--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/10/18 13:41:01 1.90 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2010/10/14 00:02:39 1.163 @@ -1,18 +1,23 @@ -package CFPlus::MapWidget; +package DC::MapWidget; -use strict; -use utf8; +use common::sense; use List::Util qw(min max); -use CFPlus; -use CFPlus::OpenGL; -use CFPlus::UI; - -our @ISA = CFPlus::UI::Base::; +use DC; +use DC::OpenGL; +use DC::UI; +use DC::Macro; + +our @ISA = DC::UI::Base::; + +our @TEX_HIDDEN = map { + new_from_resource DC::Texture # MUST be POT + "hidden-$_.png", mipmap => 1, wrap => 1 + } 0, 1, 2; my $magicmap_tex = - new_from_file CFPlus::Texture CFPlus::find_rcfile "magicmap.png", + new_from_resource DC::Texture "magicmap.png", mipmap => 1, wrap => 0, internalformat => GL_ALPHA; sub new { @@ -21,22 +26,10 @@ my $self = $class->SUPER::new ( z => -1, can_focus => 1, - list => glGenList, - - smooth_matrix => [ - 0.05, 0.13, 0.05, - 0.13, 0.30, 0.13, - 0.05, 0.13, 0.05, - ], - + tilesize => 32, @_ ); - $self->{completer} = new CFPlus::MapWidget::Command:: - command => $self->{command}, - tooltip => "#completer_help", - ; - $self } @@ -49,16 +42,16 @@ $tooltip = "$data\n\n$tooltip"; $tooltip =~ s/\s+$//; - $self->{completer}{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; + $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; } sub clr_commands { my ($self) = @_; - %{$self->{completer}{command}} = (); + %{$::COMPLETER->{command}} = (); - $self->{completer}->hide - if $self->{completer}; + $::COMPLETER->hide + if $::COMPLETER; } sub server_login { @@ -69,45 +62,28 @@ ::start_game (); } -sub check_lwp($) { - my ($res) = @_; - - $res->is_error - and die $res->status_line; - - $res -} - sub editor_invoke { my $editsup = $::CONN && $::CONN->{editor_support} or return; - CFPlus::background { + DC::background { print "preparing editor startup...\n"; - CFPlus::set_proxy; my $server = $editsup->{gameserver} || "default"; $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; - local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Crossfire::VARDIR/map.$server"; mkdir $mapdir; - local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Crossfire::VARDIR/lib.$server"; mkdir $libdir; + local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir; + local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir; print "map directory is $mapdir\n"; print "lib directory is $libdir\n"; - require LWP::UserAgent; - - my $ua = LWP::UserAgent->new ( - agent => "cfplus $CFPlus::VERSION", - keep_alive => 1, - env_proxy => 1, - timeout => 30, - ); + my $ua = DC::lwp_useragent; for my $file (qw(archetypes crossfire.0)) { my $url = "$editsup->{lib_root}$file"; print "mirroring $url...\n"; - check_lwp $ua->mirror ($url, "$libdir/$file"); + DC::lwp_check $ua->mirror ($url, "$libdir/$file"); printf "%s size %d octets\n", $file, -s "$libdir/$file"; } @@ -122,14 +98,14 @@ # try to get the most recent head revision, what a hack, # this should have been returned while downloading *sigh* - my $log = (check_lwp $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content; + my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content; if ($log =~ /\?rev=(\d+\.\d+)"/) { my $rev = $1; print "downloading revision $rev...\n"; - my $map = (check_lwp $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content; + my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content; my $meta = { %$editsup, @@ -144,7 +120,7 @@ File::Path::mkpath (File::Basename::dirname ($mappath)); open my $fh, ">:raw:perlio", "$mappath.meta" or die "$mappath.meta: $!\n"; - print $fh CFPlus::to_json $meta; + print $fh DC::encode_json $meta; close $fh; open my $fh, ">:raw:perlio:utf8", $mappath or die "$mappath: $!