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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.157 by root, Mon Dec 21 03:30:23 2009 UTC vs.
Revision 1.166 by root, Sat Nov 10 18:29:32 2012 UTC

1package DC::MapWidget; 1package DC::MapWidget;
2 2
3use strict; 3use common::sense;
4use utf8;
5 4
6use List::Util qw(min max); 5use List::Util qw(min max);
6
7use AnyEvent ();
7 8
8use DC; 9use DC;
9use DC::OpenGL; 10use DC::OpenGL;
10use DC::UI; 11use DC::UI;
11use DC::Macro; 12use DC::Macro;
12 13
13our @ISA = DC::UI::Base::; 14our @ISA = DC::UI::Base::;
15
16our @TEX_HIDDEN = map {
17 new_from_resource DC::Texture # MUST be POT
18 "hidden-$_.png", mipmap => 1, wrap => 1
19 } 0, 1, 2;
14 20
15my $magicmap_tex = 21my $magicmap_tex =
16 new_from_resource DC::Texture "magicmap.png", 22 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 23 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 24
209# push @items, [ 215# push @items, [
210# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", 216# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
211# \&editor_invoke, 217# \&editor_invoke,
212# ]; 218# ];
213 219
214 for my $type (qw(test name)) { 220 for my $type (@{ $::CONN->{editor_support}{servertypes} }) {
215 $::CONN->{editor_support}{type} ne $type 221 $::CONN->{editor_support}{servertype} ne $type
216 or next; 222 or next;
217 my $server = $::CONN->{editor_support}{"${type}server"} 223 my $server = $::CONN->{editor_support}{"${type}server"}
218 or next; 224 or next;
219 225
220 push @items, [ 226 push @items, [
402 408
403 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement 409 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
404 $self->{sdy} += $dy * $self->{tilesize}; 410 $self->{sdy} += $dy * $self->{tilesize};
405 411
406 # save old fow texture, if applicable 412 # save old fow texture, if applicable
407 $self->{last_fow_texture} = $self->{fow_texture} 413 $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture};
408 if $::CFG->{smooth_transitions};
409 $self->{lfdx} = $dx; 414 $self->{lfdx} = $dx;
410 $self->{lfdy} = $dy; 415 $self->{lfdy} = $dy;
411 $self->{lmdx} = $self->{dx}; 416 $self->{lmdx} = $self->{dx};
412 $self->{lmdy} = $self->{dy}; 417 $self->{lmdy} = $self->{dy};
413 418
428sub movement_update { 433sub movement_update {
429 my ($self) = @_; 434 my ($self) = @_;
430 435
431 if ($::CFG->{smooth_movement}) { 436 if ($::CFG->{smooth_movement}) {
432 if ($self->{sdx} || $self->{sdy}) { 437 if ($self->{sdx} || $self->{sdy}) {
433 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); 438 my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH);
434 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; 439 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
435 440
436 # the minimum time for a single tile movement 441 # the minimum time for a single tile movement
437 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); 442 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
438 443
459 } 464 }
460 } else { 465 } else {
461 $self->{sdx} = $self->{sdy} = 0; 466 $self->{sdx} = $self->{sdy} = 0;
462 } 467 }
463 468
464 $self->{last_update} = EV::time; 469 $self->{last_update} = AE::time;
465} 470}
466 471
467sub refresh_hook { 472sub refresh_hook {
468 my ($self) = @_; 473 my ($self) = @_;
469 474
490 495
491 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 496 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
492 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 497 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
493 498
494 if ($::CFG->{fow_enable}) { 499 if ($::CFG->{fow_enable}) {
500 # draw_fow_texture REQUIRES the fow texture to stay the same size.
