… | |
… | |
66 | return unless $::CONN; |
66 | return unless $::CONN; |
67 | |
67 | |
68 | $self->focus_in; |
68 | $self->focus_in; |
69 | |
69 | |
70 | if ($ev->{button} == 1) { |
70 | if ($ev->{button} == 1) { |
71 | my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); |
71 | my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; |
72 | my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); |
72 | my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; |
73 | |
|
|
74 | $x += int 0.5 * ($::MAP->w - $self->{sw} - 1); |
|
|
75 | $y += int 0.5 * ($::MAP->h - $self->{sh} - 1); |
|
|
76 | |
73 | |
77 | $x -= int 0.5 * $::MAP->w; |
74 | $x -= int 0.5 * $self->{sw}; |
78 | $y -= int 0.5 * $::MAP->h; |
75 | $y -= int 0.5 * $self->{sh}; |
79 | |
|
|
80 | $x += 1; |
|
|
81 | $y += 1; |
|
|
82 | |
76 | |
83 | $::CONN->lookat ($x, $y) |
77 | $::CONN->lookat ($x, $y) |
84 | if $::CONN; |
78 | if $::CONN; |
85 | |
79 | |
86 | } elsif ($ev->{button} == 2) { |
80 | } elsif ($ev->{button} == 2) { |
… | |
… | |
253 | } |
247 | } |
254 | |
248 | |
255 | sub draw { |
249 | sub draw { |
256 | my ($self) = @_; |
250 | my ($self) = @_; |
257 | |
251 | |
|
|
252 | return unless $::MAP; |
|
|
253 | |
258 | my $focused = $CFClient::UI::FOCUS == $self |
254 | my $focused = $CFClient::UI::FOCUS == $self |
259 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
255 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
260 | |
256 | |
261 | return |
257 | return |
262 | unless $::CONN && ($focused || !$::FAST); |
258 | unless $focused || !$::FAST; |
263 | |
259 | |
264 | if (delete $self->{need_update}) { |
260 | if (delete $self->{need_update}) { |
|
|
261 | my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; |
|
|
262 | |
|
|
263 | my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize; |
|
|
264 | my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize; |
|
|
265 | |
|
|
266 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
|
|
267 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
|
|
268 | |
|
|
269 | my $sw = $self->{sw} = 1 + CFClient::ceil $::WIDTH / $tilesize; |
|
|
270 | my $sh = $self->{sh} = 1 + CFClient::ceil $::HEIGHT / $tilesize; |
|
|
271 | |
|
|
272 | if ($::CFG->{fow_enable}) { |
|
|
273 | my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); |
|
|
274 | |
|
|
275 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
|
|
276 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
|
|
277 | glConvolutionFilter2D ( |
|
|
278 | GL_CONVOLUTION_2D, |
|
|
279 | GL_ALPHA, |
|
|
280 | 3, 3, |
|
|
281 | GL_ALPHA, GL_FLOAT, |
|
|
282 | (pack "f*", @{ $self->{smooth_matrix} }), |
|
|
283 | ); |
|
|
284 | glEnable GL_CONVOLUTION_2D; |
|
|
285 | } |
|
|
286 | |
265 | $self->{fow_texture} ||= glGenTexture; |
287 | $self->{fow_texture} = new CFClient::Texture |
|
|
288 | w => $w, |
|
|
289 | h => $h, |
|
|
290 | data => $data, |
|
|
291 | internalformat => GL_ALPHA, |
|
|
292 | format => GL_ALPHA; |
|
|
293 | |
|
|
294 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
|
|
295 | } else { |
|
|
296 | delete $self->{fow_texture}; |
|
|
297 | } |
266 | |
298 | |
267 | glNewList $self->{list}; |
299 | glNewList $self->{list}; |
268 | |
300 | |
269 | if ($::MAP) { |
|
|
270 | my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; |
|
|
271 | my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; |
|
|
272 | |
|
|
273 | my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale}; |
|
|
274 | my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale}; |
|
|
275 | my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32; |
|
|
276 | my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32; |
|
|
277 | |
|
|
278 | glPushMatrix; |
301 | glPushMatrix; |
|
|
302 | glTranslate $sx0, $sy0; |
279 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
