--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/04/20 21:28:50 1.7
+++ deliantra/Deliantra-Client/DC/MapWidget.pm 2009/12/19 05:06:57 1.156
@@ -1,45 +1,186 @@
-package CFClient::MapWidget;
+package DC::MapWidget;
use strict;
+use utf8;
use List::Util qw(min max);
-use CFClient::OpenGL;
-
-our @ISA = CFClient::UI::Base::;
+use DC;
+use DC::OpenGL;
+use DC::UI;
+use DC::Macro;
+
+our @ISA = DC::UI::Base::;
+
+my $magicmap_tex =
+ new_from_resource DC::Texture "magicmap.png",
+ mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
sub new {
my $class = shift;
- $class->SUPER::new (
+ my $self = $class->SUPER::new (
z => -1,
can_focus => 1,
- list => glGenList,
+ tilesize => 32,
@_
- )
+ );
+
+ $self
}
-sub DESTROY {
- my $self = shift;
+sub add_command {
+ my ($self, $command, $tooltip, $widget, $cb) = @_;
- glDeleteList $self->{list};
+ (my $data = $command) =~ s/\\//g;
- $self->SUPER::DESTROY;
+ $tooltip =~ s/^\s+//;
+ $tooltip = "$data\n\n$tooltip";
+ $tooltip =~ s/\s+$//;
+
+ $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}];
}
-sub key_down {
- print "MAPKEYDOWN\n";
+sub clr_commands {
+ my ($self) = @_;
+
+ %{$::COMPLETER->{command}} = ();
+
+ $::COMPLETER->hide
+ if $::COMPLETER;
+}
+
+sub server_login {
+ my ($server) = @_;
+
+ ::stop_game ();
+ local $::PROFILE->{host} = $server;
+ ::start_game ();
}
-sub key_up {
+sub editor_invoke {
+ my $editsup = $::CONN && $::CONN->{editor_support}
+ or return;
+
+ DC::background {
+ print "preparing editor startup...\n";
+
+ my $server = $editsup->{gameserver} || "default";
+ $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
+
+ local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir;
+ local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir;
+
+ print "map directory is $mapdir\n";
+ print "lib directory is $libdir\n";
+
+ my $ua = DC::lwp_useragent;
+
+ for my $file (qw(archetypes crossfire.0)) {
+ my $url = "$editsup->{lib_root}$file";
+ print "mirroring $url...\n";
+ DC::lwp_check $ua->mirror ($url, "$libdir/$file");
+ printf "%s size %d octets\n", $file, -s "$libdir/$file";
+ }
+
+ if (1) { # upload a map
+ my $mapname = $::CONN->{map_info}[0];
+
+ my $mappath = "$mapdir/$mapname";
+
+ -e $mappath and die "$mappath already exists\n";
+
+ print "getting map revision for $mapname...\n";
+
+ # try to get the most recent head revision, what a hack,
+ # this should have been returned while downloading *sigh*
+ my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content;
+
+ if ($log =~ /\?rev=(\d+\.\d+)"/) {
+ my $rev = $1;
+
+ print "downloading revision $rev...\n";
+
+ my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content;
+
+ my $meta = {
+ %$editsup,
+ path => $mapname,
+ revision => $rev,
+ cf_login => $::PROFILE->{user},
+ };
+
+ require File::Basename;
+ require File::Path;
+
+ File::Path::mkpath (File::Basename::dirname ($mappath));
+ open my $fh, ">:raw:perlio", "$mappath.meta"
+ or die "$mappath.meta: $!\n";
+ print $fh DC::encode_json $meta;
+ close $fh;
+ open my $fh, ">:raw:perlio:utf8", $mappath
+ or die "$mappath: $!\n";
+ print $fh $map;
+ close $fh;
+
+ print "saved as $mappath\n";
+
+ print "invoking editor...\n";
+ exec "/root/s2/gce $mappath";#d#
+
+ # now upload it
+# require HTTP::Request::Common;
+#
+# my $res = $ua->post (
