… | |
… | |
163 | sub invoke_button_down { |
163 | sub invoke_button_down { |
164 | my ($self, $ev, $x, $y) = @_; |
164 | my ($self, $ev, $x, $y) = @_; |
165 | |
165 | |
166 | if ($ev->{button} == 1) { |
166 | if ($ev->{button} == 1) { |
167 | $self->grab_focus; |
167 | $self->grab_focus; |
168 | return unless $::CONN; |
168 | return unless $::CONN && $self->{ctilesize}; |
169 | |
169 | |
170 | my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; |
170 | my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; |
171 | my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; |
171 | my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; |
172 | |
172 | |
173 | $x -= DC::floor $::MAP->w * 0.5; |
173 | $x -= DC::floor $::MAP->w * 0.5; |
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… | |
201 | ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], |
201 | ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], |
202 | ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], |
202 | ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], |
203 | ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], |
203 | ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], |
204 | ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], |
204 | ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], |
205 | # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], |
205 | # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], |
206 | [ |
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207 | $::PICKUP_ENABLE->{state} |
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208 | ? "Disable automatic pickup" |
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209 | : "Enable automatic pickup", |
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210 | sub { $::PICKUP_ENABLE->toggle } |
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211 | ], |
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212 | ); |
206 | ); |
213 | |
207 | |
214 | if ($::CONN && $::CONN->{editor_support}) { |
208 | if ($::CONN && $::CONN->{editor_support}) { |
215 | # push @items, [ |
209 | # push @items, [ |
216 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
210 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
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… | |
403 | |
397 | |
404 | sub scroll { |
398 | sub scroll { |
405 | my ($self, $dx, $dy) = @_; |
399 | my ($self, $dx, $dy) = @_; |
406 | |
400 | |
407 | $::MAP->scroll ($dx, $dy); |
401 | $::MAP->scroll ($dx, $dy); |
408 | |
|
|
409 | $self->movement_update; |
402 | $self->movement_update; |
410 | |
403 | |
411 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
404 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
412 | $self->{sdy} += $dy * $self->{tilesize}; |
405 | $self->{sdy} += $dy * $self->{tilesize}; |
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406 | |
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407 | $self->{last_fow_texture} = $self->{fow_texture}; |
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408 | $self->{ldx} = $self->{sdx}; |
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409 | $self->{ldy} = $self->{sdy}; |
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410 | |
413 | } |
411 | } |
414 | |
412 | |
415 | sub set_magicmap { |
413 | sub set_magicmap { |
416 | my ($self, $w, $h, $x, $y, $data) = @_; |
414 | my ($self, $w, $h, $x, $y, $data) = @_; |
417 | |
415 | |
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… | |
488 | |
486 | |
489 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
487 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
490 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
488 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
491 | |
489 | |
492 | if ($::CFG->{fow_enable}) { |
490 | if ($::CFG->{fow_enable}) { |
493 | $sdx_t = $sdy_t = 0;#d# |
491 | my ($sdx_t, $sdy_t);#d# do not anchor at player |
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|
492 | |
494 | my ($w, $h, $data) = $::MAP->fow_texture ( |
493 | my ($w, $h, $data) = $::MAP->fow_texture ( |
495 | $dx + (min 0, $sdx_t), |
494 | $dx + (min 0, $sdx_t), |
496 | $dy + (min 0, $sdy_t), |
495 | $dy + (min 0, $sdy_t), |
497 | $sw + abs $sdx_t, |
496 | $sw + abs $sdx_t, |
498 | $sh + abs $sdy_t |
497 | $sh + abs $sdy_t |
… | |
… | |
511 | glNewList ($self->{list} ||= glGenList); |
510 | glNewList ($self->{list} ||= glGenList); |
512 | |
511 | |
513 | glPushMatrix; |
512 | glPushMatrix; |
514 | glTranslate $sx0, $sy0; |
513 | glTranslate $sx0, $sy0; |
515 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
514 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
516 | glTranslate $self->{sdx}, $self->{sdy}; |
515 | glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; |
517 | |
516 | |
