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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.134 by root, Sat Jul 19 20:40:53 2008 UTC vs.
Revision 1.149 by root, Tue Jan 13 00:01:48 2009 UTC

11use DC::Macro; 11use DC::Macro;
12 12
13our @ISA = DC::UI::Base::; 13our @ISA = DC::UI::Base::;
14 14
15my $magicmap_tex = 15my $magicmap_tex =
16 new_from_file DC::Texture DC::find_rcfile "magicmap.png", 16 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 18
19sub new { 19sub new {
20 my $class = shift; 20 my $class = shift;
21 21
163sub invoke_button_down { 163sub invoke_button_down {
164 my ($self, $ev, $x, $y) = @_; 164 my ($self, $ev, $x, $y) = @_;
165 165
166 if ($ev->{button} == 1) { 166 if ($ev->{button} == 1) {
167 $self->grab_focus; 167 $self->grab_focus;
168 return unless $::CONN; 168 return unless $::CONN && $self->{ctilesize};
169 169
170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; 170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; 171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
172 172
173 $x -= DC::floor $::MAP->w * 0.5; 173 $x -= DC::floor $::MAP->w * 0.5;
201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], 201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], 202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], 203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], 204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
205# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], 205# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
206 [
207 $::PICKUP_ENABLE->{state}
208 ? "Disable automatic pickup"
209 : "Enable automatic pickup",
210 sub { $::PICKUP_ENABLE->toggle }
211 ],
212 ); 206 );
213 207
214 if ($::CONN && $::CONN->{editor_support}) { 208 if ($::CONN && $::CONN->{editor_support}) {
215# push @items, [ 209# push @items, [
216# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", 210# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
285 $self->{need_update} = 1; 279 $self->{need_update} = 1;
286 $self->SUPER::update; 280 $self->SUPER::update;
287} 281}
288 282
289my %DIR = ( 283my %DIR = (
290 ( "," . DC::SDLK_KP5 ), [0, "stay fire"], 284 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
291 ( "," . DC::SDLK_KP8 ), [1, "north"], 285 ( "," . DC::SDLK_KP8 ), [1, "north"],
292 ( "," . DC::SDLK_KP9 ), [2, "northeast"], 286 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
293 ( "," . DC::SDLK_KP6 ), [3, "east"], 287 ( "," . DC::SDLK_KP6 ), [3, "east"],
294 ( "," . DC::SDLK_KP3 ), [4, "southeast"], 288 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
295 ( "," . DC::SDLK_KP2 ), [5, "south"], 289 ( "," . DC::SDLK_KP2 ), [5, "south"],
296 ( "," . DC::SDLK_KP1 ), [6, "southwest"], 290 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
297 ( "," . DC::SDLK_KP4 ), [7, "west"], 291 ( "," . DC::SDLK_KP4 ), [7, "west"],
298 ( "," . DC::SDLK_KP7 ), [8, "northwest"], 292 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
299 293
294 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
295 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
296 ( "," . DC::SDLK_END ), [6, "southwest"],
297 ( "," . DC::SDLK_HOME ), [8, "northwest"],
298
300 ( "," . DC::SDLK_UP ), [1, "north"], 299 ( "," . DC::SDLK_UP ), [1, "north"],
301 ("1," . DC::SDLK_UP ), [2, "northeast"], 300 ("1," . DC::SDLK_UP ), [2, "northeast"],
302 ( "," . DC::SDLK_RIGHT), [3, "east"], 301 ( "," . DC::SDLK_RIGHT ), [3, "east"],
303 ("1," . DC::SDLK_RIGHT), [4, "southeast"], 302 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
304 ( "," . DC::SDLK_DOWN ), [5, "south"], 303 ( "," . DC::SDLK_DOWN ), [5, "south"],
305 ("1," . DC::SDLK_DOWN ), [6, "southwest"], 304 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
306 ( "," . DC::SDLK_LEFT ), [7, "west"], 305 ( "," . DC::SDLK_LEFT ), [7, "west"],
307 ("1," . DC::SDLK_LEFT ), [8, "northwest"], 306 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
308); 307);
309 308
310sub invoke_key_down { 309sub invoke_key_down {
311 my ($self, $ev) = @_; 310 my ($self, $ev) = @_;
312 311
313 my $mod = $ev->{mod}; 312 my $mod = $ev->{mod};
