--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/04/22 21:47:45 1.8 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2008/08/27 20:19:52 1.141 @@ -1,38 +1,186 @@ -package CFClient::MapWidget; +package DC::MapWidget; use strict; +use utf8; use List::Util qw(min max); -use CFClient::OpenGL; - -our @ISA = CFClient::UI::Base::; +use DC; +use DC::OpenGL; +use DC::UI; +use DC::Macro; + +our @ISA = DC::UI::Base::; + +my $magicmap_tex = + new_from_file DC::Texture DC::find_rcfile "magicmap.png", + mipmap => 1, wrap => 0, internalformat => GL_ALPHA; sub new { my $class = shift; - $class->SUPER::new ( + my $self = $class->SUPER::new ( z => -1, can_focus => 1, - list => glGenList, + tilesize => 32, @_ - ) + ); + + $self } -sub DESTROY { - my $self = shift; +sub add_command { + my ($self, $command, $tooltip, $widget, $cb) = @_; - glDeleteList $self->{list}; + (my $data = $command) =~ s/\\//g; - $self->SUPER::DESTROY; + $tooltip =~ s/^\s+//; + $tooltip = "$data\n\n$tooltip"; + $tooltip =~ s/\s+$//; + + $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; +} + +sub clr_commands { + my ($self) = @_; + + %{$::COMPLETER->{command}} = (); + + $::COMPLETER->hide + if $::COMPLETER; +} + +sub server_login { + my ($server) = @_; + + ::stop_game (); + local $::PROFILE->{host} = $server; + ::start_game (); +} + +sub editor_invoke { + my $editsup = $::CONN && $::CONN->{editor_support} + or return; + + DC::background { + print "preparing editor startup...\n"; + + my $server = $editsup->{gameserver} || "default"; + $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; + + local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir; + local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir; + + print "map directory is $mapdir\n"; + print "lib directory is $libdir\n"; + + my $ua = DC::lwp_useragent; + + for my $file (qw(archetypes crossfire.0)) { + my $url = "$editsup->{lib_root}$file"; + print "mirroring $url...\n"; + DC::lwp_check $ua->mirror ($url, "$libdir/$file"); + printf "%s size %d octets\n", $file, -s "$libdir/$file"; + } + + if (1) { # upload a map + my $mapname = $::CONN->{map_info}[0]; + + my $mappath = "$mapdir/$mapname"; + + -e $mappath and die "$mappath already exists\n"; + + print "getting map revision for $mapname...\n"; + + # try to get the most recent head revision, what a hack, + # this should have been returned while downloading *sigh* + my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content; + + if ($log =~ /\?rev=(\d+\.\d+)"/) { + my $rev = $1; + + print "downloading revision $rev...\n"; + + my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content; + + my $meta = { + %$editsup, + path => $mapname, + revision => $rev, + cf_login => $::PROFILE->{user}, + }; + + require File::Basename; + require File::Path; + + File::Path::mkpath (File::Basename::dirname ($mappath)); + open my $fh, ">:raw:perlio", "$mappath.meta" + or die "$mappath.meta: $!\n"; + print $fh DC::encode_json $meta; + close $fh; + open my $fh, ">:raw:perlio:utf8", $mappath + or die "$mappath: $!\n"; + print $fh $map; + close $fh; + + print "saved as $mappath\n"; + + print "invoking editor...\n"; + exec "/root/s2/gce $mappath";#d# + + # now upload it +# require HTTP::Request::Common; +# +# my $res = $ua->post ( +# $ENV{CFPLUS_UPLOAD}, +# Content_Type => 'multipart/form-data', +# Content => [ +# path => $mapname, +# mapdir => $ENV{CROSSFIRE_MAPDIR}, +# map => $map, +# revision => $rev, +# cf_login => $ENV{CFPLUS_LOGIN}, +# cf_password => $ENV{CFPLUS_PASSWORD}, +# comment => "", +# ] +# ); +# +# if ($res->is_error) { +# # fatal condition +# warn $res->status_line; +# } else { +# # script replies are marked as {{..