\n"; @@ -193,16 +169,17 @@ if ($ev->{button} == 1) { $self->grab_focus; - return unless $::CONN; + return unless $::CONN && $self->{ctilesize}; - my $x = 1 + CFPlus::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; - my $y = 1 + CFPlus::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; + my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; + my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; - $x -= int 0.5 * $self->{sw}; - $y -= int 0.5 * $self->{sh}; + $x -= DC::floor $::MAP->w * 0.5; + $y -= DC::floor $::MAP->h * 0.5; - $::CONN->lookat ($x, $y) - if $::CONN; + if ($::CONN) { + $::CONN->lookat ($x, $y) + } } elsif ($ev->{button} == 2) { $self->grab_focus; @@ -229,29 +206,23 @@ ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], - ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], - [ - $::PICKUP_ENABLE->{state} - ? "Disable automatic pickup" - : "Enable automatic pickup", - sub { $::PICKUP_ENABLE->toggle } - ], +# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], ); if ($::CONN && $::CONN->{editor_support}) { - push @items, [ - "Edit this map (" . (CFPlus::asxml $::CONN->{map_info}[0]) . ")", - \&editor_invoke, - ]; +# push @items, [ +# "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")", +# \&editor_invoke, +# ]; - for my $type (qw(test name)) { - $::CONN->{editor_support}{type} ne $type + for my $type (@{ $::CONN->{editor_support}{servertypes} }) { + $::CONN->{editor_support}{servertype} ne $type or next; my $server = $::CONN->{editor_support}{"${type}server"} or next; push @items, [ - "Login on $type server (" . (CFPlus::asxml $server) . ")", + "Login on $type server (" . (DC::asxml $server) . ")", sub { server_login $server }, ]; } @@ -269,7 +240,7 @@ ], ; - (new CFPlus::UI::Menu + (new DC::UI::Menu items => \@items, )->popup ($ev); } @@ -298,9 +269,11 @@ } sub size_request { + my ($self) = @_; + ( - 32 * CFPlus::ceil $::WIDTH / 32, - 32 * CFPlus::ceil $::HEIGHT / 32, + $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize}, + $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize}, ) } @@ -312,19 +285,29 @@ } my %DIR = ( - CFPlus::SDLK_KP8, [1, "north"], - CFPlus::SDLK_KP9, [2, "northeast"], - CFPlus::SDLK_KP6, [3, "east"], - CFPlus::SDLK_KP3, [4, "southeast"], - CFPlus::SDLK_KP2, [5, "south"], - CFPlus::SDLK_KP1, [6, "southwest"], - CFPlus::SDLK_KP4, [7, "west"], - CFPlus::SDLK_KP7, [8, "northwest"], - - CFPlus::SDLK_UP, [1, "north"], - CFPlus::SDLK_RIGHT, [3, "east"], - CFPlus::SDLK_DOWN, [5, "south"], - CFPlus::SDLK_LEFT, [7, "west"], + ( "," . DC::SDLK_KP5 ), [0, "stay fire"], + ( "," . DC::SDLK_KP8 ), [1, "north"], + ( "," . DC::SDLK_KP9 ), [2, "northeast"], + ( "," . DC::SDLK_KP6 ), [3, "east"], + ( "," . DC::SDLK_KP3 ), [4, "southeast"], + ( "," . DC::SDLK_KP2 ), [5, "south"], + ( "," . DC::SDLK_KP1 ), [6, "southwest"], + ( "," . DC::SDLK_KP4 ), [7, "west"], + ( "," . DC::SDLK_KP7 ), [8, "northwest"], + + ( "," . DC::SDLK_PAGEUP ), [2, "northeast"], + ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"], + ( "," . DC::SDLK_END ), [6, "southwest"], + ( "," . DC::SDLK_HOME ), [8, "northwest"], + + ( "," . DC::SDLK_UP ), [1, "north"], + ("1," . DC::SDLK_UP ), [2, "northeast"], + ( "," . DC::SDLK_RIGHT ), [3, "east"], + ("1," . DC::SDLK_RIGHT ), [4, "southeast"], + ( "," . DC::SDLK_DOWN ), [5, "south"], + ("1," . DC::SDLK_DOWN ), [6, "southwest"], + ( "," . DC::SDLK_LEFT ), [7, "west"], + ("1," . DC::SDLK_LEFT ), [8, "northwest"], ); sub invoke_key_down { @@ -334,82 +317,33 @@ my $sym = $ev->{sym}; my $uni = $ev->{unicode}; - $mod &= CFPlus::KMOD_CTRL | CFPlus::KMOD_ALT | CFPlus::KMOD_SHIFT; + $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT; + + # ignore repeated keypresses + return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; + $self->{last_mod} = $mod; + $self->{last_sym} = $sym; - if ($uni == ord "\t") { - $::PL_WINDOW->toggle_visibility; - } elsif ($sym == CFPlus::SDLK_F1 && !