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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.132 by root, Sun Jul 13 12:17:00 2008 UTC vs.
Revision 1.165 by root, Fri Nov 9 22:53:57 2012 UTC

1package DC::MapWidget; 1package DC::MapWidget;
2 2
3use strict; 3use common::sense;
4use utf8;
5 4
6use List::Util qw(min max); 5use List::Util qw(min max);
6
7use AnyEvent ();
7 8
8use DC; 9use DC;
9use DC::OpenGL; 10use DC::OpenGL;
10use DC::UI; 11use DC::UI;
11use DC::Macro; 12use DC::Macro;
12 13
13our @ISA = DC::UI::Base::; 14our @ISA = DC::UI::Base::;
14 15
16our @TEX_HIDDEN = map {
17 new_from_resource DC::Texture # MUST be POT
18 "hidden-$_.png", mipmap => 1, wrap => 1
19 } 0, 1, 2;
20
15my $magicmap_tex = 21my $magicmap_tex =
16 new_from_file DC::Texture DC::find_rcfile "magicmap.png", 22 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 23 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 24
19sub new { 25sub new {
20 my $class = shift; 26 my $class = shift;
21 27
25 tilesize => 32, 31 tilesize => 32,
26 @_ 32 @_
27 ); 33 );
28 34
29 $self 35 $self
30}
31
32sub set_tilesize {
33 my ($self, $tilesize) = @_;
34
35 $self->{tilesize} = $tilesize;
36} 36}
37 37
38sub add_command { 38sub add_command {
39 my ($self, $command, $tooltip, $widget, $cb) = @_; 39 my ($self, $command, $tooltip, $widget, $cb) = @_;
40 40
169sub invoke_button_down { 169sub invoke_button_down {
170 my ($self, $ev, $x, $y) = @_; 170 my ($self, $ev, $x, $y) = @_;
171 171
172 if ($ev->{button} == 1) { 172 if ($ev->{button} == 1) {
173 $self->grab_focus; 173 $self->grab_focus;
174 return unless $::CONN; 174 return unless $::CONN && $self->{ctilesize};
175 175
176 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; 176 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
177 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; 177 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
178 178
179 $x -= DC::floor $::MAP->w * 0.5; 179 $x -= DC::floor $::MAP->w * 0.5;
207 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], 207 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
208 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], 208 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
209 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], 209 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
210 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], 210 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
211# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], 211# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
212 [
213 $::PICKUP_ENABLE->{state}
214 ? "Disable automatic pickup"
215 : "Enable automatic pickup",
216 sub { $::PICKUP_ENABLE->toggle }
217 ],
218 ); 212 );
219 213
220 if ($::CONN && $::CONN->{editor_support}) { 214 if ($::CONN && $::CONN->{editor_support}) {
221# push @items, [ 215# push @items, [
222# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", 216# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
223# \&editor_invoke, 217# \&editor_invoke,
224# ]; 218# ];
225 219
226 for my $type (qw(test name)) { 220 for my $type (@{ $::CONN->{editor_support}{servertypes} }) {
227 $::CONN->{editor_support}{type} ne $type 221 $::CONN->{editor_support}{servertype} ne $type
228 or next; 222 or next;
229 my $server = $::CONN->{editor_support}{"${type}server"} 223 my $server = $::CONN->{editor_support}{"${type}server"}
230 or next; 224 or next;
231 225
232 push @items, [ 226 push @items, [
291 $self->{need_update} = 1; 285 $self->{need_update} = 1;
292 $self->SUPER::update; 286 $self->SUPER::update;
293} 287}
294 288
295my %DIR = ( 289my %DIR = (
