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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
Revision: 1.151
Committed: Mon Nov 16 00:47:56 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.150: +51 -7 lines
Log Message:
bleh

File Contents

# Content
1 package DC::MapWidget;
2
3 use strict;
4 use utf8;
5
6 use List::Util qw(min max);
7
8 use DC;
9 use DC::OpenGL;
10 use DC::UI;
11 use DC::Macro;
12
13 our @ISA = DC::UI::Base::;
14
15 my $magicmap_tex =
16 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18
19 sub new {
20 my $class = shift;
21
22 my $self = $class->SUPER::new (
23 z => -1,
24 can_focus => 1,
25 tilesize => 32,
26 @_
27 );
28
29 $self
30 }
31
32 sub add_command {
33 my ($self, $command, $tooltip, $widget, $cb) = @_;
34
35 (my $data = $command) =~ s/\\//g;
36
37 $tooltip =~ s/^\s+//;
38 $tooltip = "<big>$data</big>\n\n$tooltip";
39 $tooltip =~ s/\s+$//;
40
41 $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}];
42 }
43
44 sub clr_commands {
45 my ($self) = @_;
46
47 %{$::COMPLETER->{command}} = ();
48
49 $::COMPLETER->hide
50 if $::COMPLETER;
51 }
52
53 sub server_login {
54 my ($server) = @_;
55
56 ::stop_game ();
57 local $::PROFILE->{host} = $server;
58 ::start_game ();
59 }
60
61 sub editor_invoke {
62 my $editsup = $::CONN && $::CONN->{editor_support}
63 or return;
64
65 DC::background {
66 print "preparing editor startup...\n";
67
68 my $server = $editsup->{gameserver} || "default";
69 $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
70
71 local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir;
72 local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir;
73
74 print "map directory is $mapdir\n";
75 print "lib directory is $libdir\n";
76
77 my $ua = DC::lwp_useragent;
78
79 for my $file (qw(archetypes crossfire.0)) {
80 my $url = "$editsup->{lib_root}$file";
81 print "mirroring $url...\n";
82 DC::lwp_check $ua->mirror ($url, "$libdir/$file");
83 printf "%s size %d octets\n", $file, -s "$libdir/$file";
84 }
85
86 if (1) { # upload a map
87 my $mapname = $::CONN->{map_info}[0];
88
89 my $mappath = "$mapdir/$mapname";
90
91 -e $mappath and die "$mappath already exists\n";
92
93 print "getting map revision for $mapname...\n";
94
95 # try to get the most recent head revision, what a hack,
96 # this should have been returned while downloading *sigh*
97 my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content;
98
99 if ($log =~ /\?rev=(\d+\.\d+)"/) {
100 my $rev = $1;
101
102 print "downloading revision $rev...\n";
103
104 my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content;
105
106 my $meta = {
107 %$editsup,
108 path => $mapname,
109 revision => $rev,
110 cf_login => $::PROFILE->{user},
111 };
112
113 require File::Basename;
114 require File::Path;
115
116 File::Path::mkpath (File::Basename::dirname ($mappath));
117 open my $fh, ">:raw:perlio", "$mappath.meta"
118 or die "$mappath.meta: $!\n";
119 print $fh DC::encode_json $meta;
120 close $fh;
121 open my $fh, ">:raw:perlio:utf8", $mappath
122 or die "$mappath: $!\n";
123 print $fh $map;
124 close $fh;
125
126 print "saved as $mappath\n";
127
128 print "invoking editor...\n";
129 exec "/root/s2/gce $mappath";#d#
130
131 # now upload it
132 # require HTTP::Request::Common;
133 #
134 # my $res = $ua->post (
135 # $ENV{CFPLUS_UPLOAD},
136 # Content_Type => 'multipart/form-data',
137 # Content => [
138 # path => $mapname,
139 # mapdir => $ENV{CROSSFIRE_MAPDIR},
140 # map => $map,
141 # revision => $rev,
142 # cf_login => $ENV{CFPLUS_LOGIN},
143 # cf_password => $ENV{CFPLUS_PASSWORD},
144 # comment => "",
145 # ]
146 # );
147 #
