--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/12/09 21:44:43 1.96 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2007/07/19 13:45:18 1.110 @@ -23,11 +23,12 @@ z => -1, can_focus => 1, list => glGenList, + tilesize => 32, smooth_matrix => [ - 0.05, 0.13, 0.05, - 0.13, 0.30, 0.13, - 0.05, 0.13, 0.05, + 0.30, 0.50, 0.30, + 0.50, 0.50, 0.50, + 0.30, 0.50, 0.30, ], @_ @@ -41,6 +42,12 @@ $self } +sub set_tilesize { + my ($self, $tilesize) = @_; + + $self->{tilesize} = $tilesize; +} + sub add_command { my ($self, $command, $tooltip, $widget, $cb) = @_; @@ -179,8 +186,8 @@ $self->grab_focus; return unless $::CONN; - my $x = $self->{dx} + CFPlus::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize}; - my $y = $self->{dy} + CFPlus::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize}; + my $x = $self->{dx} + CFPlus::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; + my $y = $self->{dy} + CFPlus::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; $x -= CFPlus::floor $::MAP->w * 0.5; $y -= CFPlus::floor $::MAP->h * 0.5; @@ -287,9 +294,11 @@ } sub size_request { + my ($self) = @_; + ( - 32 * CFPlus::ceil $::WIDTH / 32, - 32 * CFPlus::ceil $::HEIGHT / 32, + $self->{tilesize} * CFPlus::ceil $::WIDTH / $self->{tilesize}, + $self->{tilesize} * CFPlus::ceil $::HEIGHT / $self->{tilesize}, ) } @@ -301,6 +310,7 @@ } my %DIR = ( + CFPlus::SDLK_KP5, [0, "stay fire"], CFPlus::SDLK_KP8, [1, "north"], CFPlus::SDLK_KP9, [2, "northeast"], CFPlus::SDLK_KP6, [3, "east"], @@ -325,8 +335,8 @@ $mod &= CFPlus::KMOD_CTRL | CFPlus::KMOD_ALT | CFPlus::KMOD_SHIFT; - if ($uni == ord "\t") { - $::PL_WINDOW->toggle_visibility; + if ($sym == 9) { + ($mod & CFPlus::KMOD_SHIFT ? $::CONSOLE->{window} : $::PL_WINDOW)->toggle_visibility; } elsif ($sym == CFPlus::SDLK_F1 && !$mod) { $::HELP_WINDOW->toggle_visibility; } elsif ($sym == CFPlus::SDLK_F2 && !$mod) { @@ -342,8 +352,6 @@ } elsif (!$::CONN) { return 0; # bindings further down need a valid connection - } elsif ($sym == CFPlus::SDLK_KP5 && !$mod) { - $::CONN->user_send ("stay fire"); } elsif ($uni == ord ",") { $::CONN->user_send ("take"); } elsif ($uni == ord " ") { @@ -353,12 +361,15 @@ } elsif ($uni == ord ".") { $::CONN->user_send ($self->{completer}{last_command}) if exists $self->{completer}{last_command}; - } elsif (my $macro = CFPlus::Macro::match_event $ev) { - $::CONN->macro_send ($macro); + } elsif (my @macros = CFPlus::Macro::match_event $ev) { + $::CONN->macro_send ($_) for @macros; } elsif (($sym == CFPlus::SDLK_KP_PLUS && !$mod) || $uni == ord "+") { $::CONN->user_send ("rotateshoottype +"); } elsif (($sym == CFPlus::SDLK_KP_MINUS && !$mod) || $uni == ord "-") { $::CONN->user_send ("rotateshoottype -"); + } elsif ($uni == ord '!') { + $self->{completer}->set_prefix ("shout "); + $self->{completer}->show; } elsif ($uni == ord '"') { $self->{completer}->set_prefix ("$::CFG->{say_command} "); $self->{completer}->show; @@ -421,6 +432,14 @@ $res } +sub invoke_visibility_change { + my ($self) = @_; + + $self->refresh_hook; + + 0 +} + sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; @@ -432,19 +451,13 @@ $self->update; } -sub draw { +sub refresh_hook { my ($self) = @_; return unless $::MAP; - my $focused = $CFPlus::UI::FOCUS == $self - || $CFPlus::UI::FOCUS == $self->{completer}{entry}; - - return - unless $focused || !