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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.115 by elmex, Fri Jul 27 18:04:42 2007 UTC vs.
Revision 1.121 by root, Tue Aug 28 16:26:13 2007 UTC

24 can_focus => 1, 24 can_focus => 1,
25 tilesize => 32, 25 tilesize => 32,
26 @_ 26 @_
27 ); 27 );
28 28
29 $self->{completer} = new CFPlus::MapWidget::Command::
30 command => $self->{command},
31 tooltip => "#completer_help",
32 ;
33
34 $self 29 $self
35} 30}
36 31
37sub set_tilesize { 32sub set_tilesize {
38 my ($self, $tilesize) = @_; 33 my ($self, $tilesize) = @_;
47 42
48 $tooltip =~ s/^\s+//; 43 $tooltip =~ s/^\s+//;
49 $tooltip = "<big>$data</big>\n\n$tooltip"; 44 $tooltip = "<big>$data</big>\n\n$tooltip";
50 $tooltip =~ s/\s+$//; 45 $tooltip =~ s/\s+$//;
51 46
52 $self->{completer}{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; 47 $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}];
53} 48}
54 49
55sub clr_commands { 50sub clr_commands {
56 my ($self) = @_; 51 my ($self) = @_;
57 52
58 %{$self->{completer}{command}} = (); 53 %{$::COMPLETER->{command}} = ();
59 54
60 $self->{completer}->hide 55 $::COMPLETER->hide
61 if $self->{completer}; 56 if $::COMPLETER;
62} 57}
63 58
64sub server_login { 59sub server_login {
65 my ($server) = @_; 60 my ($server) = @_;
66 61
325 my $sym = $ev->{sym}; 320 my $sym = $ev->{sym};
326 my $uni = $ev->{unicode}; 321 my $uni = $ev->{unicode};
327 322
328 $mod &= CFPlus::KMOD_CTRL | CFPlus::KMOD_ALT | CFPlus::KMOD_SHIFT; 323 $mod &= CFPlus::KMOD_CTRL | CFPlus::KMOD_ALT | CFPlus::KMOD_SHIFT;
329 324
330 if ($sym == 9) {
331 ($mod & CFPlus::KMOD_SHIFT ? $::MESSAGE_WINDOW : $::PL_WINDOW)->toggle_visibility;
332 } elsif ($sym == CFPlus::SDLK_F1 && !$mod) {
333 $::HELP_WINDOW->toggle_visibility;
334 } elsif ($sym == CFPlus::SDLK_F2 && !$mod) {
335 ::toggle_player_page ($::STATS_PAGE);
336 } elsif ($sym == CFPlus::SDLK_F3 && !$mod) {
337 ::toggle_player_page ($::SKILL_PAGE);
338 } elsif ($sym == CFPlus::SDLK_F4 && !$mod) {
339 ::toggle_player_page ($::SPELL_PAGE);
340 } elsif ($sym == CFPlus::SDLK_F5 && !$mod) {
341 ::toggle_player_page ($::INVENTORY_PAGE);
342 } elsif ($sym == CFPlus::SDLK_F9 && !$mod) {
343 $::SETUP_DIALOG->toggle_visibility;
344 } elsif (!$::CONN) {
345 return 0; # bindings further down need a valid connection
346
347 } elsif ($uni == ord ",") {
348 $::CONN->user_send ("take");
349 } elsif ($uni == ord " ") {
350 $::CONN->user_send ("apply");
351 } elsif ($uni == 13) {
352 $::CONN->user_send ("examine");
353 } elsif ($uni == ord ".") {
354 $::CONN->user_send ($self->{completer}{last_command})
355 if exists $self->{completer}{last_command};
356 } elsif (my @macros = CFPlus::Macro::match_event $ev) {
357 $::CONN->macro_send ($_) for @macros;
358 } elsif (($sym == CFPlus::SDLK_KP_PLUS && !$mod) || $uni == ord "+") {
359 $::CONN->user_send ("rotateshoottype +");
360 } elsif (($sym == CFPlus::SDLK_KP_MINUS && !$mod) || $uni == ord "-") {
361 $::CONN->user_send ("rotateshoottype -");
362 } elsif ($uni == ord '!') {
363 $self->{completer}->set_prefix ("shout ");
364 $self->{completer}->show;
365 } elsif ($uni == ord '"') {
