sub audio_music_start { |
401 |
my $meta = $MUSIC_PLAYING_META; |
402 |
|
403 |
DC::DB::get res_data => $meta->{name}, sub { |
404 |
return unless $SDL_MIXER; |
405 |
|
406 |
# music might have changed... |
407 |
$meta eq $MUSIC_PLAYING_META |
408 |
or return &audio_music_start (); |
409 |
|
410 |
audio_music_update_volume; |
411 |
|
412 |
$MUSIC_PLAYING_DATA = \$_[0]; |
413 |
|
414 |
$meta->{path} or length $_[0] |
415 |
or return clienterror "empty music face from res_data ($meta->{face})";#d# |
416 |
|
417 |
my $rwops = $meta->{path} |
418 |
? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
419 |
: new DC::RW $$MUSIC_PLAYING_DATA; |
420 |
|
421 |
$MUSIC_PLAYER = new DC::MixMusic $rwops |
422 |
or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
423 |
|
424 |
my $NOW = time; |
425 |
|
426 |
if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
427 |
my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
428 |
$MUSIC_PLAYER->fade_in_pos (0, 700, $pos); |
429 |
$MUSIC_START = time - $pos; |
430 |
} else { |
431 |
$MUSIC_PLAYER->play (0); |
432 |
$MUSIC_START = time; |
433 |
} |
434 |
|
435 |
delete $meta->{stop_time}; |
436 |
delete $meta->{stop_pos}; |
437 |
} |
438 |
} |
439 |
|
440 |
sub audio_music_push { |
441 |
return unless $SDL_MIXER; |
442 |
|
443 |
my $fade_out; |
444 |
|
445 |
if (@MUSIC_JINGLE) { |
446 |
$fade_out = 333; |
447 |
@MUSIC_HAVE = $MUSIC_JINGLE[0]; |
448 |
|
449 |
} else { |
450 |
return unless $CFG->{bgm_enable}; |
451 |
|
452 |
$fade_out = 700; |
453 |
|
454 |
@MUSIC_HAVE = |
455 |
grep $_ && $_->{data}, |
456 |
map $CONN->{face}[$_], |
457 |
@$MUSIC_WANT; |
458 |
|
459 |
# randomize music a bit so that the order is not always the same |
460 |
$_->{stop_time} ||= rand for @MUSIC_HAVE; |
461 |
|
462 |
# default MUSIC_HAVE == MUSIC_DEFAULT |
463 |
@MUSIC_HAVE = { path => DC::find_rcfile "music/$MUSIC_DEFAULT" } |
464 |
unless @MUSIC_HAVE; |
465 |
} |
466 |
|
467 |
# if the currently playing song is acceptable, let it continue |
468 |
return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
469 |
|
470 |
my $NOW = time; |
471 |
|
472 |
if ($MUSIC_PLAYING_META) { |
473 |
$MUSIC_PLAYING_META->{stop_time} = $NOW; |
474 |
$MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
475 |
DC::MixMusic::fade_out $fade_out; |
476 |
} else { |
477 |
# sort by stop time, oldest first |
478 |
@MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
479 |
|
480 |
# if the most recently-played piece played very recently, |
481 |
# resume it, else choose the oldest piece for rotation. |
482 |
audio_music_set_meta |
483 |
$MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME |
484 |
? $MUSIC_HAVE[-1] |
485 |
: $MUSIC_HAVE[0]; |
486 |
|
487 |
audio_music_start; |
488 |
} |
489 |
} |
490 |
|
491 |
sub audio_music_set_ambient { |
492 |
my ($songs) = @_; |
493 |
|
494 |
$MUSIC_WANT = $songs; |
495 |
audio_music_push; |
496 |
} |
497 |
|
498 |
sub audio_music_finished { |
499 |
if ($MUSIC_PLAYING_META) { |
500 |
$MUSIC_PLAYING_META->{stop_time} = time; |
501 |
} |
502 |
|
503 |
# we compress multiple jingles of the same type |
504 |
shift @MUSIC_JINGLE |
505 |
while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; |
506 |
|
507 |
$MUSIC_PLAYING_WIDGET->clear; |
508 |
|
509 |
undef $MUSIC_PLAYER; |
510 |
undef $MUSIC_PLAYING_META; |
511 |
undef $MUSIC_PLAYING_DATA; |
512 |
|
513 |
audio_music_push; |
514 |
} |
515 |
|
516 |
sub audio_init { |
517 |
if ($CFG->{audio_enable}) { |
518 |
DC::Audio::init; |
519 |
|
520 |
if ($SDL_MIXER) { |
521 |
audio_music_finished; |
522 |
} else { |
523 |
status "Unable to open sound device: there will be no sound"; |
524 |
} |
525 |
} else { |
526 |
undef $SDL_MIXER; |
527 |
} |
528 |
|
529 |
sub audio_tab_update; |
530 |
audio_tab_update; |
531 |
} |
532 |
|
533 |
sub audio_shutdown { |
534 |
if ($SDL_MIXER) { |
535 |
DC::MixMusic::halt; |
536 |
DC::Mix_AllocateChannels 0; |
537 |
} |
538 |
|
539 |
undef $MUSIC_PLAYER; |
540 |
undef $MUSIC_PLAYING_META; |
541 |
undef $MUSIC_PLAYING_DATA; |
542 |
|
543 |
$MUSIC_WANT = []; |
544 |
@MUSIC_JINGLE = (); |
545 |
%AUDIO_PLAY = (); |
546 |
%AUDIO_CHUNK = (); |
547 |
|
548 |
DC::Mix_CloseAudio if $SDL_MIXER; |
549 |
undef $SDL_MIXER; |
550 |
|
551 |
DC::SDL_QuitSubSystem DC::SDL_INIT_AUDIO; |
552 |
} |
553 |
|
554 |
############################################################################# |
555 |
# Over-the-air updates |
556 |
|
557 |
sub ota_update { |
558 |
my ($face, $size, $md5) = @_; |
559 |
|
560 |
my $coro = Coro::async_pool { |
561 |
my $override = "$Urlader::EXE_DIR/override"; |
562 |
|
563 |
$MESSAGE_DIST->add_channel ({ |
564 |
id => "ota_update", |
565 |
title => "Update", |
566 |
tooltip => "<b>Software Update Log</b>", |
567 |
}); |
568 |
|
569 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "preparing override..." }); |
570 |
|
571 |
my $fh = Coro::AIO::aio_open "$override.tmp", IO::AIO::O_WRONLY | IO::AIO::O_CREAT | IO::AIO::O_TRUNC, 0777; |
572 |
|
573 |
unless ($fh) { |
574 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => (DC::asxml "unable to write software update:\n$Urlader::EXE_DIR/override.tmp:\n$!") }); |
575 |
return; |
576 |
} |
577 |
|
578 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "downloading $size bytes..." }); |
579 |
|
580 |
my $cv = AE::cv; |
581 |
my $error; |
582 |
|
583 |
$cv->begin (Coro::rouse_cb); |
584 |
$CONN->ask_face ( |
585 |
$face, |
586 |
-1000, |
587 |
sub { |
588 |
$STATUSBOX->add ( |
589 |
(sprintf "update download: %d/%d", $size - $_[1], $size), |
590 |
pri => -9, group => "ota_update", timeout => 60, fg => [1, 1, 0, 1] |
591 |
); |
592 |
|
593 |
$cv->begin; |
594 |
my $len = length $_[2]; |
595 |
IO::AIO::aio_write $fh, $_[1], $len, $_[2], undef, sub { |
596 |
$error ||= $_[0] != $len; |
597 |
$cv->end; |
598 |
}; |
599 |
}, |
600 |
sub { |
601 |
$cv->end; |
602 |
}, |
603 |
); |
604 |
|
605 |
Coro::rouse_wait; |
606 |
|
607 |
$STATUSBOX->clr_group ("ota_update"); |
608 |
|
609 |
$error ||= Coro::AIO::aio_fsync $fh; |
610 |
$error ||= Coro::AIO::aio_close $fh; |
611 |
|
612 |
if ($error) { |
613 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "file write error, update aborted." }); |
614 |
Coro::AIO::aio_unlink "$override.tmp"; |
615 |
return; |
616 |
} |
617 |
|
618 |
{ |
619 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "verifying update file..." }); |
620 |
|
621 |
my $fh = Coro::AIO::aio_open "$override.tmp", IO::AIO::O_RDONLY, 0; |
622 |
|
623 |
if ($fh) { |
624 |
$error ||= Coro::AIO::aio_stat "$override.tmp"; |
625 |
$error ||= -s _ != $size; |
626 |
Coro::AIO::aio_readahead $fh, 0, $size; |
627 |
|
628 |
my $f_md5 = new Digest::MD5; |
629 |
binmode $fh; # ugh :( |
630 |
$f_md5->addfile ($fh); |
631 |
$f_md5 = $f_md5->hexdigest; |
632 |
$error ||= $md5 ne $f_md5; |
633 |
} |
634 |
} |
635 |
|
636 |
if ($error) { |
637 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "verification failed, update aborted." }); |
638 |
Coro::AIO::aio_unlink "$override.tmp"; |
639 |
return; |
640 |
} |
641 |
|
642 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "replacing override file..." }); |
643 |
|
644 |
if (Coro::AIO::aio_rename "$override.tmp", $override) { |
645 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "unable to replace override file, update aborted." }); |
646 |
Coro::AIO::aio_unlink "$override.tmp"; |
647 |
} |
648 |
|
649 |
$MESSAGE_DIST->message ({ type => "ota_update", markup => "success - update becomes active after restarting." }); |
650 |
}; |
651 |
|
652 |
$CONN->{ota_update} = Guard::guard { |
653 |
$coro->cancel; |
654 |
}; |
655 |
} |
656 |
|
657 |
sub ota_update_ask { |
658 |
my ($ok, $face, $ver, $size, $md5, $changes) = @_; |
659 |
|
660 |
$CONN->{w}{ota_dialog} = my $dialog = new DC::UI::Toplevel |
661 |
x => "center", |
662 |
y => "center", |
663 |
z => 55, |
664 |
force_w => $::WIDTH * 0.7, |
665 |
force_h => $::HEIGHT * 0.7, |
666 |
title => "Software update available", |
667 |
child => my $vbox = new DC::UI::VBox, |
668 |
; |
669 |
|
670 |
$vbox->add (new DC::UI::Label |
671 |
ellipsise => 0, |
672 |
text => "The server offers a software update, " |
673 |
. "do you want to start downloading this update in the background?", |
674 |
); |
675 |
|
676 |
$vbox->add (new DC::UI::FancyFrame |
677 |
expand => 1, |
678 |
label => "Details", |
679 |
child => (new DC::UI::TextScroller |
680 |
expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4, |
681 |
par => [{ |
682 |
markup => "<tt>Old revision: $Urlader::EXE_VER\n" |
683 |
. "New revision: $ver\n" |
684 |
. "Download size: $size bytes</tt>\n\n" |
685 |
. "Changes:\n\n" |
686 |
. DC::asxml $changes |
687 |
}], |
688 |
), |
689 |
); |
690 |
|
691 |
$vbox->add (my $hbox = new DC::UI::HBox); |
692 |
|
693 |
$hbox->add (new DC::UI::Button |
694 |
expand => 1, |
695 |
text => "Not now", |
696 |
on_activate => sub { |
697 |
$dialog->destroy; |
698 |
0 |
699 |
} |
700 |
); |
701 |
$hbox->add (new DC::UI::Button |
702 |
expand => 1, |
703 |
text => "Yes, start downloading", |
704 |
on_activate => sub { |
705 |
$dialog->destroy; |
706 |
ota_update $face, $size, $md5; |
707 |
0 |
708 |
}, |
709 |
); |
710 |
|
711 |
$dialog->show; |
712 |
} |
713 |
|
714 |
sub ota_update_check { |
715 |
return unless defined $Urlader::EXE_ID; |
716 |
|
717 |
::message { markup => "Checking for software update..." }; |
718 |
|
719 |
$CONN->send_exti_req (ota_update => $Urlader::URLADER_VERSION, $Urlader::EXE_ID, $Urlader::EXE_VER, sub { |
720 |
my ($ok, $face, $ver, $size, $md5, $changes) = @_; |
721 |
|
722 |
if ($ok) { |
723 |
if (defined $ver) { |
724 |
::message { markup => "Server offers version $ver (we are version $Urlader::EXE_VER)." }; |
725 |
&ota_update_ask; |
726 |
} else { |
727 |
::message { markup => "Server has no newer version." }; |
728 |
} |
729 |
} else { |
730 |
::message { markup => "Server does not support software update." }; |
731 |
} |
732 |
|
733 |
() |
734 |
}); |
735 |
} |
736 |
|
737 |
############################################################################# |
738 |
|
739 |
sub destroy_query_dialog { |
740 |
(delete $_[0]{query_dialog})->destroy |
741 |
if $_[0]{query_dialog}; |
742 |
} |
743 |
|
744 |
# FIXME: a very ugly hack to wait for stat update look below! #d# |
745 |
our $QUERY_TIMER; #d# |
746 |
|
747 |
# server query dialog |
748 |
sub server_query { |
749 |
my ($conn, $flags, $prompt) = @_; |
750 |
|
751 |
# FIXME: a very ugly hack to wait for stat update #d# |
752 |
if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) { |
753 |
unless ($QUERY_TIMER) { |
754 |
$QUERY_TIMER = EV::timer 1, 0, sub { |
755 |
server_query ($conn, $flags, $prompt, 1); |
756 |
$QUERY_TIMER = undef |
757 |
}; |
758 |
|
759 |
return; |
760 |
} |
761 |
} |
762 |
|
763 |
$conn->{query_dialog} = my $dialog = new DC::UI::Toplevel |
764 |
x => "center", |
765 |
y => "center", |
766 |
title => "Server Query", |
767 |
child => my $vbox = new DC::UI::VBox, |
768 |
; |
769 |
|
770 |
my @dialog = my $label = new DC::UI::Label |
771 |
max_w => $::WIDTH * 0.8, |
772 |
ellipsise => 0, |
773 |
text => $prompt; |
774 |
|
775 |
if ($flags & CS_QUERY_YESNO) { |
776 |
push @dialog, my $hbox = new DC::UI::HBox; |
777 |
|
778 |
$hbox->add (new DC::UI::Button |
779 |
text => "No", |
780 |
on_activate => sub { |
781 |
$conn->send ("reply n"); |
782 |
$dialog->destroy; |
783 |
0 |
784 |
} |
785 |
); |
786 |
$hbox->add (new DC::UI::Button |
787 |
text => "Yes", |
788 |
on_activate => sub { |
789 |
$conn->send ("reply y"); |
790 |
destroy_query_dialog $conn; |
791 |
0 |
792 |
}, |
793 |
); |
794 |
|
795 |
$dialog->grab_focus; |
796 |
|
797 |
} elsif ($flags & CS_QUERY_SINGLECHAR) { |
798 |
if ($prompt =~ /Now choose a character|Press any key for the next race/i) { |
799 |
$dialog->{tooltip} = "#charcreation_focus"; |
800 |
|
801 |
unshift @dialog, new DC::UI::Label |
802 |
max_w => $::WIDTH * 0.8, |