518 | $::MAP->draw ($dx, $dy, $sw, $sh, |
517 | $::MAP->draw ($dx, $dy, $sw, $sh, |
519 | $self->{tilesize}, |
518 | $self->{tilesize}, |
520 | $::CONN->{player}{tag}, |
519 | $::CONN->{player}{tag}, |
521 | -$self->{sdx}, -$self->{sdy}); |
520 | -$self->{sdx}, -$self->{sdy}); |
522 | |
521 | |
523 | #glTranslate -$self->{sdx}, -$self->{sdy}; # anchro fow at player |
522 | #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player |
524 | glScale $self->{tilesize}, $self->{tilesize}; |
523 | glScale $self->{tilesize}, $self->{tilesize}; |
525 | |
524 | |
526 | if (my $tex = $self->{fow_texture}) { |
525 | if (my $tex = $self->{fow_texture}) { |
527 | glPushMatrix; |
526 | if ($DC::OpenGL::GL_MULTITEX && $self->{last_fow_texture} && 0) {#d# |
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|
527 | my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5; |
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|
528 | my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5; |
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|
529 | |
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530 | if ($d1 * $d2) { |
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|
531 | DC::Texture::draw_fow_texture |
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|
532 | $::CFG->{fow_intensity}, |
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533 | @{$self->{fow_texture}}{qw(name s t w h)}, |
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534 | $d1 / $d2, |
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535 | $sdx_t - $self->{ldx} / $tilesize, $sdy_t - $self->{ldy} / $tilesize, |
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536 | @{$self->{last_fow_texture}}{qw(name s t w h)}; |
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|
537 | } else { |
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|
538 | delete $self->{last_fow_texture}; |
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539 | |
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|
540 | # same as a few lines below :/ |
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|
541 | DC::Texture::draw_fow_texture |
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|
542 | $::CFG->{fow_intensity}, |
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|
543 | @{$self->{fow_texture}}{qw(name s t w h)}; |
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|
544 | } |
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|
545 | } else { |
528 | glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); |
546 | #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player |
529 | glScale 1/3, 1/3; |
547 | DC::Texture::draw_fow_texture |
530 | glEnable GL_TEXTURE_2D; |
548 | $::CFG->{fow_intensity}, |
531 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
549 | @{$self->{fow_texture}}{qw(name s t w h)}; |
532 | |
550 | } |
533 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
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|
534 | $self->{fow_texture}->draw_quad_alpha (0, 0); |
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|
535 | |
|
|
536 | glDisable GL_TEXTURE_2D; |
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|
537 | glPopMatrix; |
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|
538 | } |
551 | } |
539 | |
552 | |
540 | if ($self->{magicmap}) { |
553 | if ($self->{magicmap}) { |
541 | my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; |
554 | my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; |
542 | |
555 | |
… | |
… | |
852 | my $text = $self->{entry}->get_text; |
865 | my $text = $self->{entry}->get_text; |
853 | |
866 | |
854 | length $text |
867 | length $text |
855 | or return $self->hide; |
868 | or return $self->hide; |
856 | |
869 | |
857 | my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; |
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|
858 | |
|
|
859 | if ($text ne $self->{last_search}) { |
870 | if ($text ne $self->{last_search}) { |
860 | my @match; |
871 | my @match; |
861 | |
872 | |
862 | if ($text =~ /^(.*?)\s+$/) { |
873 | if ($text =~ /^(.*?)\s+$/) { |
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|
874 | my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; |
863 | @match = [$cmd, "(appended whitespace suppresses completion)"]; |
875 | @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]); |
864 | } else { |
876 | } else { |
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|
877 | # @match is [command, penalty, command with arguments] until sort |
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|
878 | |
|
|
879 | my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; |
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|
880 | |
865 | my $regexp = do { |
881 | my $regexp_abbrev = do { |
