… | |
… | |
72 | print "preparing editor startup...\n"; |
72 | print "preparing editor startup...\n"; |
73 | |
73 | |
74 | my $server = $editsup->{gameserver} || "default"; |
74 | my $server = $editsup->{gameserver} || "default"; |
75 | $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; |
75 | $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; |
76 | |
76 | |
77 | local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Crossfire::VARDIR/map.$server"; mkdir $mapdir; |
77 | local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir; |
78 | local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Crossfire::VARDIR/lib.$server"; mkdir $libdir; |
78 | local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir; |
79 | |
79 | |
80 | print "map directory is $mapdir\n"; |
80 | print "map directory is $mapdir\n"; |
81 | print "lib directory is $libdir\n"; |
81 | print "lib directory is $libdir\n"; |
82 | |
82 | |
83 | my $ua = CFPlus::lwp_useragent; |
83 | my $ua = CFPlus::lwp_useragent; |
… | |
… | |
120 | require File::Path; |
120 | require File::Path; |
121 | |
121 | |
122 | File::Path::mkpath (File::Basename::dirname ($mappath)); |
122 | File::Path::mkpath (File::Basename::dirname ($mappath)); |
123 | open my $fh, ">:raw:perlio", "$mappath.meta" |
123 | open my $fh, ">:raw:perlio", "$mappath.meta" |
124 | or die "$mappath.meta: $!\n"; |
124 | or die "$mappath.meta: $!\n"; |
125 | print $fh CFPlus::to_json $meta; |
125 | print $fh CFPlus::encode_json $meta; |
126 | close $fh; |
126 | close $fh; |
127 | open my $fh, ">:raw:perlio:utf8", $mappath |
127 | open my $fh, ">:raw:perlio:utf8", $mappath |
128 | or die "$mappath: $!\n"; |
128 | or die "$mappath: $!\n"; |
129 | print $fh $map; |
129 | print $fh $map; |
130 | close $fh; |
130 | close $fh; |
… | |
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326 | if ($mod & CFPlus::KMOD_SHIFT) { |
326 | if ($mod & CFPlus::KMOD_SHIFT) { |
327 | $self->{shft}++; |
327 | $self->{shft}++; |
328 | if ($dir->[0] != $self->{fire_dir}) { |
328 | if ($dir->[0] != $self->{fire_dir}) { |
329 | $::CONN->user_send ("fire $dir->[0]"); |
329 | $::CONN->user_send ("fire $dir->[0]"); |
330 | } |
330 | } |
331 | $self->{fire_dir} = $DIR{$sym}[0]; |
331 | $self->{fire_dir} = $dir->[0]; |
332 | } elsif ($mod & CFPlus::KMOD_CTRL) { |
332 | } elsif ($mod & CFPlus::KMOD_CTRL) { |
333 | $self->{ctrl}++; |
333 | $self->{ctrl}++; |
334 | $::CONN->user_send ("run $dir->[0]"); |
334 | $::CONN->user_send ("run $dir->[0]"); |
335 | } else { |
335 | } else { |
336 | $::CONN->user_send ("$dir->[1]"); |
336 | $::CONN->user_send ("$dir->[1]"); |
… | |
… | |
354 | $::CONN->user_send ("fire_stop"); |
354 | $::CONN->user_send ("fire_stop"); |
355 | delete $self->{fire_dir}; |
355 | delete $self->{fire_dir}; |
356 | $res = 1; |
356 | $res = 1; |
357 | } |
357 | } |
358 | } else { |
358 | } else { |
359 | if (exists $DIR{$sym} && delete $self->{shft}) { |
359 | if (exists $DIR{(!!($mod & CFPlus::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { |
360 | $::CONN->user_send ("fire_stop"); |
360 | $::CONN->user_send ("fire_stop"); |
361 | delete $self->{fire_dir}; |
361 | delete $self->{fire_dir}; |
362 | $res = 1; |
362 | $res = 1; |
363 | } elsif (($sym == CFPlus::SDLK_LSHIFT || $sym == CFPlus::SDLK_RSHIFT) && delete $self->{shft}) { # XXX: is RSHIFT ok? |
363 | } elsif (($sym == CFPlus::SDLK_LSHIFT || $sym == CFPlus::SDLK_RSHIFT) |
|
|
364 | && delete $self->{shft}) { # XXX: is RSHIFT ok? |
364 | $::CONN->user_send ("fire_stop"); |
365 | $::CONN->user_send ("fire_stop"); |
365 | delete $self->{fire_dir}; |
366 | delete $self->{fire_dir}; |
366 | $res = 1; |
367 | $res = 1; |
367 | } |
368 | } |
368 | } |
369 | } |
… | |
… | |
475 | $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); |
476 | $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); |
476 | |
477 | |
477 | return unless $self->{list}; |
478 | return unless $self->{list}; |
478 | |
479 | |
479 | my $focused = $CFPlus::UI::FOCUS == $self |
480 | my $focused = $CFPlus::UI::FOCUS == $self |
480 | || $CFPlus::UI::FOCUS == $::COMPLETER{entry}; |
481 | || $CFPlus::UI::FOCUS == $::COMPLETER->{entry}; |
481 | |
482 | |
482 | return |
483 | return |
483 | unless $focused || !$::FAST; |
484 | unless $focused || !$::FAST; |
484 | |
485 | |
485 | glCallList $self->{list}; |
486 | glCallList $self->{list}; |
486 | |
487 | |
487 | # TNT2 emulates logops in software (or worse :) |
488 | # TNT2 emulates logops in software (or worse :) |
488 | unless ($focused) { |
489 | unless ($focused) { |
489 | glColor 0.4, 0.2, 0.2, 0.6; |
490 | glColor_premultiply 0, 0, 1, 0.25; |
490 | glEnable GL_BLEND; |
491 | glEnable GL_BLEND; |
491 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
492 | glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; |
492 | glBegin GL_QUADS; |
493 | glBegin GL_QUADS; |
493 | glVertex 0, 0; |
494 | glVertex 0, 0; |
494 | glVertex 0, $::HEIGHT; |
495 | glVertex 0, $::HEIGHT; |
495 | glVertex $::WIDTH, $::HEIGHT; |
496 | glVertex $::WIDTH, $::HEIGHT; |
496 | glVertex $::WIDTH, 0; |
497 | glVertex $::WIDTH, 0; |