148 # if ($res->is_error) {
149 # # fatal condition
150 # warn $res->status_line;
151 # } else {
152 # # script replies are marked as {{..}}
153 # my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g;
154 # warn map "$_\n", @msgs;
155 # }
156 } else {
157 die "viewvc parse error, unable to detect revision\n";
158 }
159 }
160 }
161 }
162
163 sub invoke_button_down {
164 my ($self, $ev, $x, $y) = @_;
165
166 if ($ev->{button} == 1) {
167 $self->grab_focus;
168 return unless $::CONN && $self->{ctilesize};
169
170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
172
173 $x -= DC::floor $::MAP->w * 0.5;
174 $y -= DC::floor $::MAP->h * 0.5;
175
176 if ($::CONN) {
177 $::CONN->lookat ($x, $y)
178 }
179
180 } elsif ($ev->{button} == 2) {
181 $self->grab_focus;
182 return unless $::CONN;
183
184 my ($ox, $oy) = ($ev->{x}, $ev->{y});
185 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
186
187 $self->{motion} = sub {
188 my ($ev, $x, $y) = @_;
189
190 ($x, $y) = ($ev->{x}, $ev->{y});
191
192 $::CFG->{map_shift_x} = $bw + $x - $ox;
193 $::CFG->{map_shift_y} = $bh + $y - $oy;
194
195 $self->update;
196 };
197 } elsif ($ev->{button} == 3) {
198 my @items = (
199 ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }],
200 ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }],
201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
205 # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
206 );
207
208 if ($::CONN && $::CONN->{editor_support}) {
209 # push @items, [
210 # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
211 # \&editor_invoke,
212 # ];
213
214 for my $type (qw(test name)) {
215 $::CONN->{editor_support}{type} ne $type
216 or next;
217 my $server = $::CONN->{editor_support}{"${type}server"}
218 or next;
219
220 push @items, [
221 "Login on $type server <span size='xx-small'>(" . (DC::asxml $server) . ")</span>",
222 sub { server_login $server },
223 ];
224 }
225 }
226
227 push @items,
228 ["Quit",
229 sub {
230 if ($::CONN) {
231 &::open_quit_dialog;
232 } else {
233 exit;
234 }
235 }
236 ],
237 ;
238
239 (new DC::UI::Menu
240 items => \@items,
241 )->popup ($ev);
242 }
243
244 1
245 }
246
247 sub invoke_button_up {
248 my ($self, $ev, $x, $y) = @_;
249
250 delete $self->{motion};
251
252 1
253 }
254
255 sub invoke_mouse_motion {
256 my ($self, $ev, $x, $y) = @_;
257
258 if ($self->{motion}) {
259 $self->{motion}->($ev, $x, $y);
260 } else {
261 return 0;
262 }
263
264 1
265 }
266
267 sub size_request {
268 my ($self) = @_;
269
270 (
271 $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize},
272 $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize},
273 )
274 }
275
276 sub update {
277 my ($self) = @_;
278
279 $self->{need_update} = 1;
280 $self->SUPER::update;
281 }
282
283 my %DIR = (
284 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
285 ( "," . DC::SDLK_KP8 ), [1, "north"],
286 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
287 ( "," . DC::SDLK_KP6 ), [3, "east"],
288 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
289 ( "," . DC::SDLK_KP2 ), [5, "south"],
290 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
291 ( "," . DC::SDLK_KP4 ), [7, "west"],
292 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
293
294 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
295 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
296 ( "," . DC::SDLK_END ), [6, "southwest"],
297 ( "," . DC::SDLK_HOME ), [8, "northwest"],
298
299 ( "," . DC::SDLK_UP ), [1, "north"],
300 ("1," . DC::SDLK_UP ), [2, "northeast"],
301 ( "," . DC::SDLK_RIGHT ), [3, "east"],
302 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
