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root |
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package CFClient::MapWidget; |
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use strict; |
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use List::Util qw(min max); |
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use SDL; |
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use SDL::OpenGL; |
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our @ISA = CFClient::UI::Base::; |
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sub new { |
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my $class = shift; |
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$class->SUPER::new ( |
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z => -1, |
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can_focus => 1, |
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list => (glGenLists 1), |
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@_ |
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) |
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} |
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sub key_down { |
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print "MAPKEYDOWN\n"; |
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} |
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sub key_up { |
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} |
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sub button_down { |
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my ($self, $ev, $x, $y) = @_; |
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$self->focus_in; |
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if ($ev->button == 2) { |
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my ($ox, $oy) = ($ev->button_x, $ev->button_y); |
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my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y}); |
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$self->{motion} = sub { |
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my ($ev, $x, $y) = @_; |
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($x, $y) = ($ev->motion_x, $ev->motion_y); |
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$::CFG->{map_shift_x} = $bw + $x - $ox; |
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$::CFG->{map_shift_y} = $bh + $y - $oy; |
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$self->update; |
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}; |
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} |
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} |
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sub button_up { |
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my ($self, $ev, $x, $y) = @_; |
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delete $self->{motion}; |
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} |
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sub mouse_motion { |
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my ($self, $ev, $x, $y) = @_; |
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$self->{motion}->($ev, $x, $y) if $self->{motion}; |
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} |
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sub size_request { |
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( |
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1 + 32 * int $::WIDTH / 32, |
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1 + 32 * int $::HEIGHT / 32, |
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) |
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} |
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sub update { |
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my ($self) = @_; |
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$self->{need_update} = 1; |
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$self->SUPER::update; |
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} |
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sub draw { |
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my ($self) = @_; |
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if (delete $self->{need_update}) { |
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glNewList $self->{list}, GL_COMPILE; |
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if ($::MAP) { |
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my $sw = int $::WIDTH / 32; |
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my $sh = int $::HEIGHT / 32; |
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my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32; |
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my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32; |
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glTranslate $sx0 - 32, $sy0 - 32, 0; |
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my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); |
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if ($::CFG->{fow_enable}) { |
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if ($::CFG->{fow_smooth} && $CFClient::GL_VERSION >= 1.2) { # smooth fog of war |
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glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
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glConvolutionFilter2D ( |
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GL_CONVOLUTION_2D, |
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GL_ALPHA, |
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3, 3, |
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GL_ALPHA, GL_FLOAT, |
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pack "f*", |
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0.1, 0.1, 0.1, |
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0.1, 0.2, 0.1, |
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0.1, 0.1, 0.1, |
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); |
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glEnable GL_CONVOLUTION_2D; |
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} |
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$self->{fow_texture} = new CFClient::Texture |
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w => $w, |
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h => $h, |
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data => $data, |
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internalformat => GL_ALPHA, |
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format => GL_ALPHA; |
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glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
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glEnable GL_BLEND; |
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glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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glEnable GL_TEXTURE_2D; |
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glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
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glColor +($::CFG->{fow_intensity}) x 3, 1; |
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$self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32); |
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glDisable GL_TEXTURE_2D; |
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glDisable GL_BLEND; |
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} |
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# HACK BEGIN |
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{ |
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glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove |
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my ($w, $h) = (250, 250); |
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glEnable GL_BLEND; |
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glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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glEnable GL_TEXTURE_2D; |
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glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
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$self->{mapmap_texture} = |
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new CFClient::Texture |
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w => $w, |
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h => $h, |
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data => $::MAP->mapmap ($w, $h), |
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type => $CFClient::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; |
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$self->{mapmap_texture}->draw_quad (100, 100); |
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glDisable GL_TEXTURE_2D; |
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glDisable GL_BLEND; |
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} |
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# HACK END |
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} |
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glEndList; |
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} |
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glPushMatrix; |
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glCallList $self->{list}; |
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glPopMatrix; |
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if ($CFClient::UI::FOCUS != $self) { |
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glColor 64/255, 64/255, 64/255; |
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glLogicOp GL_AND; |
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glEnable GL_COLOR_LOGIC_OP; |
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glBegin GL_QUADS; |
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glVertex 0, 0; |
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glVertex 0, $::HEIGHT; |
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glVertex $::WIDTH, $::HEIGHT; |
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glVertex $::WIDTH, 0; |
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glEnd; |
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glDisable GL_COLOR_LOGIC_OP; |
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} |
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} |
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my %DIR = ( |
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SDLK_KP8, [1, "north"], |
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SDLK_KP9, [2, "northeast"], |
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SDLK_KP6, [3, "east"], |
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SDLK_KP3, [4, "southeast"], |
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SDLK_KP2, [5, "south"], |
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SDLK_KP1, [6, "southwest"], |
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SDLK_KP4, [7, "west"], |
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SDLK_KP7, [8, "northwest"], |
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SDLK_UP, [1, "north"], |
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SDLK_RIGHT, [3, "east"], |
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SDLK_DOWN, [5, "south"], |
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SDLK_LEFT, [7, "west"], |
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); |
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sub key_down { |
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my ($self, $ev) = @_; |
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my $mod = $ev->key_mod; |
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my $sym = $ev->key_sym; |
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if ($sym == SDLK_KP5) { |
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$::CONN->user_send ("stay fire"); |
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} elsif ($sym == SDLK_a) { |
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$::CONN->user_send ("apply"); |
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} elsif ($sym == SDLK_QUOTE) { |
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$self->emit ('activate_console'); |
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} elsif ($sym == SDLK_SLASH) { |
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$self->emit ('activate_console' => '/'); |
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} elsif (exists $DIR{$sym}) { |
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if ($mod & KMOD_SHIFT) { |
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$self->{shft}++; |
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$::CONN->user_send ("fire $DIR{$sym}[0]"); |
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} elsif ($mod & KMOD_CTRL) { |
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$self->{ctrl}++; |
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$::CONN->user_send ("run $DIR{$sym}[0]"); |
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} else { |
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$::CONN->user_send ("$DIR{$sym}[1]"); |
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} |
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} |
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} |
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sub key_up { |
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my ($self, $ev) = @_; |
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my $mod = $ev->key_mod; |
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my $sym = $ev->key_sym; |
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if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
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$::CONN->user_send ("fire_stop"); |
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} |
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if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
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$::CONN->user_send ("run_stop"); |
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} |
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} |
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