… | |
… | |
518 | $::MAP->draw ($dx, $dy, $sw, $sh, |
518 | $::MAP->draw ($dx, $dy, $sw, $sh, |
519 | $self->{tilesize}, |
519 | $self->{tilesize}, |
520 | $::CONN->{player}{tag}, |
520 | $::CONN->{player}{tag}, |
521 | -$self->{sdx}, -$self->{sdy}); |
521 | -$self->{sdx}, -$self->{sdy}); |
522 | |
522 | |
523 | #glTranslate -$self->{sdx}, -$self->{sdy}; # anchro fow at player |
523 | #glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player |
524 | glScale $self->{tilesize}, $self->{tilesize}; |
524 | glScale $self->{tilesize}, $self->{tilesize}; |
525 | |
525 | |
526 | if (my $tex = $self->{fow_texture}) { |
526 | if (my $tex = $self->{fow_texture}) { |
527 | glPushMatrix; |
527 | glPushMatrix; |
528 | glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); |
528 | glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); |