… | |
… | |
25 | tilesize => 32, |
25 | tilesize => 32, |
26 | @_ |
26 | @_ |
27 | ); |
27 | ); |
28 | |
28 | |
29 | $self |
29 | $self |
30 | } |
|
|
31 | |
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32 | sub set_tilesize { |
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33 | my ($self, $tilesize) = @_; |
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34 | |
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35 | $self->{tilesize} = $tilesize; |
|
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36 | } |
30 | } |
37 | |
31 | |
38 | sub add_command { |
32 | sub add_command { |
39 | my ($self, $command, $tooltip, $widget, $cb) = @_; |
33 | my ($self, $command, $tooltip, $widget, $cb) = @_; |
40 | |
34 | |
… | |
… | |
390 | $self->refresh_hook; |
384 | $self->refresh_hook; |
391 | |
385 | |
392 | 0 |
386 | 0 |
393 | } |
387 | } |
394 | |
388 | |
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389 | sub set_tilesize { |
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390 | my ($self, $tilesize) = @_; |
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391 | |
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392 | $self->{tilesize} = $tilesize; |
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393 | } |
|
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394 | |
|
|
395 | sub scroll { |
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396 | my ($self, $dx, $dy) = @_; |
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397 | |
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398 | $::MAP->scroll ($dx, $dy); |
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399 | |
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400 | $self->movement_update; |
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401 | |
|
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402 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
|
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403 | $self->{sdy} += $dy * $self->{tilesize}; |
|
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404 | } |
|
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405 | |
395 | sub set_magicmap { |
406 | sub set_magicmap { |
396 | my ($self, $w, $h, $x, $y, $data) = @_; |
407 | my ($self, $w, $h, $x, $y, $data) = @_; |
397 | |
408 | |
398 | $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; |
409 | $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; |
399 | $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; |
410 | $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; |
… | |
… | |
401 | $self->{magicmap} = [$x, $y, $w, $h, $data]; |
412 | $self->{magicmap} = [$x, $y, $w, $h, $data]; |
402 | |
413 | |
403 | $self->update; |
414 | $self->update; |
404 | } |
415 | } |
405 | |
416 | |
|
|
417 | sub movement_update { |
|
|
418 | my ($self) = @_; |
|
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419 | |
|
|
420 | if ($::CFG->{smooth_movement}) { |
|
|
421 | if ($self->{sdx} || $self->{sdy}) { |
|
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422 | my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); |
|
|
423 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
|
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424 | |
|
|
425 | # the minimum time for a single tile movement |
|
|
426 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); |
|
|
427 | |
|
|
428 | # jump if "impossibly high" speed |
|
|
429 | if ( |
|
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430 | (max abs $self->{sdx}, abs $self->{sdy}) |
|
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431 | > $spd * $self->{tilesize} * $mintime * 1.1 |
|
|
432 | ) { |
|
|
433 | #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# |
|
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434 | $self->{sdx} = $self->{sdy} = 0; |
|
|
435 | } else { |
|
|
436 | my $upd = 0; |
|
|
437 | |
|
|
438 | $spd *= $self->{tilesize} * $diff * 1.0001; |
|
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439 | |
|
|
440 | my $dx = $self->{sdx} < 0 ? -$spd : $spd; |
|
|
441 | my $dy = $self->{sdy} < 0 ? -$spd : $spd; |
|
|
442 | |
|
|
443 | if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx; $upd = 1 } |
|
|
444 | if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy; $upd = 1 } |
|
|
445 | |
|
|
446 | $self->update if $upd; |
|
|
447 | } |
|
|
448 | } |
|
|
449 | } else { |
|
|
450 | $self->{sdx} = $self->{sdy} = 0; |
|
|
451 | } |
|
|
452 | |
|
|
453 | $self->{last_update} = EV::time; |
|
|
454 | } |
|
|
455 | |
406 | sub refresh_hook { |
456 | sub refresh_hook { |
407 | my ($self) = @_; |
457 | my ($self) = @_; |
408 | |
458 | |
409 | if ($::MAP && $::CONN) { |
459 | if ($::MAP && $::CONN) { |
410 | if (delete $self->{need_update}) { |
460 | if (delete $self->{need_update}) { |
|
|
461 | $self->movement_update; |
|
|
462 | |
411 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
463 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
412 | |
464 | |
|
|
465 | # width/height of map, in tiles |
413 | my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; |
466 | my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; |
414 | my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; |
467 | my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; |
415 | |
468 | |
|
|
469 | # the map displacement, in tiles |
416 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; |
470 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $self->{sdx} / $self->{tilesize}; |
417 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; |
471 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $self->{sdy} / $self->{tilesize}; |
418 | |
472 | |
|
|
473 | # the upper left "visible" corner, in pixels |
419 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
474 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
420 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
475 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
421 | |
476 | |
422 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
477 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
423 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
478 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
… | |
… | |
436 | } |
491 | } |
437 | |
492 | |
438 | glNewList ($self->{list} ||= glGenList); |
493 | glNewList ($self->{list} ||= glGenList); |
439 | |
494 | |
440 | glPushMatrix; |
495 | glPushMatrix; |
441 | glTranslate $sx0, $sy0; |
496 | glTranslate $sx0 + $self->{sdx}, $sy0 + $self->{sdy}; |
442 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
497 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
443 | |
498 | |
444 | $::MAP->draw ($dx, $dy, $sw, $sh, |
499 | $::MAP->draw ($dx, $dy, $sw, $sh, |
445 | $self->{tilesize}, |
500 | $self->{tilesize}, |
446 | $::CONN->{player}{tag}, 0, 0); |
501 | $::CONN->{player}{tag}, |
|
|
502 | -$self->{sdx}, -$self->{sdy}); |
447 | |
503 | |
448 | glScale $self->{tilesize}, $self->{tilesize}; |
504 | glScale $self->{tilesize}, $self->{tilesize}; |
449 | |
505 | |
450 | if (my $tex = $self->{fow_texture}) { |
506 | if (my $tex = $self->{fow_texture}) { |
451 | glPushMatrix; |
507 | glPushMatrix; |