}} +# my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g; +# warn map "$_\n", @msgs; +# } + } else { + die "viewvc parse error, unable to detect revision\n"; + } + } + } } -sub button_down { +sub invoke_button_down { my ($self, $ev, $x, $y) = @_; - $self->focus_in; + if ($ev->{button} == 1) { + $self->grab_focus; + return unless $::CONN; + + my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; + my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; + + $x -= DC::floor $::MAP->w * 0.5; + $y -= DC::floor $::MAP->h * 0.5; - if ($ev->{button} == 2) { + if ($::CONN) { + $::CONN->lookat ($x, $y) + } + + } elsif ($ev->{button} == 2) { + $self->grab_focus; + return unless $::CONN; + my ($ox, $oy) = ($ev->{x}, $ev->{y}); my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y}); @@ -46,25 +194,88 @@ $self->update; }; + } elsif ($ev->{button} == 3) { + my @items = ( + ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }], + ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }], + ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], + ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], + ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], + ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], +# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], + [ + $::PICKUP_ENABLE->{state} + ? "Disable automatic pickup" + : "Enable automatic pickup", + sub { $::PICKUP_ENABLE->toggle } + ], + ); + + if ($::CONN && $::CONN->{editor_support}) { +# push @items, [ +# "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")", +# \&editor_invoke, +# ]; + + for my $type (qw(test name)) { + $::CONN->{editor_support}{type} ne $type + or next; + my $server = $::CONN->{editor_support}{"${type}server"} + or next; + + push @items, [ + "Login on $type server (" . (DC::asxml $server) . ")", + sub { server_login $server }, + ]; + } + } + + push @items, + ["Quit", + sub { + if ($::CONN) { + &::open_quit_dialog; + } else { + exit; + } + } + ], + ; + + (new DC::UI::Menu + items => \@items, + )->popup ($ev); } + + 1 } -sub button_up { +sub invoke_button_up { my ($self, $ev, $x, $y) = @_; delete $self->{motion}; + + 1 } -sub mouse_motion { +sub invoke_mouse_motion { my ($self, $ev, $x, $y) = @_; - $self->{motion}->($ev, $x, $y) if $self->{motion}; + if ($self->{motion}) { + $self->{motion}->($ev, $x, $y); + } else { + return 0; + } + + 1 } sub size_request { + my ($self) = @_; + ( - 1 + 32 * int $::WIDTH / 32, - 1 + 32 * int $::HEIGHT / 32, + $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize}, + $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize}, ) } @@ -75,286 +286,657 @@ $self->SUPER::update; } -sub draw { +my %DIR = ( + ( "," . DC::SDLK_KP5 ), [0, "stay fire"], + ( "," . DC::SDLK_KP8 ), [1, "north"], + ( "," . DC::SDLK_KP9 ), [2, "northeast"], + ( "," . DC::SDLK_KP6 ), [3, "east"], + ( "," . DC::SDLK_KP3 ), [4, "southeast"], + ( "," . DC::SDLK_KP2 ), [5, "south"], + ( "," . DC::SDLK_KP1 ), [6, "southwest"], + ( "," . DC::SDLK_KP4 ), [7, "west"], + ( "," . DC::SDLK_KP7 ), [8, "northwest"], + + ( "," . DC::SDLK_UP ), [1, "north"], + ("1," . DC::SDLK_UP ), [2, "northeast"], + ( "," . DC::SDLK_RIGHT), [3, "east"], + ("1," . DC::SDLK_RIGHT), [4, "southeast"], + ( "," . DC::SDLK_DOWN ), [5, "south"], + ("1," . DC::SDLK_DOWN ), [6, "southwest"], + ( "," . DC::SDLK_LEFT ), [7, "west"], + ("1," . DC::SDLK_LEFT ), [8, "northwest"], +); + +sub invoke_key_down { + my ($self, $ev) = @_; + + my $mod = $ev->{mod}; + my $sym = $ev->{sym}; + my $uni = $ev->{unicode}; + + $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; + + # ignore