--- deliantra/Deliantra-Client/DC/MapWidget.pm 2007/12/29 16:29:00 1.127 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2012/11/20 14:32:12 1.167 @@ -1,10 +1,11 @@ package DC::MapWidget; -use strict; -use utf8; +use common::sense; use List::Util qw(min max); +use AnyEvent (); + use DC; use DC::OpenGL; use DC::UI; @@ -12,8 +13,13 @@ our @ISA = DC::UI::Base::; +our @TEX_HIDDEN = map { + new_from_resource DC::Texture # MUST be POT + "hidden-$_.png", mipmap => 1, wrap => 1 + } 0, 1, 2; + my $magicmap_tex = - new_from_file DC::Texture DC::find_rcfile "magicmap.png", + new_from_resource DC::Texture "magicmap.png", mipmap => 1, wrap => 0, internalformat => GL_ALPHA; sub new { @@ -29,13 +35,7 @@ $self } -sub set_tilesize { - my ($self, $tilesize) = @_; - - $self->{tilesize} = $tilesize; -} - -sub add_command { +sub add_command {#d# remove my ($self, $command, $tooltip, $widget, $cb) = @_; (my $data = $command) =~ s/\\//g; @@ -47,15 +47,6 @@ $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; } -sub clr_commands { - my ($self) = @_; - - %{$::COMPLETER->{command}} = (); - - $::COMPLETER->hide - if $::COMPLETER; -} - sub server_login { my ($server) = @_; @@ -171,7 +162,7 @@ if ($ev->{button} == 1) { $self->grab_focus; - return unless $::CONN; + return unless $::CONN && $self->{ctilesize}; my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; @@ -208,23 +199,17 @@ ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], - ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], - [ - $::PICKUP_ENABLE->{state} - ? "Disable automatic pickup" - : "Enable automatic pickup", - sub { $::PICKUP_ENABLE->toggle } - ], +# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], ); if ($::CONN && $::CONN->{editor_support}) { - push @items, [ - "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")", - \&editor_invoke, - ]; +# push @items, [ +# "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")", +# \&editor_invoke, +# ]; - for my $type (qw(test name)) { - $::CONN->{editor_support}{type} ne $type + for my $type (@{ $::CONN->{editor_support}{servertypes} }) { + $::CONN->{editor_support}{servertype} ne $type or next; my $server = $::CONN->{editor_support}{"${type}server"} or next; @@ -293,24 +278,29 @@ } my %DIR = ( - ( "," . DC::SDLK_KP5 ), [0, "stay fire"], - ( "," . DC::SDLK_KP8 ), [1, "north"], - ( "," . DC::SDLK_KP9 ), [2, "northeast"], - ( "," . DC::SDLK_KP6 ), [3, "east"], - ( "," . DC::SDLK_KP3 ), [4, "southeast"], - ( "," . DC::SDLK_KP2 ), [5, "south"], - ( "," . DC::SDLK_KP1 ), [6, "southwest"], - ( "," . DC::SDLK_KP4 ), [7, "west"], - ( "," . DC::SDLK_KP7 ), [8, "northwest"], - - ( "," . DC::SDLK_UP ), [1, "north"], - ("1," . DC::SDLK_UP ), [2, "northeast"], - ( "," . DC::SDLK_RIGHT), [3, "east"], - ("1," . DC::SDLK_RIGHT), [4, "southeast"], - ( "," . DC::SDLK_DOWN ), [5, "south"], - ("1," . DC::SDLK_DOWN ), [6, "southwest"], - ( "," . DC::SDLK_LEFT ), [7, "west"], - ("1," . DC::SDLK_LEFT ), [8, "northwest"], + ( "," . DC::SDLK_KP5 ), [0, "stay fire"], + ( "," . DC::SDLK_KP8 ), [1, "north"], + ( "," . DC::SDLK_KP9 ), [2, "northeast"], + ( "," . DC::SDLK_KP6 ), [3, "east"], + ( "," . DC::SDLK_KP3 ), [4, "southeast"], + ( "," . DC::SDLK_KP2 ), [5, "south"], + ( "," . DC::SDLK_KP1 ), [6, "southwest"], + ( "," . DC::SDLK_KP4 ), [7, "west"], + ( "," . DC::SDLK_KP7 ), [8, "northwest"], + + ( "," . DC::SDLK_PAGEUP ), [2, "northeast"], + ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"], + ( "," . DC::SDLK_END ), [6, "southwest"], + ( "," . DC::SDLK_HOME ), [8, "northwest"], + + ( "," . DC::SDLK_UP ), [1, "north"], + ("1," . DC::SDLK_UP ), [2, "northeast"], + ( "," . DC::SDLK_RIGHT ), [3, "east"], + ("1," . DC::SDLK_RIGHT ), [4, "southeast"], + ( "," . DC::SDLK_DOWN ), [5, "south"], + ("1," . DC::SDLK_DOWN ), [6, "southwest"], + ( "," . DC::SDLK_LEFT ), [7, "west"], + ("1," . DC::SDLK_LEFT ), [8, "northwest"], ); sub invoke_key_down { @@ -320,9 +310,16 @@ my $sym = $ev->{sym}; my $uni = $ev->{unicode}; - $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; + $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT; + + # ignore repeated keypresses + return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; + $self->{last_mod} = $mod; + $self->{last_sym} = $sym; - if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { + my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; + + if ($::CONN && $dir) { if ($mod & DC::KMOD_SHIFT) { $self->{shft}++; if ($dir->[0] != $self->{fire_dir}) { @@ -349,6 +346,9 @@ my $mod = $ev->{mod}; my $sym = $ev->{sym}; + delete $self->{last_mod}; + delete $self->{last_sym}; + if ($::CFG->{shift_fire_stop}) { if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); @@ -356,7 +356,9 @@ $res = 1; } } else { - if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { + my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; + + if ($dir && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; @@ -368,7 +370,7 @@ } } - if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { + if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) { $::CONN->user_send ("run_stop"); $res = 1; } @@ -384,6 +386,30 @@ 0 } +sub set_tilesize { + my ($self, $tilesize) = @_; + + $self->{tilesize} = $tilesize; +} + +sub scroll { + my ($self, $dx, $dy) = @_; + + $self->movement_update; + + $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement + $self->{sdy} += $dy * $self->{tilesize}; + + # save old fow texture, if applicable + $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture}; + $self->{lfdx} = $dx; + $self->{lfdy} = $dy; + $self->{lmdx} = $self->{dx}; + $self->{lmdy} = $self->{dy}; + + $::MAP->scroll ($dx, $dy); +} + sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; @@ -395,19 +421,66 @@ $self->update; } +sub movement_update { + my ($self) = @_; + + if ($::CFG->{smooth_movement}) { + if ($self->{sdx} || $self->{sdy}) { + my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH); + my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; + + # the minimum time for a single tile movement + my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); + + $spd *= $self->{tilesize}; + + # jump if "impossibly high" speed + if ( + (max abs $self->{sdx}, abs $self->{sdy}) + > $spd * $mintime * 2.1 + ) { + #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d# + $self->{sdx} = $self->{sdy} = 0; + } else { + $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction + + my $dx = $self->{sdx} < 0 ? -$spd : $spd; + my $dy = $self->{sdy} < 0 ? -$spd : $spd; + + if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx } + if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy } + } + + $self->update; + } + } else { + $self->{sdx} = $self->{sdy} = 0; + } + + $self->{last_update} = AE::time; +} + sub refresh_hook { my ($self) = @_; if ($::MAP && $::CONN) { if (delete $self->{need_update}) { + $self->movement_update; + my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; - my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; - my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; + my $sdx_t = DC::ceil $self->{sdx} / $tilesize; + my $sdy_t = DC::ceil $self->{sdy} / $tilesize; - my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; - my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; + # width/height of map, in tiles + my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize; + my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize; + + # the map displacement, in tiles + my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; + my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; + # the upper left "visible" corner, in pixels my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; @@ -415,6 +488,7 @@ my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { + # draw_fow_texture REQUIRES the fow texture to stay the same size. my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); $self->{fow_texture} = new DC::Texture @@ -432,22 +506,37 @@ glPushMatrix; glTranslate $sx0, $sy0; glScale $::CFG->{map_scale}, $::CFG->{map_scale}; + glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; - $::MAP->draw ($dx, $dy, $sw, $sh, $self->{tilesize}); + $::MAP->draw ($dx, $dy, $sw, $sh, + ($self->{tilesize}) x 2, + $::CONN->{player}{tag}, + -$self->{sdx}, -$self->{sdy}); glScale $self->{tilesize}, $self->{tilesize}; if (my $tex = $self->{fow_texture}) { - glPushMatrix; - glScale 1/3, 1/3; - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; + my @prev_fow_params; - glColor +($::CFG->{fow_intensity}) x 3, 0.9; - $self->{fow_texture}->draw_quad_alpha (0, 0); + if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) { + my $d1 = DC::distance $self->{sdx}, $self->{sdy}; + my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize; + + if ($d1 * $d2) { + @prev_fow_params = ( + (min 1, $d1 / $d2), + $self->{lmdx} - $dx - $self->{lfdx}, + $self->{lmdy} - $dy - $self->{lfdy}, + @{$self->{prev_fow_texture}}{qw(name data)} + ); + } + } - glDisable GL_TEXTURE_2D; - glPopMatrix; + DC::Texture::draw_fow_texture + $::CFG->{fow_intensity}, + $TEX_HIDDEN[$::CFG->{fow_texture}]{name}, + @{$self->{fow_texture}}{qw(name data s t w h)}, + @prev_fow_params; } if ($self->{magicmap}) { @@ -458,13 +547,16 @@ glTranslate - $x - 1, - $y - 1; glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; - $::MAP->draw_magicmap ($x, $y, $w, $h, $data); + $::MAP->draw_magicmap ($w, $h, $data); } glPopMatrix; glEndList; } } else { + delete $self->{last_fow_texture}; + delete $self->{fow_texture}; + glDeleteList delete $self->{list} if $self->{list}; } @@ -510,12 +602,10 @@ package DC::MapWidget::MapMap; -use strict; -use utf8; +use common::sense; our @ISA = DC::UI::Base::; -use Time::HiRes qw(time); use DC::OpenGL; sub size_request { @@ -525,9 +615,11 @@ sub refresh_hook { my ($self) = @_; - if ($::MAP && $self->{texture_atime} < time) { + if ($::MAP && $self->{texture_atime} < AE::now) { my ($w, $h) = @$self{qw(w h)}; + return unless $w && $h; + my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; @@ -548,7 +640,7 @@ $self->{x0} = $x0; $self->{y0} = $y0; - $self->{texture_atime} = time + 1/3; + $self->{texture_atime} = AE::now + 1/2; $self->{texture} = new DC::Texture @@ -613,7 +705,7 @@ package DC::MapWidget::Command; -use strict; +use common::sense; use DC::OpenGL; @@ -719,6 +811,13 @@ $self } +sub reset { + my ($self) = @_; + + $self->hide; + delete $self->{command_list}; +} + sub set_prefix { my ($self, $prefix) = @_; @@ -765,15 +864,28 @@ length $text or return $self->hide; - my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; + return unless $::CONN; + + # regenerate spell list if necessary + $self->{command_list}{spells} ||= [ + map { ("cast $_->{name}", "invoke $_->{name}") } + values %{ $::CONN->{spell} } + ]; if ($text ne $self->{last_search}) { my @match; if ($text =~ /^(.*?)\s+$/) { - @match = [$cmd, "(appended whitespace suppresses completion)"]; + my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; + @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]); } else { - my $regexp = do { + # @match is [command, penalty, command with arguments] until sort + + my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; + + my $first_char = substr $cmd, 0, 1; + + my $regexp_abbrev = do { my ($beg, @chr) = split //, lc $cmd; # the following regex is used to match our "completion entry" @@ -781,21 +893,63 @@ # - the more characters the parentheses match, the less attractive # is the match. my $regexp = "^\Q$beg\E" - . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; + . join "", map "(?:.*?[ _\-]|(.*?))\Q$_\E", @chr; qr<$regexp> }; - my @penalty; + my $regexp_partial = do { + my $regexp = "^\Q$text\E(.*)"; + qr<$regexp> + }; + + for my $list (values %{ $self->{command_list} }) { + for (@$list) { + # we only match and score if the first character matches, + # so quickly rule out all others first. + next unless $first_char = substr $_, 0, 1; + + my @scores; + + # 1. Complete command [with args] + # command is a prefix of the text + # score is length of complete command matched + # e.g. "invoke summon pet monster bat" + # "invoke" "summon pet monster bat" = 6 + # "invoke summon pet monster" "bat" = 25 + if ((substr $text, 0, length $_) eq $_) { + push @scores, [$_, length $_, $text]; + } + + # 2. Partial command + # text is a prefix of the full command + # score is the length of the input text + # e.g. "invoke s" + # "invoke small fireball" = 8 + # "invoke summon pet monster" = 8 + + if ($_ =~ $regexp_partial) { + push @scores, [$_, length $text, $_]; + } + + # 3. Abbreviation match + # attempts to use first word of text as an abbreviated command + # score is length of word + 1 - 3 per non-word-initial character + + if (my @penalty = $_ =~ $regexp_abbrev) { + push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"]; + } - for (keys %{$self->{command}}) { - if (@penalty = $_ =~ $regexp) { - push @match, [$_, length join "", map "::$_", grep defined, @penalty]; + # Pick the best option for this command + push @match, (sort { + $b->[1] <=> $a->[1] + } @scores)[0]; } } - @match = map $self->{command}{$_->[0]}, + # @match is now [command object, command with arguments] + @match = map [$self->{command}{$_->[0]}, $_->[2]], sort { - $a->[1] <=> $b->[1] + $b->[1] <=> $a->[1] or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] or (length $b->[0]) <=> (length $a->[0]) } @match; @@ -824,20 +978,20 @@ } if (@matches) { - $self->{select} = "$matches[0][0]$arg"; + $self->{select} = "$matches[0][1]"; $labels[0]->{fg} = [0, 0, 0, 1]; $labels[0]->{bg} = [1, 1, 1, 0.8]; } else { - $self->{select} = "$cmd$arg"; + $self->{select} = "$text"; } for my $match (@matches) { my $label = shift @labels; if (@labels) { - $label->set_text ("$match->[0]$arg"); - $label->set_tooltip ($match->[1]); + $label->set_text ("$match->[1]"); + $label->set_tooltip ("$match->[0][1]"); } else { $label->set_text ("..."); $label->set_tooltip ("Use Cursor-Down to view more matches");