495 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); 501 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh);
496 502
497 $self->{fow_texture} = new DC::Texture 503 $self->{fow_texture} = new DC::Texture
498 w => $w, 504 w => $w,
499 h => $h, 505 h => $h,
510 glTranslate $sx0, $sy0; 516 glTranslate $sx0, $sy0;
511 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 517 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
512 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; 518 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
513 519
514 $::MAP->draw ($dx, $dy, $sw, $sh, 520 $::MAP->draw ($dx, $dy, $sw, $sh,
515 $self->{tilesize}, 521 ($self->{tilesize}) x 2,
516 $::CONN->{player}{tag}, 522 $::CONN->{player}{tag},
517 -$self->{sdx}, -$self->{sdy}); 523 -$self->{sdx}, -$self->{sdy});
518 524
519 glScale $self->{tilesize}, $self->{tilesize}; 525 glScale $self->{tilesize}, $self->{tilesize};
520 526
521 if (my $tex = $self->{fow_texture}) { 527 if (my $tex = $self->{fow_texture}) {
528 my @prev_fow_params;
529
522 if ($DC::OpenGL::GL_MULTITEX && $self->{last_fow_texture}) {#d# 530 if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) {
523 my $d1 = DC::distance $self->{sdx}, $self->{sdy}; 531 my $d1 = DC::distance $self->{sdx}, $self->{sdy};
524 my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize; 532 my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize;
525 533
526 if ($d1 * $d2) { 534 if ($d1 * $d2) {
527 DC::Texture::draw_fow_texture 535 @prev_fow_params = (
528 $::CFG->{fow_intensity},
529 @{$self->{fow_texture}}{qw(name s t w h)},
530 (min 1, $d1 / $d2), 536 (min 1, $d1 / $d2),
531 $self->{lmdx} - $dx - $self->{lfdx}, 537 $self->{lmdx} - $dx - $self->{lfdx},
532 $self->{lmdy} - $dy - $self->{lfdy}, 538 $self->{lmdy} - $dy - $self->{lfdy},
533 @{$self->{last_fow_texture}}{qw(name s t w h)}; 539 @{$self->{prev_fow_texture}}{qw(name data)}
534 } else { 540 );
535 delete $self->{last_fow_texture};
536 } 541 }
537 } 542 }
538 543
539 unless ($self->{last_fow_texture}) {
540 DC::Texture::draw_fow_texture 544 DC::Texture::draw_fow_texture
541 $::CFG->{fow_intensity}, 545 $::CFG->{fow_intensity},
546 $TEX_HIDDEN[$::CFG->{fow_texture}]{name},
542 @{$self->{fow_texture}}{qw(name s t w h)}; 547 @{$self->{fow_texture}}{qw(name data s t w h)},
543 } 548 @prev_fow_params;
544 } 549 }
545 550
546 if ($self->{magicmap}) { 551 if ($self->{magicmap}) {
547 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; 552 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
548 553
556 561
557 glPopMatrix; 562 glPopMatrix;
558 glEndList; 563 glEndList;
559 } 564 }
560 } else { 565 } else {
566 delete $self->{last_fow_texture};
567 delete $self->{fow_texture};
568
561 glDeleteList delete $self->{list} 569 glDeleteList delete $self->{list}
562 if $self->{list}; 570 if $self->{list};
563 } 571 }
564} 572}
565 573
601 $self->SUPER::DESTROY; 609 $self->SUPER::DESTROY;
602} 610}
603 611
604package DC::MapWidget::MapMap; 612package DC::MapWidget::MapMap;
605 613
606use strict; 614use common::sense;
607use utf8;
608 615
609our @ISA = DC::UI::Base::; 616our @ISA = DC::UI::Base::;
610 617
611use Time::HiRes qw(time);
612use DC::OpenGL; 618use DC::OpenGL;
613 619
614sub size_request { 620sub size_request {
615 ($::HEIGHT * 0.2, $::HEIGHT * 0.2) 621 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
616} 622}
617 623
618sub refresh_hook { 624sub refresh_hook {
619 my ($self) = @_; 625 my ($self) = @_;
620 626