repeated keypresses + return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; + $self->{last_mod} = $mod; + $self->{last_sym} = $sym; + + if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { + if ($mod & DC::KMOD_SHIFT) { + $self->{shft}++; + if ($dir->[0] != $self->{fire_dir}) { + $::CONN->user_send ("fire $dir->[0]"); + } + $self->{fire_dir} = $dir->[0]; + } elsif ($mod & DC::KMOD_CTRL) { + $self->{ctrl}++; + $::CONN->user_send ("run $dir->[0]"); + } else { + $::CONN->user_send ("$dir->[1]"); + } + + return 1; + } + + 0 +} + +sub invoke_key_up { + my ($self, $ev) = @_; + + my $res = 0; + my $mod = $ev->{mod}; + my $sym = $ev->{sym}; + + delete $self->{last_mod}; + delete $self->{last_sym}; + + if ($::CFG->{shift_fire_stop}) { + if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) { + $::CONN->user_send ("fire_stop"); + delete $self->{fire_dir}; + $res = 1; + } + } else { + if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { + $::CONN->user_send ("fire_stop"); + delete $self->{fire_dir}; + $res = 1; + } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) + && delete $self->{shft}) { # XXX: is RSHIFT ok? + $::CONN->user_send ("fire_stop"); + delete $self->{fire_dir}; + $res = 1; + } + } + + if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { + $::CONN->user_send ("run_stop"); + $res = 1; + } + + $res +} + +sub invoke_visibility_change { my ($self) = @_; - if (delete $self->{need_update}) { - glNewList $self->{list}; + $self->refresh_hook; - if ($::MAP) { - my $sw = int $::WIDTH / 32; - my $sh = int $::HEIGHT / 32; + 0 +} + +sub set_tilesize { + my ($self, $tilesize) = @_; + + $self->{tilesize} = $tilesize; +} - my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32; - my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32; +sub scroll { + my ($self, $dx, $dy) = @_; - glTranslate $sx0 - 32, $sy0 - 32, 0; + $::MAP->scroll ($dx, $dy); - my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); + $self->movement_update; + + $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement + $self->{sdy} += $dy * $self->{tilesize}; +} + +sub set_magicmap { + my ($self, $w, $h, $x, $y, $data) = @_; + + $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; + $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; + + $self->{magicmap} = [$x, $y, $w, $h, $data]; + + $self->update; +} + +sub movement_update { + my ($self) = @_; + + if ($::CFG->{smooth_movement}) { + if ($self->{sdx} || $self->{sdy}) { + my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); + my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; + + # the minimum time for a single tile movement + my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); + + # jump if "impossibly high" speed + if ( + (max abs $self->{sdx}, abs $self->{sdy}) + > $spd * $self->{tilesize} * $mintime * 1.1 + ) { + #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# + $self->{sdx} = $self->{sdy} = 0; + } else { + $spd *= $self->{tilesize} * $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction + + my $dx = $self->{sdx} < 0 ? -$spd : $spd; + my $dy = $self->{sdy} < 0 ? -$spd : $spd; + + if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx } + if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy } + + $self->update; + } + } + } else { + $self->{sdx} = $self->{sdy} = 0; + } + + $self->{last_update} = EV::time; +} + +sub refresh_hook { + my ($self) = @_; + + if ($::MAP && $::CONN) { + if (delete $self->{need_update}) { + $self->movement_update; + + my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; + + my $sdx_t = DC::ceil $self->{sdx} / $tilesize; + my $sdy_t = DC::ceil $self->{sdy} / $tilesize; + + # width/height of map, in tiles + my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize; + my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize; + + # the map displacement, in tiles + my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; + my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; + + # the upper left "visible" corner, in pixels + my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; + my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; + + my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; + my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { - if ($::CFG->{fow_smooth} && $CFClient::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - pack "f*", - 0.05, 0.13, 0.05, - 0.13, 0.30, 0.13, - 0.05, 0.13, 0.05, - ); - glEnable GL_CONVOLUTION_2D; - } + $sdx_t = $sdy_t = 0;#d# + my ($w, $h, $data) = $::MAP->fow_texture ( + $dx + (min 0, $sdx_t), + $dy + (min 0, $sdy_t), + $sw + abs $sdx_t, + $sh + abs $sdy_t + ); - $self->{fow_texture} = new CFClient::Texture + $self->{fow_texture} = new DC::Texture w => $w, h => $h, data => $data, internalformat => GL_ALPHA, format => GL_ALPHA; + } else { + delete $self->{fow_texture}; + } - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; + glNewList ($self->{list} ||= glGenList); - glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glPushMatrix; + glTranslate $sx0, $sy0; + glScale $::CFG->{map_scale}, $::CFG->{map_scale}; + glTranslate $self->{sdx}, $self->{sdy}; + + $::MAP->draw ($dx, $dy, $sw, $sh, + $self->{tilesize}, + $::CONN->{player}{tag}, + -$self->{sdx}, -$self->{sdy}); + + #glTranslate -$self->{sdx}, -$self->{sdy}; # anchro fow at player + glScale $self->{tilesize}, $self->{tilesize}; + + if (my $tex = $self->{fow_texture}) { + glPushMatrix; + glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); + glScale 1/3, 1/3; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - glColor +($::CFG->{fow_intensity}) x 3, 0.8; - $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32); + glColor +($::CFG->{fow_intensity}) x 3, 0.9; + $self->{fow_texture}->draw_quad_alpha (0, 0); glDisable GL_TEXTURE_2D; - glDisable GL_BLEND; + glPopMatrix; } - # HACK BEGIN - { - glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove - - glTranslate 0, 30; - my ($w, $h) = (250, 250); - - my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); - - glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - - $self->{mapmap_texture} = - new CFClient::Texture - w => $w, - h => $h, - data => $::MAP->mapmap (- $w * 0.5, - $h * 0.5, $w, $h), - type => $CFClient::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; - - $self->{mapmap_texture}->draw_quad (0, 0); - - glDisable GL_TEXTURE_2D; - - glTranslate 0.375, 0.375; - - glColor 1, 1, 0, 1; - glBegin GL_LINE_LOOP; - glVertex $w * 0.5 - $sx , $h * 0.5 - $sy ; - glVertex $w * 0.5 - $sx , $h * 0.5 - $sy + $sh; - glVertex $w * 0.5 - $sx + $sw, $h * 0.5 - $sy + $sh; - glVertex $w * 0.5 - $sx + $sw, $h * 0.5 - $sy ; - glEnd; - - glDisable GL_BLEND; + if ($self->{magicmap}) { + my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; + + $x += $::MAP->ox + $self->{dx}; + $y += $::MAP->oy + $self->{dy}; + + glTranslate - $x - 1, - $y - 1; + glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; + $::MAP->draw_magicmap ($x, $y, $w, $h, $data); } - # HACK END - } - glEndList; + glPopMatrix; + glEndList; + } + } else { + glDeleteList delete $self->{list} + if $self->{list}; } +} + +sub draw { + my ($self) = @_; + + $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); + + return unless $self->{list}; + + my $focused = $DC::UI::FOCUS == $self + || $DC::UI::FOCUS == $::COMPLETER->{entry}; + + return + unless $focused || !