+# $ENV{CFPLUS_UPLOAD},
+# Content_Type => 'multipart/form-data',
+# Content => [
+# path => $mapname,
+# mapdir => $ENV{CROSSFIRE_MAPDIR},
+# map => $map,
+# revision => $rev,
+# cf_login => $ENV{CFPLUS_LOGIN},
+# cf_password => $ENV{CFPLUS_PASSWORD},
+# comment => "",
+# ]
+# );
+#
+# if ($res->is_error) {
+# # fatal condition
+# warn $res->status_line;
+# } else {
+# # script replies are marked as {{..}}
+# my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g;
+# warn map "$_\n", @msgs;
+# }
+ } else {
+ die "viewvc parse error, unable to detect revision\n";
+ }
+ }
+ }
}
-sub button_down {
+sub invoke_button_down {
my ($self, $ev, $x, $y) = @_;
- $self->focus_in;
+ if ($ev->{button} == 1) {
+ $self->grab_focus;
+ return unless $::CONN && $self->{ctilesize};
+
+ my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
+ my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
+
+ $x -= DC::floor $::MAP->w * 0.5;
+ $y -= DC::floor $::MAP->h * 0.5;
+
+ if ($::CONN) {
+ $::CONN->lookat ($x, $y)
+ }
- if ($ev->{button} == 2) {
+ } elsif ($ev->{button} == 2) {
+ $self->grab_focus;
+ return unless $::CONN;
+
my ($ox, $oy) = ($ev->{x}, $ev->{y});
my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
@@ -53,25 +194,82 @@
$self->update;
};
+ } elsif ($ev->{button} == 3) {
+ my @items = (
+ ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }],
+ ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }],
+ ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
+ ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
+ ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
+ ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
+# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
+ );
+
+ if ($::CONN && $::CONN->{editor_support}) {
+# push @items, [
+# "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")",
+# \&editor_invoke,
+# ];
+
+ for my $type (qw(test name)) {
+ $::CONN->{editor_support}{type} ne $type
+ or next;
+ my $server = $::CONN->{editor_support}{"${type}server"}
+ or next;
+
+ push @items, [
+ "Login on $type server (" . (DC::asxml $server) . ")",
+ sub { server_login $server },
+ ];
+ }
+ }
+
+ push @items,
+ ["Quit",
+ sub {
+ if ($::CONN) {
+ &::open_quit_dialog;
+ } else {
+ exit;
+ }
+ }
+ ],
+ ;
+
+ (new DC::UI::Menu
+ items => \@items,
+ )->popup ($ev);
}
+
+ 1
}
-sub button_up {
+sub invoke_button_up {
my ($self, $ev, $x, $y) = @_;
delete $self->{motion};
+
+ 1
}
-sub mouse_motion {
+sub invoke_mouse_motion {
my ($self, $ev, $x, $y) = @_;
- $self->{motion}->($ev, $x, $y) if $self->{motion};
+ if ($self->{motion}) {
+ $self->{motion}->($ev, $x, $y);
+ } else {
+ return 0;
+ }
+
+ 1
}
sub size_request {
+ my ($self) = @_;
+
(
- 1 + 32 * int $::WIDTH / 32,
- 1 + 32 * int $::HEIGHT / 32,
+ $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize},
+ $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize},
)
}
@@ -82,183 +280,728 @@
$self->SUPER::update;
}
-sub draw {
+my %DIR = (
+ ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
+ ( "," . DC::SDLK_KP8 ), [1, "north"],
+ ( "," . DC::SDLK_KP9 ), [2, "northeast"],
+ ( "," . DC::SDLK_KP6 ), [3, "east"],
+ ( "," . DC::SDLK_KP3 ), [4, "southeast"],
+ ( "," . DC::SDLK_KP2 ), [5, "south"],
+ ( "," . DC::SDLK_KP1 ), [6, "southwest"],
