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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.58 by elmex, Tue Jun 13 14:35:17 2006 UTC vs.
Revision 1.60 by root, Thu Jun 15 08:29:18 2006 UTC

61} 61}
62 62
63sub button_down { 63sub button_down {
64 my ($self, $ev, $x, $y) = @_; 64 my ($self, $ev, $x, $y) = @_;
65 65
66 return unless $::CONN;
67
66 $self->focus_in; 68 $self->focus_in;
67 69
68 if ($ev->{button} == 1) { 70 if ($ev->{button} == 1) {
69 my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); 71 my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx};
70 my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); 72 my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy};
71
72 $x += int 0.5 * ($::MAP->w - $self->{sw} - 1);
73 $y += int 0.5 * ($::MAP->h - $self->{sh} - 1);
74 73
75 $x -= int 0.5 * $::MAP->w; 74 $x -= int 0.5 * $self->{sw};
76 $y -= int 0.5 * $::MAP->h; 75 $y -= int 0.5 * $self->{sh};
77
78 $x += 1;
79 $y += 1;
80 76
81 $::CONN->lookat ($x, $y) 77 $::CONN->lookat ($x, $y)
82 if $::CONN; 78 if $::CONN;
83 79
84 } elsif ($ev->{button} == 2) { 80 } elsif ($ev->{button} == 2) {
251} 247}
252 248
253sub draw { 249sub draw {
254 my ($self) = @_; 250 my ($self) = @_;
255 251
252 return unless $::MAP;
253
256 my $focused = $CFClient::UI::FOCUS == $self 254 my $focused = $CFClient::UI::FOCUS == $self
257 || $CFClient::UI::FOCUS == $self->{completer}{entry}; 255 || $CFClient::UI::FOCUS == $self->{completer}{entry};
258 256
259 return 257 return
260 unless $focused || !$::FAST; 258 unless $focused || !$::FAST;
261 259
262 if (delete $self->{need_update}) { 260 if (delete $self->{need_update}) {
261 my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale};
262
263 my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize;
264 my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize;
265
266 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
267 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
268
269 my $sw = $self->{sw} = 1 + CFClient::ceil $::WIDTH / $tilesize;
270 my $sh = $self->{sh} = 1 + CFClient::ceil $::HEIGHT / $tilesize;
271
272 if ($::CFG->{fow_enable}) {
273 my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh);
274
275 if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war
276 glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER);
277 glConvolutionFilter2D (
278 GL_CONVOLUTION_2D,
279 GL_ALPHA,
280 3, 3,
281 GL_ALPHA, GL_FLOAT,
282 (pack "f*", @{ $self->{smooth_matrix} }),
283 );
284 glEnable GL_CONVOLUTION_2D;
285 }
286
287 $self->{fow_texture} = new CFClient::Texture
288 w => $w,
289 h => $h,
290 data => $data,
291 internalformat => GL_ALPHA,
292 format => GL_ALPHA;
293
294 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
295 } else {
296 delete $self->{fow_texture};
297 }
298
263 glNewList $self->{list}; 299 glNewList $self->{list};
264 300
265 if ($::MAP) {
266 my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99;
267 my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99;
268
269 my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale};
270 my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale};
271 my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32;
272 my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32;
273
274 glPushMatrix; 301 glPushMatrix;
302 glTranslate $sx0, $sy0;
275 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 303 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
276 304
277 glTranslate $sx0, $sy0; 305 $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh);
278 306
279 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); 307 if (my $tex = $self->{fow_texture}) {
280
281 if ($::CFG->{fow_enable}) {
282 if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war
283 glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER);
284 glConvolutionFilter2D (
285 GL_CONVOLUTION_2D,
286 GL_ALPHA,
287 3, 3,
288 GL_ALPHA, GL_FLOAT,
289 (pack "f*", @{ $self->{smooth_matrix} }),
290 );
291 glEnable GL_CONVOLUTION_2D;
292 }
293
294 $self->{fow_texture_name} ||= glGenTexture;
295 # try to re-use the texture name: TODO improve texture class instead
296
297 $self->{fow_texture} = new CFClient::Texture
298 w => $w,
299 h => $h,
300 data => $data,
301 name => $self->{fow_texture_name},
302 internalformat => GL_ALPHA,
303 format => GL_ALPHA;
304
305 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
306
307 glEnable GL_TEXTURE_2D; 308 glEnable GL_TEXTURE_2D;
308 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 309 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
309 310
311 glScale 32, 32;
310 glColor +($::CFG->{fow_intensity}) x 3, 0.8; 312 glColor +($::CFG->{fow_intensity}) x 3, 0.9;
311 $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); 313 $self->{fow_texture}->draw_quad_alpha (0, 0);
312 314
313 glDisable GL_TEXTURE_2D; 315 glDisable GL_TEXTURE_2D;
314 } 316 }
315 317
316 glPopMatrix; 318 glPopMatrix;
317 }
318 319
319 glEndList; 320 glEndList;
320 } 321 }
321 322
322 glPushMatrix; 323 glPushMatrix;
323 glCallList $self->{list}; 324 glCallList $self->{list};
324 glPopMatrix; 325 glPopMatrix;
325 326
326 # TNT2 emulates logops in software (or worse :) 327 # TNT2 emulates logops in software (or worse :)
327 if ($focused) { 328 unless ($focused) {
328 (delete $self->{out_of_focus})->destroy
329 if $self->{out_of_focus};
330 } else {
331 glColor 0.4, 0.2, 0.2, 0.6; 329 glColor 0.4, 0.2, 0.2, 0.6;
332 glEnable GL_BLEND; 330 glEnable GL_BLEND;
333 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 331 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
334 glBegin GL_QUADS; 332 glBegin GL_QUADS;
335 glVertex 0, 0; 333 glVertex 0, 0;
336 glVertex 0, $::HEIGHT; 334 glVertex 0, $::HEIGHT;
337 glVertex $::WIDTH, $::HEIGHT; 335 glVertex $::WIDTH, $::HEIGHT;
338 glVertex $::WIDTH, 0; 336 glVertex $::WIDTH, 0;
339 glEnd; 337 glEnd;
340 glDisable GL_BLEND; 338 glDisable GL_BLEND;
341
342# $self->{out_of_focus} ||= do {
343# my $label = new CFClient::UI::Label
344# x => 0,
345# y => 0,
346# z => 1,
347# ellipsise => 0,
348# text => "map out of focus (click map to play)";
349#
350# $label->show;
351# $label->update;
352#
353# $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub {
354# $label->move_abs (
355# ($::WIDTH - $label->{w}) * 0.5,
356# ($::HEIGHT - $label->{h}) * 0.5,
357# );
358# });
359#
360# $label
361# };
362 } 339 }
363} 340}
364 341
365sub DESTROY { 342sub DESTROY {
366 my $self = shift; 343 my $self = shift;

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