866 | my ($beg, @chr) = split //, lc $cmd; |
882 | my ($beg, @chr) = split //, lc $cmd; |
867 | |
883 | |
868 | # the following regex is used to match our "completion entry" |
884 | # the following regex is used to match our "completion entry" |
869 | # to an actual command - the parentheses match kind of "overhead" |
885 | # to an actual command - the parentheses match kind of "overhead" |
870 | # - the more characters the parentheses match, the less attractive |
886 | # - the more characters the parentheses match, the less attractive |
… | |
… | |
872 | my $regexp = "^\Q$beg\E" |
888 | my $regexp = "^\Q$beg\E" |
873 | . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; |
889 | . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; |
874 | qr<$regexp> |
890 | qr<$regexp> |
875 | }; |
891 | }; |
876 | |
892 | |
877 | my @penalty; |
893 | my $regexp_partial = do { |
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|
894 | my $regexp = "^\Q$text\E(.*)"; |
|
|
895 | qr<$regexp> |
|
|
896 | }; |
878 | |
897 | |
879 | for (keys %{$self->{command}}) { |
898 | for (keys %{$self->{command}}) { |
880 | if (@penalty = $_ =~ $regexp) { |
899 | my @scores; |
881 | push @match, [$_, length join "", map "::$_", grep defined, @penalty]; |
900 | |
|
|
901 | # 1. Complete command [with args] |
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|
902 | # command is a prefix of the text |
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|
903 | # score is length of complete command matched |
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|
904 | # e.g. "invoke summon pet monster bat" |
|
|
905 | # "invoke" "summon pet monster bat" = 6 |
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|
906 | # "invoke summon pet monster" "bat" = 25 |
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|
907 | if ($text =~ /^\Q$_\E(.*)/) { |
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|
908 | push @scores, [$_, length $_, $text]; |
882 | } |
909 | } |
|
|
910 | |
|
|
911 | # 2. Partial command |
|
|
912 | # text is a prefix of the full command |
|
|
913 | # score is the length of the input text |
|
|
914 | # e.g. "invoke s" |
|
|
915 | # "invoke small fireball" = 8 |
|
|
916 | # "invoke summon pet monster" = 8 |
|
|
917 | |
|
|
918 | if ($_ =~ $regexp_partial) { |
|
|
919 | push @scores, [$_, length $text, $_]; |
|
|
920 | } |
|
|
921 | |
|
|
922 | # 3. Abbreviation match |
|
|
923 | # attempts to use first word of text as an abbreviated command |
|
|
924 | # score is length of word + 1 - 3 per non-word-initial character |
|
|
925 | |
|
|
926 | if (my @penalty = $_ =~ $regexp_abbrev) { |
|
|
927 | push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"]; |
|
|
928 | } |
|
|
929 | |
|
|
930 | # Pick the best option for this command |
|
|
931 | push @match, (sort { |
|
|
932 | $b->[1] <=> $a->[1] |
|
|
933 | } @scores)[0]; |
883 | } |
934 | } |
884 | |
935 | |
|
|
936 | # @match is now [command object, command with arguments] |
885 | @match = map $self->{command}{$_->[0]}, |
937 | @match = map [$self->{command}{$_->[0]}, $_->[2]], |
886 | sort { |
938 | sort { |
887 | $a->[1] <=> $b->[1] |
939 | $b->[1] <=> $a->[1] |
888 | or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] |
940 | or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] |
889 | or (length $b->[0]) <=> (length $a->[0]) |
941 | or (length $b->[0]) <=> (length $a->[0]) |
890 | } @match; |
942 | } @match; |
891 | } |
943 | } |
892 | |
944 | |
… | |
… | |
911 | $label->{fg} = [1, 1, 1, 1]; |
963 | $label->{fg} = [1, 1, 1, 1]; |
912 | $label->{bg} = [0, 0, 0, 0]; |
964 | $label->{bg} = [0, 0, 0, 0]; |
913 | } |
965 | } |
914 | |
966 | |
915 | if (@matches) { |
967 | if (@matches) { |
916 | $self->{select} = "$matches[0][0]$arg"; |
968 | $self->{select} = "$matches[0][1]"; |
917 | |
969 | |
918 | $labels[0]->{fg} = [0, 0, 0, 1]; |
970 | $labels[0]->{fg} = [0, 0, 0, 1]; |
919 | $labels[0]->{bg} = [1, 1, 1, 0.8]; |
971 | $labels[0]->{bg} = [1, 1, 1, 0.8]; |
920 | } else { |
972 | } else { |
921 | $self->{select} = "$cmd$arg"; |
973 | $self->{select} = "$text"; |
922 | } |
974 | } |
923 | |
975 | |
924 | for my $match (@matches) { |
976 | for my $match (@matches) { |
925 | my $label = shift @labels; |
977 | my $label = shift @labels; |
926 | |
978 | |
927 | if (@labels) { |
979 | if (@labels) { |
928 | $label->set_text ("$match->[0]$arg"); |
980 | $label->set_text ("$match->[1]"); |
929 | $label->set_tooltip ($match->[1]); |
981 | $label->set_tooltip ("$match->[0][1]"); |
930 | } else { |
982 | } else { |
931 | $label->set_text ("..."); |
983 | $label->set_text ("..."); |
932 | $label->set_tooltip ("Use Cursor-Down to view more matches"); |
984 | $label->set_tooltip ("Use Cursor-Down to view more matches"); |
933 | last; |
985 | last; |
934 | } |
986 | } |