296 ( "," . DC::SDLK_KP5 ), [0, "stay fire"], 290 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
297 ( "," . DC::SDLK_KP8 ), [1, "north"], 291 ( "," . DC::SDLK_KP8 ), [1, "north"],
298 ( "," . DC::SDLK_KP9 ), [2, "northeast"], 292 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
299 ( "," . DC::SDLK_KP6 ), [3, "east"], 293 ( "," . DC::SDLK_KP6 ), [3, "east"],
300 ( "," . DC::SDLK_KP3 ), [4, "southeast"], 294 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
301 ( "," . DC::SDLK_KP2 ), [5, "south"], 295 ( "," . DC::SDLK_KP2 ), [5, "south"],
302 ( "," . DC::SDLK_KP1 ), [6, "southwest"], 296 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
303 ( "," . DC::SDLK_KP4 ), [7, "west"], 297 ( "," . DC::SDLK_KP4 ), [7, "west"],
304 ( "," . DC::SDLK_KP7 ), [8, "northwest"], 298 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
305 299
300 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
301 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
302 ( "," . DC::SDLK_END ), [6, "southwest"],
303 ( "," . DC::SDLK_HOME ), [8, "northwest"],
304
306 ( "," . DC::SDLK_UP ), [1, "north"], 305 ( "," . DC::SDLK_UP ), [1, "north"],
307 ("1," . DC::SDLK_UP ), [2, "northeast"], 306 ("1," . DC::SDLK_UP ), [2, "northeast"],
308 ( "," . DC::SDLK_RIGHT), [3, "east"], 307 ( "," . DC::SDLK_RIGHT ), [3, "east"],
309 ("1," . DC::SDLK_RIGHT), [4, "southeast"], 308 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
310 ( "," . DC::SDLK_DOWN ), [5, "south"], 309 ( "," . DC::SDLK_DOWN ), [5, "south"],
311 ("1," . DC::SDLK_DOWN ), [6, "southwest"], 310 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
312 ( "," . DC::SDLK_LEFT ), [7, "west"], 311 ( "," . DC::SDLK_LEFT ), [7, "west"],
313 ("1," . DC::SDLK_LEFT ), [8, "northwest"], 312 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
314); 313);
315 314
316sub invoke_key_down { 315sub invoke_key_down {
317 my ($self, $ev) = @_; 316 my ($self, $ev) = @_;
318 317
319 my $mod = $ev->{mod}; 318 my $mod = $ev->{mod};
320 my $sym = $ev->{sym}; 319 my $sym = $ev->{sym};
321 my $uni = $ev->{unicode}; 320 my $uni = $ev->{unicode};
322 321
323 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; 322 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
324 323
325 # ignore repeated keypresses 324 # ignore repeated keypresses
326 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; 325 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
327 $self->{last_mod} = $mod; 326 $self->{last_mod} = $mod;
328 $self->{last_sym} = $sym; 327 $self->{last_sym} = $sym;
329 328
330 if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { 329 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
330
331 if ($::CONN && $dir) {
331 if ($mod & DC::KMOD_SHIFT) { 332 if ($mod & DC::KMOD_SHIFT) {
332 $self->{shft}++; 333 $self->{shft}++;
333 if ($dir->[0] != $self->{fire_dir}) { 334 if ($dir->[0] != $self->{fire_dir}) {
334 $::CONN->user_send ("fire $dir->[0]"); 335 $::CONN->user_send ("fire $dir->[0]");
335 } 336 }
362 $::CONN->user_send ("fire_stop"); 363 $::CONN->user_send ("fire_stop");
363 delete $self->{fire_dir}; 364 delete $self->{fire_dir};
364 $res = 1; 365 $res = 1;
365 } 366 }
366 } else { 367 } else {
367 if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { 368 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
369
370 if ($dir && delete $self->{shft}) {
368 $::CONN->user_send ("fire_stop"); 371 $::CONN->user_send ("fire_stop");
369 delete $self->{fire_dir}; 372 delete $self->{fire_dir};
370 $res = 1; 373 $res = 1;
371 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) 374 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
372 && delete $self->{shft}) { # XXX: is RSHIFT ok? 375 && delete $self->{shft}) { # XXX: is RSHIFT ok?
