… | |
… | |
61 | } |
61 | } |
62 | |
62 | |
63 | sub button_down { |
63 | sub button_down { |
64 | my ($self, $ev, $x, $y) = @_; |
64 | my ($self, $ev, $x, $y) = @_; |
65 | |
65 | |
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|
66 | return unless $::CONN; |
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|
67 | |
66 | $self->focus_in; |
68 | $self->focus_in; |
67 | |
69 | |
68 | if ($ev->{button} == 1) { |
70 | if ($ev->{button} == 1) { |
69 | my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); |
71 | my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; |
70 | my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); |
72 | my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; |
71 | |
|
|
72 | $x += int 0.5 * ($::MAP->w - $self->{sw} - 1); |
|
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73 | $y += int 0.5 * ($::MAP->h - $self->{sh} - 1); |
|
|
74 | |
73 | |
75 | $x -= int 0.5 * $::MAP->w; |
74 | $x -= int 0.5 * $self->{sw}; |
76 | $y -= int 0.5 * $::MAP->h; |
75 | $y -= int 0.5 * $self->{sh}; |
77 | |
|
|
78 | $x += 1; |
|
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79 | $y += 1; |
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|
80 | |
76 | |
81 | $::CONN->lookat ($x, $y) |
77 | $::CONN->lookat ($x, $y) |
82 | if $::CONN; |
78 | if $::CONN; |
83 | |
79 | |
84 | } elsif ($ev->{button} == 2) { |
80 | } elsif ($ev->{button} == 2) { |
… | |
… | |
251 | } |
247 | } |
252 | |
248 | |
253 | sub draw { |
249 | sub draw { |
254 | my ($self) = @_; |
250 | my ($self) = @_; |
255 | |
251 | |
|
|
252 | return unless $::MAP; |
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253 | |
256 | my $focused = $CFClient::UI::FOCUS == $self |
254 | my $focused = $CFClient::UI::FOCUS == $self |
257 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
255 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
258 | |
256 | |
259 | return |
257 | return |
260 | unless $focused || !$::FAST; |
258 | unless $focused || !$::FAST; |
261 | |
259 | |
262 | if (delete $self->{need_update}) { |
260 | if (delete $self->{need_update}) { |
|
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261 | my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; |
|
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262 | |
|
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263 | my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize; |
|
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264 | my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize; |
|
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265 | |
|
|
266 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
|
|
267 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
|
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268 | |
|
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269 | my $sw = $self->{sw} = 1 + CFClient::ceil $::WIDTH / $tilesize; |
|
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270 | my $sh = $self->{sh} = 1 + CFClient::ceil $::HEIGHT / $tilesize; |
|
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271 | |
|
|
272 | if ($::CFG->{fow_enable}) { |
|
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273 | my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); |
|
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274 | |
|
|
275 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
|
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276 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
|
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277 | glConvolutionFilter2D ( |
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278 | GL_CONVOLUTION_2D, |
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279 | GL_ALPHA, |
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280 | 3, 3, |
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281 | GL_ALPHA, GL_FLOAT, |
|
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282 | (pack "f*", @{ $self->{smooth_matrix} }), |
|
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283 | ); |
|
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284 | glEnable GL_CONVOLUTION_2D; |
|
|
285 | } |
|
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286 | |
|
|
287 | $self->{fow_texture} = new CFClient::Texture |
|
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288 | w => $w, |
|
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289 | h => $h, |
|
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290 | data => $data, |
|
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291 | internalformat => GL_ALPHA, |
|
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292 | format => GL_ALPHA; |
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293 | |
|
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294 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
|
|
295 | } else { |
|