+ ( "," . DC::SDLK_KP4 ), [7, "west"],
+ ( "," . DC::SDLK_KP7 ), [8, "northwest"],
+
+ ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
+ ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
+ ( "," . DC::SDLK_END ), [6, "southwest"],
+ ( "," . DC::SDLK_HOME ), [8, "northwest"],
+
+ ( "," . DC::SDLK_UP ), [1, "north"],
+ ("1," . DC::SDLK_UP ), [2, "northeast"],
+ ( "," . DC::SDLK_RIGHT ), [3, "east"],
+ ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
+ ( "," . DC::SDLK_DOWN ), [5, "south"],
+ ("1," . DC::SDLK_DOWN ), [6, "southwest"],
+ ( "," . DC::SDLK_LEFT ), [7, "west"],
+ ("1," . DC::SDLK_LEFT ), [8, "northwest"],
+);
+
+sub invoke_key_down {
+ my ($self, $ev) = @_;
+
+ my $mod = $ev->{mod};
+ my $sym = $ev->{sym};
+ my $uni = $ev->{unicode};
+
+ $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
+
+ # ignore repeated keypresses
+ return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
+ $self->{last_mod} = $mod;
+ $self->{last_sym} = $sym;
+
+ my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
+
+ if ($::CONN && $dir) {
+ if ($mod & DC::KMOD_SHIFT) {
+ $self->{shft}++;
+ if ($dir->[0] != $self->{fire_dir}) {
+ $::CONN->user_send ("fire $dir->[0]");
+ }
+ $self->{fire_dir} = $dir->[0];
+ } elsif ($mod & DC::KMOD_CTRL) {
+ $self->{ctrl}++;
+ $::CONN->user_send ("run $dir->[0]");
+ } else {
+ $::CONN->user_send ("$dir->[1]");
+ }
+
+ return 1;
+ }
+
+ 0
+}
+
+sub invoke_key_up {
+ my ($self, $ev) = @_;
+
+ my $res = 0;
+ my $mod = $ev->{mod};
+ my $sym = $ev->{sym};
+
+ delete $self->{last_mod};
+ delete $self->{last_sym};
+
+ if ($::CFG->{shift_fire_stop}) {
+ if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) {
+ $::CONN->user_send ("fire_stop");
+ delete $self->{fire_dir};
+ $res = 1;
+ }
+ } else {
+ my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
+
+ if ($dir && delete $self->{shft}) {
+ $::CONN->user_send ("fire_stop");
+ delete $self->{fire_dir};
+ $res = 1;
+ } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
+ && delete $self->{shft}) { # XXX: is RSHIFT ok?
+ $::CONN->user_send ("fire_stop");
+ delete $self->{fire_dir};
+ $res = 1;
+ }
+ }
+
+ if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
+ $::CONN->user_send ("run_stop");
+ $res = 1;
+ }
+
+ $res
+}
+
+sub invoke_visibility_change {
+ my ($self) = @_;
+
+ $self->refresh_hook;
+
+ 0
+}
+
+sub set_tilesize {
+ my ($self, $tilesize) = @_;
+
+ $self->{tilesize} = $tilesize;
+}
+
+sub scroll {
+ my ($self, $dx, $dy) = @_;
+
+ $::MAP->scroll ($dx, $dy);
+ $self->movement_update;
+
+ $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
+ $self->{sdy} += $dy * $self->{tilesize};
+
+ $self->{last_fow_texture} = $self->{fow_texture};
+ $self->{ldx} = $self->{sdx};
+ $self->{ldy} = $self->{sdy};
+
+}
+
+sub set_magicmap {
+ my ($self, $w, $h, $x, $y, $data) = @_;
+
+ $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
+ $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
+
+ $self->{magicmap} = [$x, $y, $w, $h, $data];
+
+ $self->update;
+}
+
+sub movement_update {
my ($self) = @_;
- if (delete $self->{need_update}) {
- glNewList $self->{list};
+ if ($::CFG->{smooth_movement}) {
+ if ($self->{sdx} || $self->{sdy}) {
+ my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
+ my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