803 |
ellipsise => 0, |
804 |
markup => "\nOr use your keyboard and the text entry below:\n"; |
805 |
|
806 |
unshift @dialog, my $table = new DC::UI::Table; |
807 |
|
808 |
$table->add_at (0, 0, new DC::UI::Button |
809 |
text => "Next Race", |
810 |
on_activate => sub { |
811 |
$conn->send ("reply n"); |
812 |
destroy_query_dialog $conn; |
813 |
0 |
814 |
}, |
815 |
); |
816 |
$table->add_at (2, 0, new DC::UI::Button |
817 |
text => "Accept", |
818 |
on_activate => sub { |
819 |
$conn->send ("reply d"); |
820 |
destroy_query_dialog $conn; |
821 |
0 |
822 |
}, |
823 |
); |
824 |
|
825 |
if ($conn->{chargen_race_description}) { |
826 |
unshift @dialog, new DC::UI::Label |
827 |
max_w => $::WIDTH * 0.8, |
828 |
ellipsise => 0, |
829 |
markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>", |
830 |
; |
831 |
} |
832 |
|
833 |
unshift @dialog, new DC::UI::Face |
834 |
face => $conn->{player}{face}, |
835 |
bg => [.2, .2, .2, 1], |
836 |
min_w => 64, |
837 |
min_h => 64, |
838 |
; |
839 |
|
840 |
if ($conn->{chargen_race_title}) { |
841 |
unshift @dialog, new DC::UI::Label |
842 |
allign => 1, |
843 |
ellipsise => 0, |
844 |
markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>", |
845 |
; |
846 |
} |
847 |
|
848 |
unshift @dialog, new DC::UI::Label |
849 |
max_w => $::WIDTH * 0.4, |
850 |
ellipsise => 0, |
851 |
markup => (DC::Pod::section_label ui => "chargen_race"), |
852 |
; |
853 |
|
854 |
} elsif ($prompt =~ /roll new stats/) { |
855 |
if (my $stat = delete $conn->{stat_change_with}) { |
856 |
$conn->send ("reply $stat"); |
857 |
destroy_query_dialog $conn; |
858 |
return; |
859 |
} |
860 |
|
861 |
unshift @dialog, new DC::UI::Label |
862 |
max_w => $::WIDTH * 0.4, |
863 |
ellipsise => 0, |
864 |
markup => "\nOr use your keyboard and the text entry below:\n"; |
865 |
|
866 |
unshift @dialog, my $table = new DC::UI::Table; |
867 |
|
868 |
# left: re-roll |
869 |
$table->add_at (0, 0, new DC::UI::Button |
870 |
text => "Roll Again", |
871 |
on_activate => sub { |
872 |
$conn->send ("reply y"); |
873 |
destroy_query_dialog $conn; |
874 |
0 |
875 |
}, |
876 |
); |
877 |
|
878 |
# center: swap stats |
879 |
my ($sw1, $sw2) = map +(new DC::UI::Selector |
880 |
expand => 1, |
881 |
value => $_, |
882 |
options => [ |
883 |
[1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], |
884 |
[2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], |
885 |
[3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], |
886 |
[4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"], |
887 |
[5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"], |
888 |
[6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"], |
889 |
[7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"], |
890 |
], |
891 |
), 1 .. 2; |
892 |
|
893 |
$table->add_at (2, 0, new DC::UI::Button |
894 |
text => "Swap Stats", |
895 |
on_activate => sub { |
896 |
$conn->{stat_change_with} = $sw2->{value}; |
897 |
$conn->send ("reply $sw1->{value}"); |
898 |
destroy_query_dialog $conn; |
899 |
0 |
900 |
}, |
901 |
); |
902 |
$table->add_at (2, 1, new DC::UI::HBox children => [$sw1, $sw2]); |
903 |
|
904 |
# right: accept |
905 |
$table->add_at (4, 0, new DC::UI::Button |
906 |
text => "Accept", |
907 |
on_activate => sub { |
908 |
$conn->send ("reply n"); |
909 |
destroy_query_dialog $conn; |
910 |
0 |
911 |
}, |
912 |
); |
913 |
|
914 |
unshift @dialog, my $hbox = new DC::UI::HBox; |
915 |
for ( |
916 |
[Str => CS_STAT_STR], |
917 |
[Dex => CS_STAT_DEX], |
918 |
[Con => CS_STAT_CON], |
919 |
[Int => CS_STAT_INT], |
920 |
[Wis => CS_STAT_WIS], |
921 |
[Pow => CS_STAT_POW], |
922 |
[Cha => CS_STAT_CHA], |
923 |
) { |
924 |
my ($name, $id) = @$_; |
925 |
$hbox->add (new DC::UI::Label |
926 |
markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>", |
927 |
expand => 1, |
928 |
can_events => 1, |
929 |
can_hover => 1, |
930 |
tooltip => "#stat_$name", |
931 |
); |
932 |
} |
933 |
|
934 |
unshift @dialog, new DC::UI::Label |
935 |
max_w => $::WIDTH * 0.4, |
936 |
ellipsise => 0, |
937 |
markup => (DC::Pod::section_label ui => "chargen_stats"), |
938 |
; |
939 |
} |
940 |
|
941 |
push @dialog, my $entry = new DC::UI::Entry |
942 |
on_changed => sub { |
943 |
$conn->send ("reply $_[1]"); |
944 |
destroy_query_dialog $conn; |
945 |
0 |
946 |
}, |
947 |
; |
948 |
|
949 |
$entry->grab_focus; |
950 |
|
951 |
} else { |
952 |
$dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; |
953 |
|
954 |
push @dialog, my $entry = new DC::UI::Entry |
955 |
$flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (), |
956 |
on_activate => sub { |
957 |
$conn->send ("reply $_[1]"); |
958 |
destroy_query_dialog $conn; |
959 |
0 |
960 |
}, |
961 |
; |
962 |
|
963 |
$entry->grab_focus; |
964 |
} |
965 |
|
966 |
$vbox->add (@dialog); |
967 |
$dialog->show; |
968 |
} |
969 |
|
970 |
sub dc_connect { |
971 |
my ($host, $port, $create) = @_; |
972 |
|
973 |
my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
974 |
my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
975 |
|
976 |
$CONN = |
977 |
new DC::Protocol |
978 |
host => $host, |
979 |
port => $port, |
980 |
create_login => $create, |
981 |
user => $PROFILE->{user}, |
982 |
pass => (pack "H*", $PROFILE->{password}), |
983 |
mapw => $mapw, |
984 |
maph => $maph, |
985 |
|
986 |
c_version => { |
987 |
client => "deliantra", |
988 |
clientver => "$DC::VERSION$Urlader::EXE_VER", |
989 |
gl_vendor => DC::OpenGL::gl_vendor, |
990 |
gl_version => DC::OpenGL::gl_version, |
991 |
}, |
992 |
|
993 |
map_widget => $MAPWIDGET, |
994 |
statusbox => $STATUSBOX, |
995 |
map => $MAP, |
996 |
mapmap => $MAPMAP, |
997 |
query => \&server_query, |
998 |
|
999 |
setup_req => { |
1000 |
smoothing => $CFG->{map_smoothing}*1, |
1001 |
}, |
1002 |
|
1003 |
on_connect => sub { |
1004 |
if ($_[0]) { |
1005 |
DC::lowdelay fileno $CONN->{fh}; |
1006 |
|
1007 |
ota_update_check; |
1008 |
|
1009 |
status "successfully connected to the server"; |
1010 |
} else { |
1011 |
undef $CONN; |
1012 |
$LOGIN_ERROR->{fg} = [1, 0, 0]; |
1013 |
$LOGIN_ERROR->set_text ("Unable to connect to server: $!"); |
1014 |
stop_game(); |
1015 |
} |
1016 |
}, |
1017 |
|
1018 |
on_addme => sub { |
1019 |
my ($ok, $msg) = @_; |
1020 |
|
1021 |
$LOGIN_ERROR->{fg} = $ok ? [0, 1, 0] : [1, 0, 0]; |
1022 |
$LOGIN_ERROR->set_text ($msg); |
1023 |
}, |
1024 |
; |
1025 |
} |
1026 |
|
1027 |
sub start_game($) { |
1028 |
my ($create) = @_; |
1029 |
|
1030 |
status "logging in..."; |
1031 |
|
1032 |
my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
1033 |
my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
1034 |
or return status "$server: unable to parse server address, try an empty field."; |
1035 |
|
1036 |
$LOGIN_BUTTON->set_text ("Logout"); |
1037 |
$SETUP_DIALOG->hide; |
1038 |
|
1039 |
$MAP = new DC::Map; |
1040 |
|
1041 |
# hack to make SURE we find the IP address all right |
1042 |
# can be removed once AnyEvent::DNS is proven stable. |
1043 |
if ($host eq "gameserver.deliantra.net") { |
1044 |
AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
1045 |
if ($_[0] ne "80.101.114.108") { # P-e-r-l |
1046 |
status "dns failure, trying differently"; |
1047 |
$host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
1048 |
unless (defined $host) { |
1049 |
status "dns failure, using hardcoded address"; |
1050 |
$host = "194.126.175.154"; |
1051 |
} |
1052 |
} |
1053 |
|
1054 |
dc_connect $host, $port, $create; |
1055 |
}; |
1056 |
} else { |
1057 |
dc_connect $host, $port, $create; |
1058 |
} |
1059 |
} |
1060 |
|
1061 |
sub stop_game { |
1062 |
crash "stop_game"; |
1063 |
|
1064 |
$LOGIN_BUTTON->set_text ("Login / Register"); |
1065 |
$SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
1066 |
$SETUP_DIALOG->show; |
1067 |
$PL_WINDOW->hide; |
1068 |
$SPELL_LIST->clear_spells; |
1069 |
$DC::UI::ROOT->emit (stop_game => ! ! $CONN); |
1070 |
|
1071 |
&audio_music_set_ambient ([]); |
1072 |
|
1073 |
return unless $CONN; |
1074 |
|
1075 |
status "connection closed"; |
1076 |
|
1077 |
destroy_query_dialog $CONN; |
1078 |
$CONN->destroy; |
1079 |
$CONN = 0; # false, does not autovivify |
1080 |
|
1081 |
undef $MAP; |
1082 |
} |
1083 |
|
1084 |
sub graphics_setup { |
1085 |
my $vbox = new DC::UI::VBox; |
1086 |
|
1087 |
{ |
1088 |
$vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
1089 |
|
1090 |
$frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
1091 |
|
1092 |
my $row = 0; |
1093 |
|
1094 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
1095 |
$table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
1096 |
can_events => 1, |
1097 |
tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
1098 |
|
1099 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
1100 |
$table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
1101 |
can_events => 1, |
1102 |
tooltip => "This field shows any known issues with your config or driver, such as " |
1103 |
. "a non-accelerated display format. You can try to work around these issues " |
1104 |
. "by selecting a different video mode, changing the settings below or " |
1105 |
. "by installing the right driver for your graphics card."); |
1106 |
|
1107 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
1108 |
$table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
1109 |
value => $CFG->{uitheme}, |
1110 |
options => [ |
1111 |
[wood => "Wood (the default)"], |
1112 |
[plain => "Plain (very)"], |
1113 |
[blue => "Blue (dark)"], |
1114 |
[metal => "Metal (light)"], |
1115 |
], |
1116 |
tooltip => "Choose the User Interface theme that you like most :)", |
1117 |
on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
1118 |
); |
1119 |
|
1120 |
my $vidmode_tooltip = |
1121 |
"<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
1122 |
. "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
1123 |
|
1124 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
1125 |
$table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
1126 |
|
1127 |
$hbox->add ($MODE_SLIDER = new DC::UI::Slider |
1128 |
c_rescale => 1, |
1129 |
force_w => $WIDTH * 0.1, expand => 1, |
1130 |
range => [ ($CFG->{sdl_mode}) x 3 ], |
1131 |
tooltip => $vidmode_tooltip); |
1132 |
$hbox->add (my $mode_label = new DC::UI::Label |
1133 |
height => 0.8, template => "9999x9999@9+9", |
1134 |
can_events => 1, tooltip => $vidmode_tooltip); |
1135 |
|
1136 |
$MODE_SLIDER->connect (changed => sub { |
1137 |
my ($self, $value) = @_; |
1138 |
|
1139 |
$CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
1140 |
$mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
1141 |
}); |
1142 |
$MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
1143 |
|
1144 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
1145 |
$table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
1146 |
state => $CFG->{fullscreen}, |
1147 |
tooltip => "Bring the client into fullscreen mode.", |
1148 |
on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
1149 |
); |
1150 |
|
1151 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
1152 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1153 |
state => $CFG->{force_opengl11}, |
1154 |
tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
1155 |
. "higher memory usage and slower performance. It will, however, help tremendously on " |
1156 |
. "cards that claim to support a feature but fall back to software rendering. " |
1157 |
. "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
1158 |
. "but cards and drivers from other vendors (ATI) are often just as bad. " |
1159 |
. "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
1160 |
on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
1161 |
); |
1162 |
|
1163 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
1164 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1165 |
state => $CFG->{disable_alpha}, |
1166 |
tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