303 ( "," . DC::SDLK_DOWN ), [5, "south"],
304 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
305 ( "," . DC::SDLK_LEFT ), [7, "west"],
306 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
307 );
308
309 sub invoke_key_down {
310 my ($self, $ev) = @_;
311
312 my $mod = $ev->{mod};
313 my $sym = $ev->{sym};
314 my $uni = $ev->{unicode};
315
316 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
317
318 # ignore repeated keypresses
319 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
320 $self->{last_mod} = $mod;
321 $self->{last_sym} = $sym;
322
323 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
324
325 if ($::CONN && $dir) {
326 if ($mod & DC::KMOD_SHIFT) {
327 $self->{shft}++;
328 if ($dir->[0] != $self->{fire_dir}) {
329 $::CONN->user_send ("fire $dir->[0]");
330 }
331 $self->{fire_dir} = $dir->[0];
332 } elsif ($mod & DC::KMOD_CTRL) {
333 $self->{ctrl}++;
334 $::CONN->user_send ("run $dir->[0]");
335 } else {
336 $::CONN->user_send ("$dir->[1]");
337 }
338
339 return 1;
340 }
341
342 0
343 }
344
345 sub invoke_key_up {
346 my ($self, $ev) = @_;
347
348 my $res = 0;
349 my $mod = $ev->{mod};
350 my $sym = $ev->{sym};
351
352 delete $self->{last_mod};
353 delete $self->{last_sym};
354
355 if ($::CFG->{shift_fire_stop}) {
356 if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) {
357 $::CONN->user_send ("fire_stop");
358 delete $self->{fire_dir};
359 $res = 1;
360 }
361 } else {
362 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
363
364 if ($dir && delete $self->{shft}) {
365 $::CONN->user_send ("fire_stop");
366 delete $self->{fire_dir};
367 $res = 1;
368 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
369 && delete $self->{shft}) { # XXX: is RSHIFT ok?
370 $::CONN->user_send ("fire_stop");
371 delete $self->{fire_dir};
372 $res = 1;
373 }
374 }
375
376 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
377 $::CONN->user_send ("run_stop");
378 $res = 1;
379 }
380
381 $res
382 }
383
384 sub invoke_visibility_change {
385 my ($self) = @_;
386
387 $self->refresh_hook;
388
389 0
390 }
391
392 sub set_tilesize {
393 my ($self, $tilesize) = @_;
394
395 $self->{tilesize} = $tilesize;
396 }
397
398 sub scroll {
399 my ($self, $dx, $dy) = @_;
400
401 $::MAP->scroll ($dx, $dy);
402
403 $self->{last_fow_texture} = $self->{fow_texture};
404 $self->{ldx} = $self->{sdx} + $dx * $self->{tilesize}; # smooth displacement
405 $self->{ldy} = $self->{sdy} + $dy * $self->{tilesize};
406
407 $self->movement_update;
408
409 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
410 $self->{sdy} += $dy * $self->{tilesize};
411 }
412
413 sub set_magicmap {
414 my ($self, $w, $h, $x, $y, $data) = @_;
415
416 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
417 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
418
419 $self->{magicmap} = [$x, $y, $w, $h, $data];
420
421 $self->update;
422 }
423
424 sub movement_update {
425 my ($self) = @_;
426
427 if ($::CFG->{smooth_movement}) {
428 if ($self->{sdx} || $self->{sdy}) {
429 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
430 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
431
432 # the minimum time for a single tile movement
433 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
434
435 $spd *= $self->{tilesize};
436
437 # jump if "impossibly high" speed
438 if (
439 (max abs $self->{sdx}, abs $self->{sdy})
440 > $spd * $mintime * 2.1
441 ) {
442 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
443 $self->{sdx} = $self->{sdy} = 0;
444 } else {
445 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
446
447 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
