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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.132 by root, Sun Jul 13 12:17:00 2008 UTC vs.
Revision 1.146 by root, Fri Dec 19 22:16:18 2008 UTC

11use DC::Macro; 11use DC::Macro;
12 12
13our @ISA = DC::UI::Base::; 13our @ISA = DC::UI::Base::;
14 14
15my $magicmap_tex = 15my $magicmap_tex =
16 new_from_file DC::Texture DC::find_rcfile "magicmap.png", 16 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 18
19sub new { 19sub new {
20 my $class = shift; 20 my $class = shift;
21 21
25 tilesize => 32, 25 tilesize => 32,
26 @_ 26 @_
27 ); 27 );
28 28
29 $self 29 $self
30}
31
32sub set_tilesize {
33 my ($self, $tilesize) = @_;
34
35 $self->{tilesize} = $tilesize;
36} 30}
37 31
38sub add_command { 32sub add_command {
39 my ($self, $command, $tooltip, $widget, $cb) = @_; 33 my ($self, $command, $tooltip, $widget, $cb) = @_;
40 34
291 $self->{need_update} = 1; 285 $self->{need_update} = 1;
292 $self->SUPER::update; 286 $self->SUPER::update;
293} 287}
294 288
295my %DIR = ( 289my %DIR = (
296 ( "," . DC::SDLK_KP5 ), [0, "stay fire"], 290 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
297 ( "," . DC::SDLK_KP8 ), [1, "north"], 291 ( "," . DC::SDLK_KP8 ), [1, "north"],
298 ( "," . DC::SDLK_KP9 ), [2, "northeast"], 292 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
299 ( "," . DC::SDLK_KP6 ), [3, "east"], 293 ( "," . DC::SDLK_KP6 ), [3, "east"],
300 ( "," . DC::SDLK_KP3 ), [4, "southeast"], 294 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
301 ( "," . DC::SDLK_KP2 ), [5, "south"], 295 ( "," . DC::SDLK_KP2 ), [5, "south"],
302 ( "," . DC::SDLK_KP1 ), [6, "southwest"], 296 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
303 ( "," . DC::SDLK_KP4 ), [7, "west"], 297 ( "," . DC::SDLK_KP4 ), [7, "west"],
304 ( "," . DC::SDLK_KP7 ), [8, "northwest"], 298 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
305 299
300 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
301 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
302 ( "," . DC::SDLK_END ), [6, "southwest"],
303 ( "," . DC::SDLK_HOME ), [8, "northwest"],
304
306 ( "," . DC::SDLK_UP ), [1, "north"], 305 ( "," . DC::SDLK_UP ), [1, "north"],
307 ("1," . DC::SDLK_UP ), [2, "northeast"], 306 ("1," . DC::SDLK_UP ), [2, "northeast"],
308 ( "," . DC::SDLK_RIGHT), [3, "east"], 307 ( "," . DC::SDLK_RIGHT ), [3, "east"],
309 ("1," . DC::SDLK_RIGHT), [4, "southeast"], 308 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
310 ( "," . DC::SDLK_DOWN ), [5, "south"], 309 ( "," . DC::SDLK_DOWN ), [5, "south"],
311 ("1," . DC::SDLK_DOWN ), [6, "southwest"], 310 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
312 ( "," . DC::SDLK_LEFT ), [7, "west"], 311 ( "," . DC::SDLK_LEFT ), [7, "west"],
313 ("1," . DC::SDLK_LEFT ), [8, "northwest"], 312 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
314); 313);
315 314
316sub invoke_key_down { 315sub invoke_key_down {
317 my ($self, $ev) = @_; 316 my ($self, $ev) = @_;
318 317
319 my $mod = $ev->{mod}; 318 my $mod = $ev->{mod};
320 my $sym = $ev->{sym}; 319 my $sym = $ev->{sym};
321 my $uni = $ev->{unicode}; 320 my $uni = $ev->{unicode};
322 321
323 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; 322 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
324 323
325 # ignore repeated keypresses 324 # ignore repeated keypresses
326 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; 325 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
327 $self->{last_mod} = $mod; 326 $self->{last_mod} = $mod;
328 $self->{last_sym} = $sym; 327 $self->{last_sym} = $sym;
329 328
330 if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { 329 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
330
331 if ($::CONN && $dir) {
331 if ($mod & DC::KMOD_SHIFT) { 332 if ($mod & DC::KMOD_SHIFT) {
332 $self->{shft}++; 333 $self->{shft}++;
333 if ($dir->[0] != $self->{fire_dir}) { 334 if ($dir->[0] != $self->{fire_dir}) {
334 $::CONN->user_send ("fire $dir->[0]"); 335 $::CONN->user_send ("fire $dir->[0]");
335 } 336 }
362 $::CONN->user_send ("fire_stop"); 363 $::CONN->user_send ("fire_stop");
363 delete $self->{fire_dir}; 364 delete $self->{fire_dir};
364 $res = 1; 365 $res = 1;
365 } 366 }
366 } else { 367 } else {
367 if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { 368 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
369
370 if ($dir && delete $self->{shft}) {
368 $::CONN->user_send ("fire_stop"); 371 $::CONN->user_send ("fire_stop");
369 delete $self->{fire_dir}; 372 delete $self->{fire_dir};
370 $res = 1; 373 $res = 1;
371 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) 374 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
372 && delete $self->{shft}) { # XXX: is RSHIFT ok? 375 && delete $self->{shft}) { # XXX: is RSHIFT ok?