+
+ # the minimum time for a single tile movement
+ my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
+
+ $spd *= $self->{tilesize};
+
+ # jump if "impossibly high" speed
+ if (
+ (max abs $self->{sdx}, abs $self->{sdy})
+ > $spd * $mintime * 2.1
+ ) {
+ #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
+ $self->{sdx} = $self->{sdy} = 0;
+ } else {
+ $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
- if ($::MAP) {
- my $sw = int $::WIDTH / 32;
- my $sh = int $::HEIGHT / 32;
+ my $dx = $self->{sdx} < 0 ? -$spd : $spd;
+ my $dy = $self->{sdy} < 0 ? -$spd : $spd;
- my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
- my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
+ if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
+ if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
+ }
+
+ $self->update;
+ }
+ } else {
+ $self->{sdx} = $self->{sdy} = 0;
+ }
+
+ $self->{last_update} = EV::time;
+}
+
+sub refresh_hook {
+ my ($self) = @_;
- glTranslate $sx0 - 32, $sy0 - 32, 0;
+ if ($::MAP && $::CONN) {
+ if (delete $self->{need_update}) {
+ $self->movement_update;
- my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
+ my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
+
+ my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
+ my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
+
+ # width/height of map, in tiles
+ my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
+ my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
+
+ # the map displacement, in tiles
+ my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
+ my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
+
+ # the upper left "visible" corner, in pixels
+ my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
+ my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
+
+ my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
+ my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
if ($::CFG->{fow_enable}) {
- if ($::CFG->{fow_smooth} && $CFClient::GL_VERSION >= 1.2) { # smooth fog of war
- glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER);
- glConvolutionFilter2D (
- GL_CONVOLUTION_2D,
- GL_ALPHA,
- 3, 3,
- GL_ALPHA, GL_FLOAT,
- pack "f*",
- 0.05, 0.13, 0.05,
- 0.13, 0.30, 0.13,
- 0.05, 0.13, 0.05,
- );
- glEnable GL_CONVOLUTION_2D;
- }
+ my ($sdx_t, $sdy_t);#d# do not anchor at player
- $self->{fow_texture} = new CFClient::Texture
+ my ($w, $h, $data) = $::MAP->fow_texture (
+ $dx + (min 0, $sdx_t),
+ $dy + (min 0, $sdy_t),
+ $sw + abs $sdx_t,
+ $sh + abs $sdy_t
+ );
+
+ $self->{fow_texture} = new DC::Texture
w => $w,
h => $h,
data => $data,
internalformat => GL_ALPHA,
format => GL_ALPHA;
+ } else {
+ delete $self->{fow_texture};
+ }
- glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
+ glNewList ($self->{list} ||= glGenList);
- glEnable GL_BLEND;
- glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
- glEnable GL_TEXTURE_2D;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
+ glPushMatrix;
+ glTranslate $sx0, $sy0;
+ glScale $::CFG->{map_scale}, $::CFG->{map_scale};
+ glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
+
+ $::MAP->draw ($dx, $dy, $sw, $sh,
+ $self->{tilesize},
+ $::CONN->{player}{tag},
+ -$self->{sdx}, -$self->{sdy});
+
+ #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