1167 |
. "by disabling a number of textures and transparency effects. Normally, these " |
1168 |
. "effects do not cost a lot of resources, but some graphics cards might fall " |
1169 |
. "back to extremely slow rendering if this is enabled. If disabling this option " |
1170 |
. "noticably improves the framerate of the client please report this! " |
1171 |
. "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
1172 |
on_changed => sub { |
1173 |
my ($self, $value) = @_; |
1174 |
$CFG->{disable_alpha} = $value; |
1175 |
$SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
1176 |
0 |
1177 |
} |
1178 |
); |
1179 |
|
1180 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
1181 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1182 |
state => $CFG->{texture_compression}, |
1183 |
tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
1184 |
. "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
1185 |
. "The compression algorithm can differ from card to card, so your mileage may vary. This setting is ignored in " |
1186 |
. "forced OpenGL 1.1 mode and when using the Apple renderer.", |
1187 |
on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
1188 |
); |
1189 |
|
1190 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
1191 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1192 |
state => $CFG->{fast}, |
1193 |
tooltip => "Lower the visual quality considerably to speed up rendering.", |
1194 |
on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1195 |
); |
1196 |
|
1197 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1198 |
$table->add_at (1, $row++, new DC::UI::Slider |
1199 |
range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1200 |
tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1201 |
on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1202 |
); |
1203 |
|
1204 |
$table->add_at (1, $row++, new DC::UI::Button |
1205 |
expand => 1, text => "Apply", |
1206 |
tooltip => "Apply the video settings above.", |
1207 |
on_activate => sub { |
1208 |
video_shutdown (); |
1209 |
video_init (); |
1210 |
0 |
1211 |
} |
1212 |
); |
1213 |
} |
1214 |
|
1215 |
{ |
1216 |
$vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
1217 |
|
1218 |
$frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
1219 |
|
1220 |
my $row = 0; |
1221 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1222 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1223 |
state => $CFG->{smooth_movement}, |
1224 |
tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1225 |
. "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1226 |
. "then disable this option. Changes take effect immdiately.", |
1227 |
on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1228 |
); |
1229 |
|
1230 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
1231 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1232 |
state => $CFG->{smooth_transitions}, |
1233 |
tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
1234 |
. "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1235 |
. "then disable this option. Requires Smooth Movement and OpenGL Multitexturing. Changes take effect immdiately.", |
1236 |
on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
1237 |
); |
1238 |
|
1239 |
|
1240 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1241 |
$table->add_at (1, $row++, new DC::UI::Slider |
1242 |
range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1243 |
tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1244 |
on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1245 |
); |
1246 |
|
1247 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1248 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1249 |
state => $CFG->{map_smoothing}, |
1250 |
tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1251 |
. "This increases load on the graphics subsystem and works only with TRT servers. " |
1252 |
. "Changes take effect at next login only.", |
1253 |
on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1254 |
); |
1255 |
|
1256 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1257 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
1258 |
state => $CFG->{fow_enable}, |
1259 |
tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1260 |
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1261 |
); |
1262 |
|
1263 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Pattern"); |
1264 |
$table->add_at (1, $row++, new DC::UI::ImageButton |
1265 |
tex => $DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}], |
1266 |
bg => [0.3, 0.3, 0.2], |
1267 |
force_w => 64, |
1268 |
force_h => 64, |
1269 |
tooltip => "<b>Fog of War Pattern.</b> The pattern that is overlaid over areas hidden from view. Click to cycle through various alternatives. Changes are instant.", |
1270 |
on_activate => sub { |
1271 |
my ($self) = @_; |
1272 |
$CFG->{fow_texture} = ($CFG->{fow_texture} + 1) % @DC::MapWidget::TEX_HIDDEN; |
1273 |
$self->set_texture ($DC::MapWidget::TEX_HIDDEN[$CFG->{fow_texture}]); |
1274 |
$MAPWIDGET->update; |
1275 |
} |
1276 |
); |
1277 |
|
1278 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1279 |
$table->add_at (1, $row++, new DC::UI::Slider |
1280 |
range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1281 |
tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1282 |
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1283 |
); |
1284 |
|
1285 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1286 |
$table->add_at (1, $row++, new DC::UI::Slider |
1287 |
range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1288 |
tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1289 |
. "but you still need to press apply to correctly re-layout the widget.", |
1290 |
on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1291 |
); |
1292 |
|
1293 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1294 |
$table->add_at (1, $row++, new DC::UI::Slider |
1295 |
range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1296 |
tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1297 |
on_changed => sub { |
1298 |
$CFG->{gauge_fontsize} = $_[1]; |
1299 |
&set_gauge_window_fontsize; |
1300 |
0 |
1301 |
} |
1302 |
); |
1303 |
|
1304 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1305 |
$table->add_at (1, $row++, new DC::UI::Slider |
1306 |
range => [$CFG->{gauge_size}, 0.2, 0.8], |
1307 |
tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1308 |
on_changed => sub { |
1309 |
$CFG->{gauge_size} = $_[1]; |
1310 |
$GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1311 |
0 |
1312 |
} |
1313 |
); |
1314 |
} |
1315 |
|
1316 |
$vbox |
1317 |
} |
1318 |
|
1319 |
our $AUDIO_HW_CHUNKSIZE; |
1320 |
our $AUDIO_INFO; |
1321 |
|
1322 |
sub audio_tab_update { |
1323 |
my ($freq, $format, $chans) = DC::Mix_QuerySpec; |
1324 |
|
1325 |
$AUDIO_HW_CHUNKSIZE->set_options ([ |
1326 |
[0, "default", "Use System Default"], |
1327 |
map { |
1328 |
my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050); |
1329 |
[$_, $ms, "$ms ($_ samples)"], |
1330 |
} 256, 512, 1024, 2048, 4096, 8192, 16384, 32768 |
1331 |
]); |
1332 |
|
1333 |
my $text = !$freq |
1334 |
? "audio is off" |
1335 |
: "audio is enabled\n" |
1336 |
. "driver: " . DC::SDL_AudioDriverName . "\n" |
1337 |
. "frequency (Hz): $freq\n" |
1338 |
. "channels: $chans\n" |
1339 |
. "chunk decoders available: " . (join ", ", DC::MixChunk::decoders) . "\n" |
1340 |
. "music decoders available: " . (join ", ", DC::MixMusic::decoders); |
1341 |
|
1342 |
$AUDIO_INFO->set_text ($text); |
1343 |
} |
1344 |
|
1345 |
sub audio_setup { |
1346 |
my $vbox = new DC::UI::VBox; |
1347 |
|
1348 |
$vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 0, 1]); |
1349 |
|
1350 |
my $row = 0; |
1351 |
|
1352 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Audio Enable"); |
1353 |
$table->add_at (1, $row, new DC::UI::CheckBox |
1354 |
state => $CFG->{audio_enable}, |
1355 |
tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", |
1356 |
on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 } |
1357 |
); |
1358 |
$table->add_at (2, $row++, my $driver = new DC::UI::HBox expand => 1); |
1359 |
|
1360 |
$driver->add (new DC::UI::Label align => 1, text => " Audio driver override"); |
1361 |
$driver->add (new DC::UI::Entry |
1362 |
text => $CFG->{audio_driver}, |
1363 |
template => "dsound1234", |
1364 |
tooltip => "You can override the audio driver to use here. Leaving it empty will result " |
1365 |
. "in Deliantra picking one automatically. GNU/Linux users often prefer specific " |
1366 |
. "drivers though, and can experiment with <b>alsa</b>, <b>dsp</b>, <b>esd</b>, <b>pulse</b>, <b>arts</b>, <b>nas</b> " |
1367 |
. "or other system-specific drivers. Selecting the wrong driver here will simply result " |
1368 |
. "in no sound.", |
1369 |
on_changed => sub { my ($self, $value) = @_; $CFG->{audio_driver} = $value; 1 } |
1370 |
); |
1371 |
|
1372 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Sound Effects"); |
1373 |
$table->add_at (1, $row, new DC::UI::CheckBox |
1374 |
expand => 1, state => $CFG->{effects_enable}, |
1375 |
tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
1376 |
on_changed => sub { |
1377 |
$CFG->{effects_enable} = $_[1]; |
1378 |
$CONN->update_fx_want if $CONN; |
1379 |
1 |
1380 |
} |
1381 |
); |
1382 |
$table->add_at (2, $row++, new DC::UI::Slider |
1383 |
expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], |
1384 |
tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
1385 |
. "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", |
1386 |
on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 } |
1387 |
); |
1388 |
|
1389 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Background Music"); |
1390 |
$table->add_at (1, $row, new DC::UI::CheckBox |
1391 |
expand => 1, state => $CFG->{bgm_enable}, |
1392 |
tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played. Needs server reconnect to take effect.", |
1393 |
on_changed => sub { |
1394 |
$CFG->{bgm_enable} = $_[1]; |
1395 |
$CONN->update_fx_want if $CONN; |
1396 |
audio_music_push; |
1397 |
1 |
1398 |
} |
1399 |
); |
1400 |
$table->add_at (2, $row++, new DC::UI::Slider |
1401 |
expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
1402 |
tooltip => "The volume of the background music. Changes are instant.", |
1403 |
on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
1404 |
); |
1405 |
|
1406 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Frequency"); |
1407 |
$table->add_at (1, $row++, new DC::UI::Selector |
1408 |
c_colspan => 2, expand => 1, |
1409 |
value => $CFG->{audio_hw_frequency}, |
1410 |
options => [ |
1411 |
[ 0, "default" , "Use System Default"], |
1412 |
[11025, "11 kHz" , "11kHz (low quality)"], |
1413 |
[22050, "22 kHz" , "22kHz (reduced quality, recommended)"], |
1414 |
[44100, "44.1 kHz", "44.1kHz (cd quality)"], |
1415 |
[48000, "48 kHz" , "48kHz (studio quality, not recommended)"], |
1416 |
], |
1417 |
tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
1418 |
on_changed => sub { |
1419 |
$CFG->{audio_hw_frequency} = $_[1]; |
1420 |
audio_tab_update; |
1421 |
1 |
1422 |
} |
1423 |
); |
1424 |
|
1425 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Channels"); |
1426 |
$table->add_at (1, $row++, new DC::UI::Selector |
1427 |
c_colspan => 2, expand => 1, |
1428 |
value => $CFG->{audio_hw_channels}, |
1429 |
options => [ |
1430 |
[0, "default" , "Use System Default"], |
1431 |
[1, "Mono" , "Mono (single channel, low quality)"], |
1432 |
[2, "Stereo" , "Stereo (dual channel, standard quality)"], |
1433 |
[4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"], |
1434 |
[6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"], |
1435 |
], |
1436 |
tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.", |
1437 |
on_changed => sub { |
1438 |
$CFG->{audio_hw_channels} = $_[1]; |
1439 |
audio_tab_update; |
1440 |
1 |
1441 |
} |
1442 |
