--- deliantra/Deliantra-Client/DC/MapWidget.pm 2006/10/09 01:06:36 1.88 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2006/11/08 01:22:00 1.92 @@ -195,11 +195,11 @@ $self->grab_focus; return unless $::CONN; - my $x = 1 + CFPlus::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize} - $self->{sx}; - my $y = 1 + CFPlus::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize} - $self->{sy}; + my $x = $self->{dx} + CFPlus::floor +($ev->{x} - $self->{sx0}) / $self->{tilesize}; + my $y = $self->{dy} + CFPlus::floor +($ev->{y} - $self->{sy0}) / $self->{tilesize}; - $x -= int 0.5 * $self->{sw}; - $y -= int 0.5 * $self->{sh}; + $x -= CFPlus::floor $::MAP->w * 0.5; + $y -= CFPlus::floor $::MAP->h * 0.5; $::CONN->lookat ($x, $y) if $::CONN; @@ -448,8 +448,8 @@ sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; - $x -= $::MAP->ox + int 0.5 * $::MAP->w; - $y -= $::MAP->oy + int 0.5 * $::MAP->h; + $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; + $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; $self->{magicmap} = [$x, $y, $w, $h, $data]; @@ -470,17 +470,20 @@ if (delete $self->{need_update}) { my $tilesize = $self->{tilesize} = int 32 * $::CFG->{map_scale}; - my $sx = $self->{sx} = CFPlus::ceil $::CFG->{map_shift_x} / $tilesize; - my $sy = $self->{sy} = CFPlus::ceil $::CFG->{map_shift_y} / $tilesize; + my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize; + my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize; + + my $sx = CFPlus::ceil $::CFG->{map_shift_x} / $tilesize; + my $sy = CFPlus::ceil $::CFG->{map_shift_y} / $tilesize; my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; - my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize; - my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize; + my $dx = $self->{dx} = CFPlus::ceil 0.5 * ($::MAP->w - $sw) - $sx; + my $dy = $self->{dy} = CFPlus::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { - my ($w, $h, $data) = $::MAP->fow_texture ($sx, $sy, 0, 0, $sw, $sh); + my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); if ($::CFG->{fow_smooth} && $CFPlus::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); @@ -512,7 +515,7 @@ glTranslate $sx0, $sy0; glScale $::CFG->{map_scale}, $::CFG->{map_scale}; - $::MAP->draw ($sx, $sy, 0, 0, $sw, $sh); + $::MAP->draw ($dx, $dy, $sw, $sh); glScale 32, 32; @@ -529,8 +532,8 @@ if ($self->{magicmap}) { my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; - $x += $::MAP->ox - $sx + int 0.5 * ($::MAP->w - $sw + 1); - $y += $::MAP->oy - $sy + int 0.5 * ($::MAP->h - $sh + 1); + $x += $::MAP->ox + $self->{dx}; + $y += $::MAP->oy + $self->{dy}; glTranslate - $x - 1, - $y - 1; glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};