+ glScale $self->{tilesize}, $self->{tilesize};
+
+ if (my $tex = $self->{fow_texture}) {
+ if ($DC::OpenGL::GL_MULTITEX && $self->{last_fow_texture} && 0) {#d#
+ my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5;
+ my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5;
+
+ if ($d1 * $d2) {
+ DC::Texture::draw_fow_texture
+ $::CFG->{fow_intensity},
+ @{$self->{fow_texture}}{qw(name s t w h)},
+ $d1 / $d2,
+ $sdx_t - $self->{ldx} / $tilesize, $sdy_t - $self->{ldy} / $tilesize,
+ @{$self->{last_fow_texture}}{qw(name s t w h)};
+ } else {
+ delete $self->{last_fow_texture};
+
+ # same as a few lines below :/
+ DC::Texture::draw_fow_texture
+ $::CFG->{fow_intensity},
+ @{$self->{fow_texture}}{qw(name s t w h)};
+ }
+ } else {
+ #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player
+ DC::Texture::draw_fow_texture
+ $::CFG->{fow_intensity},
+ @{$self->{fow_texture}}{qw(name s t w h)};
+ }
+ }
- glColor +($::CFG->{fow_intensity}) x 3, 0.8;
- $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
+ if ($self->{magicmap}) {
+ my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
- glDisable GL_TEXTURE_2D;
- glDisable GL_BLEND;
- }
+ $x += $::MAP->ox + $self->{dx};
+ $y += $::MAP->oy + $self->{dy};
- # HACK BEGIN
- {
- glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
-
- glTranslate 0, 30;
- my ($w, $h) = (250, 250);
-
- my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
-
- glEnable GL_BLEND;
- glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
- glEnable GL_TEXTURE_2D;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
-
- $self->{mapmap_texture} =
- new CFClient::Texture
- w => $w,
- h => $h,
- data => $::MAP->mapmap (- $w * 0.5, - $h * 0.5, $w, $h),
- type => $CFClient::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
-
- $self->{mapmap_texture}->draw_quad (0, 0);
-
- glDisable GL_TEXTURE_2D;
-
- glTranslate 0.375, 0.375;
-
- glColor 1, 1, 0, 1;
- glBegin GL_LINE_LOOP;
- glVertex $w * 0.5 - $sx , $h * 0.5 - $sy ;
- glVertex $w * 0.5 - $sx , $h * 0.5 - $sy + $sh;
- glVertex $w * 0.5 - $sx + $sw, $h * 0.5 - $sy + $sh;
- glVertex $w * 0.5 - $sx + $sw, $h * 0.5 - $sy ;
- glEnd;
-
- glDisable GL_BLEND;
+ glTranslate - $x - 1, - $y - 1;
+ glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
+ $::MAP->draw_magicmap ($x, $y, $w, $h, $data);
}
- # HACK END
- }
- glEndList;
+ glPopMatrix;
+ glEndList;
+ }
+ } else {
+ glDeleteList delete $self->{list}
+ if $self->{list};
}
+}
+
+sub draw {
+ my ($self) = @_;
+
+ $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook });
+
+ return unless $self->{list};
+
+ my $focused = $DC::UI::FOCUS == $self
+ || $DC::UI::FOCUS == $::COMPLETER->{entry};
+
+ return
+ unless $focused || !$::FAST;
- glPushMatrix;
glCallList $self->{list};
- glPopMatrix;
- if ($CFClient::UI::FOCUS != $self) {
- glColor 64/255, 64/255, 64/255;
- glLogicOp GL_AND;
- glEnable GL_COLOR_LOGIC_OP;
+ # TNT2 emulates logops in software (or worse :)
+ unless ($focused) {
+ glColor_premultiply 0, 0, 1, 0.25;
+ glEnable GL_BLEND;
+ glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
glBegin GL_QUADS;
glVertex 0, 0;
glVertex 0, $::HEIGHT;
glVertex $::WIDTH, $::HEIGHT;
glVertex $::WIDTH, 0;
glEnd;
- glDisable GL_COLOR_LOGIC_OP;
+ glDisable GL_BLEND;
}
}
-my %DIR = (