); |
1443 |
|
1444 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Latency"); |
1445 |
$table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new DC::UI::Selector |
1446 |
c_colspan => 2, expand => 1, |
1447 |
value => $CFG->{audio_hw_chunksize}, |
1448 |
tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback " |
1449 |
. "is stuttering, increase this value. Values of 50-150ms are optimal.", |
1450 |
on_changed => sub { |
1451 |
$CFG->{audio_hw_chunksize} = $_[1]; |
1452 |
audio_tab_update; |
1453 |
1 |
1454 |
} |
1455 |
); |
1456 |
|
1457 |
# should really be a slider |
1458 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Mixer Voices"); |
1459 |
$table->add_at (1, $row++, new DC::UI::ValSlider |
1460 |
c_colspan => 2, expand => 1, |
1461 |
tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.", |
1462 |
range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1], |
1463 |
template => ">= 99", |
1464 |
on_changed => sub { |
1465 |
my ($slider, $value) = @_; |
1466 |
|
1467 |
$CFG->{audio_mix_channels} = $value |
1468 |
if $value; |
1469 |
1; |
1470 |
} |
1471 |
); |
1472 |
|
1473 |
$table->add_at (1, $row++, new DC::UI::Button |
1474 |
c_colspan => 2, expand => 1, text => "Apply", |
1475 |
tooltip => "Apply the audio settings", |
1476 |
on_activate => sub { |
1477 |
audio_shutdown (); |
1478 |
audio_init (); |
1479 |
0 |
1480 |
} |
1481 |
); |
1482 |
|
1483 |
$vbox->add (new DC::UI::FancyFrame |
1484 |
expand => 1, |
1485 |
label => "Audio Info", |
1486 |
child => ($AUDIO_INFO = new DC::UI::Label ellipsise => 0), |
1487 |
); |
1488 |
|
1489 |
audio_tab_update; |
1490 |
|
1491 |
$vbox |
1492 |
} |
1493 |
|
1494 |
sub set_gauge_window_fontsize { |
1495 |
for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { |
1496 |
$_->set_fontsize ($::CFG->{gauge_fontsize}); |
1497 |
} |
1498 |
} |
1499 |
|
1500 |
sub make_gauge_window { |
1501 |
my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1502 |
|
1503 |
$GAUGES->{win} = my $win = new DC::UI::Frame ( |
1504 |
force_x => 0, |
1505 |
force_y => "max", |
1506 |
force_w => $WIDTH, |
1507 |
force_h => $gh, |
1508 |
); |
1509 |
|
1510 |
$win->add (my $hbox = new DC::UI::HBox |
1511 |
children => [ |
1512 |
(new DC::UI::HBox expand => 1), |
1513 |
(new DC::UI::VBox children => [ |
1514 |
(new DC::UI::Empty expand => 1), |
1515 |
(new DC::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new DC::UI::Table)), |
1516 |
]), |
1517 |
(my $vbox = new DC::UI::VBox), |
1518 |
], |
1519 |
); |
1520 |
|
1521 |
$vbox->add (new DC::UI::HBox |
1522 |
expand => 1, |
1523 |
children => [ |
1524 |
(new DC::UI::Empty expand => 1), |
1525 |
(my $hb = new DC::UI::HBox), |
1526 |
], |
1527 |
); |
1528 |
|
1529 |
$hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1530 |
$hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1531 |
$hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1532 |
$hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1533 |
|
1534 |
&set_gauge_window_fontsize; |
1535 |
|
1536 |
$win |
1537 |
} |
1538 |
|
1539 |
our $BW_WATCHER; |
1540 |
|
1541 |
sub debug_toggle($) { |
1542 |
$DELIANTRA_DEBUG ^= $_[0]; |
1543 |
|
1544 |
if ($DELIANTRA_DEBUG & 16) { |
1545 |
$BW_WATCHER = EV::periodic 0, 1, 0, sub { |
1546 |
return unless $CONN; |
1547 |
debug sprintf "%8.2gkB/s", $CONN->{octets_in} / 1e3; |
1548 |
$CONN->{octets_in} = 0; |
1549 |
}; |
1550 |
} else { |
1551 |
undef $BW_WATCHER; |
1552 |
} |
1553 |
|
1554 |
} |
1555 |
|
1556 |
sub debug_setup { |
1557 |
my $table = new DC::UI::Table; |
1558 |
|
1559 |
$table->add_at (0, 0, new DC::UI::Label text => "Widget Borders"); |
1560 |
$table->add_at (1, 0, new DC::UI::CheckBox on_changed => sub { debug_toggle 1; 0 }); |
1561 |
$table->add_at (0, 1, new DC::UI::Label text => "Tooltip Widget Info"); |
1562 |
$table->add_at (1, 1, new DC::UI::CheckBox on_changed => sub { debug_toggle 2; 0 }); |
1563 |
$table->add_at (0, 2, new DC::UI::Label text => "Show FPS"); |
1564 |
$table->add_at (1, 2, new DC::UI::CheckBox on_changed => sub { debug_toggle 4; 0 }); |
1565 |
$table->add_at (0, 3, new DC::UI::Label text => "Suppress Tooltips"); |
1566 |
$table->add_at (1, 3, new DC::UI::CheckBox on_changed => sub { debug_toggle 8; 0 }); |
1567 |
$table->add_at (0, 4, new DC::UI::Label text => "Show Bandwidth"); |
1568 |
$table->add_at (1, 4, new DC::UI::CheckBox on_changed => sub { debug_toggle 16; 0 }); |
1569 |
|
1570 |
$table->add_at (0, 6, new DC::UI::Button text => "die on click(tm)", on_activate => sub { &DC::debug() } ); |
1571 |
$table->add_at (0, 7, new DC::UI::TextEdit text => "line1\0152\0153\nµikachu\nづx゙つ゛");#d# |
1572 |
|
1573 |
$table->add_at (7,7, my $t = new DC::UI::Table expand => 0); |
1574 |
$t->add_at (0,0, new DC::UI::Label text => "a a", c_rowspan => 1, c_colspan => 2); |
1575 |
$t->add_at (2,0, new DC::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1576 |
$t->add_at (1,2, new DC::UI::Label text => "c c", c_rowspan => 1, c_colspan => 2); |
1577 |
$t->add_at (0,1, new DC::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1, ellipsise => 0 ); |
1578 |
$t->add_at (1,1, new DC::UI::Label text => "e"); |
1579 |
|
1580 |
$table->add_at (7, 6, my $c = new DC::UI::Canvas); |
1581 |
|
1582 |
$c->add_items ({ |
1583 |
type => "line_loop", |
1584 |
color => [0, 1, 0], |
1585 |
width => 9, |
1586 |
coord_mode => "abs", |
1587 |
coord => [[10, 5], [5, 50], [20, 5], [5, 60]], |
1588 |
}); |
1589 |
|
1590 |
$c->add_items ({ |
1591 |
type => "lines", |
1592 |
color => [1, 1, 0], |
1593 |
width => 2, |
1594 |
coord_mode => "rel", |
1595 |
coord => [[0,0], [1,1], [1,0], [0,1]], |
1596 |
}); |
1597 |
|
1598 |
$c->add_items ({ |
1599 |
type => "polygon", |
1600 |
color => [0, 0.43, 0], |
1601 |
width => 2, |
1602 |
coord_mode => "rel", |
1603 |
coord => [[0,0.2], [1,.4], [1,.6], [0,.8]], |
1604 |
}); |
1605 |
|
1606 |
$table |
1607 |
} |
1608 |
|
1609 |
sub stats_window { |
1610 |
my $r = new DC::UI::ScrolledWindow ( |
1611 |
expand => 1, |
1612 |
scroll_y => 1 |
1613 |
); |
1614 |
$r->add (my $vb = new DC::UI::VBox); |
1615 |
|
1616 |
$vb->add (new DC::UI::FancyFrame |
1617 |
label => "Player", |
1618 |
child => (my $pi = new DC::UI::VBox), |
1619 |
); |
1620 |
|
1621 |
$pi->add ($STATWIDS->{title} = new DC::UI::Label text => "Title:", expand => 1, align => 0, |
1622 |
can_hover => 1, can_events => 1, |
1623 |
tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); |
1624 |
$pi->add ($STATWIDS->{map} = new DC::UI::Label align => 0, text => "Map:", expand => 1, |
1625 |
can_hover => 1, can_events => 1, |
1626 |
tooltip => "The map you are currently on (if supported by the server)."); |
1627 |
|
1628 |
$pi->add (my $hb0 = new DC::UI::HBox); |
1629 |
$hb0->add ($STATWIDS->{weight} = new DC::UI::Label text => "Weight:", expand => 1, align => 0, |
1630 |
can_hover => 1, can_events => 1, |
1631 |
tooltip => "The weight of the player including all inventory items."); |
1632 |
$hb0->add ($STATWIDS->{m_weight} = new DC::UI::Label align => 0, text => "Max weight:", expand => 1, |
1633 |
can_hover => 1, can_events => 1, |
1634 |
tooltip => "The weight limit: you cannot carry more than this."); |
1635 |
|
1636 |
$vb->add (new DC::UI::FancyFrame |
1637 |
label => "Primary/Secondary Statistics", |
1638 |
child => (my $hb = new DC::UI::HBox expand => 1), |
1639 |
); |
1640 |
$hb->add (my $tbl = new DC::UI::Table expand => 1); |
1641 |
|
1642 |
my $color2 = [1, 1, 0]; |
1643 |
|
1644 |
for ( |
1645 |
[0, 0, st_str => "Str", 30], |
1646 |
[0, 1, st_dex => "Dex", 30], |
1647 |
[0, 2, st_con => "Con", 30], |
1648 |
[0, 3, st_int => "Int", 30], |
1649 |
[0, 4, st_wis => "Wis", 30], |
1650 |
[0, 5, st_pow => "Pow", 30], |
1651 |
[0, 6, st_cha => "Cha", 30], |
1652 |
|
1653 |
[2, 0, st_wc => "Wc", -120], |
1654 |
[2, 1, st_ac => "Ac", -120], |
1655 |
[2, 2, st_dam => "Dam", 120], |
1656 |
[2, 3, st_arm => "Arm", 120], |
1657 |
[2, 4, st_spd => "Spd", 10.54], |
1658 |
[2, 5, st_wspd => "WSp", 10.54], |
1659 |
) { |
1660 |
my ($col, $row, $id, $label, $template) = @$_; |
1661 |
|
1662 |
$tbl->add_at ($col , $row, $STATWIDS->{$id} = new DC::UI::Label |
1663 |
font => $FONT_FIXED, can_hover => 1, can_events => 1, |
1664 |
align => 1, template => $template, tooltip => "#stat_$label"); |
1665 |
$tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new DC::UI::Label |
1666 |
font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, |
1667 |
align => 0, text => $label, tooltip => "#stat_$label"); |
1668 |
} |
1669 |
|
1670 |
$vb->add (new DC::UI::FancyFrame |
1671 |
label => "Resistancies", |
1672 |
child => (my $tbl2 = new DC::UI::Table expand => 1, col_expand => [1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0]), |
1673 |
); |
1674 |
|
1675 |
my $row = 0; |
1676 |
my $col = 0; |
1677 |
|
1678 |
my %resist_names = ( |
1679 |
slow => ["Slow", |
1680 |
"<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"], |
1681 |
holyw => ["Holy Word", |
1682 |
"<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"], |
1683 |
conf => ["Confusion", |
1684 |
"<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"], |
1685 |
fire => ["Fire", |
1686 |
"<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"], |
1687 |
depl => ["Depletion", |
1688 |
"<b>Depletion</b> (some monsters and other effects can cause stats depletion)"], |
1689 |
magic => ["Magic", |
1690 |
"<b>Magic</b> (resistance to magic spells like magic missile or similar)"], |
1691 |
drain => ["Draining", |
1692 |
"<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"], |
1693 |
acid => ["Acid", |
1694 |
"<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"], |
1695 |
pois => ["Poison", |
1696 |
"<b>Poison</b> (resistance to getting poisoned)"], |
1697 |
para => ["Paralysation", |
1698 |
"<b>Paralysation</b> (this resistance affects the chance you get paralysed)"], |
1699 |
deat => ["Death", |
1700 |
"<b>Death</b> (resistance against death spells)"], |
1701 |
phys => ["Physical", |
1702 |
"<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed as the 'Arm' secondary stat.)"], |
1703 |
blind => ["Blind", |
1704 |
"<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"], |
1705 |
fear => ["Fear", |
1706 |
"<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"], |
1707 |
tund => ["Turn undead", |
1708 |
"<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."], |
1709 |
elec => ["Electricity", |
1710 |
"<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"], |
1711 |
cold => ["Cold", |
1712 |
"<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"], |
1713 |
ghit => ["Ghost hit", |
1714 |
"<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"], |
1715 |
); |
1716 |
|
1717 |
for (qw/slow holyw conf fire depl magic |
1718 |
drain acid pois para deat phys |
1719 |
blind fear tund elec cold ghit/) |
1720 |
{ |
1721 |
$tbl2->add_at ($col + 2, $row, |
1722 |
$STATWIDS->{"res_$_"} = |
1723 |
new DC::UI::Label |
1724 |
font => $FONT_FIXED, |
1725 |
template => "-100%", |
1726 |
align => 1, |
1727 |
can_events => 1, |
1728 |
can_hover => 1, |
1729 |
tooltip => $resist_names{$_}->[1], |
1730 |
); |
1731 |
$tbl2->add_at ($col + 1, $row, new DC::UI::Image |
1732 |
font => $FONT_FIXED, |
1733 |
can_hover => 1, |
1734 |
can_events => 1, |
1735 |
path => "ui/resist/resist_$_.png", |
1736 |
tooltip => $resist_names{$_}->[1], |
1737 |
); |
1738 |
$tbl2->add_at ($col + 0, $row, new DC::UI::Label |
1739 |
text => $resist_names{$_}->[0], |
1740 |
font => $FONT_FIXED, |
1741 |
align => 1, |
1742 |
can_hover => 1, |
1743 |
can_events => 1, |
1744 |
tooltip => $resist_names{$_}->[1], |
1745 |
); |
1746 |
|
1747 |
$row++; |
1748 |
if ($row % 6 == 0) { |
1749 |
$col += 4; |
1750 |
$row = 0; |
1751 |
} |
1752 |
} |
1753 |
|
1754 |
#update_stats_window ({}); |
1755 |
|
1756 |
$r |
1757 |
} |
1758 |
|
1759 |
sub skill_window { |
1760 |
my $sw = new DC::UI::ScrolledWindow (expand => 1); |