448 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
449
450 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
451 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
452 }
453
454 $self->update;
455 }
456 } else {
457 $self->{sdx} = $self->{sdy} = 0;
458 }
459
460 $self->{last_update} = EV::time;
461 }
462
463 sub refresh_hook {
464 my ($self) = @_;
465
466 if ($::MAP && $::CONN) {
467 if (delete $self->{need_update}) {
468 $self->movement_update;
469
470 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
471
472 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
473 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
474
475 # width/height of map, in tiles
476 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
477 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
478
479 # the map displacement, in tiles
480 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
481 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
482
483 # the upper left "visible" corner, in pixels
484 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
485 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
486
487 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
488 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
489
490 if ($::CFG->{fow_enable}) {
491 my ($sdx_t, $sdy_t);#d# do not anchor at player
492
493 my ($w, $h, $data) = $::MAP->fow_texture (
494 $dx + (min 0, $sdx_t),
495 $dy + (min 0, $sdy_t),
496 $sw + abs $sdx_t,
497 $sh + abs $sdy_t
498 );
499
500 $self->{fow_texture} = new DC::Texture
501 w => $w,
502 h => $h,
503 data => $data,
504 internalformat => GL_ALPHA,
505 format => GL_ALPHA;
506 } else {
507 delete $self->{fow_texture};
508 }
509
510 glNewList ($self->{list} ||= glGenList);
511
512 glPushMatrix;
513 glTranslate $sx0, $sy0;
514 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
515 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
516
517 $::MAP->draw ($dx, $dy, $sw, $sh,
518 $self->{tilesize},
519 $::CONN->{player}{tag},
520 -$self->{sdx}, -$self->{sdy});
521
522 #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
523 glScale $self->{tilesize}, $self->{tilesize};
524
525 if (my $tex = $self->{fow_texture}) {
526 glEnable GL_TEXTURE_2D;
527 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
528
529 my $a1 = 0.9;
530
531 if (0 && $self->{last_fow_texture}) {
532 my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5;
533 my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5;
534
535 if ($d1 * $d2) {
536 my $a2 = $d1 / $d2;
537
538 $a1 = 1 - $a2;
539
540 $a1 *= 0.9;
541 #$a2 *= 0.9;
542
543 printf "%4g %4g %4g\n", $d1, $d2, $a1+$a2;#d#
544
545 #$a1 = 1 - (1-$a1) * 0.707;
546 #$a2 = 1 - (1-$a2) * 0.707;
547
548 glColor 1,0,0,1;
549 glBegin GL_QUADS;
550 glVertex 10 + $sdx_t, 10;
551 glVertex 11 + $sdx_t, 10;
552 glVertex 11 + $sdx_t, 11;
553 glVertex 10 + $sdx_t, 11;
554 glEnd;
555
556 glColor +($::CFG->{fow_intensity}) x 3, $a2;
557 glPushMatrix;
558 glTranslate $sdx_t, $sdy_t; # anchor at player
559 glTranslate $self->{ldx} / -$tilesize, $self->{ldy} / -$tilesize;
560 glScale 1/3, 1/3;
561 $self->{last_fow_texture}->draw_quad_alpha (0, 0);
562 glPopMatrix;
563 } else {
564 delete $self->{last_fow_texture};
565 }
566 }
567
568 glColor +($::CFG->{fow_intensity}) x 3, $a1;
569 glPushMatrix;
570 #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player
571 glScale 1/3, 1/3;
572 $self->{fow_texture}->draw_quad_alpha (0, 0);
573 glPopMatrix;
574
575 glDisable GL_TEXTURE_2D;
576 }
577
578 if ($self->{magicmap}) {
579 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
580
581 $x += $::MAP->ox + $self->{dx};
582 $y += $::MAP->oy + $self->{dy};