- CFClient::SDLK_KP8, [1, "north"],
- CFClient::SDLK_KP9, [2, "northeast"],
- CFClient::SDLK_KP6, [3, "east"],
- CFClient::SDLK_KP3, [4, "southeast"],
- CFClient::SDLK_KP2, [5, "south"],
- CFClient::SDLK_KP1, [6, "southwest"],
- CFClient::SDLK_KP4, [7, "west"],
- CFClient::SDLK_KP7, [8, "northwest"],
-
- CFClient::SDLK_UP, [1, "north"],
- CFClient::SDLK_RIGHT, [3, "east"],
- CFClient::SDLK_DOWN, [5, "south"],
- CFClient::SDLK_LEFT, [7, "west"],
-);
+sub DESTROY {
+ my $self = shift;
-sub key_down {
+ glDeleteList $self->{list};
+
+ $self->SUPER::DESTROY;
+}
+
+package DC::MapWidget::MapMap;
+
+use strict;
+use utf8;
+
+our @ISA = DC::UI::Base::;
+
+use Time::HiRes qw(time);
+use DC::OpenGL;
+
+sub size_request {
+ ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
+}
+
+sub refresh_hook {
+ my ($self) = @_;
+
+ if ($::MAP && $self->{texture_atime} < time) {
+ my ($w, $h) = @$self{qw(w h)};
+
+ return unless $w && $h;
+
+ my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
+ my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
+
+ my $ox = 0.5 * ($w - $sw);
+ my $oy = 0.5 * ($h - $sh);
+
+ my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize};
+ my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize};
+
+ #TODO: map scale is completely borked
+
+ my $x0 = int $ox - $sx + 0.5;
+ my $y0 = int $oy - $sy + 0.5;
+
+ $self->{sw} = $sw;
+ $self->{sh} = $sh;
+
+ $self->{x0} = $x0;
+ $self->{y0} = $y0;
+
+ $self->{texture_atime} = time + 1/3;
+
+ $self->{texture} =
+ new DC::Texture
+ w => $w,
+ h => $h,
+ data => $::MAP->mapmap (-$ox, -$oy, $w, $h),
+ type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
+ }
+}
+
+sub invoke_visibility_change {
+ my ($self) = @_;
+
+ $self->refresh_hook;
+
+ 0
+}
+
+sub invoke_size_allocate {
+ my ($self, $w, $h) = @_;
+
+ $self->update;
+
+ 1
+}
+
+sub update {
+ my ($self) = @_;
+
+ delete $self->{texture_atime};
+ $self->SUPER::update;
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook });
+
+ $self->{texture} or return;
+
+ glEnable GL_BLEND;
+ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+
+ $self->{texture}->draw_quad (0, 0);
+
+ glDisable GL_TEXTURE_2D;
+
+ glTranslate 0.375, 0.375;
+
+ glColor 1, 1, 0, 1;
+ glBegin GL_LINE_LOOP;
+ glVertex $self->{x0} , $self->{y0} ;
+ glVertex $self->{x0} , $self->{y0} + $self->{sh};
+ glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh};
+ glVertex $self->{x0} + $self->{sw}, $self->{y0} ;
+ glEnd;
+
+ glDisable GL_BLEND;
+}
+
+package DC::MapWidget::Command;
+
+use strict;
+
+use DC::OpenGL;
+
+our @ISA = DC::UI::Frame::;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (
+ bg => [0, 0, 0, 0.8],
+ @_,
+ );
+
+ $self->add ($self->{vbox} = new DC::UI::VBox);
+
+ $self->{label} = [
+ map
+ DC::UI::Label->new (
+ align => 0,
+ can_hover => 1,
+ can_events => 1,
+ tooltip_width => 0.33,
+ fontsize => $_,
+ ), (0.8) x 16
+ ];
+
+ $self->{entry} = new DC::UI::Entry
+ on_changed => sub {
+ $self->update_labels;
+ 0
+ },
+ on_button_down => sub {
+ my ($entry, $ev, $x, $y) = @_;
+
+ if ($ev->{button} == 3) {
+ (new DC::UI::Menu
+ items => [
+ ["bind " . (DC::asxml $self->{select}) . " to a key"
+ => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }]
+ ],
+ )->popup ($ev);
+ return 1;
+ }
+ 0
+ },
+ on_key_down => sub {