1761 |
|
1762 |
$sw->add ($STATWIDS->{skill_tbl} = new DC::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]); |
1763 |
|
1764 |
$sw |
1765 |
} |
1766 |
|
1767 |
sub formsep($) { |
1768 |
scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 |
1769 |
} |
1770 |
|
1771 |
my $METASERVER_ATIME; |
1772 |
|
1773 |
sub update_metaserver { |
1774 |
my ($metaserver_dialog) = @_; |
1775 |
|
1776 |
$METASERVER = $metaserver_dialog |
1777 |
if defined $metaserver_dialog; |
1778 |
|
1779 |
return if $METASERVER_ATIME > time; |
1780 |
$METASERVER_ATIME = time + 60; |
1781 |
|
1782 |
my $table = $METASERVER->{table}; |
1783 |
$table->clear; |
1784 |
$table->add_at (0, 0, my $label = new DC::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list..."); |
1785 |
|
1786 |
my $ok = 0; |
1787 |
|
1788 |
DC::background { |
1789 |
my $ua = DC::lwp_useragent; |
1790 |
|
1791 |
DC::background_msg DC::decode_json +(DC::lwp_check $ua->get ($META_SERVER))->decoded_content; |
1792 |
} sub { |
1793 |
my ($msg) = @_; |
1794 |
if ($msg) { |
1795 |
$table->clear; |
1796 |
|
1797 |
my @tip = ( |
1798 |
"The current number of users logged in on the server.", |
1799 |
"The hostname of the server.", |
1800 |
"The time this server has been running without being restarted.", |
1801 |
"Short information about this server provided by its admins.", |
1802 |
); |
1803 |
my @col = qw(#Users Host Uptime Version Description); |
1804 |
$table->add_at ($_, 0, new DC::UI::Label |
1805 |
can_hover => 1, can_events => 1, fg => [1, 1, 0], |
1806 |
text => $col[$_], tooltip => $tip[$_]) |
1807 |
for 0 .. $#col; |
1808 |
|
1809 |
my @align = qw(1 0.5 1 1 0); |
1810 |
|
1811 |
my $y = 0; |
1812 |
for my $m (@{ $msg->{servers} }) { |
1813 |
my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) = |
1814 |
@$m{qw(ip age hostname users version description ibytes obytes uptime highlight)}; |
1815 |
|
1816 |
for ($desc) { |
1817 |
s/<br>/\n/gi; |
1818 |
s/<li>/\n· /gi; |
1819 |
s/<.*?>//sgi; |
1820 |
s/&/&/g; |
1821 |
s/</</g; |
1822 |
s/>/>/g; |
1823 |
} |
1824 |
|
1825 |
$uptime = sprintf "%dd %02d:%02d:%02d", |
1826 |
(int $uptime / 86400), |
1827 |
(int $uptime / 3600) % 24, |
1828 |
(int $uptime / 60) % 60, |
1829 |
$uptime % 60; |
1830 |
|
1831 |
$m = [$users, $host, $uptime, $version, $desc]; |
1832 |
|
1833 |
$y++; |
1834 |
|
1835 |
$table->add_at (scalar @$m, $y, new DC::UI::VBox children => [ |
1836 |
(new DC::UI::Button |
1837 |
text => "Use", |
1838 |
tooltip => "Put this server into the <b>Host:Port</b> field", |
1839 |
on_activate => sub { |
1840 |
$HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host); |
1841 |
$METASERVER->hide; |
1842 |
0 |
1843 |
}, |
1844 |
), |
1845 |
(new DC::UI::Empty expand => 1), |
1846 |
]); |
1847 |
|
1848 |
$table->add_at ($_, $y, new DC::UI::Label |
1849 |
max_w => $::WIDTH * 0.4, |
1850 |
ellipsise => 0, |
1851 |
align => $align[$_], |
1852 |
text => $m->[$_], |
1853 |
tooltip => $tip[$_], |
1854 |
fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]), |
1855 |
can_hover => 1, |
1856 |
can_events => 1, |
1857 |
fontsize => 0.8) |
1858 |
for 0 .. $#$m; |
1859 |
} |
1860 |
} else { |
1861 |
$ok or $label->set_text ("error while contacting metaserver"); |
1862 |
} |
1863 |
}; |
1864 |
|
1865 |
} |
1866 |
|
1867 |
sub metaserver_dialog { |
1868 |
my $vbox = new DC::UI::VBox; |
1869 |
my $table = new DC::UI::Table; |
1870 |
$vbox->add (new DC::UI::ScrolledWindow expand => 1, child => $table); |
1871 |
|
1872 |
my $dialog = new DC::UI::Toplevel |
1873 |
title => "Server List", |
1874 |
name => 'metaserver_dialog', |
1875 |
x => 'center', |
1876 |
y => 'center', |
1877 |
z => 3, |
1878 |
force_w => $::WIDTH * 0.9, |
1879 |
force_h => $::HEIGHT * 0.7, |
1880 |
child => $vbox, |
1881 |
has_close_button => 1, |
1882 |
table => $table, |
1883 |
on_visibility_change => sub { |
1884 |
update_metaserver ($_[0]) if $_[1]; |
1885 |
0 |
1886 |
}, |
1887 |
; |
1888 |
|
1889 |
$dialog |
1890 |
} |
1891 |
|
1892 |
sub login_setup { |
1893 |
my $vbox = new DC::UI::VBox; |
1894 |
|
1895 |
$vbox->add (new DC::UI::FancyFrame |
1896 |
label => "Login Settings", |
1897 |
child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1898 |
); |
1899 |
|
1900 |
my $nullpw = "\x00" x 16; |
1901 |
|
1902 |
$table->add_at (0, 0, new DC::UI::Label align => 1, text => "Username"); |
1903 |
$table->add_at (1, 0, new DC::UI::Entry |
1904 |
text => $PROFILE->{user}, |
1905 |
tooltip => "The name of your character on the server. The name is case-sensitive!", |
1906 |
on_changed => sub { my ($self, $value) = @_; $PROFILE->{user} = $value; 1 } |
1907 |
); |
1908 |
|
1909 |
$table->add_at (0, 1, new DC::UI::Label align => 1, text => "Password"); |
1910 |
$table->add_at (1, 1, my $pw1 = new DC::UI::Entry |
1911 |
text => $PROFILE->{password} ? $nullpw : "", |
1912 |
hidden => 1, |
1913 |
tooltip => "The password for your character.", |
1914 |
on_focus_in => sub { |
1915 |
my ($self) = @_; |
1916 |
$self->set_text ("") |
1917 |
if $self->{text} eq $nullpw; |
1918 |
0 |
1919 |
}, |
1920 |
on_changed => sub { |
1921 |
my ($self, $value) = @_; |
1922 |
$PROFILE->{password} = unpack "H*", Deliantra::Util::hash_pw $value |
1923 |
if length $value && $value ne $nullpw; |
1924 |
1 |
1925 |
}, |
1926 |
); |
1927 |
|
1928 |
$table->add_at (1, 2, $LOGIN_BUTTON = new DC::UI::Button |
1929 |
expand => 1, |
1930 |
text => "Login to Existing Account", |
1931 |
tooltip => "This button will login to the account given by the <b>Username</b> and <b>Password</b> fields above.", |
1932 |
on_activate => sub { |
1933 |
$CONN ? stop_game |
1934 |
: start_game 0; |
1935 |
1 |
1936 |
}, |
1937 |
); |
1938 |
|
1939 |
$table->add_at (0, 3, new DC::UI::Label align => 1, text => "Password"); |
1940 |
$table->add_at (1, 3, my $pw2 = new DC::UI::Entry |
1941 |
hidden => 1, |
1942 |
tooltip => "The new password for your character", |
1943 |
); |
1944 |
|
1945 |
$table->add_at (1, 4, new DC::UI::Button |
1946 |
expand => 1, |
1947 |
text => "Create New Account", |
1948 |
tooltip => "This button will try to create a new account - you need to fill out the <b>Username</b> and the two <b>Password</b> fields above, using the same password for both <b>Password</b> fields.", |
1949 |
on_activate => sub { |
1950 |
if ($pw1->{text} ne $pw2->{text}) { |
1951 |
$LOGIN_ERROR->{fg} = [1, 0, 0]; |
1952 |
$LOGIN_ERROR->set_text ("The passwords do not match - try to enter them again."); |
1953 |
} else { |
1954 |
$CONN or start_game 1; |
1955 |
} |
1956 |
1 |
1957 |
}, |
1958 |
); |
1959 |
|
1960 |
$vbox->add (new DC::UI::FancyFrame |
1961 |
label => "Server Message", |
1962 |
tooltip => "The last message, or error, from the server.", |
1963 |
child => ($LOGIN_ERROR = new DC::UI::Label valign => 0, ellipsise => 0), |
1964 |
); |
1965 |
|
1966 |
$vbox->add (new DC::UI::FancyFrame |
1967 |
label => "How to Play", |
1968 |
min_h => 240,#d# should not be necessary - widget bug |
1969 |
child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1970 |
markup => |
1971 |
"First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
1972 |
. "Then create a new account (or use an existing one if you have one).\n\n" |
1973 |
. "To create an account, choose a username that hasn't been taken yet (just guess) and " |
1974 |
. "fill out the top two <b>Password</b> fields using the same password, then press <b>Create New Account</b>.", |
1975 |
), |
1976 |
); |
1977 |
|
1978 |
$vbox |
1979 |
} |
1980 |
|
1981 |
sub server_setup { |
1982 |
my $vbox = new DC::UI::VBox; |
1983 |
|
1984 |
$vbox->add (new DC::UI::FancyFrame |
1985 |
label => "Connection Settings", |
1986 |
child => (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]), |
1987 |
); |
1988 |
|
1989 |
my $row = 0; |
1990 |
|
1991 |
$table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Host:Port"); |
1992 |
{ |
1993 |
$table->add_at (1, $row, my $vbox = new DC::UI::VBox); |
1994 |
|
1995 |
$vbox->add ( |
1996 |
$HOST_ENTRY = new DC::UI::Entry |
1997 |
expand => 1, |
1998 |
text => $PROFILE->{host}, |
1999 |
tooltip => "The hostname or ip address of the Deliantra server to connect to (e.g. <b>gameserver.deliantra.net</b>)", |
2000 |
on_changed => sub { |
2001 |
my ($self, $value) = @_; |
2002 |
$PROFILE->{host} = $value; |
2003 |
1 |
2004 |
} |
2005 |
); |
2006 |
|
2007 |
if (0) { #d# disabled |
2008 |
$vbox->add (new DC::UI::Button |
2009 |
expand => 1, |
2010 |
text => "Server List", |
2011 |
other => $METASERVER, |
2012 |
tooltip => "Show a list of available Deliantra servers", |
2013 |
on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
2014 |
on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
2015 |
); |
2016 |
}#d# |
2017 |
} |
2018 |
|
2019 |
$table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Map Size"); |
2020 |
$table->add_at (1, $row, new DC::UI::Slider |
2021 |
force_w => 100, |
2022 |
range => [$CFG->{mapsize}, 10, 100, 0, 1], |
2023 |
tooltip => "This is the size of the portion of the map update the server sends you. " |
2024 |
. "If you set this to a high value you will be able to see further, " |
2025 |
. "but you also increase bandwidth requirements and latency. " |
2026 |
. "This option is only used once at log-in.", |
2027 |
on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
2028 |
); |
2029 |
|
2030 |
$table->add_at (0, ++$row, new DC::UI::Label align => 1, text => "Output-Rate"); |
2031 |
$table->add_at (1, $row, new DC::UI::Entry |
2032 |
text => $CFG->{output_rate}, |
2033 |
tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
2034 |
. "when sending data. When 0 or unset, the server " |
2035 |
. "default will be used, which is usually around 100kB/s. Most servers will " |
2036 |
. "dynamically find an optimal rate, so adjust this only when necessary.", |
2037 |
on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
2038 |
); |
2039 |
|
2040 |
$vbox->add (new DC::UI::FancyFrame |
2041 |
label => "Server Info", |
2042 |
child => ($SERVER_INFO = new DC::UI::Label ellipsise => 0), |
2043 |
); |
2044 |
|
2045 |
$vbox |
2046 |
} |
2047 |
|
2048 |
sub client_setup { |
2049 |
my $vbox = new DC::UI::VBox; |
2050 |
|
2051 |
$vbox->add (my $top = new DC::UI::FancyFrame expand => 1, label => "Client Settings"); |
2052 |
$vbox->add (my $bot = new DC::UI::FancyFrame expand => 1, label => "Client Info"); |
2053 |
|
2054 |
{ |
2055 |
$top->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
2056 |
|
2057 |
my $row = 0; |
2058 |
|
2059 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
2060 |
$table->add_at (1, $row++, new DC::UI::CheckBox |
2061 |
c_colspan => 2, |
2062 |
state => $CFG->{show_tips}, |
2063 |
tooltip => "Show the <b>Tip of the day</b> window at startup?", |
2064 |
on_changed => sub { |
2065 |
my ($self, $value) = @_; |
2066 |
$CFG->{show_tips} = $value; |
2067 |
0 |
2068 |
} |
2069 |
); |
2070 |
|
2071 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
2072 |
$table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
2073 |
c_colspan => 2, |
2074 |
text => $CFG->{logview_max_par}, |
2075 |
tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
2076 |
. "sends more messages than this number, older messages get removed to save memory and " |
2077 |
. "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
2078 |
on_changed => sub { |
2079 |
my ($self, $value) = @_; |
2080 |
$MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
2081 |
0 |
2082 |
}, |
2083 |
); |
2084 |
|
2085 |
$table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
2086 |
$table->add_at (1, $row, new DC::UI::CheckBox |
2087 |
state => $CFG->{config_autosave}, |
2088 |
tooltip => "Normally, configuration settings and the user interface layout " |
2089 |
. "are saved on client exit. You can disable this behaviour by " |
2090 |
. "unchecking this checkbox.", |
2091 |
on_changed => sub { |
2092 |
my ($self, $value) = @_; |
2093 |