374 delete $self->{fire_dir}; 377 delete $self->{fire_dir};
375 $res = 1; 378 $res = 1;
376 } 379 }
377 } 380 }
378 381
379 if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { 382 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
380 $::CONN->user_send ("run_stop"); 383 $::CONN->user_send ("run_stop");
381 $res = 1; 384 $res = 1;
382 } 385 }
383 386
384 $res 387 $res
390 $self->refresh_hook; 393 $self->refresh_hook;
391 394
392 0 395 0
393} 396}
394 397
398sub set_tilesize {
399 my ($self, $tilesize) = @_;
400
401 $self->{tilesize} = $tilesize;
402}
403
404sub scroll {
405 my ($self, $dx, $dy) = @_;
406
407 $self->movement_update;
408
409 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
410 $self->{sdy} += $dy * $self->{tilesize};
411
412 # save old fow texture, if applicable
413 $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture};
414 $self->{lfdx} = $dx;
415 $self->{lfdy} = $dy;
416 $self->{lmdx} = $self->{dx};
417 $self->{lmdy} = $self->{dy};
418
419 $::MAP->scroll ($dx, $dy);
420}
421
395sub set_magicmap { 422sub set_magicmap {
396 my ($self, $w, $h, $x, $y, $data) = @_; 423 my ($self, $w, $h, $x, $y, $data) = @_;
397 424
398 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; 425 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
399 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; 426 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
401 $self->{magicmap} = [$x, $y, $w, $h, $data]; 428 $self->{magicmap} = [$x, $y, $w, $h, $data];
402 429
403 $self->update; 430 $self->update;
404} 431}
405 432
433sub movement_update {
434 my ($self) = @_;
435
436 if ($::CFG->{smooth_movement}) {
437 if ($self->{sdx} || $self->{sdy}) {
438 my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH);
439 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
440
441 # the minimum time for a single tile movement
442 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
443
444 $spd *= $self->{tilesize};
445
446 # jump if "impossibly high" speed
447 if (
448 (max abs $self->{sdx}, abs $self->{sdy})
449 > $spd * $mintime * 2.1
450 ) {
451 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
452 $self->{sdx} = $self->{sdy} = 0;
453 } else {
454 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
455
456 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
457 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
458
459 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
460 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
461 }
462
463 $self->update;
464 }
465 } else {
466 $self->{sdx} = $self->{sdy} = 0;
467 }
468
469 $self->{last_update} = AE::time;
470}
471
406sub refresh_hook { 472sub refresh_hook {
407 my ($self) = @_; 473 my ($self) = @_;
408 474
409 if ($::MAP && $::CONN) { 475 if ($::MAP && $::CONN) {
410 if (delete $self->{need_update}) { 476 if (delete $self->{need_update}) {
477 $self->movement_update;
478
411 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; 479 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
412 480
481 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
482 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
483
484 # width/height of map, in tiles
413 my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; 485 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
414 my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; 486 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
415 487
488 # the map displacement, in tiles
416 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; 489 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
417 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; 490 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
418 491
492 # the upper left "visible" corner, in pixels
419 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; 493 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
420 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; 494 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
421 495
422 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 496 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
423 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 497 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
424 498
425 if ($::CFG->{fow_enable}) { 499 if ($::CFG->{fow_enable}) {
500 # draw_fow_texture REQUIRES the fow texture to stay the same size.
426 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); 501 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh);
427 502
428 $self->{fow_texture} = new DC::Texture 503 $self->{fow_texture} = new DC::Texture
429 w => $w, 504 w => $w,
430 h => $h, 505 h => $h,
438 glNewList ($self->{list} ||= glGenList); 513 glNewList ($self->{list} ||= glGenList);
439 514
440 glPushMatrix; 515 glPushMatrix;
441 glTranslate $sx0, $sy0; 516 glTranslate $sx0, $sy0;
442 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 517 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
518 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
443 519
444 $::MAP->draw ($dx, $dy, $sw, $sh, 520 $::MAP->draw ($dx, $dy, $sw, $sh,
445 $self->{tilesize}, 521 ($self->{tilesize}) x 2,
446 $::CONN->{player}{tag}, 0, 0); 522 $::CONN->{player}{tag},
523 -$self->{sdx}, -$self->{sdy});
447 524