583
584 glTranslate - $x - 1, - $y - 1;
585 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
586 $::MAP->draw_magicmap ($x, $y, $w, $h, $data);
587 }
588
589 glPopMatrix;
590 glEndList;
591 }
592 } else {
593 glDeleteList delete $self->{list}
594 if $self->{list};
595 }
596 }
597
598 sub draw {
599 my ($self) = @_;
600
601 $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook });
602
603 return unless $self->{list};
604
605 my $focused = $DC::UI::FOCUS == $self
606 || $DC::UI::FOCUS == $::COMPLETER->{entry};
607
608 return
609 unless $focused || !$::FAST;
610
611 glCallList $self->{list};
612
613 # TNT2 emulates logops in software (or worse :)
614 unless ($focused) {
615 glColor_premultiply 0, 0, 1, 0.25;
616 glEnable GL_BLEND;
617 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
618 glBegin GL_QUADS;
619 glVertex 0, 0;
620 glVertex 0, $::HEIGHT;
621 glVertex $::WIDTH, $::HEIGHT;
622 glVertex $::WIDTH, 0;
623 glEnd;
624 glDisable GL_BLEND;
625 }
626 }
627
628 sub DESTROY {
629 my $self = shift;
630
631 glDeleteList $self->{list};
632
633 $self->SUPER::DESTROY;
634 }
635
636 package DC::MapWidget::MapMap;
637
638 use strict;
639 use utf8;
640
641 our @ISA = DC::UI::Base::;
642
643 use Time::HiRes qw(time);
644 use DC::OpenGL;
645
646 sub size_request {
647 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
648 }
649
650 sub refresh_hook {
651 my ($self) = @_;
652
653 if ($::MAP && $self->{texture_atime} < time) {
654 my ($w, $h) = @$self{qw(w h)};
655
656 return unless $w && $h;
657
658 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
659 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
660
661 my $ox = 0.5 * ($w - $sw);
662 my $oy = 0.5 * ($h - $sh);
663
664 my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize};
665 my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize};
666
667 #TODO: map scale is completely borked
668
669 my $x0 = int $ox - $sx + 0.5;
670 my $y0 = int $oy - $sy + 0.5;
671
672 $self->{sw} = $sw;
673 $self->{sh} = $sh;
674
675 $self->{x0} = $x0;
676 $self->{y0} = $y0;
677
678 $self->{texture_atime} = time + 1/3;
679
680 $self->{texture} =
681 new DC::Texture
682 w => $w,
683 h => $h,
684 data => $::MAP->mapmap (-$ox, -$oy, $w, $h),
685 type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
686 }
687 }
688
689 sub invoke_visibility_change {
690 my ($self) = @_;
691
692 $self->refresh_hook;
693
694 0
695 }
696
697 sub invoke_size_allocate {
698 my ($self, $w, $h) = @_;
699
700 $self->update;
701
702 1
703 }
704
705 sub update {
706 my ($self) = @_;
707
708 delete $self->{texture_atime};
709 $self->SUPER::update;
710 }
711
712 sub _draw {
713 my ($self) = @_;
714
715 $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook });
716
717 $self->{texture} or return;
718
719 glEnable GL_BLEND;
720 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
721 glEnable GL_TEXTURE_2D;
722 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
723
724 $self->{texture}->draw_quad (0, 0);
725
726 glDisable GL_TEXTURE_2D;
727
728 glTranslate 0.375, 0.375;
729
730 glColor 1, 1, 0, 1;
731 glBegin GL_LINE_LOOP;
732 glVertex $self->{x0} , $self->{y0} ;
733 glVertex $self->{x0} , $self->{y0} + $self->{sh};
734 glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh};
735 glVertex $self->{x0} + $self->{sw}, $self->{y0} ;
736 glEnd;
737
738 glDisable GL_BLEND;
739 }
740
741 package DC::MapWidget::Command;
742
743 use strict;
744
745 use DC::OpenGL;
746
747 our @ISA = DC::UI::Frame::;
748
749 sub new {
750 my $class = shift;
751
752 my $self = $class->SUPER::new (
753 bg => [0, 0, 0, 0.8],
754 @_,
755 );
756