$CFG->{config_autosave} = $value; |
2094 |
0 |
2095 |
} |
2096 |
); |
2097 |
$table->add_at (2, $row++, new DC::UI::Button |
2098 |
text => "Save Now", |
2099 |
tooltip => "Use this to manually save configuration and UI layout when " |
2100 |
. "autosave is disabled.", |
2101 |
on_activate => sub { |
2102 |
DC::save_cfg; |
2103 |
0 |
2104 |
} |
2105 |
); |
2106 |
} |
2107 |
|
2108 |
{ |
2109 |
$bot->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
2110 |
|
2111 |
my $row = 0; |
2112 |
|
2113 |
$table->add_at (0, $row , new DC::UI::Label align => 1, text => "Data Directory"); |
2114 |
$table->add_at (1, $row++, new DC::UI::Label align => 0, text => $Deliantra::VARDIR, tooltip => ""); |
2115 |
$table->add_at (0, $row , new DC::UI::Label align => 1, text => "Database Directory"); |
2116 |
$table->add_at (1, $row++, new DC::UI::Label align => 0, text => $DC::DB::DBDIR, tooltip => ""); |
2117 |
$table->add_at (0, $row , new DC::UI::Label align => 1, text => "Urlader (Prebuilt)"); |
2118 |
$table->add_at (1, $row++, new DC::UI::Label align => 0, text => $ENV{URLADER_VERSION}, tooltip => ""); |
2119 |
$table->add_at (0, $row , new DC::UI::Label align => 1, text => "Branch (Prebuilt)"); |
2120 |
$table->add_at (1, $row++, new DC::UI::Label align => 0, text => $ENV{URLADER_EXE_ID}, tooltip => ""); |
2121 |
$table->add_at (0, $row , new DC::UI::Label align => 1, text => "Revision (Prebuilt)"); |
2122 |
$table->add_at (1, $row++, new DC::UI::Label align => 0, text => $ENV{URLADER_EXE_VER}, tooltip => ""); |
2123 |
} |
2124 |
|
2125 |
$vbox |
2126 |
} |
2127 |
|
2128 |
sub autopickup_setup { |
2129 |
my $r = new DC::UI::ScrolledWindow ( |
2130 |
expand => 1, |
2131 |
scroll_y => 1 |
2132 |
); |
2133 |
$r->add (my $table = new DC::UI::Table |
2134 |
row_expand => [0], |
2135 |
col_expand => [0, 1, 0, 1], |
2136 |
); |
2137 |
|
2138 |
for ( |
2139 |
["General", 0, 0, |
2140 |
# ["Inhibit autopickup" => PICKUP_INHIBIT], |
2141 |
["Stop before pickup" => PICKUP_STOP], |
2142 |
["Debug autopickup" => PICKUP_DEBUG], |
2143 |
], |
2144 |
["Weapons", 0, 6, |
2145 |
["All weapons" => PICKUP_ALLWEAPON], |
2146 |
["Missile weapons" => PICKUP_MISSILEWEAPON], |
2147 |
["Bows" => PICKUP_BOW], |
2148 |
["Arrows" => PICKUP_ARROW], |
2149 |
], |
2150 |
["Armour", 0, 12, |
2151 |
["Helmets" => PICKUP_HELMET], |
2152 |
["Shields" => PICKUP_SHIELD], |
2153 |
["Body Armour" => PICKUP_ARMOUR], |
2154 |
["Boots" => PICKUP_BOOTS], |
2155 |
["Gloves" => PICKUP_GLOVES], |
2156 |
["Cloaks" => PICKUP_CLOAK], |
2157 |
], |
2158 |
|
2159 |
["Readables", 2, 0, |
2160 |
["Spellbooks" => PICKUP_SPELLBOOK], |
2161 |
["Skillscrolls" => PICKUP_SKILLSCROLL], |
2162 |
["Normal Books/Scrolls" => PICKUP_READABLES], |
2163 |
], |
2164 |
["Misc", 2, 5, |
2165 |
["Food" => PICKUP_FOOD], |
2166 |
["Drinks" => PICKUP_DRINK], |
2167 |
["Valuables (Money, Gems)" => PICKUP_VALUABLES], |
2168 |
["Keys" => PICKUP_KEY], |
2169 |
["Magical Items" => PICKUP_MAGICAL], |
2170 |
["Potions" => PICKUP_POTION], |
2171 |
["Magic Devices" => PICKUP_MAGIC_DEVICE], |
2172 |
["Ignore cursed" => PICKUP_NOT_CURSED], |
2173 |
["Jewelery" => PICKUP_JEWELS], |
2174 |
["Flesh" => PICKUP_FLESH], |
2175 |
], |
2176 |
["Value/Weight ratio", 2, 17] |
2177 |
) |
2178 |
{ |
2179 |
my ($title, $x, $y, @bits) = @$_; |
2180 |
$table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
2181 |
|
2182 |
for (@bits) { |
2183 |
++$y; |
2184 |
|
2185 |
my $mask = $_->[1]; |
2186 |
$table->add_at ($x , $y, new DC::UI::Label text => $_->[0], align => 1, expand => 1); |
2187 |
$table->add_at ($x+1, $y, my $checkbox = new DC::UI::CheckBox |
2188 |
state => $::CFG->{pickup} & $mask, |
2189 |
on_changed => sub { |
2190 |
my ($box, $value) = @_; |
2191 |
|
2192 |
if ($value) { |
2193 |
$::CFG->{pickup} |= $mask; |
2194 |
} else { |
2195 |
$::CFG->{pickup} &= ~$mask; |
2196 |
} |
2197 |
|
2198 |
$::CONN->send_pickup ($::CFG->{pickup}) |
2199 |
if defined $::CONN; |
2200 |
|
2201 |
0 |
2202 |
}); |
2203 |
|
2204 |
${$_->[2]} = $checkbox if $_->[2]; |
2205 |
} |
2206 |
} |
2207 |
|
2208 |
$table->add_at (2, 18, new DC::UI::ValSlider |
2209 |
range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
2210 |
template => ">= 99", |
2211 |
tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
2212 |
to_value => sub { ">= " . 5 * $_[0] }, |
2213 |
on_changed => sub { |
2214 |
my ($slider, $value) = @_; |
2215 |
|
2216 |
$::CFG->{pickup} &= ~0xF; |
2217 |
$::CFG->{pickup} |= int $value |
2218 |
if $value; |
2219 |
1; |
2220 |
}); |
2221 |
|
2222 |
$table->add_at (3, 18, new DC::UI::Button |
2223 |
text => "set", |
2224 |
on_activate => sub { |
2225 |
$::CONN->send_pickup ($::CFG->{pickup}) |
2226 |
if defined $::CONN; |
2227 |
0 |
2228 |
}); |
2229 |
|
2230 |
$r |
2231 |
} |
2232 |
|
2233 |
my %SORT_ORDER = ( |
2234 |
type => sub { |
2235 |
use sort 'stable'; |
2236 |
sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
2237 |
}, |
2238 |
mtime => sub { |
2239 |
use sort 'stable'; |
2240 |
my $NOW = time; |
2241 |
sort { |
2242 |
my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
2243 |
my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
2244 |
|
2245 |
($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
2246 |
or $btime <=> $atime |
2247 |
or $a->{type} <=> $b->{type} |
2248 |
} @_ |
2249 |
}, |
2250 |
weight => sub { |
2251 |
use sort 'stable'; |
2252 |
sort { |
2253 |
$a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
2254 |
or $a->{type} <=> $b->{type} |
2255 |
} @_ |
2256 |
}, |
2257 |
); |
2258 |
|
2259 |
sub inventory_widget { |
2260 |
my $hb = new DC::UI::HBox homogeneous => 1; |
2261 |
|
2262 |
$hb->add (my $vb1 = new DC::UI::VBox); |
2263 |
$vb1->add (new DC::UI::Label text => "Player"); |
2264 |
|
2265 |
$vb1->add (my $hb1 = new DC::UI::HBox); |
2266 |
|
2267 |
use sort 'stable'; |
2268 |
|
2269 |
$hb1->add (new DC::UI::Selector |
2270 |
value => $::CFG->{inv_sort}, |
2271 |
options => [ |
2272 |
[type => "Type/Name"], |
2273 |
[mtime => "Recent/Normal/Locked"], |
2274 |
[weight => "Weight/Type"], |
2275 |
], |
2276 |
on_changed => sub { |
2277 |
$::CFG->{inv_sort} = $_[1]; |
2278 |
$INV->set_sort_order ($SORT_ORDER{$_[1]}); |
2279 |
}, |
2280 |
); |
2281 |
$hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
2282 |
#TODO# update to weight/maxweight |
2283 |
$hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
2284 |
|
2285 |
$vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2286 |
$sw1->add ($INV = new DC::UI::Inventory); |
2287 |
$INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
2288 |
|
2289 |
$hb->add (my $vb2 = new DC::UI::VBox); |
2290 |
|
2291 |
$vb2->add ($INVR_HB = new DC::UI::HBox); |
2292 |
|
2293 |
$vb2->add (my $sw2 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2294 |
$sw2->add ($INVR = new DC::UI::Inventory); |
2295 |
|
2296 |
# XXX: Call after $INVR = ... because set_opencont sets the items |
2297 |
DC::Protocol::set_opencont ($::CONN, 0, "Floor"); |
2298 |
|
2299 |
$hb |
2300 |
} |
2301 |
|
2302 |
sub media_window { |
2303 |
my $vb = new DC::UI::VBox; |
2304 |
|
2305 |
$vb->add (new DC::UI::FancyFrame |
2306 |
label => "Current background music", |
2307 |
child => new DC::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, |
2308 |
child => ($MUSIC_PLAYING_WIDGET = new DC::UI::Label ellipsise => 0, fontsize => 0.8), |
2309 |
); |
2310 |
|
2311 |
$vb->add (new DC::UI::FancyFrame |
2312 |
label => "Current downloads", |
2313 |
child => ($DOWNLOADS_WIDGET = new DC::UI::Table |
2314 |
expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), |
2315 |
); |
2316 |
|
2317 |
$DOWNLOADS_WIDGET->connect (visibility_change => sub { |
2318 |
my ($self) = @_; |
2319 |
|
2320 |
delete $self->{updater}; |
2321 |
return unless $_[1]; |
2322 |
|
2323 |
$self->{updater} = AE::timer 0, 0.7, sub { |
2324 |
$self->clear; |
2325 |
|
2326 |
return unless $CONN; |
2327 |
|
2328 |
my @nums = sort { $b <=> $a } keys %{ $CONN->{ix_recv_buf} }; |
2329 |
return unless @nums; |
2330 |
|
2331 |
$self->add_at (0, 0, new DC::UI::Label align => 1, text => "Face"); |
2332 |
$self->add_at (1, 0, new DC::UI::Label align => 0, text => "Octets/Total"); |
2333 |
|
2334 |
for my $row (0 .. $#nums) { |
2335 |
my $num = $nums[$row]; |
2336 |
|
2337 |
my $total = length $CONN->{ix_recv_buf}{$num}; |
2338 |
my $got = $total - $CONN->{ix_recv_ofs}{$num}; |
2339 |
|
2340 |
$self->add_at (0, $row + 1, new DC::UI::Label align => 1, text => $num, tooltip => ""); |
2341 |
$self->add_at (1, $row + 1, new DC::UI::Label align => 0, text => "$got/$total", tooltip => ""); |
2342 |
} |
2343 |
}; |
2344 |
}); |
2345 |
|
2346 |
$vb->add (new DC::UI::FancyFrame |
2347 |
label => "Other media used in this session", |
2348 |
expand => 1, |
2349 |
child => ($LICENSE_WIDGET = new DC::UI::TextScroller |
2350 |
expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), |
2351 |
); |
2352 |
|
2353 |
$vb |
2354 |
} |
2355 |
|
2356 |
sub add_license { |
2357 |
my ($meta) = @_; |
2358 |
|
2359 |
$meta = $meta->{data} |
2360 |
or return; |
2361 |
|
2362 |
$meta->{license} || $meta->{author} || $meta->{source} |
2363 |
or return; |
2364 |
|
2365 |
$LICENSE_WIDGET->add_paragraph ({ |
2366 |
fg => [1, 1, 1, 1], |
2367 |
markup => "<small>" |
2368 |
. "<b>Name:</b> " . (DC::asxml $meta->{name}) . "\n" |
2369 |
. "<b>Author:</b> " . (DC::asxml $meta->{author}) . "\n" |
2370 |
. "<b>Source:</b> " . (DC::asxml $meta->{source}) . "\n" |
2371 |
. "<b>License:</b> " . (DC::asxml $meta->{license}) . "\n" |
2372 |
. "</small>", |
2373 |
}); |
2374 |
$LICENSE_WIDGET->scroll_to_bottom; |
2375 |
} |
2376 |
|
2377 |
sub toggle_player_page { |
2378 |
my ($widget) = @_; |
2379 |
|
2380 |
if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { |
2381 |
$PL_WINDOW->hide; |
2382 |
} else { |
2383 |
$PL_NOTEBOOK->set_current_page ($widget); |
2384 |
$PL_WINDOW->show; |
2385 |
} |
2386 |
} |
2387 |
|
2388 |
sub make_playerbook { |
2389 |
my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2390 |
x => "center", |
2391 |
y => "center", |
2392 |
force_w => $WIDTH * 9/10, |
2393 |
force_h => $HEIGHT * 9/10, |
2394 |
title => "Player", |
2395 |
name => "playerbook", |
2396 |
has_close_button => 1 |
2397 |
; |
2398 |
|
2399 |
my $ntb = |
2400 |
$PL_NOTEBOOK = |
2401 |
new DC::UI::Notebook expand => 1; |
2402 |
|
2403 |
$ntb->add_tab ( |
2404 |
"Statistics (F2)" => $STATS_PAGE = stats_window, |
2405 |
"Shows statistics, where all your Stats and Resistances are shown." |
2406 |
); |
2407 |
$ntb->add_tab ( |
2408 |
"Skills (F3)" => $SKILL_PAGE = skill_window, |
2409 |
"Shows all your Skills." |
2410 |
); |
2411 |
|
2412 |
my $spellsw = $SPELL_PAGE = new DC::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
2413 |
$spellsw->add ($SPELL_LIST = new DC::UI::SpellList); |
2414 |
$ntb->add_tab ( |
2415 |
"Spellbook (F4)" => $spellsw, |
2416 |
"Displays all spells you have and lets you edit keyboard shortcuts for them." |
2417 |
); |
2418 |
$ntb->add_tab ( |
2419 |
"Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
2420 |
"Toggles the inventory window, where you can manage your loot (or treasures :). " |
2421 |
. "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
2422 |
); |
2423 |
$ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup, |
2424 |
"Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
2425 |
|
2426 |
$ntb->add_tab (Media => media_window, |
2427 |
"License, Author and Source info for media sent by the server."); |
2428 |
|
2429 |
$ntb->set_current_page ($INVENTORY_PAGE); |
2430 |
|
2431 |
$plwin->add ($ntb); |
2432 |
} |
2433 |
|
2434 |
sub keyboard_setup { |
2435 |
DC::Macro::keyboard_setup |
2436 |
} |
2437 |
|
2438 |
sub make_help_window { |
2439 |
my $win = new DC::UI::Toplevel |
2440 |
x => 'center', |
2441 |
y => 'center', |
2442 |
z => 4, |
2443 |
name => 'doc_browser', |
2444 |
force_w => int $WIDTH * 7/8, |
2445 |
force_h => int $HEIGHT * 7/8, |
