… | |
… | |
11 | use DC::Macro; |
11 | use DC::Macro; |
12 | |
12 | |
13 | our @ISA = DC::UI::Base::; |
13 | our @ISA = DC::UI::Base::; |
14 | |
14 | |
15 | my $magicmap_tex = |
15 | my $magicmap_tex = |
16 | new_from_file DC::Texture DC::find_rcfile "magicmap.png", |
16 | new_from_resource DC::Texture "magicmap.png", |
17 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
17 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
18 | |
18 | |
19 | sub new { |
19 | sub new { |
20 | my $class = shift; |
20 | my $class = shift; |
21 | |
21 | |
… | |
… | |
25 | tilesize => 32, |
25 | tilesize => 32, |
26 | @_ |
26 | @_ |
27 | ); |
27 | ); |
28 | |
28 | |
29 | $self |
29 | $self |
30 | } |
|
|
31 | |
|
|
32 | sub set_tilesize { |
|
|
33 | my ($self, $tilesize) = @_; |
|
|
34 | |
|
|
35 | $self->{tilesize} = $tilesize; |
|
|
36 | } |
30 | } |
37 | |
31 | |
38 | sub add_command { |
32 | sub add_command { |
39 | my ($self, $command, $tooltip, $widget, $cb) = @_; |
33 | my ($self, $command, $tooltip, $widget, $cb) = @_; |
40 | |
34 | |
… | |
… | |
169 | sub invoke_button_down { |
163 | sub invoke_button_down { |
170 | my ($self, $ev, $x, $y) = @_; |
164 | my ($self, $ev, $x, $y) = @_; |
171 | |
165 | |
172 | if ($ev->{button} == 1) { |
166 | if ($ev->{button} == 1) { |
173 | $self->grab_focus; |
167 | $self->grab_focus; |
174 | return unless $::CONN; |
168 | return unless $::CONN && $self->{ctilesize}; |
175 | |
169 | |
176 | my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; |
170 | my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; |
177 | my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; |
171 | my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; |
178 | |
172 | |
179 | $x -= DC::floor $::MAP->w * 0.5; |
173 | $x -= DC::floor $::MAP->w * 0.5; |
… | |
… | |
207 | ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], |
201 | ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], |
208 | ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], |
202 | ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], |
209 | ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], |
203 | ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], |
210 | ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], |
204 | ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], |
211 | # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], |
205 | # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], |
212 | [ |
|
|
213 | $::PICKUP_ENABLE->{state} |
|
|
214 | ? "Disable automatic pickup" |
|
|
215 | : "Enable automatic pickup", |
|
|
216 | sub { $::PICKUP_ENABLE->toggle } |
|
|
217 | ], |
|
|
218 | ); |
206 | ); |
219 | |
207 | |
220 | if ($::CONN && $::CONN->{editor_support}) { |
208 | if ($::CONN && $::CONN->{editor_support}) { |
221 | # push @items, [ |
209 | # push @items, [ |
222 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
210 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
… | |
… | |
291 | $self->{need_update} = 1; |
279 | $self->{need_update} = 1; |
292 | $self->SUPER::update; |
280 | $self->SUPER::update; |
293 | } |
281 | } |
294 | |
282 | |
295 | my %DIR = ( |
283 | my %DIR = ( |
296 | ( "," . DC::SDLK_KP5 ), [0, "stay fire"], |
284 | ( "," . DC::SDLK_KP5 ), [0, "stay fire"], |
297 | ( "," . DC::SDLK_KP8 ), [1, "north"], |
285 | ( "," . DC::SDLK_KP8 ), [1, "north"], |
298 | ( "," . DC::SDLK_KP9 ), [2, "northeast"], |
286 | ( "," . DC::SDLK_KP9 ), [2, "northeast"], |
299 | ( "," . DC::SDLK_KP6 ), [3, "east"], |
287 | ( "," . DC::SDLK_KP6 ), [3, "east"], |
300 | ( "," . DC::SDLK_KP3 ), [4, "southeast"], |
288 | ( "," . DC::SDLK_KP3 ), [4, "southeast"], |
301 | ( "," . DC::SDLK_KP2 ), [5, "south"], |
289 | ( "," . DC::SDLK_KP2 ), [5, "south"], |