$::FAST; - if (delete $self->{need_update}) { - my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; + my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize; my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize; @@ -459,19 +472,11 @@ my $dy = $self->{dy} = CFPlus::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { - my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); - - if ($::CFG->{fow_smooth} && $CFPlus::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - (pack "f*", @{ $self->{smooth_matrix} }), - ); - glEnable GL_CONVOLUTION_2D; - } + my ($w, $h, $data) = $::MAP->fow_texture ( + $dx, $dy, $sw, $sh, + $::CFG->{fow_smooth}, + pack "f*", @{ $self->{smooth_matrix} }, + ); $self->{fow_texture} = new CFPlus::Texture w => $w, @@ -479,8 +484,6 @@ data => $data, internalformat => GL_ALPHA, format => GL_ALPHA; - - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; } else { delete $self->{fow_texture}; } @@ -491,11 +494,13 @@ glTranslate $sx0, $sy0; glScale $::CFG->{map_scale}, $::CFG->{map_scale}; - $::MAP->draw ($dx, $dy, $sw, $sh); + $::MAP->draw ($dx, $dy, $sw, $sh, $self->{tilesize}); - glScale 32, 32; + glScale $self->{tilesize}, $self->{tilesize}; if (my $tex = $self->{fow_texture}) { + glPushMatrix; + #glScale 1/3, 1/3 if $::CFG->{fow_smooth}; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; @@ -503,6 +508,7 @@ $self->{fow_texture}->draw_quad_alpha (0, 0); glDisable GL_TEXTURE_2D; + glPopMatrix; } if ($self->{magicmap}) { @@ -520,6 +526,21 @@ glEndList; } +} + +sub draw { + my ($self) = @_; + + $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); + + return unless $self->{list}; + + my $focused = $CFPlus::UI::FOCUS == $self + || $CFPlus::UI::FOCUS == $self->{completer}{entry}; + + return + unless $focused || !$::FAST; + glCallList $self->{list}; # TNT2 emulates logops in software (or worse :) @@ -547,6 +568,9 @@ package CFPlus::MapWidget::MapMap; +use strict; +use utf8; + our @ISA = CFPlus::UI::Base::; use Time::HiRes qw(time); @@ -556,6 +580,51 @@ ($::HEIGHT * 0.25, $::HEIGHT * 0.25) } +sub refresh_hook { + my ($self) = @_; + + if ($::MAP && $self->{texture_atime} < time) { + my ($w, $h) = @$self{qw(w h)}; + + my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; + + my $ox = 0.5 * ($w - $sw); + my $oy = 0.5 * ($h - $sh); + + my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize}; + my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize}; + + #TODO: map scale is completely borked + + my $x0 = int $ox - $sx + 0.5; + my $y0 = int $oy - $sy + 0.5; + + $self->{sw} = $sw; + $self->{sh} = $sh; + + $self->{x0} = $x0; + $self->{y0} = $y0; + + $self->{texture_atime} = time + 1/3; + + $self->{texture} = + new CFPlus::Texture + w => $w, + h => $h, + data => $::MAP->mapmap (-$ox, -$oy, $w, $h), + type => $CFPlus::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; + } +} + +sub invoke_visibility_change { + my ($self) = @_; + + $self->refresh_hook; + + 0 +} + sub invoke_size_allocate { my ($self, $w, $h) = @_; @@ -574,52 +643,27 @@ sub _draw { my ($self) = @_; - $::MAP or return; - - my ($w, $h) = @$self{qw(w h)}; + $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook }); - my $sw = int $::WIDTH / (32 * $::CFG->{map_scale}) + 0.99; - my $sh = int $::HEIGHT / (32 * $::CFG->{map_scale}) + 0.99; - - my $sx = int $::CFG->{map_shift_x} / 32; - my $sy = int $::CFG->{map_shift_y} / 32; - - my $ox = 0.5 * ($w - $sw); - my $oy = 0.5 * ($h - $sh); + $self->{texture} or return; glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - if ($self->{texture_atime} < time) { - $self->{texture_atime} = time + 1/3; - - $self->{texture} = - new CFPlus::Texture - w => $w, - h => $h, - data => $::MAP->mapmap (-$ox, -$oy, $w, $h), - type => $CFPlus::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; - } - $self->{texture}->draw_quad (0, 0); glDisable GL_TEXTURE_2D; glTranslate 0.375, 0.375; - #TODO: map scale is completely borked - - my $x0 = int $ox - $sx + 0.5; - my $y0 = int $oy - $sy + 0.5; - glColor 1, 1, 0, 1; glBegin GL_LINE_LOOP; - glVertex $x0 , $y0 ; - glVertex $x0 , $y0 + $sh; - glVertex $x0 + $sw, $y0 + $sh; - glVertex $x0 + $sw, $y0 ; + glVertex $self->{x0} , $self->{y0} ; + glVertex $self->{x0} , $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh}; + glVertex $self->{x0} + $self->{sw}, $self->{y0} ; glEnd; glDisable GL_BLEND;