2446 |
title => "Help Browser", |
2447 |
has_close_button => 1; |
2448 |
|
2449 |
$win->add (my $vbox = new DC::UI::VBox); |
2450 |
|
2451 |
$vbox->add (new DC::UI::FancyFrame |
2452 |
label => "Navigation", |
2453 |
child => (my $buttons = new DC::UI::HBox), |
2454 |
); |
2455 |
$vbox->add (my $viewer = new DC::UI::TextScroller |
2456 |
expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); |
2457 |
|
2458 |
my @history; |
2459 |
my @future; |
2460 |
my $curnode; |
2461 |
|
2462 |
my $load_node; $load_node = sub { |
2463 |
my ($node, $para) = @_; |
2464 |
|
2465 |
$buttons->clear; |
2466 |
|
2467 |
$buttons->add (new DC::UI::Button |
2468 |
text => "⇤", |
2469 |
tooltip => "back to the starting page", |
2470 |
on_activate => sub { |
2471 |
unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; |
2472 |
unshift @future, @history; |
2473 |
@history = (); |
2474 |
$load_node->(@{shift @future}); |
2475 |
}, |
2476 |
); |
2477 |
|
2478 |
if (@history) { |
2479 |
$buttons->add (new DC::UI::Button |
2480 |
text => "⋘", |
2481 |
tooltip => "back to <i>" . (DC::asxml DC::Pod::full_path $history[-1][0]) . "</i>", |
2482 |
on_activate => sub { |
2483 |
unshift @future, [$curnode, $viewer->current_paragraph] if $curnode; |
2484 |
$load_node->(@{pop @history}); |
2485 |
}, |
2486 |
); |
2487 |
} |
2488 |
|
2489 |
if (@future) { |
2490 |
$buttons->add (new DC::UI::Button |
2491 |
text => "⋙", |
2492 |
tooltip => "forward to <i>" . (DC::asxml DC::Pod::full_path $future[0][0]) . "</i>", |
2493 |
on_activate => sub { |
2494 |
push @history, [$curnode, $viewer->current_paragraph]; |
2495 |
$load_node->(@{shift @future}); |
2496 |
}, |
2497 |
); |
2498 |
} |
2499 |
|
2500 |
$buttons->add (new DC::UI::Label text => " "); |
2501 |
|
2502 |
my @path = DC::Pod::full_path_of $node; |
2503 |
pop @path; # drop current node |
2504 |
|
2505 |
for my $node (@path) { |
2506 |
$buttons->add (new DC::UI::Button |
2507 |
text => $node->[DC::Pod::N_KW][0], |
2508 |
tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
2509 |
on_activate => sub { |
2510 |
push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
2511 |
$load_node->($node); |
2512 |
}, |
2513 |
); |
2514 |
$buttons->add (new DC::UI::Label text => "/"); |
2515 |
} |
2516 |
|
2517 |
$buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); |
2518 |
|
2519 |
$curnode = $node; |
2520 |
|
2521 |
$viewer->clear; |
2522 |
$viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
2523 |
$viewer->scroll_to ($para); |
2524 |
}; |
2525 |
|
2526 |
$load_node->(DC::Pod::find pod => "mainpage"); |
2527 |
|
2528 |
$DC::Pod::goto_document = sub { |
2529 |
my (@path) = @_; |
2530 |
|
2531 |
push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
2532 |
|
2533 |
$load_node->((DC::Pod::find @path)[0]); |
2534 |
$win->show; |
2535 |
}; |
2536 |
|
2537 |
$HELP_WINDOW = $win; |
2538 |
} |
2539 |
|
2540 |
sub open_quit_dialog { |
2541 |
unless ($QUIT_DIALOG) { |
2542 |
$QUIT_DIALOG = new DC::UI::Toplevel |
2543 |
x => "center", |
2544 |
y => "center", |
2545 |
z => 60, |
2546 |
title => "Really Quit?", |
2547 |
on_key_down => sub { |
2548 |
my ($dialog, $ev) = @_; |
2549 |
$ev->{sym} == 27 and $dialog->hide; |
2550 |
} |
2551 |
; |
2552 |
|
2553 |
$QUIT_DIALOG->add (my $vb = new DC::UI::VBox expand => 1); |
2554 |
|
2555 |
$vb->add (new DC::UI::Label |
2556 |
text => "You should find a savebed and apply it first!", |
2557 |
max_w => $WIDTH * 0.25, |
2558 |
ellipsize => 0, |
2559 |
); |
2560 |
$vb->add (my $hb = new DC::UI::HBox expand => 1); |
2561 |
$hb->add (new DC::UI::Button |
2562 |
text => "Ok", |
2563 |
expand => 1, |
2564 |
on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2565 |
); |
2566 |
$hb->add (new DC::UI::Button |
2567 |
text => "Quit anyway", |
2568 |
expand => 1, |
2569 |
on_activate => sub { |
2570 |
crash "Quit anyway"; |
2571 |
EV::break EV::BREAK_ALL; |
2572 |
}, |
2573 |
); |
2574 |
} |
2575 |
|
2576 |
$QUIT_DIALOG->show; |
2577 |
$QUIT_DIALOG->grab_focus; |
2578 |
} |
2579 |
|
2580 |
sub make_menubar { |
2581 |
$MENUFRAME = new DC::UI::Toplevel |
2582 |
border => 0, |
2583 |
force_x => 0, |
2584 |
force_y => 0, |
2585 |
force_w => $::WIDTH, |
2586 |
child => ($MENUBAR = new DC::UI::HBox), |
2587 |
; |
2588 |
|
2589 |
$MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
2590 |
|
2591 |
# XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
2592 |
make_gauge_window->show; |
2593 |
|
2594 |
# $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
2595 |
# tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
2596 |
|
2597 |
make_playerbook; |
2598 |
|
2599 |
$MENUPOPUP = DC::UI::Menu->new (items => [ |
2600 |
["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
2601 |
["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
2602 |
["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
2603 |
["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
2604 |
["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
2605 |
["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
2606 |
["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
2607 |
["Quit…" , sub { |
2608 |
if ($CONN) { |
2609 |
open_quit_dialog; |
2610 |
} else { |
2611 |
EV::break EV::BREAK_ALL; |
2612 |
} |
2613 |
}], |
2614 |
]); |
2615 |
|
2616 |
$BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
2617 |
tooltip => "Shows the main menu", |
2618 |
on_button_down => sub { |
2619 |
my ($self, $ev) = @_; |
2620 |
local $ev->{x} = 0; |
2621 |
local $ev->{y} = 0; |
2622 |
$MENUPOPUP->popup ($ev); |
2623 |
}, |
2624 |
); |
2625 |
|
2626 |
$MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
2627 |
padding_x => 6, |
2628 |
padding_y => 3, |
2629 |
tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
2630 |
template => " Exp: 888,888,888,888 (lvl 188) ", |
2631 |
); |
2632 |
|
2633 |
$MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
2634 |
tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
2635 |
. "will automatically pick up items as defined by your item pickup settings " |
2636 |
. "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
2637 |
. "disable autopickup by disabling this checkbox.", |
2638 |
state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
2639 |
on_changed => sub { |
2640 |
my ($self, $value) = @_; |
2641 |
$CFG->{pickup} &= ~PICKUP_INHIBIT; |
2642 |
$CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
2643 |
$CONN->send_pickup ($CFG->{pickup}) |
2644 |
if $CONN; |
2645 |
}, |
2646 |
); |
2647 |
|
2648 |
$MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
2649 |
c_rescale => 1, |
2650 |
padding_x => 6, |
2651 |
padding_y => 3, |
2652 |
force_w => $::WIDTH * 0.2, |
2653 |
tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
2654 |
template => "two handed weapons 99%", |
2655 |
); |
2656 |
|
2657 |
$MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
2658 |
expand => 1, |
2659 |
align => 1, can_hover => 1, can_events => 1, |
2660 |
text => "Range and Combat Slots", |
2661 |
tooltip => "#stat_ranged", |
2662 |
); |
2663 |
|
2664 |
$MENUFRAME->show; |
2665 |
} |
2666 |
|
2667 |
sub open_string_query { |
2668 |
my ($title, $cb, $txt, $tooltip) = @_; |
2669 |
my $dialog = new DC::UI::Toplevel |
2670 |
x => "center", |
2671 |
y => "center", |
2672 |
z => 50, |
2673 |
force_w => $WIDTH * 4/5, |
2674 |
title => $title; |
2675 |
|
2676 |
$dialog->add ( |
2677 |
my $e = new DC::UI::Entry |
2678 |
on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
2679 |
on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
2680 |
tooltip => $tooltip |
2681 |
); |
2682 |
|
2683 |
$e->grab_focus; |
2684 |
$e->set_text ($txt) if $txt; |
2685 |
$dialog->show; |
2686 |
} |
2687 |
|
2688 |
sub show_tip_of_the_day { |
2689 |
# find all tips |
2690 |
my @tod = DC::Pod::find tip_of_the_day => "*"; |
2691 |
|
2692 |
DC::DB::get state => "tip_of_the_day", sub { |
2693 |
my ($todindex) = @_; |
2694 |
$todindex = 0 if $todindex >= @tod; |
2695 |
DC::DB::put state => tip_of_the_day => $todindex + 1, sub { }; |
2696 |
|
2697 |
# create dialog |
2698 |
my $dialog; |
2699 |
|
2700 |
my $close = sub { |
2701 |
$dialog->destroy; |
2702 |
}; |
2703 |
|
2704 |
$dialog = new DC::UI::Toplevel |
2705 |
x => "center", |
2706 |
y => "center", |
2707 |
z => 3, |
2708 |
name => 'tip_of_the_day', |
2709 |
force_w => int $WIDTH * 4/9, |
2710 |
force_h => int $WIDTH * 2/9, |
2711 |
title => "Tip of the day #" . (1 + $todindex), |
2712 |
child => my $vbox = new DC::UI::VBox, |
2713 |
has_close_button => 1, |
2714 |
on_delete => $close, |
2715 |
; |
2716 |
|
2717 |
$vbox->add (my $viewer = new DC::UI::TextScroller |
2718 |
expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4); |
2719 |
$viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $tod[$todindex]); |
2720 |
|
2721 |
$vbox->add (my $table = new DC::UI::Table col_expand => [0, 1]); |
2722 |
|
2723 |
$table->add_at (0, 0, new DC::UI::Button |
2724 |
text => "Close", |
2725 |
tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.", |
2726 |
on_activate => $close, |
2727 |
); |
2728 |
|
2729 |
$table->add_at (2, 0, new DC::UI::Button |
2730 |
text => "Next", |
2731 |
tooltip => "Show the next <b>Tip of the day</b>.", |
2732 |
on_activate => sub { |
2733 |
$close->(); |
2734 |
&show_tip_of_the_day; |
2735 |
}, |
2736 |
); |
2737 |
|
2738 |
$dialog->show; |
2739 |
}; |
2740 |
} |
2741 |
|
2742 |
sub video_init { |
2743 |
DC::set_theme $CFG->{uitheme}; |
2744 |
|
2745 |
DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2746 |
$SDL_REINIT = 0; |
2747 |
|
2748 |
@SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 2; |
2749 |
@SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2750 |
@SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2751 |
@SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2752 |
|
2753 |
@SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2754 |
|
2755 |
if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2756 |
$CFG->{sdl_mode} = 0; # lowest resolution by default |
2757 |
|
2758 |
# now choose biggest mode <= 1024x768 |
2759 |
for (0 .. $#SDL_MODES) { |
2760 |
if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
2761 |
$CFG->{sdl_mode} = $_; |
2762 |
} |
2763 |
} |
2764 |
} |
2765 |
|
2766 |
my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2767 |
|
2768 |
($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2769 |
$FULLSCREEN = $CFG->{fullscreen}; |
2770 |
$FAST = $CFG->{fast}; |
2771 |
|
2772 |
DC::SDL_WM_SetCaption "Deliantra MORPG Client $DC::VERSION$Urlader::EXE_VER", "Deliantra"; # must be after SDL_Init |
2773 |
|
2774 |
# due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2775 |
DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2776 |
or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2777 |
or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2778 |
|
2779 |
$SDL_ACTIVE = 1; |
2780 |
$LAST_REFRESH = time - 0.01; |
2781 |
|
2782 |
DC::OpenGL::init; |
2783 |
DC::Macro::init; |
2784 |
|
2785 |
$FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; |
2786 |
|
2787 |
$DC::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# |
2788 |
|
2789 |
############################################################################# |
2790 |
|
2791 |
if ($DEBUG_STATUS) { |
2792 |
DC::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; |
2793 |
} else { |
2794 |
# create/configure the widgets |
2795 |
|
2796 |
$DC::UI::ROOT->connect (key_down => sub { |
2797 |
my (undef, $ev) = @_; |
2798 |
|
2799 |
if (my @macros = DC::Macro::find $ev) { |
2800 |
DC::Macro::execute $_ for @macros; |
2801 |
|
2802 |
return 1; |
2803 |
} |
2804 |
|
2805 |
0 |
2806 |
}); |
2807 |
|
2808 |
$DEBUG_STATUS = new DC::UI::Label |
2809 |
padding => 0, |
2810 |
z => 100, |
2811 |
force_x => "max", |
2812 |
force_y => 20; |
2813 |
$DEBUG_STATUS->show; |
2814 |
|
2815 |
$STATUSBOX = new DC::UI::Statusbox; |
2816 |
|
2817 |