$mod) { - $::HELP_WINDOW->toggle_visibility; - } elsif ($sym == CFPlus::SDLK_F2 && !$mod) { - ::toggle_player_page ($::STATS_PAGE); - } elsif ($sym == CFPlus::SDLK_F3 && !$mod) { - ::toggle_player_page ($::SKILL_PAGE); - } elsif ($sym == CFPlus::SDLK_F4 && !$mod) { - ::toggle_player_page ($::SPELL_PAGE); - } elsif ($sym == CFPlus::SDLK_F5 && !$mod) { - ::toggle_player_page ($::INVENTORY_PAGE); - } elsif ($sym == CFPlus::SDLK_F9 && !$mod) { - $::SETUP_DIALOG->toggle_visibility; - } elsif ($sym == CFPlus::SDLK_INSERT && $mod & CFPlus::KMOD_CTRL) { - $::BIND_EDITOR->set_binding (undef, undef, [], - sub { - my ($mod, $sym, $cmds) = @_; - $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds); - }); - $::BIND_EDITOR->start; - $::BIND_EDITOR->show; -#TODO: elmex, what was this supposed to do? it currently crashes the client. -# } elsif ($sym == CFPlus::SDLK_INSERT && not ($mod & CFPlus::KMOD_CTRL)) { -# $::BIND_EDITOR->stop; -# $::BIND_EDITOR->ask_for_bind_and_commit; -# $::BIND_EDITOR->hide; - } elsif (!$::CONN) { - return 0; # bindings further down need a valid connection - - } elsif ($sym == CFPlus::SDLK_KP5 && !$mod) { - $::CONN->user_send ("stay fire"); - } elsif ($uni == ord ",") { - $::CONN->user_send ("take"); - } elsif ($uni == ord " ") { - $::CONN->user_send ("apply"); - } elsif ($uni == 13) { - $::CONN->user_send ("examine"); - } elsif ($uni == ord ".") { - $::CONN->user_send ($self->{completer}{last_command}) - if exists $self->{completer}{last_command}; - } elsif (my $bind_cmd = $::PROFILE->{bindings}{$mod}{$sym}) { - $::CONN->user_send ($_) for @$bind_cmd; - } elsif (($sym == CFPlus::SDLK_KP_PLUS && !$mod) || $uni == ord "+") { - $::CONN->user_send ("rotateshoottype +"); - } elsif (($sym == CFPlus::SDLK_KP_MINUS && !$mod) || $uni == ord "-") { - $::CONN->user_send ("rotateshoottype -"); - } elsif ($uni == ord '"') { - $self->{completer}->set_prefix ("$::CFG->{say_command} "); - $self->{completer}->show; - } elsif ($uni == ord "'") { - $self->{completer}->set_prefix (""); - $self->{completer}->show; - } elsif (exists $DIR{$sym}) { - if ($mod & CFPlus::KMOD_SHIFT) { + my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; + + if ($::CONN && $dir) { + if ($mod & DC::KMOD_SHIFT) { $self->{shft}++; - if ($DIR{$sym}[0] != $self->{fire_dir}) { - $::CONN->user_send ("fire $DIR{$sym}[0]"); + if ($dir->[0] != $self->{fire_dir}) { + $::CONN->user_send ("fire $dir->[0]"); } - $self->{fire_dir} = $DIR{$sym}[0]; - } elsif ($mod & CFPlus::KMOD_CTRL) { + $self->{fire_dir} = $dir->[0]; + } elsif ($mod & DC::KMOD_CTRL) { $self->{ctrl}++; - $::CONN->user_send ("run $DIR{$sym}[0]"); + $::CONN->user_send ("run $dir->[0]"); } else { - $::CONN->user_send ("$DIR{$sym}[1]"); + $::CONN->user_send ("$dir->[1]"); } - } elsif ((ord 'a') <= $uni && $uni <= (ord 'z')) { - $self->{completer}->inject_key_down ($ev); - $self->{completer}->show; - } else { - return 0; + + return 1; } - 1 + 0 } sub invoke_key_up { @@ -419,25 +353,31 @@ my $mod = $ev->{mod}; my $sym = $ev->{sym}; + delete $self->{last_mod}; + delete $self->{last_sym}; + if ($::CFG->{shift_fire_stop}) { - if (!($mod & CFPlus::KMOD_SHIFT) && delete $self->{shft}) { + if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; } } else { - if (exists $DIR{$sym} && delete $self->{shft}) { + my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; + + if ($dir && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; - } elsif (($sym == CFPlus::SDLK_LSHIFT || $sym == CFPlus::SDLK_RSHIFT) && delete $self->{shft}) { # XXX: is RSHIFT ok? + } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) + && delete $self->{shft}) { # XXX: is RSHIFT ok? $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; } } - if (!