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6 | use List::Util qw(min max); |
6 | use List::Util qw(min max); |
7 | |
7 | |
8 | use CFClient::OpenGL; |
8 | use CFClient::OpenGL; |
9 | |
9 | |
10 | our @ISA = CFClient::UI::Base::; |
10 | our @ISA = CFClient::UI::Base::; |
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11 | |
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12 | my $magicmap_tex = |
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13 | new_from_file CFClient::Texture CFClient::find_rcfile "magicmap.png", |
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14 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
11 | |
15 | |
12 | sub new { |
16 | sub new { |
13 | my $class = shift; |
17 | my $class = shift; |
14 | |
18 | |
15 | my $self = $class->SUPER::new ( |
19 | my $self = $class->SUPER::new ( |
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66 | return unless $::CONN; |
70 | return unless $::CONN; |
67 | |
71 | |
68 | $self->focus_in; |
72 | $self->focus_in; |
69 | |
73 | |
70 | if ($ev->{button} == 1) { |
74 | if ($ev->{button} == 1) { |
71 | my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); |
75 | my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; |
72 | my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); |
76 | my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; |
73 | |
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74 | $x += int 0.5 * ($::MAP->w - $self->{sw} - 1); |
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75 | $y += int 0.5 * ($::MAP->h - $self->{sh} - 1); |
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76 | |
77 | |
77 | $x -= int 0.5 * $::MAP->w; |
78 | $x -= int 0.5 * $self->{sw}; |
78 | $y -= int 0.5 * $::MAP->h; |
79 | $y -= int 0.5 * $self->{sh}; |
79 | |
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80 | $x += 1; |
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81 | $y += 1; |
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82 | |
80 | |
83 | $::CONN->lookat ($x, $y) |
81 | $::CONN->lookat ($x, $y) |
84 | if $::CONN; |
82 | if $::CONN; |
85 | |
83 | |
86 | } elsif ($ev->{button} == 2) { |
84 | } elsif ($ev->{button} == 2) { |
… | |
… | |
250 | } |
248 | } |
251 | |
249 | |
252 | $res |
250 | $res |
253 | } |
251 | } |
254 | |
252 | |
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253 | sub set_magicmap { |
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254 | my ($self, $w, $h, $x, $y, $data) = @_; |
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255 | |
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256 | $x += - $::MAP->x - int 0.5 * $::MAP->w; |
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257 | $y += - $::MAP->y - int 0.5 * $::MAP->h; |
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258 | |
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259 | $self->{magicmap} = [$x, $y, $w, $h, $data]; |
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260 | |
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261 | $self->update; |
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262 | } |
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263 | |
255 | sub draw { |
264 | sub draw { |
256 | my ($self) = @_; |
265 | my ($self) = @_; |
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266 | |
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267 | return unless $::MAP; |
257 | |
268 | |
258 | my $focused = $CFClient::UI::FOCUS == $self |
269 | my $focused = $CFClient::UI::FOCUS == $self |
259 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
270 | || $CFClient::UI::FOCUS == $self->{completer}{entry}; |
260 | |
271 | |
261 | return |
272 | return |
262 | unless $::CONN && ($focused || !$::FAST); |
273 | unless $focused || !$::FAST; |
263 | |
274 | |
264 | if (delete $self->{need_update}) { |
275 | if (delete $self->{need_update}) { |
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276 | my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; |
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277 | |
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278 | my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize; |
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279 | my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize; |
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280 | |
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281 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
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282 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
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283 | |
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284 | my $sw = $self->{sw} = 1 + CFClient::ceil $self->{w} / $tilesize; |
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285 | my $sh = $self->{sh} = 1 + CFClient::ceil $self->{h} / $tilesize; |
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286 | |
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287 | if ($::CFG->{fow_enable}) { |
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288 | my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); |
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289 | |
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290 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
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291 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
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292 | glConvolutionFilter2D ( |
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293 | GL_CONVOLUTION_2D, |
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294 | GL_ALPHA, |
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295 | 3, 3, |
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296 | GL_ALPHA, GL_FLOAT, |
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297 | (pack "f*", @{ $self->{smooth_matrix} }), |
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298 | ); |
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299 | glEnable GL_CONVOLUTION_2D; |
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300 | } |
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301 | |
265 | $self->{fow_texture} ||= glGenTexture; |
302 | $self->{fow_texture} = new CFClient::Texture |
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303 | w => $w, |
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304 | h => $h, |
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305 | data => $data, |
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306 | internalformat => GL_ALPHA, |
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307 | format => GL_ALPHA; |
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308 | |
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309 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
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310 | } else { |
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311 | delete $self->{fow_texture}; |
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312 | } |
266 | |
313 | |
267 | glNewList $self->{list}; |
314 | glNewList $self->{list}; |
268 | |
315 | |
269 | if ($::MAP) { |
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270 | my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; |
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271 | my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; |
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272 | |
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273 | my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale}; |
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274 | my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale}; |
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275 | my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32; |
