--- deliantra/Deliantra-Client/DC/MapWidget.pm 2008/04/17 20:13:17 1.128 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2008/07/19 20:33:47 1.133 @@ -29,12 +29,6 @@ $self } -sub set_tilesize { - my ($self, $tilesize) = @_; - - $self->{tilesize} = $tilesize; -} - sub add_command { my ($self, $command, $tooltip, $widget, $cb) = @_; @@ -208,7 +202,7 @@ ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], - ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], +# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], [ $::PICKUP_ENABLE->{state} ? "Disable automatic pickup" @@ -322,6 +316,11 @@ $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; + # ignore repeated keypresses + return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; + $self->{last_mod} = $mod; + $self->{last_sym} = $sym; + if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { if ($mod & DC::KMOD_SHIFT) { $self->{shft}++; @@ -349,6 +348,9 @@ my $mod = $ev->{mod}; my $sym = $ev->{sym}; + delete $self->{last_mod}; + delete $self->{last_sym}; + if ($::CFG->{shift_fire_stop}) { if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); @@ -384,6 +386,23 @@ 0 } +sub set_tilesize { + my ($self, $tilesize) = @_; + + $self->{tilesize} = $tilesize; +} + +sub scroll { + my ($self, $dx, $dy) = @_; + + $::MAP->scroll ($dx, $dy); + + $self->movement_update; + + $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement + $self->{sdy} += $dy * $self->{tilesize}; +} + sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; @@ -395,19 +414,63 @@ $self->update; } +sub movement_update { + my ($self) = @_; + + if ($::CFG->{smooth_movement}) { + if ($self->{sdx} || $self->{sdy}) { + my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); + my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; + + # the minimum time for a single tile movement + my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); + + # jump if "impossibly high" speed + if ( + (max abs $self->{sdx}, abs $self->{sdy}) + > $spd * $self->{tilesize} * $mintime * 1.1 + ) { + #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# + $self->{sdx} = $self->{sdy} = 0; + } else { + my $upd = 0; + + $spd *= $self->{tilesize} * $diff * 1.0001; + + my $dx = $self->{sdx} < 0 ? -$spd : $spd; + my $dy = $self->{sdy} < 0 ? -$spd : $spd; + + if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx; $upd = 1 } + if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy; $upd = 1 } + + $self->update if $upd; + } + } + } else { + $self->{sdx} = $self->{sdy} = 0; + } + + $self->{last_update} = EV::time; +} + sub refresh_hook { my ($self) = @_; if ($::MAP && $::CONN) { if (delete $self->{need_update}) { + $self->movement_update; + my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; + # width/height of map, in tiles my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; - my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; - my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; + # the map displacement, in tiles + my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $self->{sdx} / $self->{tilesize}; + my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $self->{sdy} / $self->{tilesize}; + # the upper left "visible" corner, in pixels my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; @@ -430,10 +493,13 @@ glNewList ($self->{list} ||= glGenList); glPushMatrix; - glTranslate $sx0, $sy0; + glTranslate $sx0 + $self->{sdx}, $sy0 + $self->{sdy}; glScale $::CFG->{map_scale}, $::CFG->{map_scale}; - $::MAP->draw ($dx, $dy, $sw, $sh, $self->{tilesize}); + $::MAP->draw ($dx, $dy, $sw, $sh, + $self->{tilesize}, + $::CONN->{player}{tag}, + -$self->{sdx}, -$self->{sdy}); glScale $self->{tilesize}, $self->{tilesize};