621 if ($::MAP && $self->{texture_atime} < time) { 627 if ($::MAP && $self->{texture_atime} < AE::now) {
622 my ($w, $h) = @$self{qw(w h)}; 628 my ($w, $h) = @$self{qw(w h)};
623 629
624 return unless $w && $h; 630 return unless $w && $h;
625 631
626 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 632 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
641 $self->{sh} = $sh; 647 $self->{sh} = $sh;
642 648
643 $self->{x0} = $x0; 649 $self->{x0} = $x0;
644 $self->{y0} = $y0; 650 $self->{y0} = $y0;
645 651
646 $self->{texture_atime} = time + 1/3; 652 $self->{texture_atime} = AE::now + 1/2;
647 653
648 $self->{texture} = 654 $self->{texture} =
649 new DC::Texture 655 new DC::Texture
650 w => $w, 656 w => $w,
651 h => $h, 657 h => $h,
706 glDisable GL_BLEND; 712 glDisable GL_BLEND;
707} 713}
708 714
709package DC::MapWidget::Command; 715package DC::MapWidget::Command;
710 716
711use strict; 717use common::sense;
712 718
713use DC::OpenGL; 719use DC::OpenGL;
714 720
715our @ISA = DC::UI::Frame::; 721our @ISA = DC::UI::Frame::;
716 722
869 } else { 875 } else {
870 # @match is [command, penalty, command with arguments] until sort 876 # @match is [command, penalty, command with arguments] until sort
871 877
872 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; 878 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
873 879
880 my $first_char = substr $cmd, 0, 1;
881
874 my $regexp_abbrev = do { 882 my $regexp_abbrev = do {
875 my ($beg, @chr) = split //, lc $cmd; 883 my ($beg, @chr) = split //, lc $cmd;
876 884
877 # the following regex is used to match our "completion entry" 885 # the following regex is used to match our "completion entry"
878 # to an actual command - the parentheses match kind of "overhead" 886 # to an actual command - the parentheses match kind of "overhead"
879 # - the more characters the parentheses match, the less attractive 887 # - the more characters the parentheses match, the less attractive
880 # is the match. 888 # is the match.
881 my $regexp = "^\Q$beg\E" 889 my $regexp = "^\Q$beg\E"
882 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; 890 . join "", map "(?:.*?[ _\-]|(.*?))\Q$_\E", @chr;
883 qr<$regexp> 891 qr<$regexp>
884 }; 892 };
885 893
886 my $regexp_partial = do { 894 my $regexp_partial = do {
887 my $regexp = "^\Q$text\E(.*)"; 895 my $regexp = "^\Q$text\E(.*)";
888 qr<$regexp> 896 qr<$regexp>
889 }; 897 };
890 898
891 for (keys %{$self->{command}}) { 899 for (keys %{$self->{command}}) {
900 # we only match and score if the first character matches,
901 # so quickly rule out all others first.
902 next unless $first_char = substr $_, 0, 1;
903
892 my @scores; 904 my @scores;
893 905
894 # 1. Complete command [with args] 906 # 1. Complete command [with args]
895 # command is a prefix of the text 907 # command is a prefix of the text
896 # score is length of complete command matched 908 # score is length of complete command matched
897 # e.g. "invoke summon pet monster bat" 909 # e.g. "invoke summon pet monster bat"
898 # "invoke" "summon pet monster bat" = 6 910 # "invoke" "summon pet monster bat" = 6
899 # "invoke summon pet monster" "bat" = 25 911 # "invoke summon pet monster" "bat" = 25
900 if ($text =~ /^\Q$_\E(.*)/) { 912 if ((substr $text, 0, length $_) eq $_) {
901 push @scores, [$_, length $_, $text]; 913 push @scores, [$_, length $_, $text];
902 } 914 }
903 915
904 # 2. Partial command 916 # 2. Partial command
905 # text is a prefix of the full command 917 # text is a prefix of the full command

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