366 $self->{completer}->set_prefix ("$::CFG->{say_command} ");
367 $self->{completer}->show;
368 } elsif ($uni == ord "'") {
369 $self->{completer}->set_prefix ("");
370 $self->{completer}->show;
371 } elsif (my $dir = $DIR{(!!($mod & CFPlus::KMOD_ALT)) . ",$sym"}) { 325 if ($::CONN && (my $dir = $DIR{(!!($mod & CFPlus::KMOD_ALT)) . ",$sym"})) {
372 if ($mod & CFPlus::KMOD_SHIFT) { 326 if ($mod & CFPlus::KMOD_SHIFT) {
373 $self->{shft}++; 327 $self->{shft}++;
374 if ($dir->[0] != $self->{fire_dir}) { 328 if ($dir->[0] != $self->{fire_dir}) {
375 $::CONN->user_send ("fire $dir->[0]"); 329 $::CONN->user_send ("fire $dir->[0]");
376 } 330 }
379 $self->{ctrl}++; 333 $self->{ctrl}++;
380 $::CONN->user_send ("run $dir->[0]"); 334 $::CONN->user_send ("run $dir->[0]");
381 } else { 335 } else {
382 $::CONN->user_send ("$dir->[1]"); 336 $::CONN->user_send ("$dir->[1]");
383 } 337 }
384 } elsif ((ord 'a') <= $uni && $uni <= (ord 'z')) { 338
385 $self->{completer}->inject_key_down ($ev);
386 $self->{completer}->show;
387 } else {
388 return 0; 339 return 1;
389 }
390
391 1 340 }
341
342 0
392} 343}
393 344
394sub invoke_key_up { 345sub invoke_key_up {
395 my ($self, $ev) = @_; 346 my ($self, $ev) = @_;
396 347
444} 395}
445 396
446sub refresh_hook { 397sub refresh_hook {
447 my ($self) = @_; 398 my ($self) = @_;
448 399
449 if ($::MAP) { 400 if ($::MAP && $::CONN) {
450 if (delete $self->{need_update}) { 401 if (delete $self->{need_update}) {
451 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; 402 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
452 403
453 my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize; 404 my $sw = $self->{sw} = 1 + CFPlus::ceil $self->{w} / $tilesize;
454 my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize; 405 my $sh = $self->{sh} = 1 + CFPlus::ceil $self->{h} / $tilesize;
524 $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); 475 $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook });
525 476
526 return unless $self->{list}; 477 return unless $self->{list};
527 478
528 my $focused = $CFPlus::UI::FOCUS == $self 479 my $focused = $CFPlus::UI::FOCUS == $self
529 || $CFPlus::UI::FOCUS == $self->{completer}{entry}; 480 || $CFPlus::UI::FOCUS == $::COMPLETER->{entry};
530 481
531 return 482 return
532 unless $focused || !$::FAST; 483 unless $focused || !$::FAST;
533 484
534 glCallList $self->{list}; 485 glCallList $self->{list};
535 486
536 # TNT2 emulates logops in software (or worse :) 487 # TNT2 emulates logops in software (or worse :)
537 unless ($focused) { 488 unless ($focused) {
538 glColor 0.4, 0.2, 0.2, 0.6; 489 glColor_premultiply 0, 0, 1, 0.25;
539 glEnable GL_BLEND; 490 glEnable GL_BLEND;
540 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 491 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
541 glBegin GL_QUADS; 492 glBegin GL_QUADS;
542 glVertex 0, 0; 493 glVertex 0, 0;
543 glVertex 0, $::HEIGHT; 494 glVertex 0, $::HEIGHT;
544 glVertex $::WIDTH, $::HEIGHT; 495 glVertex $::WIDTH, $::HEIGHT;
545 glVertex $::WIDTH, 0; 496 glVertex $::WIDTH, 0;

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