757 $self->add ($self->{vbox} = new DC::UI::VBox);
758
759 $self->{label} = [
760 map
761 DC::UI::Label->new (
762 align => 0,
763 can_hover => 1,
764 can_events => 1,
765 tooltip_width => 0.33,
766 fontsize => $_,
767 ), (0.8) x 16
768 ];
769
770 $self->{entry} = new DC::UI::Entry
771 on_changed => sub {
772 $self->update_labels;
773 0
774 },
775 on_button_down => sub {
776 my ($entry, $ev, $x, $y) = @_;
777
778 if ($ev->{button} == 3) {
779 (new DC::UI::Menu
780 items => [
781 ["bind <i>" . (DC::asxml $self->{select}) . "</i> to a key"
782 => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }]
783 ],
784 )->popup ($ev);
785 return 1;
786 }
787 0
788 },
789 on_key_down => sub {
790 my ($entry, $ev) = @_;
791
792 my $self = $entry->{parent}{parent};
793
794 if ($ev->{sym} == 13) {
795 if (exists $self->{select}) {
796 $self->{last_command} = $self->{select};
797 $::CONN->user_send ($self->{select});
798
799 unshift @{$self->{history}}, $self->{entry}->get_text;
800 $self->{hist_ptr} = 0;
801
802 $self->hide;
803 }
804 } elsif ($ev->{sym} == 27) {
805 $self->{hist_ptr} = 0;
806 $self->hide;
807 } elsif ($ev->{sym} == DC::SDLK_DOWN) {
808 if ($self->{hist_ptr} > 1) {
809 $self->{hist_ptr}--;
810 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]);
811 } elsif ($self->{hist_ptr} > 0) {
812 $self->{hist_ptr}--;
813 $self->{entry}->set_text ($self->{hist_saveback});
814 } else {
815 ++$self->{select_offset}
816 if $self->{select_offset} < $#{ $self->{last_match} || [] };
817 }
818 $self->update_labels;
819 } elsif ($ev->{sym} == DC::SDLK_UP) {
820 if ($self->{select_offset}) {
821 --$self->{select_offset}
822 } else {
823 unless ($self->{hist_ptr}) {
824 $self->{hist_saveback} = $self->{entry}->get_text;
825 }
826 if ($self->{hist_ptr} <= $#{$self->{history}}) {
827 $self->{hist_ptr}++;
828 }
829 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1])
830 if exists $self->{history}->[$self->{hist_ptr} - 1];
831 }
832 $self->update_labels;
833 } else {
834 return 0;
835 }
836
837 1
838 }
839 ;
840
841 $self->{vbox}->add (
842 $self->{entry},
843 @{$self->{label}},
844 );
845
846 $self
847 }
848
849 sub set_prefix {
850 my ($self, $prefix) = @_;
851
852 $self->{entry}->set_text ($prefix);
853 $self->show;
854 }
855
856 sub invoke_size_allocate {
857 my ($self, $w, $h) = @_;
858
859 $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10);
860
861 $self->SUPER::invoke_size_allocate ($w, $h)
862 }
863
864 sub show {
865 my ($self) = @_;
866
867 $self->SUPER::show;
868 $self->{entry}->grab_focus;
869 }
870
871 sub hide {
872 my ($self) = @_;
873
874 $self->{hist_ptr} = 0;
875
876 $self->SUPER::hide;
877 $self->{entry}->set_text ("");
878 }
879
880 sub inject_key_down {
881 my ($self, $ev) = @_;
882
883 $self->{entry}->grab_focus;
884 $self->{entry}->emit (key_down => $ev);
885 }
886
887 sub update_labels {
888 my ($self) = @_;
889
890 my $text = $self->{entry}->get_text;
891
892 length $text
893 or return $self->hide;
894
895 if ($text ne $self->{last_search}) {
896 my @match;
897
898 if ($text =~ /^(.*?)\s+$/) {
899 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
900 @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]);
901 } else {
902 # @match is [command, penalty, command with arguments] until sort
903
904 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
905
906 my $regexp_abbrev = do {
907 my ($beg, @chr) = split //, lc $cmd;
908
909 # the following regex is used to match our "completion entry"
910 # to an actual command - the parentheses match kind of "overhead"
911 # - the more characters the parentheses match, the less attractive
912 # is the match.