($mod & CFPlus::KMOD_CTRL ) && delete $self->{ctrl}) { + if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) { $::CONN->user_send ("run_stop"); $res = 1; } @@ -445,109 +385,210 @@ $res } +sub invoke_visibility_change { + my ($self) = @_; + + $self->refresh_hook; + + 0 +} + +sub set_tilesize { + my ($self, $tilesize) = @_; + + $self->{tilesize} = $tilesize; +} + +sub scroll { + my ($self, $dx, $dy) = @_; + + $self->movement_update; + + $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement + $self->{sdy} += $dy * $self->{tilesize}; + + # save old fow texture, if applicable + $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture}; + $self->{lfdx} = $dx; + $self->{lfdy} = $dy; + $self->{lmdx} = $self->{dx}; + $self->{lmdy} = $self->{dy}; + + $::MAP->scroll ($dx, $dy); +} + sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; - $x -= $::MAP->ox + int 0.5 * $::MAP->w; - $y -= $::MAP->oy + int 0.5 * $::MAP->h; + $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; + $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; $self->{magicmap} = [$x, $y, $w, $h, $data]; $self->update; } -sub draw { +sub movement_update { my ($self) = @_; - return unless $::MAP; + if ($::CFG->{smooth_movement}) { + if ($self->{sdx} || $self->{sdy}) { + my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); + my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; + + # the minimum time for a single tile movement + my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); + + $spd *= $self->{tilesize}; + + # jump if "impossibly high" speed + if ( + (max abs $self->{sdx}, abs $self->{sdy}) + > $spd * $mintime * 2.1 + ) { + #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d# + $self->{sdx} = $self->{sdy} = 0; + } else { + $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction - my $focused = $CFPlus::UI::FOCUS == $self - || $CFPlus::UI::FOCUS == $self->{completer}{entry}; + my $dx = $self->{sdx} < 0 ? -$spd : $spd; + my $dy = $self->{sdy} < 0 ? -$spd : $spd; - return - unless $focused || !$::FAST; + if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx } + if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy } + } - if (delete $self->{need_update}) { - my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; + $self->update; + } + } else { + $self->{sdx} = $self->{sdy} = 0; + } - my $sx = $self->{sx} = CFPlus::ceil $::CFG->{map_shift_x} / $tilesize; - my $sy = $self->{sy} = CFPlus::ceil $::CFG->{map_shift_y} / $tilesize; + $self->{last_update} = EV::time; +} - my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; - my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; +sub refresh_hook { + my ($self) = @_; - my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize; - my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize; - - if ($::CFG->{fow_enable}) { - my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); - - if ($::CFG->{fow_smooth} && $CFPlus::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - (pack "f*", @{ $self->{smooth_matrix} }), - ); - glEnable GL_CONVOLUTION_2D; + if ($::MAP && $::CONN) { + if (delete $self->{need_update}) { + $self->movement_update; + + my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; + + my $sdx_t = DC::ceil $self->{sdx} / $tilesize; + my $sdy_t = DC::ceil $self->{sdy} / $tilesize; + + # width/height of map, in tiles + my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize; + my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize; + + # the map displacement, in tiles + my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; + my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; + + # the upper left "visible" corner, in pixels + my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; + my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; + + my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; + my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; + + if ($::CFG->{fow_enable}) { + # draw_fow_texture REQUIRES the fow texture to stay the same size. + my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); + + $self->{fow_texture} = new DC::Texture + w => $w, + h => $h, + data => $data, + internalformat => GL_ALPHA, + format => GL_ALPHA; + } else { + delete $self->{fow_texture}; } - $self->{fow_texture} = new CFPlus::Texture - w => $w, - h => $h, - data => $data, - internalformat => GL_ALPHA, - format => GL_ALPHA; + glNewList ($self->{list} ||= glGenList); - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; - } else { - delete $self->{fow_texture}; - } + glPushMatrix; + glTranslate $sx0, $sy0; + glScale $::CFG->{map_scale}, $::CFG->{map_scale}; + glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; + + $::MAP->draw ($dx, $dy, $sw, $sh, + ($self->{tilesize}) x 2, + $::CONN->{player}{tag}, + -$self->{sdx}, -$self->{sdy}); + + glScale $self->{tilesize}, $self->{tilesize}; + + if (my $tex = $self->{fow_texture}) { + my @prev_fow_params; + + if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) { + my $d1 = DC::distance $self->{sdx}, $self->{sdy}; + my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize; + + if ($d1 * $d2) { + @prev_fow_params = ( + (min 1, $d1 / $d2), + $self->{lmdx} - $dx - $self->{lfdx}, + $self->{lmdy} - $dy - $self->{lfdy}, + @{$self->{prev_fow_texture}}{qw(name data)} + ); + } + } - glNewList $self->{list}; + DC::Texture::draw_fow_texture + $::CFG->{fow_intensity}, + $TEX_HIDDEN[$::CFG->{fow_texture}]{name}, + @{$self->{fow_texture}}{qw(name data s t w h)}, + @prev_fow_params; + } - glPushMatrix; - glTranslate $sx0, $sy0; - glScale $::CFG->{map_scale}, $::CFG->{map_scale}; + if ($self->{magicmap}) { + my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; - $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); + $x += $::MAP->ox + $self->{dx}; + $y += $::MAP->oy + $self->{dy}; - glScale 32, 32; + glTranslate - $x - 1, - $y - 1; + glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; + $::MAP->draw_magicmap ($w, $h, $data); + } - if (my $tex = $self->{fow_texture}) { - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; + glPopMatrix; + glEndList; + } + } else { + delete $self->{last_fow_texture}; + delete $self->{fow_texture}; - glColor +($::CFG->{fow_intensity}) x 3, 0.9; - $self->{fow_texture}->draw_quad_alpha (0, 0); + glDeleteList delete $self->{list} + if $self->{list}; + } +} - glDisable GL_TEXTURE_2D; - } +sub draw { + my ($self) = @_; - if ($self->{magicmap}) { - my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; + $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); - $x += $::MAP->ox - $sx + int 0.5 * ($::MAP->w - $sw + 1); - $y += $::MAP->oy - $sy + int 0.5 * ($::MAP->h - $sh + 1); + return unless $self->{list}; - glTranslate - $x - 1, - $y - 1; - glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; - $::MAP->draw_magicmap ($x, $y, $w, $h, $data); - } + my $focused = $DC::UI::FOCUS == $self + || $DC::UI::FOCUS == $::COMPLETER->{entry}; - glPopMatrix; - glEndList; - } + return + unless $focused || !