--- deliantra/Deliantra-Client/DC/MapWidget.pm 2007/04/25 01:12:31 1.108 +++ deliantra/Deliantra-Client/DC/MapWidget.pm 2007/07/17 17:39:07 1.109 @@ -26,9 +26,9 @@ tilesize => 32, smooth_matrix => [ - 0.05, 0.13, 0.05, - 0.13, 0.30, 0.13, - 0.05, 0.13, 0.05, + 0.30, 0.50, 0.30, + 0.50, 0.50, 0.50, + 0.30, 0.50, 0.30, ], @_ @@ -470,19 +470,11 @@ my $dy = $self->{dy} = CFPlus::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { - my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); - - if ($::CFG->{fow_smooth} && $CFPlus::OpenGL::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - (pack "f*", @{ $self->{smooth_matrix} }), - ); - glEnable GL_CONVOLUTION_2D; - } + my ($w, $h, $data) = $::MAP->fow_texture ( + $dx, $dy, $sw, $sh, + $::CFG->{fow_smooth}, + pack "f*", @{ $self->{smooth_matrix} }, + ); $self->{fow_texture} = new CFPlus::Texture w => $w, @@ -490,8 +482,6 @@ data => $data, internalformat => GL_ALPHA, format => GL_ALPHA; - - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; } else { delete $self->{fow_texture}; } @@ -507,6 +497,8 @@ glScale $self->{tilesize}, $self->{tilesize}; if (my $tex = $self->{fow_texture}) { + glPushMatrix; + #glScale 1/3, 1/3 if $::CFG->{fow_smooth}; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; @@ -514,6 +506,7 @@ $self->{fow_texture}->draw_quad_alpha (0, 0); glDisable GL_TEXTURE_2D; + glPopMatrix; } if ($self->{magicmap}) {