374 delete $self->{fire_dir}; 377 delete $self->{fire_dir};
375 $res = 1; 378 $res = 1;
376 } 379 }
377 } 380 }
378 381
379 if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { 382 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
380 $::CONN->user_send ("run_stop"); 383 $::CONN->user_send ("run_stop");
381 $res = 1; 384 $res = 1;
382 } 385 }
383 386
384 $res 387 $res
390 $self->refresh_hook; 393 $self->refresh_hook;
391 394
392 0 395 0
393} 396}
394 397
398sub set_tilesize {
399 my ($self, $tilesize) = @_;
400
401 $self->{tilesize} = $tilesize;
402}
403
404sub scroll {
405 my ($self, $dx, $dy) = @_;
406
407 $::MAP->scroll ($dx, $dy);
408
409 $self->movement_update;
410
411 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
412 $self->{sdy} += $dy * $self->{tilesize};
413}
414
395sub set_magicmap { 415sub set_magicmap {
396 my ($self, $w, $h, $x, $y, $data) = @_; 416 my ($self, $w, $h, $x, $y, $data) = @_;
397 417
398 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; 418 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
399 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; 419 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
401 $self->{magicmap} = [$x, $y, $w, $h, $data]; 421 $self->{magicmap} = [$x, $y, $w, $h, $data];
402 422
403 $self->update; 423 $self->update;
404} 424}
405 425
426sub movement_update {
427 my ($self) = @_;
428
429 if ($::CFG->{smooth_movement}) {
430 if ($self->{sdx} || $self->{sdy}) {
431 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
432 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
433
434 # the minimum time for a single tile movement
435 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
436
437 $spd *= $self->{tilesize};
438
439 # jump if "impossibly high" speed
440 if (
441 (max abs $self->{sdx}, abs $self->{sdy})
442 > $spd * $mintime * 2.1
443 ) {
444 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
445 $self->{sdx} = $self->{sdy} = 0;
446 } else {
447 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
448
449 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
450 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
451
452 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
453 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
454 }
455
456 $self->update;
457 }
458 } else {
459 $self->{sdx} = $self->{sdy} = 0;
460 }
461
462 $self->{last_update} = EV::time;
463}
464
406sub refresh_hook { 465sub refresh_hook {
407 my ($self) = @_; 466 my ($self) = @_;
408 467
409 if ($::MAP && $::CONN) { 468 if ($::MAP && $::CONN) {
410 if (delete $self->{need_update}) { 469 if (delete $self->{need_update}) {
470 $self->movement_update;
471
411 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; 472 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
412 473
474 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
475 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
476
477 # width/height of map, in tiles
413 my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; 478 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
414 my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; 479 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
415 480
481 # the map displacement, in tiles
416 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; 482 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
417 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; 483 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
418 484
485 # the upper left "visible" corner, in pixels
419 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; 486 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
420 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; 487 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
421 488
422 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 489 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
423 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 490 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
424 491
425 if ($::CFG->{fow_enable}) { 492 if ($::CFG->{fow_enable}) {
493 $sdx_t = $sdy_t = 0;#d#
426 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); 494 my ($w, $h, $data) = $::MAP->fow_texture (
495 $dx + (min 0, $sdx_t),
496 $dy + (min 0, $sdy_t),
497 $sw + abs $sdx_t,
498 $sh + abs $sdy_t
499 );
427 500
428 $self->{fow_texture} = new DC::Texture 501 $self->{fow_texture} = new DC::Texture
429 w => $w, 502 w => $w,
430 h => $h, 503 h => $h,
431 data => $data, 504 data => $data,
438 glNewList ($self->{list} ||= glGenList); 511 glNewList ($self->{list} ||= glGenList);
439 512
440 glPushMatrix; 513 glPushMatrix;
441 glTranslate $sx0, $sy0; 514 glTranslate $sx0, $sy0;
442 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 515 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
516 glTranslate $self->{sdx}, $self->{sdy};
443 517
444 $::MAP->draw ($dx, $dy, $sw, $sh, 518 $::MAP->draw ($dx, $dy, $sw, $sh,
445 $self->{tilesize}, 519 $self->{tilesize},
446 $::CONN->{player}{tag}, 0, 0); 520 $::CONN->{player}{tag},
521 -$self->{sdx}, -$self->{sdy});
447 522
523 #glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
448 glScale $self->{tilesize}, $self->{tilesize}; 524 glScale $self->{tilesize}, $self->{tilesize};
449 525
450 if (my $tex = $self->{fow_texture}) { 526 if (my $tex = $self->{fow_texture}) {
451 glPushMatrix; 527 glPushMatrix;
528 glTranslate +(min 0, $sdx_t), (min 0, $sdy_t);
452 glScale 1/3, 1/3; 529 glScale 1/3, 1/3;
453 glEnable GL_TEXTURE_2D; 530 glEnable GL_TEXTURE_2D;
454 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 531 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
455 532
456 glColor +($::CFG->{fow_intensity}) x 3, 0.9; 533 glColor +($::CFG->{fow_intensity}) x 3, 0.9;
535sub refresh_hook { 612sub refresh_hook {
536 my ($self) = @_; 613 my ($self) = @_;
537 614
538 if ($::MAP && $self->{texture_atime} < time) { 615 if ($::MAP && $self->{texture_atime} < time) {
539 my ($w, $h) = @$self{qw(w h)}; 616 my ($w, $h) = @$self{qw(w h)};
617
618 return unless $w && $h;
540 619
541 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 620 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
542 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 621 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
543 622
544 my $ox = 0.5 * ($w - $sw); 623 my $ox = 0.5 * ($w - $sw);

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