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296 | delete $self->{fow_texture}; |
|
|
297 | } |
|
|
298 | |
263 | glNewList $self->{list}; |
299 | glNewList $self->{list}; |
264 | |
300 | |
265 | if ($::MAP) { |
|
|
266 | my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; |
|
|
267 | my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; |
|
|
268 | |
|
|
269 | my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale}; |
|
|
270 | my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale}; |
|
|
271 | my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32; |
|
|
272 | my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32; |
|
|
273 | |
|
|
274 | glPushMatrix; |
301 | glPushMatrix; |
|
|
302 | glTranslate $sx0, $sy0; |
275 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
303 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
276 | |
304 | |
277 | glTranslate $sx0, $sy0; |
305 | $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); |
278 | |
306 | |
279 | my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); |
307 | if (my $tex = $self->{fow_texture}) { |
280 | |
|
|
281 | if ($::CFG->{fow_enable}) { |
|
|
282 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
|
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283 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
|
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284 | glConvolutionFilter2D ( |
|
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285 | GL_CONVOLUTION_2D, |
|
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286 | GL_ALPHA, |
|
|
287 | 3, 3, |
|
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288 | GL_ALPHA, GL_FLOAT, |
|
|
289 | (pack "f*", @{ $self->{smooth_matrix} }), |
|
|
290 | ); |
|
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291 | glEnable GL_CONVOLUTION_2D; |
|
|
292 | } |
|
|
293 | |
|
|
294 | $self->{fow_texture_name} ||= glGenTexture; |
|
|
295 | # try to re-use the texture name: TODO improve texture class instead |
|
|
296 | |
|
|
297 | $self->{fow_texture} = new CFClient::Texture |
|
|
298 | w => $w, |
|
|
299 | h => $h, |
|
|
300 | data => $data, |
|
|
301 | name => $self->{fow_texture_name}, |
|
|
302 | internalformat => GL_ALPHA, |
|
|
303 | format => GL_ALPHA; |
|
|
304 | |
|
|
305 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
|
|
306 | |
|
|
307 | glEnable GL_TEXTURE_2D; |
308 | glEnable GL_TEXTURE_2D; |
308 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
309 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
309 | |
310 | |
|
|
311 | glScale 32, 32; |
310 | glColor +($::CFG->{fow_intensity}) x 3, 0.8; |
312 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
311 | $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); |
313 | $self->{fow_texture}->draw_quad_alpha (0, 0); |
312 | |
314 | |
313 | glDisable GL_TEXTURE_2D; |
315 | glDisable GL_TEXTURE_2D; |
314 | } |
316 | } |
315 | |
317 | |
316 | glPopMatrix; |
318 | glPopMatrix; |
317 | } |
|
|
318 | |
319 | |
319 | glEndList; |
320 | glEndList; |
320 | } |
321 | } |
321 | |
322 | |
322 | glPushMatrix; |
323 | glPushMatrix; |
323 | glCallList $self->{list}; |
324 | glCallList $self->{list}; |
324 | glPopMatrix; |
325 | glPopMatrix; |
325 | |
326 | |
326 | # TNT2 emulates logops in software (or worse :) |
327 | # TNT2 emulates logops in software (or worse :) |
327 | if ($focused) { |
328 | unless ($focused) { |
328 | (delete $self->{out_of_focus})->destroy |
|
|
329 | if $self->{out_of_focus}; |
|
|
330 | } else { |
|
|
331 | glColor 0.4, 0.2, 0.2, 0.6; |
329 | glColor 0.4, 0.2, 0.2, 0.6; |
332 | glEnable GL_BLEND; |
330 | glEnable GL_BLEND; |
333 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
331 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
334 | glBegin GL_QUADS; |
332 | glBegin GL_QUADS; |
335 | glVertex 0, 0; |
333 | glVertex 0, 0; |
336 | glVertex 0, $::HEIGHT; |
334 | glVertex 0, $::HEIGHT; |
337 | glVertex $::WIDTH, $::HEIGHT; |
335 | glVertex $::WIDTH, $::HEIGHT; |
338 | glVertex $::WIDTH, 0; |
336 | glVertex $::WIDTH, 0; |
339 | glEnd; |
337 | glEnd; |
340 | glDisable GL_BLEND; |
338 | glDisable GL_BLEND; |
341 | |
|
|
342 | # $self->{out_of_focus} ||= do { |
|
|
343 | # my $label = new CFClient::UI::Label |
|
|
344 | # x => 0, |
|
|
345 | # y => 0, |
|
|
346 | # z => 1, |
|
|
347 | # ellipsise => 0, |
|
|
348 | # text => "map out of focus (click map to play)"; |
|
|
349 | # |
|
|
350 | # $label->show; |
|
|
351 | # $label->update; |
|
|
352 | # |
|
|
353 | # $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub { |
|
|
354 | # $label->move_abs ( |
|
|
355 | # ($::WIDTH - $label->{w}) * 0.5, |
|
|
356 | # ($::HEIGHT - $label->{h}) * 0.5, |
|
|
357 | # ); |
|
|
358 | # }); |
|
|
359 | # |
|
|
360 | # $label |
|
|
361 | # }; |
|
|
362 | } |
339 | } |
363 | } |
340 | } |
364 | |
341 | |
365 | sub DESTROY { |
342 | sub DESTROY { |
366 | my $self = shift; |
343 | my $self = shift; |