+ my ($entry, $ev) = @_;
+
+ my $self = $entry->{parent}{parent};
+
+ if ($ev->{sym} == 13) {
+ if (exists $self->{select}) {
+ $self->{last_command} = $self->{select};
+ $::CONN->user_send ($self->{select});
+
+ unshift @{$self->{history}}, $self->{entry}->get_text;
+ $self->{hist_ptr} = 0;
+
+ $self->hide;
+ }
+ } elsif ($ev->{sym} == 27) {
+ $self->{hist_ptr} = 0;
+ $self->hide;
+ } elsif ($ev->{sym} == DC::SDLK_DOWN) {
+ if ($self->{hist_ptr} > 1) {
+ $self->{hist_ptr}--;
+ $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]);
+ } elsif ($self->{hist_ptr} > 0) {
+ $self->{hist_ptr}--;
+ $self->{entry}->set_text ($self->{hist_saveback});
+ } else {
+ ++$self->{select_offset}
+ if $self->{select_offset} < $#{ $self->{last_match} || [] };
+ }
+ $self->update_labels;
+ } elsif ($ev->{sym} == DC::SDLK_UP) {
+ if ($self->{select_offset}) {
+ --$self->{select_offset}
+ } else {
+ unless ($self->{hist_ptr}) {
+ $self->{hist_saveback} = $self->{entry}->get_text;
+ }
+ if ($self->{hist_ptr} <= $#{$self->{history}}) {
+ $self->{hist_ptr}++;
+ }
+ $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1])
+ if exists $self->{history}->[$self->{hist_ptr} - 1];
+ }
+ $self->update_labels;
+ } else {
+ return 0;
+ }
+
+ 1
+ }
+ ;
+
+ $self->{vbox}->add (
+ $self->{entry},
+ @{$self->{label}},
+ );
+
+ $self
+}
+
+sub set_prefix {
+ my ($self, $prefix) = @_;
+
+ $self->{entry}->set_text ($prefix);
+ $self->show;
+}
+
+sub invoke_size_allocate {
+ my ($self, $w, $h) = @_;
+
+ $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10);
+
+ $self->SUPER::invoke_size_allocate ($w, $h)
+}
+
+sub show {
+ my ($self) = @_;
+
+ $self->SUPER::show;
+ $self->{entry}->grab_focus;
+}
+
+sub hide {
+ my ($self) = @_;
+
+ $self->{hist_ptr} = 0;
+
+ $self->SUPER::hide;
+ $self->{entry}->set_text ("");
+}
+
+sub inject_key_down {
my ($self, $ev) = @_;
- my $mod = $ev->{mod};
- my $sym = $ev->{sym};
+ $self->{entry}->grab_focus;
+ $self->{entry}->emit (key_down => $ev);
+}
- if ($sym == CFClient::SDLK_KP5) {
- $::CONN->user_send ("stay fire");
- } elsif ($sym == ord "a") {
- $::CONN->user_send ("apply");
- } elsif ($sym == ord "'") {
- $self->emit ('activate_console');
- } elsif ($sym == ord "/") {
- $self->emit ('activate_console' => '/');
- } elsif (exists $DIR{$sym}) {
- if ($mod & CFClient::KMOD_SHIFT) {
- $self->{shft}++;
- $::CONN->user_send ("fire $DIR{$sym}[0]");
- } elsif ($mod & CFClient::KMOD_CTRL) {
- $self->{ctrl}++;
- $::CONN->user_send ("run $DIR{$sym}[0]");
+sub update_labels {
+ my ($self) = @_;
+
+ my $text = $self->{entry}->get_text;
+
+ length $text
+ or return $self->hide;
+
+ if ($text ne $self->{last_search}) {
+ my @match;
+
+ if ($text =~ /^(.*?)\s+$/) {
+ my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
+ @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]);
} else {
- $::CONN->user_send ("$DIR{$sym}[1]");
+ # @match is [command, penalty, command with arguments] until sort
+
+ my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
+
+ my $regexp_abbrev = do {
+ my ($beg, @chr) = split //, lc $cmd;
+
+ # the following regex is used to match our "completion entry"
+ # to an actual command - the parentheses match kind of "overhead"
+ # - the more characters the parentheses match, the less attractive
+ # is the match.