$::FAST; glCallList $self->{list}; # TNT2 emulates logops in software (or worse :) unless ($focused) { - glColor 0.4, 0.2, 0.2, 0.6; + glColor_premultiply 0, 0, 1, 0.25; glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glBegin GL_QUADS; glVertex 0, 0; glVertex 0, $::HEIGHT; @@ -566,15 +607,63 @@ $self->SUPER::DESTROY; } -package CFPlus::MapWidget::MapMap; +package DC::MapWidget::MapMap; -our @ISA = CFPlus::UI::Base::; +use common::sense; -use Time::HiRes qw(time); -use CFPlus::OpenGL; +our @ISA = DC::UI::Base::; + +use DC::OpenGL; sub size_request { - ($::HEIGHT * 0.25, $::HEIGHT * 0.25) + ($::HEIGHT * 0.2, $::HEIGHT * 0.2) +} + +sub refresh_hook { + my ($self) = @_; + + if ($::MAP && $self->{texture_atime} < EV::now) { + my ($w, $h) = @$self{qw(w h)}; + + return unless $w && $h; + + my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + + my $ox = 0.5 * ($w - $sw); + my $oy = 0.5 * ($h - $sh); + + my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize}; + my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize}; + + #TODO: map scale is completely borked + + my $x0 = int $ox - $sx + 0.5; + my $y0 = int $oy - $sy + 0.5; + + $self->{sw} = $sw; + $self->{sh} = $sh; + + $self->{x0} = $x0; + $self->{y0} = $y0; + + $self->{texture_atime} = EV::now + 1/2; + + $self->{texture} = + new DC::Texture + w => $w, + h => $h, + data => $::MAP->mapmap (-$ox, -$oy, $w, $h), + type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; + } +} + +sub invoke_visibility_change { + my ($self) = @_; + + $self->refresh_hook; + + 0 } sub invoke_size_allocate { @@ -595,64 +684,39 @@ sub _draw { my ($self) = @_; - $::MAP or return; + $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook }); - my ($w, $h) = @$self{qw(w h)}; - - my $sw = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; - my $sh = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; - - my $sx = int $::CFG->{map_shift_x} / 32; - my $sy = int $::CFG->{map_shift_y} / 32; - - my $ox = 0.5 * ($w - $sw); - my $oy = 0.5 * ($h - $sh); + $self->{texture} or return; glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - if ($self->{texture_atime} < time) { - $self->{texture_atime} = time + 1/3; - - $self->{texture} = - new CFPlus::Texture - w => $w, - h => $h, - data => $::MAP->mapmap (-$ox, -$oy, $w, $h), - type => $CFPlus::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; - } - $self->{texture}->draw_quad (0, 0); glDisable GL_TEXTURE_2D; glTranslate 0.375, 0.375; - #TODO: map scale is completely borked - - my $x0 = int $ox - $sx + 0.5; - my $y0 = int $oy - $sy + 0.5; - glColor 1, 1, 0, 1; glBegin GL_LINE_LOOP; - glVertex $x0 , $y0 ; - glVertex $x0 , $y0 + $sh; - glVertex $x0 + $sw, $y0 + $sh; - glVertex $x0 + $sw, $y0 ; + glVertex $self->{x0} , $self->{y0} ; + glVertex $self->{x0} , $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} ; glEnd; glDisable GL_BLEND; } -package CFPlus::MapWidget::Command; +package DC::MapWidget::Command; -use strict; +use common::sense; -use CFPlus::OpenGL; +use DC::OpenGL; -our @ISA = CFPlus::UI::Frame::; +our @ISA = DC::UI::Frame::; sub new { my $class = shift; @@ -662,11 +726,12 @@ @_, ); - $self->add ($self->{vbox} = new CFPlus::UI::VBox); + $self->add ($self->{vbox} = new DC::UI::VBox); $self->{label} = [ map - CFPlus::UI::Label->new ( + DC::UI::Label->new ( + align => 0, can_hover => 1, can_events => 1, tooltip_width => 0.33, @@ -674,7 +739,7 @@ ), (0.8) x 16 ]; - $self->{entry} = new CFPlus::UI::Entry + $self->{entry} = new DC::UI::Entry on_changed => sub { $self->update_labels; 0 @@ -683,10 +748,10 @@ my ($entry, $ev, $x, $y) = @_; if ($ev->{button} == 3) { - (new CFPlus::UI::Menu + (new DC::UI::Menu items => [ - ["bind " . (CFPlus::asxml $self->{select}) . " to a key" - => sub { $::BIND_EDITOR->do_quick_binding ([$self->{select}], sub { $entry->grab_focus }) }] + ["bind " . (DC::asxml $self->{select}) . " to a key" + => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }] ], )->popup ($ev); return 1; @@ -711,7 +776,7 @@ } elsif ($ev->{sym} == 27) { $self->{hist_ptr} = 0; $self->hide; - } elsif ($ev->{sym} == CFPlus::SDLK_DOWN) { + } elsif ($ev->{sym} == DC::SDLK_DOWN) { if ($self->{hist_ptr} > 1) { $self->{hist_ptr}--; $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]); @@ -723,7 +788,7 @@ if $self->{select_offset} < $#{ $self->{last_match} || [] }; } $self->update_labels; - } elsif ($ev->{sym} == CFPlus::SDLK_UP) { + } elsif ($ev->{sym} == DC::SDLK_UP) { if ($self->{select_offset}) { --$self->{select_offset} } else { @@ -799,15 +864,18 @@ length $text or return $self->hide; - my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; - if ($text ne $self->{last_search}) { my @match; if ($text =~ /^(.*?)\s+$/) { - @match = [$cmd, "(appended whitespace suppresses completion)"]; + my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; + @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]); } else { - my $regexp = do { + # @match is [command, penalty, command with arguments] until sort + + my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; + + my $regexp_abbrev = do { my ($beg, @chr) = split //, lc $cmd; # the following regex is used to match our "completion entry" @@ -819,17 +887,53 @@ qr<$regexp> }; - my @penalty; + my $regexp_partial = do { + my $regexp = "^\Q$text\E(.*)"; + qr<$regexp> + }; for (keys %{$self->{command}}) { - if (@penalty = $_ =~ $regexp) { - push @match, [$_, length join "", map "::$_", grep defined, @penalty]; + my @scores; + + # 1. Complete command [with args] + # command is a prefix of the text + # score is length of complete command matched + # e.g. "invoke summon pet monster bat" + # "invoke" "summon pet monster bat" = 6 + # "invoke summon pet monster" "bat" = 25 + if ($text =~ /^\Q$_\E(.*)/) { + push @scores, [$_, length $_, $text]; } + + # 2. Partial command + # text is a prefix of the full command + # score is the length of the input text + # e.g. "invoke s" + # "invoke small fireball" = 8 + # "invoke summon pet monster" = 8 + + if ($_ =~ $regexp_partial) { + push @scores, [$_, length $text, $_]; + } + + # 3. Abbreviation match + # attempts to use first word of text as an abbreviated command + # score is length of word + 1 - 3 per non-word-initial character + + if (my @penalty = $_ =~ $regexp_abbrev) { + push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"]; + } + + # Pick the best option for this command + push @match, (sort { + $b->[1] <=> $a->[1] + } @scores)[0]; } - @match = map $self->{command}{$_->[0]}, + # @match is now [command object, command with arguments] + @match = map [$self->{command}{$_->[0]}, $_->[2]], sort { - $a->[1] <=> $b->[1] + $b->[1] <=> $a->[1] or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] or (length $b->[0]) <=> (length $a->[0]) } @match; @@ -858,20 +962,20 @@ } if (@matches) { - $self->{select} = "$matches[0][0]$arg"; + $self->{select} = "$matches[0][1]"; $labels[0]->{fg} = [0, 0, 0, 1]; $labels[0]->{bg} = [1, 1, 1, 0.8]; } else { - $self->{select} = "$cmd$arg"; + $self->{select} = "$text"; } for my $match (@matches) { my $label = shift @labels; if (@labels) { - $label->set_text ("$match->[0]$arg"); - $label->set_tooltip ($match->[1]); + $label->set_text ("$match->[1]"); + $label->set_tooltip ("$match->[0][1]"); } else { $label->set_text ("..."); $label->set_tooltip ("Use Cursor-Down to view more matches"); @@ -891,7 +995,7 @@ my ($self) = @_; # hack - local $CFPlus::UI::FOCUS = $self->{entry}; + local $DC::UI::FOCUS = $self->{entry}; $self->SUPER::_draw; }