303 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
280 | |
304 | |
281 | glTranslate $sx0, $sy0; |
305 | $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); |
282 | |
306 | |
283 | my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); |
307 | if (my $tex = $self->{fow_texture}) { |
284 | |
|
|
285 | if ($::CFG->{fow_enable}) { |
|
|
286 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
|
|
287 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
|
|
288 | glConvolutionFilter2D ( |
|
|
289 | GL_CONVOLUTION_2D, |
|
|
290 | GL_ALPHA, |
|
|
291 | 3, 3, |
|
|
292 | GL_ALPHA, GL_FLOAT, |
|
|
293 | (pack "f*", @{ $self->{smooth_matrix} }), |
|
|
294 | ); |
|
|
295 | glEnable GL_CONVOLUTION_2D; |
|
|
296 | } |
|
|
297 | |
|
|
298 | $self->{fow_texture_name} ||= glGenTexture; |
|
|
299 | # try to re-use the texture name: TODO improve texture class instead |
|
|
300 | |
|
|
301 | $self->{fow_texture} = new CFClient::Texture |
|
|
302 | w => $w, |
|
|
303 | h => $h, |
|
|
304 | data => $data, |
|
|
305 | name => $self->{fow_texture_name}, |
|
|
306 | internalformat => GL_ALPHA, |
|
|
307 | format => GL_ALPHA; |
|
|
308 | |
|
|
309 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
|
|
310 | |
|
|
311 | glEnable GL_TEXTURE_2D; |
308 | glEnable GL_TEXTURE_2D; |
312 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
309 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
313 | |
310 | |
|
|
311 | glScale 32, 32; |
314 | glColor +($::CFG->{fow_intensity}) x 3, 0.8; |
312 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
315 | $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); |
313 | $self->{fow_texture}->draw_quad_alpha (0, 0); |
316 | |
314 | |
317 | glDisable GL_TEXTURE_2D; |
315 | glDisable GL_TEXTURE_2D; |
318 | } |
316 | } |
319 | |
317 | |
320 | glPopMatrix; |
318 | glPopMatrix; |
321 | } |
|
|
322 | |
319 | |
323 | glEndList; |
320 | glEndList; |
324 | } |
321 | } |
325 | |
322 | |
326 | glPushMatrix; |
323 | glPushMatrix; |
327 | glCallList $self->{list}; |
324 | glCallList $self->{list}; |
328 | glPopMatrix; |
325 | glPopMatrix; |
329 | |
326 | |
330 | # TNT2 emulates logops in software (or worse :) |
327 | # TNT2 emulates logops in software (or worse :) |
331 | if ($focused) { |
328 | unless ($focused) { |
332 | (delete $self->{out_of_focus})->destroy |
|
|
333 | if $self->{out_of_focus}; |
|
|
334 | } else { |
|
|
335 | glColor 0.4, 0.2, 0.2, 0.6; |
329 | glColor 0.4, 0.2, 0.2, 0.6; |
336 | glEnable GL_BLEND; |
330 | glEnable GL_BLEND; |
337 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
331 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
338 | glBegin GL_QUADS; |
332 | glBegin GL_QUADS; |
339 | glVertex 0, 0; |
333 | glVertex 0, 0; |
340 | glVertex 0, $::HEIGHT; |
334 | glVertex 0, $::HEIGHT; |
341 | glVertex $::WIDTH, $::HEIGHT; |
335 | glVertex $::WIDTH, $::HEIGHT; |
342 | glVertex $::WIDTH, 0; |
336 | glVertex $::WIDTH, 0; |
343 | glEnd; |
337 | glEnd; |
344 | glDisable GL_BLEND; |
338 | glDisable GL_BLEND; |
345 | |
|
|
346 | # $self->{out_of_focus} ||= do { |
|
|
347 | # my $label = new CFClient::UI::Label |
|
|
348 | # x => 0, |
|
|
349 | # y => 0, |
|
|
350 | # z => 1, |
|
|
351 | # ellipsise => 0, |
|
|
352 | # text => "map out of focus (click map to play)"; |
|
|
353 | # |
|
|
354 | # $label->show; |
|
|
355 | # $label->update; |
|
|
356 | # |
|
|
357 | # $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub { |
|
|
358 | # $label->move_abs ( |
|
|
359 | # ($::WIDTH - $label->{w}) * 0.5, |
|
|
360 | # ($::HEIGHT - $label->{h}) * 0.5, |
|
|
361 | # ); |
|
|
362 | # }); |
|
|
363 | # |
|
|
364 | # $label |
|
|
365 | # }; |
|
|
366 | } |
339 | } |
367 | } |
340 | } |
368 | |
341 | |
369 | sub DESTROY { |
342 | sub DESTROY { |
370 | my $self = shift; |
343 | my $self = shift; |