+ my $regexp = "^\Q$beg\E"
+ . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr;
+ qr<$regexp>
+ };
+
+ my $regexp_partial = do {
+ my $regexp = "^\Q$text\E(.*)";
+ qr<$regexp>
+ };
+
+ for (keys %{$self->{command}}) {
+ my @scores;
+
+ # 1. Complete command [with args]
+ # command is a prefix of the text
+ # score is length of complete command matched
+ # e.g. "invoke summon pet monster bat"
+ # "invoke" "summon pet monster bat" = 6
+ # "invoke summon pet monster" "bat" = 25
+ if ($text =~ /^\Q$_\E(.*)/) {
+ push @scores, [$_, length $_, $text];
+ }
+
+ # 2. Partial command
+ # text is a prefix of the full command
+ # score is the length of the input text
+ # e.g. "invoke s"
+ # "invoke small fireball" = 8
+ # "invoke summon pet monster" = 8
+
+ if ($_ =~ $regexp_partial) {
+ push @scores, [$_, length $text, $_];
+ }
+
+ # 3. Abbreviation match
+ # attempts to use first word of text as an abbreviated command
+ # score is length of word + 1 - 3 per non-word-initial character
+
+ if (my @penalty = $_ =~ $regexp_abbrev) {
+ push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
+ }
+
+ # Pick the best option for this command
+ push @match, (sort {
+ $b->[1] <=> $a->[1]
+ } @scores)[0];
+ }
+
+ # @match is now [command object, command with arguments]
+ @match = map [$self->{command}{$_->[0]}, $_->[2]],
+ sort {
+ $b->[1] <=> $a->[1]
+ or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
+ or (length $b->[0]) <=> (length $a->[0])
+ } @match;
}
+
+ $self->{last_search} = $text;
+ $self->{last_match} = \@match;
+
+ $self->{select_offset} = 0;
}
-}
-sub key_up {
- my ($self, $ev) = @_;
+ my @labels = @{ $self->{label} };
+ my @matches = @{ $self->{last_match} || [] };
- my $mod = $ev->{mod};
- my $sym = $ev->{sym};
+ if ($self->{select_offset}) {
+ splice @matches, 0, $self->{select_offset}, ();
- if (!($mod & CFClient::KMOD_SHIFT) && delete $self->{shft}) {
- $::CONN->user_send ("fire_stop");
+ my $label = shift @labels;
+ $label->set_text ("...");
+ $label->set_tooltip ("Use Cursor-Up to view previous matches");
}
- if (!($mod & CFClient::KMOD_CTRL ) && delete $self->{ctrl}) {
- $::CONN->user_send ("run_stop");
+
+ for my $label (@labels) {
+ $label->{fg} = [1, 1, 1, 1];
+ $label->{bg} = [0, 0, 0, 0];
+ }
+
+ if (@matches) {
+ $self->{select} = "$matches[0][1]";
+
+ $labels[0]->{fg} = [0, 0, 0, 1];
+ $labels[0]->{bg} = [1, 1, 1, 0.8];
+ } else {
+ $self->{select} = "$text";
}
+
+ for my $match (@matches) {
+ my $label = shift @labels;
+
+ if (@labels) {
+ $label->set_text ("$match->[1]");
+ $label->set_tooltip ("$match->[0][1]");
+ } else {
+ $label->set_text ("...");
+ $label->set_tooltip ("Use Cursor-Down to view more matches");
+ last;
+ }
+ }
+
+ for my $label (@labels) {
+ $label->set_text ("");
+ $label->set_tooltip ("");
+ }
+
+ $self->update;
}
-sub add_command {
- my ($self, $command, $widget, $cb) = @_;
+sub _draw {
+ my ($self) = @_;
- (my $abbrev = $command) =~ s/(\S)[^[:space:]_]*[[:space:]_]+/$1/g;
- warn "$command|$abbrev|$widget\n";#d#
+ # hack
+ local $DC::UI::FOCUS = $self->{entry};
+
+ $self->SUPER::_draw;
}
1
+