--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/06/13 14:35:17 1.58 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2006/06/15 15:33:58 1.61 @@ -9,6 +9,10 @@ our @ISA = CFClient::UI::Base::; +my $magicmap_tex = + new_from_file CFClient::Texture CFClient::find_rcfile "magicmap.png", + mipmap => 1, wrap => 0, internalformat => GL_ALPHA; + sub new { my $class = shift; @@ -63,20 +67,16 @@ sub button_down { my ($self, $ev, $x, $y) = @_; + return unless $::CONN; + $self->focus_in; if ($ev->{button} == 1) { - my $x = int +($ev->{x} - $::CFG->{map_shift_x}) / (32 * $::CFG->{map_scale}); - my $y = int +($ev->{y} - $::CFG->{map_shift_y}) / (32 * $::CFG->{map_scale}); - - $x += int 0.5 * ($::MAP->w - $self->{sw} - 1); - $y += int 0.5 * ($::MAP->h - $self->{sh} - 1); + my $x = CFClient::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; + my $y = CFClient::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; - $x -= int 0.5 * $::MAP->w; - $y -= int 0.5 * $::MAP->h; - - $x += 1; - $y += 1; + $x -= int 0.5 * $self->{sw}; + $y -= int 0.5 * $self->{sh}; $::CONN->lookat ($x, $y) if $::CONN; @@ -250,9 +250,22 @@ $res } +sub set_magicmap { + my ($self, $w, $h, $x, $y, $data) = @_; + + $x += - $::MAP->x - int 0.5 * $::MAP->w; + $y += - $::MAP->y - int 0.5 * $::MAP->h; + + $self->{magicmap} = [$x, $y, $w, $h, $data]; + + $self->update; +} + sub draw { my ($self) = @_; + return unless $::MAP; + my $focused = $CFClient::UI::FOCUS == $self || $CFClient::UI::FOCUS == $self->{completer}{entry}; @@ -260,74 +273,83 @@ unless $focused || !$::FAST; if (delete $self->{need_update}) { + my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; + + my $sx = $self->{sx} = CFClient::ceil $::CFG->{map_shift_x} / $tilesize; + my $sy = $self->{sy} = CFClient::ceil $::CFG->{map_shift_y} / $tilesize; + + my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; + my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; + + my $sw = $self->{sw} = 1 + CFClient::ceil $self->{w} / $tilesize; + my $sh = $self->{sh} = 1 + CFClient::ceil $self->{h} / $tilesize; + + if ($::CFG->{fow_enable}) { + my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); + + if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war + glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); + glConvolutionFilter2D ( + GL_CONVOLUTION_2D, + GL_ALPHA, + 3, 3, + GL_ALPHA, GL_FLOAT, + (pack "f*", @{ $self->{smooth_matrix} }), + ); + glEnable GL_CONVOLUTION_2D; + } + + $self->{fow_texture} = new CFClient::Texture + w => $w, + h => $h, + data => $data, + internalformat => GL_ALPHA, + format => GL_ALPHA; + + glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; + } else { + delete $self->{fow_texture}; + } + glNewList $self->{list}; - if ($::MAP) { - my $sw = $self->{sw} = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; - my $sh = $self->{sh} = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; - - my $sx = $::CFG->{map_shift_x} / $::CFG->{map_scale}; - my $sy = $::CFG->{map_shift_y} / $::CFG->{map_scale}; - my $sx0 = $self->{sx0} = ($sx & 31) - 32; $sx = $self->{sx} = ($sx - $sx0) / 32; - my $sy0 = $self->{sy0} = ($sy & 31) - 32; $sy = $self->{sy} = ($sy - $sy0) / 32; - - glPushMatrix; - glScale $::CFG->{map_scale}, $::CFG->{map_scale}; - - glTranslate $sx0, $sy0; - - my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); - - if ($::CFG->{fow_enable}) { - if ($::CFG->{fow_smooth} && $CFClient::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - (pack "f*", @{ $self->{smooth_matrix} }), - ); - glEnable GL_CONVOLUTION_2D; - } - - $self->{fow_texture_name} ||= glGenTexture; - # try to re-use the texture name: TODO improve texture class instead - - $self->{fow_texture} = new CFClient::Texture - w => $w, - h => $h, - data => $data, - name => $self->{fow_texture_name}, - internalformat => GL_ALPHA, - format => GL_ALPHA; - - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; + glPushMatrix; + glTranslate $sx0, $sy0; + glScale $::CFG->{map_scale}, $::CFG->{map_scale}; - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; + $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); - glColor +($::CFG->{fow_intensity}) x 3, 0.8; - $self->{fow_texture}->draw_quad_alpha (0, 0, $w * 32, $h * 32); + glScale 32, 32; - glDisable GL_TEXTURE_2D; - } + if (my $tex = $self->{fow_texture}) { + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; + + glColor +($::CFG->{fow_intensity}) x 3, 0.9; + $self->{fow_texture}->draw_quad_alpha (0, 0); - glPopMatrix; + glDisable GL_TEXTURE_2D; } + if ($self->{magicmap}) { + my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; + + $x += $::MAP->x - $sx + int 0.5 * ($::MAP->w - $sw + 1); + $y += $::MAP->y - $sy + int 0.5 * ($::MAP->h - $sh + 1); + + glTranslate - $x - 1, - $y - 1; + glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; + $::MAP->draw_magicmap ($x, $y, $w, $h, $data); + } + + glPopMatrix; glEndList; } - glPushMatrix; glCallList $self->{list}; - glPopMatrix; # TNT2 emulates logops in software (or worse :) - if ($focused) { - (delete $self->{out_of_focus})->destroy - if $self->{out_of_focus}; - } else { + unless ($focused) { glColor 0.4, 0.2, 0.2, 0.6; glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; @@ -338,27 +360,6 @@ glVertex $::WIDTH, 0; glEnd; glDisable GL_BLEND; - -# $self->{out_of_focus} ||= do { -# my $label = new CFClient::UI::Label -# x => 0, -# y => 0, -# z => 1, -# ellipsise => 0, -# text => "map out of focus (click map to play)"; -# -# $label->show; -# $label->update; -# -# $CFClient::UI::ROOT->on_post_alloc ("$self$label" => sub { -# $label->move_abs ( -# ($::WIDTH - $label->{w}) * 0.5, -# ($::HEIGHT - $label->{h}) * 0.5, -# ); -# }); -# -# $label -# }; } }