448 glScale $self->{tilesize}, $self->{tilesize}; 525 glScale $self->{tilesize}, $self->{tilesize};
449 526
450 if (my $tex = $self->{fow_texture}) { 527 if (my $tex = $self->{fow_texture}) {
451 glPushMatrix; 528 my @prev_fow_params;
452 glScale 1/3, 1/3;
453 glEnable GL_TEXTURE_2D;
454 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
455 529
530 if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) {
531 my $d1 = DC::distance $self->{sdx}, $self->{sdy};
532 my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize;
533
534 if ($d1 * $d2) {
535 @prev_fow_params = (
536 (min 1, $d1 / $d2),
537 $self->{lmdx} - $dx - $self->{lfdx},
538 $self->{lmdy} - $dy - $self->{lfdy},
539 @{$self->{prev_fow_texture}}{qw(name data)}
540 );
541 }
542 }
543
544 DC::Texture::draw_fow_texture
456 glColor +($::CFG->{fow_intensity}) x 3, 0.9; 545 $::CFG->{fow_intensity},
457 $self->{fow_texture}->draw_quad_alpha (0, 0); 546 $TEX_HIDDEN[$::CFG->{fow_texture}]{name},
458 547 @{$self->{fow_texture}}{qw(name data s t w h)},
459 glDisable GL_TEXTURE_2D; 548 @prev_fow_params;
460 glPopMatrix;
461 } 549 }
462 550
463 if ($self->{magicmap}) { 551 if ($self->{magicmap}) {
464 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; 552 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
465 553
466 $x += $::MAP->ox + $self->{dx}; 554 $x += $::MAP->ox + $self->{dx};
467 $y += $::MAP->oy + $self->{dy}; 555 $y += $::MAP->oy + $self->{dy};
468 556
469 glTranslate - $x - 1, - $y - 1; 557 glTranslate - $x - 1, - $y - 1;
470 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; 558 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
471 $::MAP->draw_magicmap ($x, $y, $w, $h, $data); 559 $::MAP->draw_magicmap ($w, $h, $data);
472 } 560 }
473 561
474 glPopMatrix; 562 glPopMatrix;
475 glEndList; 563 glEndList;
476 } 564 }
477 } else { 565 } else {
566 delete $self->{last_fow_texture};
567 delete $self->{fow_texture};
568
478 glDeleteList delete $self->{list} 569 glDeleteList delete $self->{list}
479 if $self->{list}; 570 if $self->{list};
480 } 571 }
481} 572}
482 573
518 $self->SUPER::DESTROY; 609 $self->SUPER::DESTROY;
519} 610}
520 611
521package DC::MapWidget::MapMap; 612package DC::MapWidget::MapMap;
522 613
523use strict; 614use common::sense;
524use utf8;
525 615
526our @ISA = DC::UI::Base::; 616our @ISA = DC::UI::Base::;
527 617
528use Time::HiRes qw(time);
529use DC::OpenGL; 618use DC::OpenGL;
530 619
531sub size_request { 620sub size_request {
532 ($::HEIGHT * 0.2, $::HEIGHT * 0.2) 621 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
533} 622}
534 623
535sub refresh_hook { 624sub refresh_hook {
536 my ($self) = @_; 625 my ($self) = @_;
537 626
538 if ($::MAP && $self->{texture_atime} < time) { 627 if ($::MAP && $self->{texture_atime} < AE::now) {
539 my ($w, $h) = @$self{qw(w h)}; 628 my ($w, $h) = @$self{qw(w h)};
629
630 return unless $w && $h;
540 631
541 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 632 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
542 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 633 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
543 634
544 my $ox = 0.5 * ($w - $sw); 635 my $ox = 0.5 * ($w - $sw);
556 $self->{sh} = $sh; 647 $self->{sh} = $sh;
557 648
558 $self->{x0} = $x0; 649 $self->{x0} = $x0;
559 $self->{y0} = $y0; 650 $self->{y0} = $y0;
560 651
561 $self->{texture_atime} = time + 1/3; 652 $self->{texture_atime} = AE::now + 1/2;
562 653
563 $self->{texture} = 654 $self->{texture} =
564 new DC::Texture 655 new DC::Texture
565 w => $w, 656 w => $w,
566 h => $h, 657 h => $h,
621 glDisable GL_BLEND; 712 glDisable GL_BLEND;
622} 713}
623 714
624package DC::MapWidget::Command; 715package DC::MapWidget::Command;
625 716
626use strict; 717use common::sense;
627 718
628use DC::OpenGL; 719use DC::OpenGL;
629 720
630our @ISA = DC::UI::Frame::; 721our @ISA = DC::UI::Frame::;
631 722
773 my $text = $self->{entry}->get_text; 864 my $text = $self->{entry}->get_text;
774 865
775 length $text 866 length $text
776 or return $self->hide; 867 or return $self->hide;
777 868
778 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
779
780 if ($text ne $self->{last_search}) { 869 if ($text ne $self->{last_search}) {
781 my @match; 870 my @match;
782 871
783 if ($text =~ /^(.*?)\s+$/) { 872 if ($text =~ /^(.*?)\s+$/) {
873 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
784 @match = [$cmd, "(appended whitespace suppresses completion)"]; 874 @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]);
785 } else { 875 } else {
876 # @match is [command, penalty, command with arguments] until sort
877
878 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
879
880 my $first_char = substr $cmd, 0, 1;
881
786 my $regexp = do { 882 my $regexp_abbrev = do {
787 my ($beg, @chr) = split //, lc $cmd; 883 my ($beg, @chr) = split //, lc $cmd;
788 884
789 # the following regex is used to match our "completion entry" 885 # the following regex is used to match our "completion entry"
790 # to an actual command - the parentheses match kind of "overhead" 886 # to an actual command - the parentheses match kind of "overhead"
791 # - the more characters the parentheses match, the less attractive 887 # - the more characters the parentheses match, the less attractive
792 # is the match. 888 # is the match.