913 my $regexp = "^\Q$beg\E"
914 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr;
915 qr<$regexp>
916 };
917
918 my $regexp_partial = do {
919 my $regexp = "^\Q$text\E(.*)";
920 qr<$regexp>
921 };
922
923 for (keys %{$self->{command}}) {
924 my @scores;
925
926 # 1. Complete command [with args]
927 # command is a prefix of the text
928 # score is length of complete command matched
929 # e.g. "invoke summon pet monster bat"
930 # "invoke" "summon pet monster bat" = 6
931 # "invoke summon pet monster" "bat" = 25
932 if ($text =~ /^\Q$_\E(.*)/) {
933 push @scores, [$_, length $_, $text];
934 }
935
936 # 2. Partial command
937 # text is a prefix of the full command
938 # score is the length of the input text
939 # e.g. "invoke s"
940 # "invoke small fireball" = 8
941 # "invoke summon pet monster" = 8
942
943 if ($_ =~ $regexp_partial) {
944 push @scores, [$_, length $text, $_];
945 }
946
947 # 3. Abbreviation match
948 # attempts to use first word of text as an abbreviated command
949 # score is length of word + 1 - 3 per non-word-initial character
950
951 if (my @penalty = $_ =~ $regexp_abbrev) {
952 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
953 }
954
955 # Pick the best option for this command
956 push @match, (sort {
957 $b->[1] <=> $a->[1]
958 } @scores)[0];
959 }
960
961 # @match is now [command object, command with arguments]
962 @match = map [$self->{command}{$_->[0]}, $_->[2]],
963 sort {
964 $b->[1] <=> $a->[1]
965 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
966 or (length $b->[0]) <=> (length $a->[0])
967 } @match;
968 }
969
970 $self->{last_search} = $text;
971 $self->{last_match} = \@match;
972
973 $self->{select_offset} = 0;
974 }
975
976 my @labels = @{ $self->{label} };
977 my @matches = @{ $self->{last_match} || [] };
978
979 if ($self->{select_offset}) {
980 splice @matches, 0, $self->{select_offset}, ();
981
982 my $label = shift @labels;
983 $label->set_text ("...");
984 $label->set_tooltip ("Use Cursor-Up to view previous matches");
985 }
986
987 for my $label (@labels) {
988 $label->{fg} = [1, 1, 1, 1];
989 $label->{bg} = [0, 0, 0, 0];
990 }
991
992 if (@matches) {
993 $self->{select} = "$matches[0][1]";
994
995 $labels[0]->{fg} = [0, 0, 0, 1];
996 $labels[0]->{bg} = [1, 1, 1, 0.8];
997 } else {
998 $self->{select} = "$text";
999 }
1000
1001 for my $match (@matches) {
1002 my $label = shift @labels;
1003
1004 if (@labels) {
1005 $label->set_text ("$match->[1]");
1006 $label->set_tooltip ("$match->[0][1]");
1007 } else {
1008 $label->set_text ("...");
1009 $label->set_tooltip ("Use Cursor-Down to view more matches");
1010 last;
1011 }
1012 }
1013
1014 for my $label (@labels) {
1015 $label->set_text ("");
1016 $label->set_tooltip ("");
1017 }
1018
1019 $self->update;
1020 }
1021
1022 sub _draw {
1023 my ($self) = @_;
1024
1025 # hack
1026 local $DC::UI::FOCUS = $self->{entry};
1027
1028 $self->SUPER::_draw;
1029 }
1030
1031 1
1032