$::FAST; - glPushMatrix; glCallList $self->{list}; - glPopMatrix; - if ($CFClient::UI::FOCUS != $self) { - glColor 64/255, 64/255, 64/255; - glLogicOp GL_AND; - glEnable GL_COLOR_LOGIC_OP; + # TNT2 emulates logops in software (or worse :) + unless ($focused) { + glColor_premultiply 0, 0, 1, 0.25; + glEnable GL_BLEND; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glBegin GL_QUADS; glVertex 0, 0; glVertex 0, $::HEIGHT; glVertex $::WIDTH, $::HEIGHT; glVertex $::WIDTH, 0; glEnd; - glDisable GL_COLOR_LOGIC_OP; + glDisable GL_BLEND; } } -my %DIR = ( - CFClient::SDLK_KP8, [1, "north"], - CFClient::SDLK_KP9, [2, "northeast"], - CFClient::SDLK_KP6, [3, "east"], - CFClient::SDLK_KP3, [4, "southeast"], - CFClient::SDLK_KP2, [5, "south"], - CFClient::SDLK_KP1, [6, "southwest"], - CFClient::SDLK_KP4, [7, "west"], - CFClient::SDLK_KP7, [8, "northwest"], - - CFClient::SDLK_UP, [1, "north"], - CFClient::SDLK_RIGHT, [3, "east"], - CFClient::SDLK_DOWN, [5, "south"], - CFClient::SDLK_LEFT, [7, "west"], -); +sub DESTROY { + my $self = shift; -sub key_down { - my ($self, $ev) = @_; + glDeleteList $self->{list}; - my $mod = $ev->{mod}; - my $sym = $ev->{sym}; + $self->SUPER::DESTROY; +} - if ($sym == CFClient::SDLK_KP5) { - $::CONN->user_send ("stay fire"); - } elsif ($sym == ord "a") { - $::CONN->user_send ("apply"); - } elsif ($sym == ord "'") { - $self->emit ('activate_console'); - } elsif ($sym == ord "/") { - $self->emit (activate_console => '/'); - } elsif (exists $DIR{$sym}) { - if ($mod & CFClient::KMOD_SHIFT) { - $self->{shft}++; - $::CONN->user_send ("fire $DIR{$sym}[0]"); - } elsif ($mod & CFClient::KMOD_CTRL) { - $self->{ctrl}++; - $::CONN->user_send ("run $DIR{$sym}[0]"); - } else { - $::CONN->user_send ("$DIR{$sym}[1]"); - } - } elsif ($ev->{unicode}) { - $self->{command_widget} ||= - new CFClient::MapWidget::Command:: - command => $self->{command}, - can_focus => 1, - connect_execute => sub { - $::CONN->user_send ($_[1]); - }, - connect_close => sub { - (delete $self->{command_widget})->hide; - $self->focus_in; - }, - ; - $self->{command_widget}->key_down ($ev); - $self->{command_widget}->show; - $self->{command_widget}->focus_in; - } +package DC::MapWidget::MapMap; + +use strict; +use utf8; + +our @ISA = DC::UI::Base::; + +use Time::HiRes qw(time); +use DC::OpenGL; + +sub size_request { + ($::HEIGHT * 0.2, $::HEIGHT * 0.2) } -sub key_up { - my ($self, $ev) = @_; +sub refresh_hook { + my ($self) = @_; - my $mod = $ev->{mod}; - my $sym = $ev->{sym}; + if ($::MAP && $self->{texture_atime} < time) { + my ($w, $h) = @$self{qw(w h)}; - if (!($mod & CFClient::KMOD_SHIFT) && delete $self->{shft}) { - $::CONN->user_send ("fire_stop"); - } - if (!($mod & CFClient::KMOD_CTRL ) && delete $self->{ctrl}) { - $::CONN->user_send ("run_stop"); + my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + + my $ox = 0.5 * ($w - $sw); + my $oy = 0.5 * ($h - $sh); + + my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize}; + my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize}; + + #TODO: map scale is completely borked + + my $x0 = int $ox - $sx + 0.5; + my $y0 = int $oy - $sy + 0.5; + + $self->{sw} = $sw; + $self->{sh} = $sh; + + $self->{x0} = $x0; + $self->{y0} = $y0; + + $self->{texture_atime} = time + 1/3; + + $self->{texture} = + new DC::Texture + w => $w, + h => $h, + data => $::MAP->mapmap (-$ox, -$oy, $w, $h), + type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; } } -sub add_command { - my ($self, $command, $widget, $cb) = @_; +sub invoke_visibility_change { + my ($self) = @_; + + $self->refresh_hook; + + 0 +} + +sub invoke_size_allocate { + my ($self, $w, $h) = @_; - (my $abbrev = $command) =~ s/(\S)[^[:space:]_]*[[:space:]_]+/$1/g; + $self->update; - push @{$self->{command}}, [$abbrev, $command]; - #warn "$command|$abbrev|$widget\n";#d# + 1 } -package CFClient::MapWidget::Command; +sub update { + my ($self) = @_; + + delete $self->{texture_atime}; + $self->SUPER::update; +} + +sub _draw { + my ($self) = @_; + + $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook }); + + $self->{texture} or return; + + glEnable GL_BLEND; + glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; + + $self->{texture}->draw_quad (0, 0); + + glDisable GL_TEXTURE_2D; + + glTranslate 0.375, 0.375; + + glColor 1, 1, 0, 1; + glBegin GL_LINE_LOOP; + glVertex $self->{x0} , $self->{y0} ; + glVertex $self->{x0} , $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} ; + glEnd; + + glDisable GL_BLEND; +} + +package DC::MapWidget::Command; use strict; -use CFClient::OpenGL; +use DC::OpenGL; -our @ISA = CFClient::UI::VBox::; +our @ISA = DC::UI::Frame::; sub new { my $class = shift; my $self = $class->SUPER::new ( + bg => [0, 0, 0, 0.8], @_, - children => [map - CFClient::UI::Label->new ( - can_hover => 1, - fontsize => $_, - ), 1, 1, 0.8, 0.8, 0.8, 0.8, 0.8 - ], + ); + + $self->add ($self->{vbox} = new DC::UI::VBox); + + $self->{label} = [ + map + DC::UI::Label->new ( + align => 0, + can_hover => 1, + can_events => 1, + tooltip_width => 0.33, + fontsize => $_, + ), (0.8) x 16 + ]; + + $self->{entry} = new DC::UI::Entry + on_changed => sub { + $self->update_labels; + 0 + }, + on_button_down => sub { + my ($entry, $ev, $x, $y) = @_; + + if ($ev->{button} == 3) { + (new DC::UI::Menu + items => [ + ["bind " . (DC::asxml $self->{select}) . " to a key" + => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }] + ], + )->popup ($ev); + return 1; + } + 0 + }, + on_key_down => sub { + my ($entry, $ev) = @_; + + my $self = $entry->{parent}{parent}; + + if ($ev->{sym} == 13) { + if (exists $self->{select}) { + $self->{last_command} = $self->{select}; + $::CONN->user_send ($self->{select}); + + unshift @{$self->{history}}, $self->{entry}->get_text; + $self->{hist_ptr} = 0; + + $self->hide; + } + } elsif ($ev->{sym} == 27) { + $self->{hist_ptr} = 0; + $self->hide; + } elsif ($ev->{sym} == DC::SDLK_DOWN) { + if ($self->{hist_ptr} > 1) { + $self->{hist_ptr}--; + $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]); + } elsif ($self->{hist_ptr} > 0) { + $self->{hist_ptr}--; + $self->{entry}->set_text ($self->{hist_saveback}); + } else { + ++$self->{select_offset} + if $self->{select_offset} < $#{ $self->{last_match} || [] }; + } + $self->update_labels; + } elsif ($ev->{sym} == DC::SDLK_UP) { + if ($self->{select_offset}) { + --$self->{select_offset} + } else { + unless ($self->{hist_ptr}) { + $self->{hist_saveback} = $self->{entry}->get_text; + } + if ($self->{hist_ptr} <= $#{$self->{history}}) { + $self->{hist_ptr}++; + } + $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]) + if exists $self->{history}->[$self->{hist_ptr} - 1]; + } + $self->update_labels; + } else { + return 0; + } + + 1 + } + ; + + $self->{vbox}->add ( + $self->{entry}, + @{$self->{label}}, ); $self } -sub size_allocate { +sub set_prefix { + my ($self, $prefix) = @_; + + $self->{entry}->set_text ($prefix); + $self->show; +} + +sub invoke_size_allocate { my ($self, $w, $h) = @_; - $self->SUPER::size_allocate ($w, $h); - $self->move (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10); + $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10); + + $self->SUPER::invoke_size_allocate ($w, $h) +} + +sub show { + my ($self) = @_; + + $self->SUPER::show; + $self->{entry}->grab_focus; +} + +sub hide { + my ($self) = @_; + + $self->{hist_ptr} = 0; + + $self->SUPER::hide; + $self->{entry}->set_text (""); +} + +sub inject_key_down { + my ($self, $ev) = @_; + + $self->{entry}->grab_focus; + $self->{entry}->emit (key_down => $ev); } sub update_labels { my ($self) = @_; - my $command = $self->{command}; - my $search_abbrev = qr/^\Q$self->{search}/; - my $search_full = qr/\Q$self->{search}/; + my $text = $self->{entry}->get_text; + + length $text + or return $self->hide; - my @found; + my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; - for (@$command) { - if ($_->[0] =~ $search_abbrev) { - push @found, [$_->[0], $_]; - } elsif ($_[1] =~ $search_full) { - push @found, [$_->[1], $_]; + if ($text ne $self->{last_search}) { + my @match; + + if ($text =~ /^(.*?)\s+$/) { + @match = [$cmd, "(appended whitespace suppresses completion)"]; + } else { + my $regexp = do { + my ($beg, @chr) = split //, lc $cmd; + + # the following regex is used to match our "completion entry" + # to an actual command - the parentheses match kind of "overhead" + # - the more characters the parentheses match, the less attractive + # is the match. + my $regexp = "^\Q$beg\E" + . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; + qr<$regexp> + }; + + my @penalty; + + for (keys %{$self->{command}}) { + if (@penalty = $_ =~ $regexp) { + push @match, [$_, length join "", map "::$_", grep defined, @penalty]; + } + } + + @match = map $self->{command}{$_->[0]}, + sort { + $a->[1] <=> $b->[1] + or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] + or (length $b->[0]) <=> (length $a->[0]) + } @match; } + + $self->{last_search} = $text; + $self->{last_match} = \@match; + + $self->{select_offset} = 0; } - @found = sort { $a->[0] cmp $b->[0] } @found; + my @labels = @{ $self->{label} }; + my @matches = @{ $self->{last_match} || [] }; + + if ($self->{select_offset}) { + splice @matches, 0, $self->{select_offset}, (); - $self->{children}[0]->set_text ("$self->{search}_"); + my $label = shift @labels; + $label->set_text ("..."); + $label->set_tooltip ("Use Cursor-Up to view previous matches"); + } - for (0..5) { - $self->{children}[$_ + 1]->set_text ($found[$_] ? "$found[$_][0] ($found[$_][1][1])" : ""); + for my $label (@labels) { + $label->{fg} = [1, 1, 1, 1]; + $label->{bg} = [0, 0, 0, 0]; } - $self->{select} = $found[0][1][1] - if @found; + if (@matches) { + $self->{select} = "$matches[0][0]$arg"; - if (@found > 6) { - $self->{children}[6]->set_text ("..."); + $labels[0]->{fg} = [0, 0, 0, 1]; + $labels[0]->{bg} = [1, 1, 1, 0.8]; + } else { + $self->{select} = "$cmd$arg"; } - $self->check_size; -} + for my $match (@matches) { + my $label = shift @labels; -sub key_down { - my ($self, $ev) = @_; + if (@labels) { + $label->set_text ("$match->[0]$arg"); + $label->set_tooltip ($match->[1]); + } else { + $label->set_text ("..."); + $label->set_tooltip ("Use Cursor-Down to view more matches"); + last; + } + } - if ($ev->{sym} == 8) { - substr $self->{search}, -1, 1, ""; - $self->update_labels; - } elsif ($ev->{sym} == 13) { - if (exists $self->{select}) { - $self->emit (execute => $self->{select}); - $self->emit ("close"); - } - } elsif ($ev->{sym} == 27) { - $self->emit ("close"); - } elsif ($ev->{unicode}) { - $self->{search} .= chr $ev->{unicode}; - $self->update_labels; + for my $label (@labels) { + $label->set_text (""); + $label->set_tooltip (""); } + + $self->update; +} + +sub _draw { + my ($self) = @_; + + # hack + local $DC::UI::FOCUS = $self->{entry}; + + $self->SUPER::_draw; } 1 +