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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.58 by elmex, Tue Jun 13 14:35:17 2006 UTC vs.
Revision 1.61 by root, Thu Jun 15 15:33:58 2006 UTC

6use List::Util qw(min max); 6use List::Util qw(min max);
7 7
8use CFClient::OpenGL; 8use CFClient::OpenGL;
9 9
10our @ISA = CFClient::UI::Base::; 10our @ISA = CFClient::UI::Base::;
11
12my $magicmap_tex =
13 new_from_file CFClient::Texture CFClient::find_rcfile "magicmap.png",
14 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
11 15
12sub new { 16sub new {
13 my $class = shift; 17 my $class = shift;
14 18
15 my $self = $class->SUPER::new ( 19 my $self = $class->SUPER::new (
61} 65}
62 66
63sub button_down { 67sub button_down {
64 my ($self, $ev, $x, $y) = @_; 68 my ($self, $ev, $x, $y) = @_;
65 69
70 return unless $::CONN;
71
66 $self->focus_in; 72 $self->focus_in;
67 73
68 if ($ev->{button} == 1) { 74 if ($ev->{button} == 1) {
69 my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); 75 my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx};
70 my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); 76 my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy};
71
72 $x += int 0.5 * ($::MAP->w - $self->{sw} - 1);
73 $y += int 0.5 * ($::MAP->h - $self->{sh} - 1);
74 77
75 $x -= int 0.5 * $::MAP->w; 78 $x -= int 0.5 * $self->{sw};
76 $y -= int 0.5 * $::MAP->h; 79 $y -= int 0.5 * $self->{sh};
77
78 $x += 1;
79 $y += 1;
80 80
81 $::CONN->lookat ($x, $y) 81 $::CONN->lookat ($x, $y)
82 if $::CONN; 82 if $::CONN;
83 83
84 } elsif ($ev->{button} == 2) { 84 } elsif ($ev->{button} == 2) {
248 } 248 }
249 249
250 $res 250 $res
251} 251}
252 252
253sub set_magicmap {
254 my ($self, $w, $h, $x, $y, $data) = @_;
255
256 $x += - $::MAP->x - int 0.5 * $::MAP->w;
257 $y += - $::MAP->y - int 0.5 * $::MAP->h;
258
259 $self->{magicmap} = [$x, $y, $w, $h, $data];
260
261 $self->update;
262}
263
253sub draw { 264sub draw {
254 my ($self) = @_; 265 my ($self) = @_;
266
267 return unless $::MAP;
255 268
256 my $focused = $CFClient::UI::FOCUS == $self 269 my $focused = $CFClient::UI::FOCUS == $self
257 || $CFClient::UI::FOCUS == $self->{completer}{entry}; 270 || $CFClient::UI::FOCUS == $self->{completer}{entry};
258 271
259 return 272 return
260 unless $focused || !$::FAST; 273 unless $focused || !$::FAST;
261 274
262 if (delete $self->{need_update}) { 275 if (delete $self->{need_update}) {
276 my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale};
277
278 my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize;
279 my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize;
280
281 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
282 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
283
284 my $sw = $self->{sw} = 1 + CFClient::ceil $self->{w} / $tilesize;
285 my $sh = $self->{sh} = 1 + CFClient::ceil $self->{h} / $tilesize;
286
287 if ($::CFG->{fow_enable}) {
288 my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh);
289
290 if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war
291 glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER);
292 glConvolutionFilter2D (
293 GL_CONVOLUTION_2D,
294 GL_ALPHA,
295 3, 3,
296 GL_ALPHA, GL_FLOAT,
297 (pack "f*", @{ $self->{smooth_matrix} }),
298 );
299 glEnable GL_CONVOLUTION_2D;
300 }
301
302 $self->{fow_texture} = new CFClient::Texture
303 w => $w,
304 h => $h,
305 data => $data,
306 internalformat => GL_ALPHA,
307 format => GL_ALPHA;
308
309 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
310 } else {
311 delete $self->{fow_texture};
312 }
313
263 glNewList $self->{list}; 314 glNewList $self->{list};
264 315
265 if ($::MAP) {
266 my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99;
267 my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99;
268