$MODBOX = new DC::UI::Label |
2818 |
can_events => 1, |
2819 |
can_hover => 1, |
2820 |
markup => "", |
2821 |
align => 0, |
2822 |
font => $FONT_FIXED, |
2823 |
tooltip => "#modifier_box", |
2824 |
tooltip_width => 0.67, |
2825 |
; |
2826 |
|
2827 |
update_modbox; |
2828 |
|
2829 |
(new DC::UI::Frame |
2830 |
bg => [0, 0, 0, 0.4], |
2831 |
force_x => 0, |
2832 |
force_y => "max", |
2833 |
child => (my $LL = new DC::UI::VBox), |
2834 |
)->show; |
2835 |
|
2836 |
$LL->add ($STATUSBOX); |
2837 |
$LL->add ($MODBOX); |
2838 |
$LL->add (new DC::UI::Label |
2839 |
align => 0, |
2840 |
markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2841 |
fontsize => 0.5, |
2842 |
fg => [1, 1, 0, 0.7], |
2843 |
); |
2844 |
|
2845 |
DC::UI::Toplevel->new ( |
2846 |
title => "Minimap", |
2847 |
name => "mapmap", |
2848 |
x => 0, |
2849 |
y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2850 |
border_bg => [1, 1, 1, 192/255], |
2851 |
bg => [1, 1, 1, 0], |
2852 |
child => ($MAPMAP = new DC::MapWidget::MapMap |
2853 |
tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2854 |
), |
2855 |
)->show; |
2856 |
|
2857 |
$MAPWIDGET = new DC::MapWidget; |
2858 |
$MAPWIDGET->connect (activate_console => sub { |
2859 |
my ($mapwidget, $preset) = @_; |
2860 |
|
2861 |
$MESSAGE_DIST->activate_console ($preset) |
2862 |
if $MESSAGE_DIST; |
2863 |
}); |
2864 |
$MAPWIDGET->show; |
2865 |
$MAPWIDGET->grab_focus; |
2866 |
|
2867 |
$COMPLETER = new DC::MapWidget::Command:: |
2868 |
command => { }, |
2869 |
tooltip => "#completer_help", |
2870 |
; |
2871 |
|
2872 |
$SETUP_DIALOG = new DC::UI::Toplevel |
2873 |
title => "Setup", |
2874 |
name => "setup_dialog", |
2875 |
x => 'center', |
2876 |
y => 'center', |
2877 |
z => 2, |
2878 |
force_w => $::WIDTH * 0.6, |
2879 |
force_h => $::HEIGHT * 0.6, |
2880 |
has_close_button => 1, |
2881 |
; |
2882 |
|
2883 |
$METASERVER = metaserver_dialog; |
2884 |
# the name is changed to not conflict with the older name as users could have hidden it |
2885 |
$MESSAGE_WINDOW = new DC::UI::Dockbar |
2886 |
name => "message_window2", |
2887 |
title => 'Messages', |
2888 |
y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2889 |
force_w => $::WIDTH * 0.6, |
2890 |
force_h => $::HEIGHT * 0.25, |
2891 |
; |
2892 |
|
2893 |
$MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2894 |
|
2895 |
$SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2896 |
filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2897 |
|
2898 |
$SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2899 |
"Configure the server to play on, your username and password."); |
2900 |
$SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2901 |
"Configure other server related options."); |
2902 |
$SETUP_NOTEBOOK->add_tab (Client => client_setup, |
2903 |
"Configure various client-specific settings."); |
2904 |
$SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, |
2905 |
"Configure the video mode, performance, fonts and other graphical aspects of the game."); |
2906 |
$SETUP_NOTEBOOK->add_tab (Audio => audio_setup, |
2907 |
"Configure the use of audio, sound effects and background music."); |
2908 |
$SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup, |
2909 |
"Lets you define, edit and delete key bindings." |
2910 |
. "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " |
2911 |
. "with nothing set and the recording started. After doing the actions you " |
2912 |
. "want to record press <b>Insert</b> and you will be asked to press a key-combo. " |
2913 |
. "After pressing the combo the binding will be saved automatically and the " |
2914 |
. "binding editor closes"); |
2915 |
$SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2916 |
"Some debuggin' options. Do not ask."); |
2917 |
|
2918 |
make_help_window; |
2919 |
make_menubar; |
2920 |
|
2921 |
$SETUP_DIALOG->show; |
2922 |
$MESSAGE_WINDOW->show; |
2923 |
} |
2924 |
|
2925 |
$MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2926 |
$MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2927 |
|
2928 |
$CAVEAT_LABEL->set_text ("None :)"); |
2929 |
$CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
2930 |
if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2931 |
$CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2932 |
unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2933 |
|
2934 |
$STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2935 |
} |
2936 |
|
2937 |
sub video_shutdown { |
2938 |
DC::OpenGL::shutdown; |
2939 |
DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2940 |
|
2941 |
undef $SDL_ACTIVE; |
2942 |
} |
2943 |
|
2944 |
my %animate_object; |
2945 |
my $animate_timer; |
2946 |
|
2947 |
my $fps = 9; |
2948 |
|
2949 |
sub force_refresh { |
2950 |
if ($DELIANTRA_DEBUG & 4) { |
2951 |
$fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; |
2952 |
debug sprintf "%3.2f", $fps; |
2953 |
} |
2954 |
|
2955 |
undef $WANT_REFRESH; |
2956 |
$_[0]->stop; |
2957 |
|
2958 |
$DC::UI::ROOT->draw; |
2959 |
DC::SDL_GL_SwapBuffers; |
2960 |
$LAST_REFRESH = $NOW; |
2961 |
} |
2962 |
|
2963 |
my $want_refresh = EV::prepare_ns \&force_refresh; |
2964 |
|
2965 |
our $INPUT_WATCHER = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2966 |
$NOW = EV::now; |
2967 |
|
2968 |
($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2969 |
for DC::peep_events; |
2970 |
|
2971 |
if (%animate_object) { |
2972 |
$_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2973 |
$WANT_REFRESH = 1; |
2974 |
} |
2975 |
|
2976 |
$want_refresh->start |
2977 |
if $WANT_REFRESH; |
2978 |
}; |
2979 |
|
2980 |
sub animation_start { |
2981 |
my ($widget) = @_; |
2982 |
$animate_object{$widget} = $widget; |
2983 |
} |
2984 |
|
2985 |
sub animation_stop { |
2986 |
my ($widget) = @_; |
2987 |
delete $animate_object{$widget}; |
2988 |
} |
2989 |
|
2990 |
$SDL_CB[DC::SDL_QUIT] = sub { |
2991 |
crash "SDL_QUIT"; |
2992 |
EV::break EV::BREAK_ALL; |
2993 |
}; |
2994 |
$SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2995 |
$SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2996 |
DC::UI::full_refresh; |
2997 |
}; |
2998 |
$SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2999 |
# not useful, as APPACTIVE includes only iconified state, not unmapped |
3000 |
# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
3001 |
# printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
3002 |
# printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
3003 |
# printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
3004 |
# printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
3005 |
}; |
3006 |
$SDL_CB[DC::SDL_KEYDOWN] = sub { |
3007 |
if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
3008 |
# alt-enter |
3009 |
video_shutdown; |
3010 |
$FULLSCREEN_ENABLE->toggle; |
3011 |
video_init; |
3012 |
} else { |
3013 |
&DC::UI::feed_sdl_key_down_event; |
3014 |
} |
3015 |
update_modbox; |
3016 |
}; |
3017 |
$SDL_CB[DC::SDL_KEYUP] = sub { |
3018 |
&DC::UI::feed_sdl_key_up_event; |
3019 |
update_modbox; |
3020 |
}; |
3021 |
$SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
3022 |
$SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
3023 |
$SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
3024 |
$SDL_CB[DC::SDL_USEREVENT] = sub { |
3025 |
if ($_[0]{code} == 1) { |
3026 |
audio_channel_finished $_[0]{data1}; |
3027 |
} elsif ($_[0]{code} == 0) { |
3028 |
audio_music_finished; |
3029 |
} |
3030 |
}; |
3031 |
|
3032 |
############################################################################# |
3033 |
|
3034 |
$SIG{INT} = $SIG{TERM} = sub { |
3035 |
EV::break; |
3036 |
#d# TODO calling exit here hangs the process in some futex |
3037 |
}; |
3038 |
|
3039 |
# due to mac os x + sdl combined braindamage, we need this contortion |
3040 |
sub DC::Main::run { |
3041 |
DC::SDL_main_hack { |
3042 |
{ |
3043 |
DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
3044 |
|
3045 |
DC::load_cfg; |
3046 |
DC::upgrade_cfg; |
3047 |
|
3048 |
DC::Audio::probe; |
3049 |
|
3050 |
DC::DB::Server::run; |
3051 |
|
3052 |
if ($CFG->{db_schema} < 1) { |
3053 |
warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
3054 |
DC::DB::nuke_db; |
3055 |
$CFG->{db_schema} = 1; |
3056 |
DC::save_cfg; |
3057 |
} |
3058 |
|
3059 |
DC::DB::open_db; |
3060 |
|
3061 |
DC::UI::set_layout ($::CFG->{layout}); |
3062 |
|
3063 |
my @args = @ARGV; |
3064 |
|
3065 |
# OS X passes some process serial number of other shit. they |
3066 |
# could have used an env var or any other sane mechanism. but |
3067 |
# would it be os x then? no... |
3068 |
shift @args if $args[0] =~ /^-psn_/; |
3069 |
|
3070 |
my $profile = 'default'; |
3071 |
|
3072 |
for (my $i = 0; $i < @args; $i++) { |
3073 |
if ($args[$i] =~ /^--?profile$/) { |
3074 |
$profile = $args[$i + 1]; |
3075 |
splice @args, $i, 2, (); |
3076 |
$i = 0; |
3077 |
} elsif ($args[$i] =~ /^--?h/) { |
3078 |
print STDERR "Usage: $0 [--profile name] [host [user [password]]]\n"; |
3079 |
exit 0; |
3080 |
} |
3081 |
} |
3082 |
|
3083 |
$CFG->{profile}{$profile} ||= {}; |
3084 |
$PROFILE = $CFG->{profile}{$profile}; |
3085 |
$PROFILE->{host} ||= "gameserver.deliantra.net"; |
3086 |
|
3087 |
$PROFILE->{host} = $args[0] if @args > 0; |
3088 |
$PROFILE->{user} = $args[1] if @args > 1; |
3089 |
$PROFILE->{password} = unpack "H*", Deliantra::Util::hash_pw $args[2] if @args > 2; |
3090 |
|
3091 |
# convert old bindings (only default profile matters) |
3092 |
if (my $bindings = delete $PROFILE->{bindings}) { |
3093 |
while (my ($mod, $syms) = each %$bindings) { |
3094 |
while (my ($sym, $cmds) = each %$syms) { |
3095 |
push @{ $PROFILE->{macro} }, { |
3096 |
accelkey => [$mod*1, $sym*1], |
3097 |
action => $cmds, |
3098 |
}; |
3099 |
} |
3100 |
} |
3101 |
} |
3102 |
|
3103 |
# fontconfig doesn't support relative paths anymore, so use abs_path and keep fingers crossed |
3104 |
# these are ignored under windows, for some reason, and thus set in the loader |
3105 |
$ENV{FONTCONFIG_FILE} = "fonts.conf"; |
3106 |
$ENV{FONTCONFIG_PATH} = Cwd::abs_path DC::find_rcfile "fonts"; |
3107 |
$ENV{FONTCONFIG_DIR} = $ENV{FONTCONFIG_PATH}; # helps with older versions |
3108 |
|
3109 |
{ |
3110 |
my @fonts = map DC::find_rcfile "fonts/$_", qw( |
3111 |
DejaVuSans.ttf |
3112 |
DejaVuSansMono.ttf |
3113 |
DejaVuSans-Bold.ttf |
3114 |
DejaVuSansMono-Bold.ttf |
3115 |
DejaVuSans-Oblique.ttf |
3116 |
DejaVuSansMono-Oblique.ttf |
3117 |
DejaVuSans-BoldOblique.ttf |
3118 |
DejaVuSansMono-BoldOblique.ttf |
3119 |
mona.ttf |
3120 |
); |
3121 |
|
3122 |
DC::add_font $_ for @fonts; |
3123 |
|
3124 |
$FONT_PROP = new_from_file DC::Font $fonts[0]; |
3125 |
$FONT_FIXED = new_from_file DC::Font $fonts[1]; |
3126 |
|
3127 |
$FONT_PROP->make_default; |
3128 |
|
3129 |
DC::pango_init; |
3130 |
} |
3131 |
|
3132 |
# compare mono (ft) vs. rgba (cairo) |
3133 |
# ft - 1.8s, cairo 3s, even in alpha-only mode |
3134 |
# for my $rgba (0..1) { |
3135 |
# my $t1 = Time::HiRes::time; |
3136 |
# for (1..1000) { |
3137 |
# my $layout = DC::Layout->new ($rgba); |
3138 |
# $layout->set_text ("hallo" x 100); |
3139 |
# $layout->render; |
3140 |
# } |
3141 |
# my $t2 = Time::HiRes::time; |
3142 |
# warn $t2-$t1; |
3143 |
# } |
3144 |
|
3145 |
} |
3146 |
|
3147 |
DC::SDL_Init 0; |
3148 |
DC::IMG_Init; video_init; |
3149 |
DC::Mix_Init; audio_init; |
3150 |
|
3151 |
show_tip_of_the_day if $CFG->{show_tips}; |
3152 |
|
3153 |
my $STARTUP_CANCEL; $STARTUP_CANCEL = EV::idle sub { |
3154 |
undef $STARTUP_CANCEL; |
3155 |
(pop @::STARTUP_DONE)->() |
3156 |
while @::STARTUP_DONE; |
3157 |
}; |
3158 |
|
3159 |
debug_toggle 0; |
3160 |
|
3161 |
delete $SIG{__DIE__}; |
3162 |
EV::run; |
3163 |
|
3164 |
DC::save_cfg if $CFG->{config_autosave}; |
3165 |
|
3166 |
#video_shutdown; |
3167 |
#audio_shutdown; |
3168 |
|
3169 |
DC::OpenGL::quit; |
3170 |
DC::SDL_Quit; |
3171 |
DC::DB::Server::stop; |
3172 |
}; |
3173 |
} |
3174 |
|
3175 |
1 |