302 | ( "," . DC::SDLK_KP1 ), [6, "southwest"], |
290 | ( "," . DC::SDLK_KP1 ), [6, "southwest"], |
303 | ( "," . DC::SDLK_KP4 ), [7, "west"], |
291 | ( "," . DC::SDLK_KP4 ), [7, "west"], |
304 | ( "," . DC::SDLK_KP7 ), [8, "northwest"], |
292 | ( "," . DC::SDLK_KP7 ), [8, "northwest"], |
305 | |
293 | |
|
|
294 | ( "," . DC::SDLK_PAGEUP ), [2, "northeast"], |
|
|
295 | ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"], |
|
|
296 | ( "," . DC::SDLK_END ), [6, "southwest"], |
|
|
297 | ( "," . DC::SDLK_HOME ), [8, "northwest"], |
|
|
298 | |
306 | ( "," . DC::SDLK_UP ), [1, "north"], |
299 | ( "," . DC::SDLK_UP ), [1, "north"], |
307 | ("1," . DC::SDLK_UP ), [2, "northeast"], |
300 | ("1," . DC::SDLK_UP ), [2, "northeast"], |
308 | ( "," . DC::SDLK_RIGHT), [3, "east"], |
301 | ( "," . DC::SDLK_RIGHT ), [3, "east"], |
309 | ("1," . DC::SDLK_RIGHT), [4, "southeast"], |
302 | ("1," . DC::SDLK_RIGHT ), [4, "southeast"], |
310 | ( "," . DC::SDLK_DOWN ), [5, "south"], |
303 | ( "," . DC::SDLK_DOWN ), [5, "south"], |
311 | ("1," . DC::SDLK_DOWN ), [6, "southwest"], |
304 | ("1," . DC::SDLK_DOWN ), [6, "southwest"], |
312 | ( "," . DC::SDLK_LEFT ), [7, "west"], |
305 | ( "," . DC::SDLK_LEFT ), [7, "west"], |
313 | ("1," . DC::SDLK_LEFT ), [8, "northwest"], |
306 | ("1," . DC::SDLK_LEFT ), [8, "northwest"], |
314 | ); |
307 | ); |
315 | |
308 | |
316 | sub invoke_key_down { |
309 | sub invoke_key_down { |
317 | my ($self, $ev) = @_; |
310 | my ($self, $ev) = @_; |
318 | |
311 | |
319 | my $mod = $ev->{mod}; |
312 | my $mod = $ev->{mod}; |
320 | my $sym = $ev->{sym}; |
313 | my $sym = $ev->{sym}; |
321 | my $uni = $ev->{unicode}; |
314 | my $uni = $ev->{unicode}; |
322 | |
315 | |
323 | $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; |
316 | $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT; |
324 | |
317 | |
325 | # ignore repeated keypresses |
318 | # ignore repeated keypresses |
326 | return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; |
319 | return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; |
327 | $self->{last_mod} = $mod; |
320 | $self->{last_mod} = $mod; |
328 | $self->{last_sym} = $sym; |
321 | $self->{last_sym} = $sym; |
329 | |
322 | |
330 | if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { |
323 | my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; |
|
|
324 | |
|
|
325 | if ($::CONN && $dir) { |
331 | if ($mod & DC::KMOD_SHIFT) { |
326 | if ($mod & DC::KMOD_SHIFT) { |
332 | $self->{shft}++; |
327 | $self->{shft}++; |
333 | if ($dir->[0] != $self->{fire_dir}) { |
328 | if ($dir->[0] != $self->{fire_dir}) { |
334 | $::CONN->user_send ("fire $dir->[0]"); |
329 | $::CONN->user_send ("fire $dir->[0]"); |
335 | } |
330 | } |
… | |
… | |
362 | $::CONN->user_send ("fire_stop"); |
357 | $::CONN->user_send ("fire_stop"); |
363 | delete $self->{fire_dir}; |
358 | delete $self->{fire_dir}; |
364 | $res = 1; |
359 | $res = 1; |
365 | } |
360 | } |
366 | } else { |
361 | } else { |
367 | if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { |
362 | my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; |
|
|
363 | |
|
|
364 | if ($dir && delete $self->{shft}) { |
368 | $::CONN->user_send ("fire_stop"); |
365 | $::CONN->user_send ("fire_stop"); |
369 | delete $self->{fire_dir}; |
366 | delete $self->{fire_dir}; |
370 | $res = 1; |
367 | $res = 1; |
371 | } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) |
368 | } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) |
372 | && delete $self->{shft}) { # XXX: is RSHIFT ok? |
369 | && delete $self->{shft}) { # XXX: is RSHIFT ok? |
… | |
… | |
374 | delete $self->{fire_dir}; |
371 | delete $self->{fire_dir}; |
375 | $res = 1; |
372 | $res = 1; |
376 | } |
373 | } |
377 | } |
374 | } |