314 my $sym = $ev->{sym}; 313 my $sym = $ev->{sym};
315 my $uni = $ev->{unicode}; 314 my $uni = $ev->{unicode};
316 315
317 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; 316 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
318 317
319 # ignore repeated keypresses 318 # ignore repeated keypresses
320 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; 319 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
321 $self->{last_mod} = $mod; 320 $self->{last_mod} = $mod;
322 $self->{last_sym} = $sym; 321 $self->{last_sym} = $sym;
323 322
324 if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { 323 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
324
325 if ($::CONN && $dir) {
325 if ($mod & DC::KMOD_SHIFT) { 326 if ($mod & DC::KMOD_SHIFT) {
326 $self->{shft}++; 327 $self->{shft}++;
327 if ($dir->[0] != $self->{fire_dir}) { 328 if ($dir->[0] != $self->{fire_dir}) {
328 $::CONN->user_send ("fire $dir->[0]"); 329 $::CONN->user_send ("fire $dir->[0]");
329 } 330 }
356 $::CONN->user_send ("fire_stop"); 357 $::CONN->user_send ("fire_stop");
357 delete $self->{fire_dir}; 358 delete $self->{fire_dir};
358 $res = 1; 359 $res = 1;
359 } 360 }
360 } else { 361 } else {
361 if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { 362 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
363
364 if ($dir && delete $self->{shft}) {
362 $::CONN->user_send ("fire_stop"); 365 $::CONN->user_send ("fire_stop");
363 delete $self->{fire_dir}; 366 delete $self->{fire_dir};
364 $res = 1; 367 $res = 1;
365 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) 368 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
366 && delete $self->{shft}) { # XXX: is RSHIFT ok? 369 && delete $self->{shft}) { # XXX: is RSHIFT ok?
368 delete $self->{fire_dir}; 371 delete $self->{fire_dir};
369 $res = 1; 372 $res = 1;
370 } 373 }
371 } 374 }
372 375
373 if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { 376 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
374 $::CONN->user_send ("run_stop"); 377 $::CONN->user_send ("run_stop");
375 $res = 1; 378 $res = 1;
376 } 379 }
377 380
378 $res 381 $res
421 if ($self->{sdx} || $self->{sdy}) { 424 if ($self->{sdx} || $self->{sdy}) {
422 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); 425 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
423 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; 426 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
424 427
425 # the minimum time for a single tile movement 428 # the minimum time for a single tile movement
426 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); 429 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
430
431 $spd *= $self->{tilesize};
427 432
428 # jump if "impossibly high" speed 433 # jump if "impossibly high" speed
429 if ( 434 if (
430 (max abs $self->{sdx}, abs $self->{sdy}) 435 (max abs $self->{sdx}, abs $self->{sdy})
431 > $spd * $self->{tilesize} * $mintime * 1.1 436 > $spd * $mintime * 2.1
432 ) { 437 ) {
433 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# 438 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
434 $self->{sdx} = $self->{sdy} = 0; 439 $self->{sdx} = $self->{sdy} = 0;
435 } else { 440 } else {
436 my $upd = 0;
437
438 $spd *= $self->{tilesize} * $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction 441 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
439 442
440 my $dx = $self->{sdx} < 0 ? -$spd : $spd; 443 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
441 my $dy = $self->{sdy} < 0 ? -$spd : $spd; 444 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
442 445
443 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx; $upd = 1 } 446 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
444 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy; $upd = 1 } 447 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
445
446 $self->update if $upd;
447 } 448 }
449
450 $self->update;
448 } 451 }
449 } else { 452 } else {
450 $self->{sdx} = $self->{sdy} = 0; 453 $self->{sdx} = $self->{sdy} = 0;
451 } 454 }
452 455
460 if (delete $self->{need_update}) { 463 if (delete $self->{need_update}) {