269 my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale};
270 my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale};
271 my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32;
272 my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32;
273
274 glPushMatrix; 316 glPushMatrix;
317 glTranslate $sx0, $sy0;
275 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 318 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
276 319
277 glTranslate $sx0, $sy0; 320 $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh);
278 321
279 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); 322 glScale 32, 32;
280 323
281 if ($::CFG->{fow_enable}) { 324 if (my $tex = $self->{fow_texture}) {
282 if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war
283 glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER);
284 glConvolutionFilter2D (
285 GL_CONVOLUTION_2D,
286 GL_ALPHA,
287 3, 3,
288 GL_ALPHA, GL_FLOAT,
289 (pack "f*", @{ $self->{smooth_matrix} }),
290 );
291 glEnable GL_CONVOLUTION_2D;
292 }
293
294 $self->{fow_texture_name} ||= glGenTexture;
295 # try to re-use the texture name: TODO improve texture class instead
296
297 $self->{fow_texture} = new CFClient::Texture
298 w => $w,
299 h => $h,
300 data => $data,
301 name => $self->{fow_texture_name},
302 internalformat => GL_ALPHA,
303 format => GL_ALPHA;
304
305 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
306
307 glEnable GL_TEXTURE_2D; 325 glEnable GL_TEXTURE_2D;
308 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 326 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
309 327
310 glColor +($::CFG->{fow_intensity}) x 3, 0.8; 328 glColor +($::CFG->{fow_intensity}) x 3, 0.9;
311 $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); 329 $self->{fow_texture}->draw_quad_alpha (0, 0);
312 330
313 glDisable GL_TEXTURE_2D; 331 glDisable GL_TEXTURE_2D;
314 } 332 }
315 333
334 if ($self->{magicmap}) {
335 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
336
337 $x += $::MAP->x - $sx + int 0.5 * ($::MAP->w - $sw + 1);
338 $y += $::MAP->y - $sy + int 0.5 * ($::MAP->h - $sh + 1);
339
340 glTranslate - $x - 1, - $y - 1;
341 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
342 $::MAP->draw_magicmap ($x, $y, $w, $h, $data);
343 }
344
316 glPopMatrix; 345 glPopMatrix;
317 }
318
319 glEndList; 346 glEndList;
320 } 347 }
321 348
322 glPushMatrix;
323 glCallList $self->{list}; 349 glCallList $self->{list};
324 glPopMatrix;
325 350
326 # TNT2 emulates logops in software (or worse :) 351 # TNT2 emulates logops in software (or worse :)
327 if ($focused) { 352 unless ($focused) {
328 (delete $self->{out_of_focus})->destroy
329 if $self->{out_of_focus};
330 } else {
331 glColor 0.4, 0.2, 0.2, 0.6; 353 glColor 0.4, 0.2, 0.2, 0.6;
332 glEnable GL_BLEND; 354 glEnable GL_BLEND;
333 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 355 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
334 glBegin GL_QUADS; 356 glBegin GL_QUADS;
335 glVertex 0, 0; 357 glVertex 0, 0;
336 glVertex 0, $::HEIGHT; 358 glVertex 0, $::HEIGHT;
337 glVertex $::WIDTH, $::HEIGHT; 359 glVertex $::WIDTH, $::HEIGHT;
338 glVertex $::WIDTH, 0; 360 glVertex $::WIDTH, 0;
339 glEnd; 361 glEnd;
340 glDisable GL_BLEND; 362 glDisable GL_BLEND;
341
342# $self->{out_of_focus} ||= do {
343# my $label = new CFClient::UI::Label
344# x => 0,
345# y => 0,
346# z => 1,
347# ellipsise => 0,
348# text => "map out of focus (click map to play)";
349#
350# $label->show;
351# $label->update;
352#
353# $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub {
354# $label->move_abs (
355# ($::WIDTH - $label->{w}) * 0.5,
356# ($::HEIGHT - $label->{h}) * 0.5,
357# );
358# });
359#
360# $label
361# };
362 } 363 }
363} 364}
364 365
365sub DESTROY { 366sub DESTROY {
366 my $self = shift; 367 my $self = shift;

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