378 | |
375 | |
379 | if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { |
376 | if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) { |
380 | $::CONN->user_send ("run_stop"); |
377 | $::CONN->user_send ("run_stop"); |
381 | $res = 1; |
378 | $res = 1; |
382 | } |
379 | } |
383 | |
380 | |
384 | $res |
381 | $res |
… | |
… | |
390 | $self->refresh_hook; |
387 | $self->refresh_hook; |
391 | |
388 | |
392 | 0 |
389 | 0 |
393 | } |
390 | } |
394 | |
391 | |
|
|
392 | sub set_tilesize { |
|
|
393 | my ($self, $tilesize) = @_; |
|
|
394 | |
|
|
395 | $self->{tilesize} = $tilesize; |
|
|
396 | } |
|
|
397 | |
|
|
398 | sub scroll { |
|
|
399 | my ($self, $dx, $dy) = @_; |
|
|
400 | |
|
|
401 | $::MAP->scroll ($dx, $dy); |
|
|
402 | |
|
|
403 | $self->movement_update; |
|
|
404 | |
|
|
405 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
|
|
406 | $self->{sdy} += $dy * $self->{tilesize}; |
|
|
407 | } |
|
|
408 | |
395 | sub set_magicmap { |
409 | sub set_magicmap { |
396 | my ($self, $w, $h, $x, $y, $data) = @_; |
410 | my ($self, $w, $h, $x, $y, $data) = @_; |
397 | |
411 | |
398 | $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; |
412 | $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; |
399 | $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; |
413 | $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; |
… | |
… | |
401 | $self->{magicmap} = [$x, $y, $w, $h, $data]; |
415 | $self->{magicmap} = [$x, $y, $w, $h, $data]; |
402 | |
416 | |
403 | $self->update; |
417 | $self->update; |
404 | } |
418 | } |
405 | |
419 | |
|
|
420 | sub movement_update { |
|
|
421 | my ($self) = @_; |
|
|
422 | |
|
|
423 | if ($::CFG->{smooth_movement}) { |
|
|
424 | if ($self->{sdx} || $self->{sdy}) { |
|
|
425 | my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); |
|
|
426 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
|
|
427 | |
|
|
428 | # the minimum time for a single tile movement |
|
|
429 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); |
|
|
430 | |
|
|
431 | $spd *= $self->{tilesize}; |
|
|
432 | |
|
|
433 | # jump if "impossibly high" speed |
|
|
434 | if ( |
|
|
435 | (max abs $self->{sdx}, abs $self->{sdy}) |
|
|
436 | > $spd * $mintime * 2.1 |
|
|
437 | ) { |
|
|
438 | #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d# |
|
|
439 | $self->{sdx} = $self->{sdy} = 0; |
|
|
440 | } else { |
|
|
441 | $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction |
|
|
442 | |
|
|
443 | my $dx = $self->{sdx} < 0 ? -$spd : $spd; |
|
|
444 | my $dy = $self->{sdy} < 0 ? -$spd : $spd; |
|
|
445 | |
|
|
446 | if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx } |
|
|
447 | if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy } |
|
|
448 | } |
|
|
449 | |
|
|
450 | $self->update; |
|
|
451 | } |
|
|
452 | } else { |
|
|
453 | $self->{sdx} = $self->{sdy} = 0; |
|
|
454 | } |
|
|
455 | |
|
|
456 | $self->{last_update} = EV::time; |
|
|
457 | } |
|
|
458 | |
406 | sub refresh_hook { |
459 | sub refresh_hook { |
407 | my ($self) = @_; |
460 | my ($self) = @_; |
408 | |
461 | |
409 | if ($::MAP && $::CONN) { |
462 | if ($::MAP && $::CONN) { |
410 | if (delete $self->{need_update}) { |
463 | if (delete $self->{need_update}) { |
|
|
464 | $self->movement_update; |
|
|
465 | |
411 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
466 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
412 | |
467 | |
|
|
468 | my $sdx_t = DC::ceil $self->{sdx} / $tilesize; |
|
|
469 | my $sdy_t = DC::ceil $self->{sdy} / $tilesize; |
|
|
470 | |
|
|
471 | # width/height of map, in tiles |
413 | my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; |
472 | my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize; |
414 | my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; |