793 my $regexp = "^\Q$beg\E" 889 my $regexp = "^\Q$beg\E"
794 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; 890 . join "", map "(?:.*?[ \\\\]|(.*?))\Q$_\E", @chr;
795 qr<$regexp> 891 qr<$regexp>
796 }; 892 };
797 893
798 my @penalty; 894 my $regexp_partial = do {
895 my $regexp = "^\Q$text\E(.*)";
896 qr<$regexp>
897 };
799 898
800 for (keys %{$self->{command}}) { 899 for (keys %{$self->{command}}) {
801 if (@penalty = $_ =~ $regexp) { 900 # we only match and score if the first character matches,
802 push @match, [$_, length join "", map "::$_", grep defined, @penalty]; 901 # so quickly rule out all others first.
902 next unless $first_char = substr $_, 0, 1;
903
904 my @scores;
905
906 # 1. Complete command [with args]
907 # command is a prefix of the text
908 # score is length of complete command matched
909 # e.g. "invoke summon pet monster bat"
910 # "invoke" "summon pet monster bat" = 6
911 # "invoke summon pet monster" "bat" = 25
912 if ((substr $text, 0, length $_) eq $_) {
913 push @scores, [$_, length $_, $text];
803 } 914 }
915
916 # 2. Partial command
917 # text is a prefix of the full command
918 # score is the length of the input text
919 # e.g. "invoke s"
920 # "invoke small fireball" = 8
921 # "invoke summon pet monster" = 8
922
923 if ($_ =~ $regexp_partial) {
924 push @scores, [$_, length $text, $_];
925 }
926
927 # 3. Abbreviation match
928 # attempts to use first word of text as an abbreviated command
929 # score is length of word + 1 - 3 per non-word-initial character
930
931 if (my @penalty = $_ =~ $regexp_abbrev) {
932 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
933 }
934
935 # Pick the best option for this command
936 push @match, (sort {
937 $b->[1] <=> $a->[1]
938 } @scores)[0];
804 } 939 }
805 940
941 # @match is now [command object, command with arguments]
806 @match = map $self->{command}{$_->[0]}, 942 @match = map [$self->{command}{$_->[0]}, $_->[2]],
807 sort { 943 sort {
808 $a->[1] <=> $b->[1] 944 $b->[1] <=> $a->[1]
809 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] 945 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
810 or (length $b->[0]) <=> (length $a->[0]) 946 or (length $b->[0]) <=> (length $a->[0])
811 } @match; 947 } @match;
812 } 948 }
813 949
832 $label->{fg} = [1, 1, 1, 1]; 968 $label->{fg} = [1, 1, 1, 1];
833 $label->{bg} = [0, 0, 0, 0]; 969 $label->{bg} = [0, 0, 0, 0];
834 } 970 }
835 971
836 if (@matches) { 972 if (@matches) {
837 $self->{select} = "$matches[0][0]$arg"; 973 $self->{select} = "$matches[0][1]";
838 974
839 $labels[0]->{fg} = [0, 0, 0, 1]; 975 $labels[0]->{fg} = [0, 0, 0, 1];
840 $labels[0]->{bg} = [1, 1, 1, 0.8]; 976 $labels[0]->{bg} = [1, 1, 1, 0.8];
841 } else { 977 } else {
842 $self->{select} = "$cmd$arg"; 978 $self->{select} = "$text";
843 } 979 }
844 980
845 for my $match (@matches) { 981 for my $match (@matches) {
846 my $label = shift @labels; 982 my $label = shift @labels;
847 983
848 if (@labels) { 984 if (@labels) {
849 $label->set_text ("$match->[0]$arg"); 985 $label->set_text ("$match->[1]");
850 $label->set_tooltip ($match->[1]); 986 $label->set_tooltip ("$match->[0][1]");
851 } else { 987 } else {
852 $label->set_text ("..."); 988 $label->set_text ("...");
853 $label->set_tooltip ("Use Cursor-Down to view more matches"); 989 $label->set_tooltip ("Use Cursor-Down to view more matches");
854 last; 990 last;
855 } 991 }

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