461 $self->movement_update; 464 $self->movement_update;
462 465
463 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; 466 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
464 467
468 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
469 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
470
465 # width/height of map, in tiles 471 # width/height of map, in tiles
466 my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; 472 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
467 my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; 473 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
468 474
469 # the map displacement, in tiles 475 # the map displacement, in tiles
470 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $self->{sdx} / $self->{tilesize}; 476 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
471 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $self->{sdy} / $self->{tilesize}; 477 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
472 478
473 # the upper left "visible" corner, in pixels 479 # the upper left "visible" corner, in pixels
474 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; 480 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
475 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; 481 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
476 482
477 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 483 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
478 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 484 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
479 485
480 if ($::CFG->{fow_enable}) { 486 if ($::CFG->{fow_enable}) {
487 $sdx_t = $sdy_t = 0;#d#
481 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); 488 my ($w, $h, $data) = $::MAP->fow_texture (
489 $dx + (min 0, $sdx_t),
490 $dy + (min 0, $sdy_t),
491 $sw + abs $sdx_t,
492 $sh + abs $sdy_t
493 );
482 494
483 $self->{fow_texture} = new DC::Texture 495 $self->{fow_texture} = new DC::Texture
484 w => $w, 496 w => $w,
485 h => $h, 497 h => $h,
486 data => $data, 498 data => $data,
493 glNewList ($self->{list} ||= glGenList); 505 glNewList ($self->{list} ||= glGenList);
494 506
495 glPushMatrix; 507 glPushMatrix;
496 glTranslate $sx0, $sy0; 508 glTranslate $sx0, $sy0;
497 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 509 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
498 glTranslate $self->{sdx}, $self->{sdy}; 510 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
499 511
500 $::MAP->draw ($dx, $dy, $sw, $sh, 512 $::MAP->draw ($dx, $dy, $sw, $sh,
501 $self->{tilesize}, 513 $self->{tilesize},
502 $::CONN->{player}{tag}, 514 $::CONN->{player}{tag},
503 -$self->{sdx}, -$self->{sdy}); 515 -$self->{sdx}, -$self->{sdy});
504 516
517 #glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
505 glScale $self->{tilesize}, $self->{tilesize}; 518 glScale $self->{tilesize}, $self->{tilesize};
506 519
507 if (my $tex = $self->{fow_texture}) { 520 if (my $tex = $self->{fow_texture}) {
508 glPushMatrix; 521 glPushMatrix;
522 glTranslate +(min 0, $sdx_t), (min 0, $sdy_t);
509 glScale 1/3, 1/3; 523 glScale 1/3, 1/3;
510 glEnable GL_TEXTURE_2D; 524 glEnable GL_TEXTURE_2D;
511 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 525 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
512 526
513 glColor +($::CFG->{fow_intensity}) x 3, 0.9; 527 glColor +($::CFG->{fow_intensity}) x 3, 0.9;
592sub refresh_hook { 606sub refresh_hook {
593 my ($self) = @_; 607 my ($self) = @_;
594 608
595 if ($::MAP && $self->{texture_atime} < time) { 609 if ($::MAP && $self->{texture_atime} < time) {
596 my ($w, $h) = @$self{qw(w h)}; 610 my ($w, $h) = @$self{qw(w h)};
611
612 return unless $w && $h;
597 613
598 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 614 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
599 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 615 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
600 616
601 my $ox = 0.5 * ($w - $sw); 617 my $ox = 0.5 * ($w - $sw);

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