473 | my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize; |
415 | |
474 | |
|
|
475 | # the map displacement, in tiles |
416 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; |
476 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; |
417 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; |
477 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; |
418 | |
478 | |
|
|
479 | # the upper left "visible" corner, in pixels |
419 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
480 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
420 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
481 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
421 | |
482 | |
422 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
483 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
423 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
484 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
424 | |
485 | |
425 | if ($::CFG->{fow_enable}) { |
486 | if ($::CFG->{fow_enable}) { |
|
|
487 | $sdx_t = $sdy_t = 0;#d# |
426 | my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); |
488 | my ($w, $h, $data) = $::MAP->fow_texture ( |
|
|
489 | $dx + (min 0, $sdx_t), |
|
|
490 | $dy + (min 0, $sdy_t), |
|
|
491 | $sw + abs $sdx_t, |
|
|
492 | $sh + abs $sdy_t |
|
|
493 | ); |
427 | |
494 | |
428 | $self->{fow_texture} = new DC::Texture |
495 | $self->{fow_texture} = new DC::Texture |
429 | w => $w, |
496 | w => $w, |
430 | h => $h, |
497 | h => $h, |
431 | data => $data, |
498 | data => $data, |
… | |
… | |
438 | glNewList ($self->{list} ||= glGenList); |
505 | glNewList ($self->{list} ||= glGenList); |
439 | |
506 | |
440 | glPushMatrix; |
507 | glPushMatrix; |
441 | glTranslate $sx0, $sy0; |
508 | glTranslate $sx0, $sy0; |
442 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
509 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
|
|
510 | glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; |
443 | |
511 | |
444 | $::MAP->draw ($dx, $dy, $sw, $sh, |
512 | $::MAP->draw ($dx, $dy, $sw, $sh, |
445 | $self->{tilesize}, |
513 | $self->{tilesize}, |
446 | $::CONN->{player}{tag}, 0, 0); |
514 | $::CONN->{player}{tag}, |
|
|
515 | -$self->{sdx}, -$self->{sdy}); |
447 | |
516 | |
|
|
517 | #glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player |
448 | glScale $self->{tilesize}, $self->{tilesize}; |
518 | glScale $self->{tilesize}, $self->{tilesize}; |
449 | |
519 | |
450 | if (my $tex = $self->{fow_texture}) { |
520 | if (my $tex = $self->{fow_texture}) { |
451 | glPushMatrix; |
521 | glPushMatrix; |
|
|
522 | glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); |
452 | glScale 1/3, 1/3; |
523 | glScale 1/3, 1/3; |
453 | glEnable GL_TEXTURE_2D; |
524 | glEnable GL_TEXTURE_2D; |
454 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
525 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
455 | |
526 | |
456 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
527 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
… | |
… | |
535 | sub refresh_hook { |
606 | sub refresh_hook { |
536 | my ($self) = @_; |
607 | my ($self) = @_; |
537 | |
608 | |
538 | if ($::MAP && $self->{texture_atime} < time) { |
609 | if ($::MAP && $self->{texture_atime} < time) { |
539 | my ($w, $h) = @$self{qw(w h)}; |
610 | my ($w, $h) = @$self{qw(w h)}; |
|
|
611 | |
|
|
612 | return unless $w && $h; |
540 | |
613 | |
541 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
614 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
542 | my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
615 | my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
543 | |
616 | |
544 | my $ox = 0.5 * ($w - $sw); |
617 | my $ox = 0.5 * ($w - $sw); |