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276 | my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32; |
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277 | |
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278 | glPushMatrix; |
316 | glPushMatrix; |
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317 | glTranslate $sx0, $sy0; |
279 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
318 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
280 | |
319 | |
281 | glTranslate $sx0, $sy0; |
320 | $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); |
282 | |
321 | |
283 | my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); |
322 | glScale 32, 32; |
284 | |
323 | |
285 | if ($::CFG->{fow_enable}) { |
324 | if (my $tex = $self->{fow_texture}) { |
286 | if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war |
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287 | glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
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288 | glConvolutionFilter2D ( |
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289 | GL_CONVOLUTION_2D, |
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290 | GL_ALPHA, |
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291 | 3, 3, |
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292 | GL_ALPHA, GL_FLOAT, |
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293 | (pack "f*", @{ $self->{smooth_matrix} }), |
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294 | ); |
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295 | glEnable GL_CONVOLUTION_2D; |
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296 | } |
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297 | |
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298 | $self->{fow_texture_name} ||= glGenTexture; |
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299 | # try to re-use the texture name: TODO improve texture class instead |
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300 | |
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301 | $self->{fow_texture} = new CFClient::Texture |
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302 | w => $w, |
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303 | h => $h, |
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304 | data => $data, |
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305 | name => $self->{fow_texture_name}, |
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306 | internalformat => GL_ALPHA, |
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307 | format => GL_ALPHA; |
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308 | |
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309 | glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; |
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310 | |
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311 | glEnable GL_TEXTURE_2D; |
325 | glEnable GL_TEXTURE_2D; |
312 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
326 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
313 | |
327 | |
314 | glColor +($::CFG->{fow_intensity}) x 3, 0.8; |
328 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
315 | $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); |
329 | $self->{fow_texture}->draw_quad_alpha (0, 0); |
316 | |
330 | |
317 | glDisable GL_TEXTURE_2D; |
331 | glDisable GL_TEXTURE_2D; |
318 | } |
332 | } |
319 | |
333 | |
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334 | if ($self->{magicmap}) { |
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335 | my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; |
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336 | |
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337 | $x += $::MAP->x - $sx + int 0.5 * ($::MAP->w - $sw + 1); |
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338 | $y += $::MAP->y - $sy + int 0.5 * ($::MAP->h - $sh + 1); |
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339 | |
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340 | glTranslate - $x - 1, - $y - 1; |
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341 | glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; |
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342 | $::MAP->draw_magicmap ($x, $y, $w, $h, $data); |
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343 | } |
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344 | |
320 | glPopMatrix; |
345 | glPopMatrix; |
321 | } |
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322 | |
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323 | glEndList; |
346 | glEndList; |
324 | } |
347 | } |
325 | |
348 | |
326 | glPushMatrix; |
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327 | glCallList $self->{list}; |
349 | glCallList $self->{list}; |
328 | glPopMatrix; |
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329 | |
350 | |
330 | # TNT2 emulates logops in software (or worse :) |
351 | # TNT2 emulates logops in software (or worse :) |
331 | if ($focused) { |
352 | unless ($focused) { |
332 | (delete $self->{out_of_focus})->destroy |
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333 | if $self->{out_of_focus}; |
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334 | } else { |
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335 | glColor 0.4, 0.2, 0.2, 0.6; |
353 | glColor 0.4, 0.2, 0.2, 0.6; |
336 | glEnable GL_BLEND; |
354 | glEnable GL_BLEND; |
337 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
355 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
338 | glBegin GL_QUADS; |
356 | glBegin GL_QUADS; |
339 | glVertex 0, 0; |
357 | glVertex 0, 0; |
340 | glVertex 0, $::HEIGHT; |
358 | glVertex 0, $::HEIGHT; |
341 | glVertex $::WIDTH, $::HEIGHT; |
359 | glVertex $::WIDTH, $::HEIGHT; |
342 | glVertex $::WIDTH, 0; |
360 | glVertex $::WIDTH, 0; |
343 | glEnd; |
361 | glEnd; |
344 | glDisable GL_BLEND; |
362 | glDisable GL_BLEND; |
345 | |
|
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346 | # $self->{out_of_focus} ||= do { |
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347 | # my $label = new CFClient::UI::Label |
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348 | # x => 0, |
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349 | # y => 0, |
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350 | # z => 1, |
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351 | # ellipsise => 0, |
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352 | # text => "map out of focus (click map to play)"; |
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353 | # |
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354 | # $label->show; |
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355 | # $label->update; |
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356 | # |
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357 | # $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub { |
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358 | # $label->move_abs ( |
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359 | # ($::WIDTH - $label->{w}) * 0.5, |
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360 | # ($::HEIGHT - $label->{h}) * 0.5, |
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361 | # ); |
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362 | # }); |
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363 | # |
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364 | # $label |
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365 | # }; |
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366 | } |
363 | } |
367 | } |
364 | } |
368 | |
365 | |
369 | sub DESTROY { |
366 | sub DESTROY { |
370 | my $self = shift; |
367 | my $self = shift; |